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qstr_village|village qstr_town|town qstr_castle|castle qstr_The_{s17}_has_no_imp|The {s17} has no improvements. qstr_The_{s17}_has_the_fo|The {s17} has the following improvements {s18}. qstr_The_assasins_beat_yo|The assasins beat you down and leave you for dead. . qstr_You_have_fallen._The|You have fallen. The bandits quickly search your body for every coin they can find, then vanish into the night. They have left you alive, if only barely. qstr_Luckily_some_of_your|Luckily some of your companions come to search for you when you do not return, and find you lying by the side of the road. They hurry you to safety and dress your wounds. qstr_Luckily_some_passing|Luckily some passing townspeople find you lying by the side of the road, and recognise you as something other than a simple beggar. They carry you to the nearest inn and dress your wounds. qstr_You_fail_to_steal_an|You fail to steal any cattle. qstr_You_drive_away_{reg1|You drive away {reg17} {reg12?heads head} of cattle from the village's herd. qstr_You_are_at_{s2}.|You are at {s2}. qstr__This_castle_has_no_| This castle has no garrison. qstr__The_banner_of_your_| The banner of your {s11} {s7} flies over the town gates. qstr__This_town_has_no_ga| This town has no garrison. qstr__You_have_successful| You have successfully sneaked in. qstr_{s13}_A_melee_will_b|{s13} A melee will be held here soon. qstr___{reg1}_denars_per_| ({reg1} denars per night) qstr_Moreover_you_earn_{r|Moreover, you earn {reg8} denars from the clever bets you placed on yourself... qstr_Victory_is_yours!_Yo|Victory is yours! You have won this melee, but now you must prepare yourself for the next round. qstr_You_have_been_bested|You have been bested in this melee, but the master of ceremonies declares a recognition of your skill and bravery, allowing you to take part in the next round. qstr_You_were_beaten._The|You were beaten. The peasants are heartened by their success, but the lesson you wanted to teach them probably didn't get through... qstr_After_beating_your_l|After beating your last opponent, you explain to the peasants how to better defend themselves against such an attack. Hopefully they'll take the experience on board and will be prepared next time. qstr_The_bandits_are_brok|The bandits are broken! Those few who remain alive and conscious run off with their tails between their legs, terrified of the peasants and their new champion. qstr_However_{reg3?You_ar|However, {reg3?You are {s1} is} unable to find any trade goods that would bring a profit. qstr_^Buying_{s4}_here_an|^Buying {s4} here and selling it at {s5} would bring a profit of {reg6} denars per item.{s3} qstr_{reg3?You_find {s1}_|{reg3?You find {s1} finds} out the following ^{s3} qstr_{s2}^{reg1}_{s1}_ear|{s2}^{reg1} {s1} earned {reg0} experience. qstr_{s2}^{s1}_earned_an_|{s2}^{s1} earned an additional {reg0} experience. qstr_^You_earned_{reg0}_e|^You earned {reg0} experience.{s2} qstr_The_training_didn_t_|The training didn't go well at all. qstr_The_training_didn_t_g|The training didn't go very well. qstr_The_training_went_qu|The training went quite well. qstr_The_training_went_ve|The training went very well. qstr_The_training_went_pe|The training went perfectly. qstr_{s13}_asked_you_to_r|{s13} asked you to report to {reg4?her him} with at least {reg13} troops. qstr_{s13}_ordered_you_to|{s13} ordered you to join the assault against {s14}. qstr_Find_and_speak_with_|Find and speak with {s3} of {s4} to give {reg4?her him} your oath of homage. qstr_There_has_been_an_al|There has been an alleged border incident {s9} qstr_{s1}_and_{s0}|{s1} and {s0} qstr_{s1}_{s0}|{s1}, {s0} qstr_^^Note_that_so_long_|^^Note that so long as you remain marshal, the lords of the realm will be expecting you to lead them on campaign. So, if you are awaiting a feast, either for a wedding or for other purposes, you may wish to resign the marshalship by speaking to your liege. qstr_Try_as_you_might_you_|Try as you might, you could not defeat the rebelling village. qstr_positive|positive qstr_negative|negative qstr_{s11}^^_The_current_|{s11}^^ The current garrison consists of {reg5} men.^The food stock lasts for {reg6} days. qstr_^^Additional_the_fol|^^Additional the following parties are currently inside ^ qstr_{s12}_{s3}_with_{reg|{s12} {s3} with {reg1} troops.^ qstr_{playername}_^^I_alw|{playername}, ^^I always knew you were a bad egg, since the day you have pledged allegiance to my clan. ^Did you really think you could set my family against me? You've dropped your mask, you snake! You are an infliction, and I will not bear it anymore. ^Hereby, I disown and ban you from my house. I have urged my family to fight you, and I will warn Calradia lords about your infamy. ^Tremble with fear, you have a deadly enemy! ^^{s9}. qstr_{playername}^^_I_ve_|{playername},^^ I've received a letter from {s9}, telling me about your disgraceful jiggery-pokery. In the present circumstances, {s9} could not provide evidence. But unlike you, {reg1?she he} is a distinguished member of my family; and since all these years, I never had any reason to distrust {reg1?her him}. I take {reg1?her him} charges for granted. ^Hopefully, you failed to breakup my family unit. Hereby I reject your pledge you are no longer related to my house. Each membership will retaliate against you in all conscience... ^I would be ashamed to confess how you maliciously fooled me, so I will not challenge you, to not be accountable for your death to my {s11}. However I'm not used to telling {reg0?her him} about every rat I crush in the wilderness, and someday I may find you there ! ^^{s10} qstr_{playername}|{playername} qstr_Troops _{reg1}|Troops {reg1} qstr_Prosperity_Report^|Prosperity Report^ qstr_Total|Total qstr_{s0}^{s1}_Average_To|{s0}^{s1} Average Town Prosperity {reg0} qstr_{s0}^{s1}_towns_with|{s0}^{s1} towns with prosperity 80-100 {reg0} qstr_{s0}^{s1}_towns_with_|{s0}^{s1} towns with prosperity 60-79 {reg0} qstr_{s0}^{s1}_towns_with_p|{s0}^{s1} towns with prosperity 40-59 {reg0} qstr_{s0}^{s1}_towns_with_pr|{s0}^{s1} towns with prosperity 20-39 {reg0} qstr_{s0}^{s1}_towns_with_pro|{s0}^{s1} towns with prosperity 0-19 {reg0} qstr_{s0}^{s1}_Average_Vi|{s0}^{s1} Average Village Prosperity {reg0} qstr_{s0}^{s1}_villages_w|{s0}^{s1} villages with prosperity 80-100 {reg0} qstr_{s0}^{s1}_villages_wi|{s0}^{s1} villages with prosperity 60-79 {reg0} qstr_{s0}^{s1}_villages_wit|{s0}^{s1} villages with prosperity 40-59 {reg0} qstr_{s0}^{s1}_villages_with|{s0}^{s1} villages with prosperity 20-39 {reg0} qstr_{s0}^{s1}_villages_with_|{s0}^{s1} villages with prosperity 0-19 {reg0} qstr_No_one_here_seems_to_|No one here seems to be willing to join your party. qstr_You_have_deserted_an|You have deserted, and are now wanted! qstr_You_have_a_bad_feeli|You have a bad feeling about your ship {s1}. qstr_You_caught_some_fish|You caught some fish. qstr_Due_to_insufficient_|Due to insufficient space, you had to throw the fish back into the ocean qstr_All_you_caught_were_|All you caught were some seaweeds. qstr_You_missed_the_deadl|You missed the deadline to pay back your debts in {s1}. They now grow at an interest of 50%. qstr_Your_debt_in_{s1}_is|Your debt in {s1} is now so high that the King himself has taken notice. He has frozen your debt, but is displeased with the situation. qstr_Breaking_camp...|Breaking camp... qstr_{s5}_has_decided_to_|{s5} has decided to grant {s4} to another lord of the {s7}. qstr_A_livestock_epidemic|A livestock epidemic has killed {reg4} cattle in {s4}. qstr_Riot_in_{s6}!|Riot in {s6}! qstr_Your_party_is_spotte|Your party is spotted by {s1}. qstr_Your_soldiers_have_n|Your soldiers have nothing to eat! qstr_Current_force_morale_|Current force morale is {reg1}. qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have has} escaped from your party during the night. qstr_{s1}_of_the_{s3}_has|{s1} of the {s3} has been released from captivity. qstr_Building_of_{s0}_in_|Building of {s0} in {s4} has been completed. qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}. qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits (at night). qstr_You_are_within_the_w|You are within the walls of an affiliated family member and don't have to pay for accommodation. qstr_You_pay_for_accommod|You pay for accommodation. qstr_Betrothal_to_{s5}_ex|Betrothal to {s5} expires qstr__Your_tactics_skill_| Your tactics skill has increased by 1. qstr__Your_persuasion_ski| Your persuasion skill has increased by 1. qstr__Your_leadership_ski| Your leadership skill has increased by 1. qstr__Your_prisoner_manag| Your prisoner management skill has increased by 1. qstr__Your_charisma_has_i| Your charisma has increased by 1. qstr__Your_looting_skill_| Your looting skill has increased by 1. qstr__Your_intelligence_h| Your intelligence has increased by 1. qstr__Your_trade_skill_ha| Your trade skill has increased by 1. qstr__Your_weapon_master_| Your weapon master skill has increased by 1. qstr__Your_engineer_skill| Your engineer skill has increased by 1. qstr_You_have_finished_re|You have finished reading {s1}.{s2} qstr_Book_Read|Book Read qstr_{s1}_is_scouted.|{s1} is scouted. qstr_A_lord_has_defected!|A lord has defected! qstr__{s1}_s_tactics_skil| {s1}'s tactics skill has increased by 1. qstr__{s1}_s_persuasion_s| {s1}'s persuasion skill has increased by 1. qstr__{s1}_s_leadership_s| {s1}'s leadership skill has increased by 1. qstr__{s1}_s_prisoner_man| {s1}'s prisoner management skill has increased by 1. qstr__{s1}_s_charisma_has| {s1}'s charisma has increased by 1. qstr__{s1}_s_looting_skil| {s1}'s looting skill has increased by 1. qstr__{s1}_s_intelligence| {s1}'s intelligence has increased by 1. qstr__{s1}_s_trade_skill_| {s1}'s trade skill has increased by 1. qstr__{s1}_s_weapon_maste| {s1}'s weapon master skill has increased by 1. qstr__{s1}_s_engineer_ski| {s1}'s engineer skill has increased by 1. qstr_{s1}_have_finished_r|{s1} have finished reading {s2}.{s3} qstr_{reg1}_{s1}|{reg1} {s1} qstr_{reg1}_{s1}_and_{s0}|{reg1} {s1} and {s0} qstr_{reg1}_{s1}_{s0}|{reg1} {s1}, {s0} qstr_{s0}_has_escaped.|{s0} has escaped. qstr_{s0}_hava_escaped.|{s0} hava escaped. qstr_Number_of_prisoners_|Number of prisoners exceeds prisoner management limit. {s0} qstr_{s1}_has_been_elimin|{s1} has been eliminated by another party. qstr_Your_recruiter_who_wa|Your recruiter who was commissioned to recruit {reg10} recruits to {s13} has been defeated! qstr_{s13}_has_been_taken|{s13} has been taken by the enemy and your recruiter who was commissioned to recruit {reg10} recruits vanished without a trace! qstr_ERROR_IN_THE_RECRUIT|ERROR IN THE RECRUITER KIT SIMPLE TRIGGERS! qstr_A_recruiter_has_brou|A recruiter has brought {reg10} recruits to {s13}. qstr_Distance_between_{s1|Distance between {s14} and {s15} {reg0} qstr_Your_caravan_has_bro|Your caravan has brought {s12} to {s13}. qstr_{s13}_is_unimpressed|{s13} is unimpressed by your paltry gift. qstr_The_people_of_{s13}_|The people of {s13} are unimpressed by your paltry gift. qstr_Your_caravan_has_los|Your caravan has lost it's way and gave up your mission! qstr_Transfer_to_{s6}|Transfer to {s6} qstr_{s6}_patrol|{s6} patrol qstr_Your_messenger_reach|Your messenger reached {s13}. qstr_{s14}|{s14} qstr_Your_messenger_has_l|Your messenger has lost it's way and gave up your mission! qstr_Not_enough_money_in_|Not enough money in treasury to upgrade troops. qstr_Your_constable_upgra|Your constable upgraded {reg5} {s6} to {s7} in {s8} qstr_Your_soldiers_patrolli|Your soldiers patrolling {s6} disbanded because you can't pay the wages! qstr_It_is_rumoured_that_|It is rumoured that a spy has been caught in {s11}. qstr_{s0}_is_grumbling_ag|{s0} is grumbling against you. Your affiliation could be jeopardized if this continues. qstr_{s0}_is_grumbling_aga|{s0} is grumbling against you, but with {s1}'s support you remain affiliated for now. qstr_Your_last_fief_was_c|Your last fief was captured and you lost {reg0}/{reg1} of your treasury qstr__Camp_defenses_have_| Camp defenses have been completed. qstr_You_have_broken_off_|You have broken off your raid of {s1}. qstr_You_have_broken_off_y|You have broken off your siege of {s1}. qstr_You_cannot_maintain_|You cannot maintain your siege of {s1} from this distance. You risk your lines breaking. qstr__Your_siege_camp_was| Your siege camp was destroyed while you were away! qstr_You_are_not_strong_e|You are not strong enough to lift a weapon fit for your promotion! qstr_You_are_not_strong_en|You are not strong enough to hold all that weight required with promotion!. qstr_Your_arms_are_to_wea|Your arms are to weak to advance in the artillary at this moment. qstr_You_require_more_hor|You require more horse riding skills to fit your next poisition! qstr_array_GC|array GC qstr_array_GC _owner_acti|array GC owner active, an array or is 0 qstr_array_GC _removing_{|array GC removing {reg21} qstr_Checking_rejoin_of_{|Checking rejoin of {s10} days on mission {reg0} qstr_Reinforcements_from_|Reinforcements from {s14} qstr_The_released_prisone|The released prisoners were not be trusted and they are preparing to attack you! qstr_Warning!|Warning! qstr_The_released_prisoner|The released prisoners scattered as soon as the battle finished. You will not be seeing them again. qstr_Notice!|Notice! qstr_The_released_prisoners|The released prisoners have remained loyal and will join your party qstr_You_have_{reg0}_days_|You have {reg0} days left till you are declared as a deserter! qstr_You_have_now_been_de|You have now been declared as a deserter! qstr_{reg65?my_Lady my_Lo|{reg65?my Lady my Lord} qstr_{reg65?My_Lady My_Lo|{reg65?My Lady My Lord} qstr_{reg65?madame sir}|{reg65?madame sir} qstr_{reg65?Madame Sir}|{reg65?Madame Sir} qstr__no_fiefs_|(no fiefs) qstr__fiefs _{s0}_|(fiefs {s0}) qstr_It_s_your_money_or_y|It's your money or your life, {mate/girlie}. No sudden moves or we'll run you through. qstr_Lucky_for_you_you_ca|Lucky for you, you caught me in a good mood. Give us all your coin and I might just let you live. qstr_This_a_robbery_eh?_I|This a robbery, eh? I givin' you one chance to hand over everythin' you got, or me and my mates'll kill you. Understand? qstr_we_have_made_very_li|we have made very little progress so far qstr_we_have_suceeded_in_|we have suceeded in gaining some ground, but we still have a long way to go qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on. qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down. qstr_{reg1?She He}_can_t_|{reg1?She He} can't read it. qstr_{reg1?She He}_have_a|{reg1?She He} have already read it. qstr_{reg1?She He}_is_rea|{reg1?She He} is reading it. qstr_{reg1?She He}_can_re|{reg1?She He} can read it. qstr_Your_sovereignty_has|Your sovereignty has no specified culture qstr_Your_sovereignty_cul|Your sovereignty culture is {s11} qstr_Sovereignty_culture |Sovereignty culture None qstr_Sovereignty_culture _|Sovereignty culture {s11} qstr_{s11}|{s11} qstr_The_goverment_of_the|The goverment of the {s10} is {s4}. qstr_The_upper_class_soci|The upper class society is {s5}. qstr_The_people_are_{s6}.|The people are {s6}. qstr_The_troops_have_{s7}|The troops have {s7}. qstr_The_government_s_app|The government's approach to trade is {s0}. qstr_Our_goverment_is_{s4|Our goverment is {s4}. qstr_Our_people_are_{s6}.|Our people are {s6}. qstr_Our_troops_have_{s7}|Our troops have {s7}. qstr_Our_approach_to_trad|Our approach to trade is {s0}. qstr_According__to_the_re|According to the report of our spies qstr_{s10}_{reg3}_lords_s|{s10} {reg3} lords support {s9}. qstr_Sorry_currently_I_ca|Sorry, currently I can't provide any information about the lord's mood, our spies haven't reported back yet. qstr_{s11}_and_{s12}|{s11} and {s12} qstr_We_are_not_at_war_wi|We are not at war with anyone. qstr_We_are_at_war_with_{|We are at war with {s12}. qstr_Our_sovereignty_curr|Our sovereignty currently has {reg2} soldiers qstr_{s6}_garrisoned_in_{|{s6} garrisoned in {reg2} towns qstr_{s6}_and_{reg2}_cast|{s6} and {reg2} castles. qstr_{s6}_In_addition_we_|{s6} In addition we have {reg2} soldiers in the field. qstr_We_currently_have_{r|We currently have {reg2} soldiers qstr_{s6}_In_addition_you|{s6} In addition you have {reg2} soldiers in your convoy and {reg3} soldiers in patrols. qstr_He_fields_{reg2}_sol|He fields {reg2} soldiers. qstr_We_currently_have_{re|We currently have {reg2} soldiers garrisoned in {s60}. qstr_You_are_preferring_m|You are preferring melee units. qstr_You_are_preferring_r|You are preferring ranged units. qstr__and_the_additional_| and the additional trainers qstr_We_currently_have_an|We currently have an income of {reg0} denars and costs of {reg1} denars from fiefs and garrions. qstr_{s6}_We_are_losing_{|{s6} We are losing {reg0} denars due to tax inefficiency. That means {reg1} percent. qstr_{s6}_Overall_this_su|{s6} Overall this sums up to {reg0} denars. qstr_no|no qstr_{s60}_is_currently_o|{s60} is currently occupied by outlaws you should counter them as soon as possible. qstr__We_are_expecting_{r| We are expecting {reg0} denars for rents qstr__The_troop_wages_for| The troop wages for {reg0} troops cost us {reg1} denars. qstr_{s61}_and_{reg0}_den|{s61} and {reg0} denars for tariffs qstr_Well_{s60}.|Well, {s60}. qstr_{s4}_{s3}._The_tax_r|{s4} {s3}. The tax rate is {s50}.{s59}{s61}. Overall this sums up to {s62} denars. qstr_Tax_rate_for_{s6} _{|Tax rate for {s6} {s11} qstr_The_{s17}_has_the_fol|The {s17} has the following improvements {s18}. qstr_You_have_shown_great|You have shown great strength on the battlefield. But why should I enlist you within us? qstr_All_of_life_is_about|All of life is about pros and cons. Why would we allow you to be our fellow? qstr_I_know_people_do_fea|I know, people do fear your harshness. Should we though? qstr_Indeed_I_have_heard_|Indeed, I have heard of your loyalty and valor. But is it enough to join us? qstr_I_m_glad_you_want_to|I'm glad you want to support us. But, would it be wise for you, to affiliate to our family? qstr_Beside_your_wealth_h|Beside your wealth, how could you possibly serve me and my family? qstr_My_friend_I_see_your|My friend, I see your reasoning. But would you really risk straining our friendship by entering into a formal partnership? qstr_Agreed!_Your_words_c|Agreed! Your words convice me as much as your blade. qstr_I_trust_you_my_famil|I trust you, my family could use your resourcefulness. Together we will spread our influence all over the world. qstr_May_God_have_mercy_o|May God have mercy on our enemy souls, because we won't! qstr_So_be_it._We_are_hon|So be it. We are honored to accept you into our family. qstr__I_will_appreciate_y| I will appreciate you as much as a son. qstr_I_accept_your_reques|I accept your request. We will support you if you support my family. qstr_Since_you_have_turne|Since you have turned out to be a worthy fellow, you should be worthy for our entire family. qstr_Your_leader_is_not_e|Your leader is not even a king and I shall join you? qstr_{s40}_I_would_never_|{s40} I would never join someone who doesn't own a town or castle. qstr_{s40}_I_know_too_lit|{s40} I know too little about your leader. qstr_{s40}_I_found_your_m|{s40} I found your messenger unconvincing. qstr_{s40}_Next_time_I_wo|{s40} Next time I would prefer to talk to someone who doesn't act like a fool. qstr_{s40}_Next_time_I_wou|{s40} Next time I would prefer to talk to someone more versed in courtly manners. qstr_{s40}_I_rather_stay_|{s40} I rather stay with my current king. qstr_{s31}_{s32}_{s34}|{s31} {s32} {s34} qstr_{playername}_when_we|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope. But with God's help, we prevailed. It is now time for me to leave your company and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling {s3}. There still lie many challanges ahead and I count on your help in overcoming those. And of course, you will always remain as my foremost vassal. qstr_Find_and_speak_with_{|Find and speak with {s3} of {s4} to give him your oath of homage. qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign. qstr__{s1}_has_been_accep| {s1} has been accepted as a vassal of {s2}. qstr_{s6}_has_joined_your_|{s6} has joined your party. qstr_I_am_{s4}_the_ruler_|I am {s4}, the ruler of the {s6} qstr_I_am_{s4}_{s8}_of_{s|I am {s4}, {s8} of {s9} qstr_I_am_{s4}_a_vassal_o|I am {s4}, a vassal of the {s6} qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}. . qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} heads of cattle and deliver them back to him. qstr_{s9}_wants_you_to_fol|{s9} wants you to follow his army until further notice. qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, then report back. qstr_pupil|pupil qstr_you|you qstr_You_are_challenging_|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. qstr_{s16}_and_{s17}|{s16} and {s17} qstr_Very_well_I_will_acc|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more. qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree my terms? qstr_No._There_is_no_chan|No. There is no chance of peace between us, I am not interested. qstr_{s1}_exchanged_{s2}_|{s1} exchanged {s2} to {s3} for {s4}. qstr_Our_marshal_{s1}|Our marshal, {s1} qstr_Our_liege_{s1}|Our liege, {s1} qstr_go_on_the_offensive_|go on the offensive now. qstr_act_to_defend_our_la|act to defend our lands. qstr_take_more_time_to_ga|take more time to gather the army. qstr_You_promised_to_help|You promised to help {s13} claim the throne of {s14}. qstr_What_do_you_say_to_e|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of the {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_e|{s11} asked you to escort {reg65?her his} {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to {reg65?her him. qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to {reg65?her him}. qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. {reg65?She He} offered to leave you one-fifth of all the money you collect there. qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}. qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. qstr_{s11}_asked_you_to_f|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}. qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from the {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to him for a week. qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} denars {s3} owes to {reg65?her him}. {s3} was at {s4} when you were given this quest. qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine. qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners. qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}. qstr_Then_take_it_with_my|Then take it, with my eternal thanks. You are a noble {man/woman}. I will never forget that you helped me in my time of need. qstr_Forgive_me_{playerna|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this. qstr_{playername}_what_a_|{playername}, what a dear {man/woman} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I. qstr_{s11}_asked_you_to_r|{s11} asked you to rescue {reg65?her his} {s17}, {s13}, from {s14} by switching clothes and taking {reg4?her his} place in prison. qstr_{s11}_asked_you_to_re|{s11} asked you to rescue {reg65?her his} {s17}, {s13}, from {s14}. qstr_{s11}_asked_you_to_d|{s11} asked you to deliver a message to {s13}, who is imprisoned at {s14}. qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honour. qstr_{s5}__Persuasion_str|{s5} (Persuasion strength {reg5}) qstr_Persuasion_Attempt|Persuasion Attempt qstr_Your_current_action_|Your current action is disgraceful. qstr_{s12}_and_{s11}|{s12} and {s11} qstr_You_can_find_book_me|You can find book merchants at {s11}. qstr_{s12}_{s11}|{s12}, {s11} qstr_You_can_find_ransom_|You can find ransom brokers at {s11}. qstr_You_don_t_have_enoug|You don't have enough money. qstr_You_don_t_have_enough|You don't have enough room. qstr_Good_luck._You_get_a|Good luck. You get a {s4}{s3}. qstr_Bad_luck._You_get_a_|Bad luck. You get a {s4}{s3}. qstr_You_get_a_{s3}.|You get a {s3}. qstr_I_must_admit_I_can_t|I must admit I can't afford to pay you at the moment. qstr_Are_you_mad?_That_s_|Are you mad? That's not going to happen! qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there. qstr_You_chose_well_{s0}.|You chose well, {s0}. My {reg65?companions lads} know how to keep their word and earn their pay. qstr_Well_done_{s0}._Keep|Well done, {s0}. Keep the money and wine coming our way, and there's no foe in the world you need fear. qstr_We_are_at_your_servi|We are at your service, {s0}. Point us in the direction of those who need hurting, and we'll do the rest. qstr_The_Guildmaster_of_{|The Guildmaster of {s13} has asked you to deal with looters in the surrounding countryside. qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the tavern in {s4} in 7 days. qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}. qstr_The_merchant_{s9}_of|The merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_Guildmaster_of_{s4}_|Guildmaster of {s4} gave you {reg12} denars to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}. qstr_Guildmaster_of_{s4}_p|Guildmaster of {s4} promised you {reg12} denars if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_The_Guildmaster_of_{s|The Guildmaster of {s14} has asked you to deal with a group of bandits terrorising the streets of {s14}. They only come out at night, and only attack lone travellers on the streets. qstr_Guildmaster_of_{s10}|Guildmaster of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} denars in return. qstr_He_is_not_commanding|He is not commanding any men at the moment. qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded }. qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} packs of grain. qstr_The_elder_of_the_vill|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits. qstr_The_elder_of_the_villa|The elder of the village of {s3} asked you to bring them {reg5} heads of cattle. qstr_{s16}_and_{s15}|{s16} and {s15} qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh? qstr_Why_it_be_another_tr|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {fellow/woman} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh? qstr_Well_well_look_at_th|Well well, look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you. qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse... qstr_Another_fool_come_to|Another fool come to throw {him/her}self on my weapon, eh? Fine, let's fight! qstr_We_re_not_afraid_of_|We're not afraid of you, {sirrah/wench}. Time to bust some heads! qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful. qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur! qstr_your_lordship|your lordship qstr_A_{s5}?_Well..._Yes_|A {s5}? Well... Yes, I suppose it is. What a strange thing to ask. qstr_Eh?_No_it_most_certa|Eh? No, it most certainly is not a {s5}. I'd start questioning my eyesight if I were you. qstr_This_is_the_{reg4?to|This is the {reg4?town village} of {s5}, {s0}. qstr_{s6}_Our_{reg4?town |{s6} Our {reg4?town village} and the surrounding lands belong to you of course, my {lord/lady}. qstr_{s6}_Our_{reg4?town v|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of the {s8}. qstr_{s3}_and_{s5}|{s3} and {s5} qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?guildmaster village elder}. He is nearby, right over there. qstr_Do_you_have_a_need_f|Do you have a need for merchants, {sir/madam}? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} denars. qstr_Do_you_have_a_need_fo|Do you have a need for holy men, {sir/madam}? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} denars. qstr_Do_you_have_a_need_for|Do you have a need for troops, {sir/madam}? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} denars. qstr_You_chose_well_{sir/|You chose well, {sir/madam}. My lads know how to keep their word and earn their pay. qstr_Well_done_{sir/madam|Well done, {sir/madam}. Keep the money and wine coming our way, and there's no deal in the world you cant make. qstr_We_are_at_your_servic|We are at your service, {sir/madam}. Point us in the direction of a market, and we'll do the rest. qstr_You_wont_find_better|You wont find better merchants in all of the world. qstr_You_won_t_regret_thi|You won't regret this. qstr_{s3}_of_{s4}_wishes_|{s3} of {s4} wishes to select a new marshall and invites his vassals for a counsel. {s1} and {s2} are the likely candidates. qstr_{s2}_has_heard_his_va|{s2} has heard his vassals' counsel. He selects {s1} as the marshall of {s3}. qstr_{s1}_of_{s3}_was_def|{s1} of {s3} was defeated in battle but managed to escape. qstr_Reading_Progress _{r|Reading Progress {reg1}% qstr_{s1}_has_been_besiege|{s1} has been besieged by {s2} of {s3}. qstr_{s1}_is_the_new_marsh|{s1} is the new marshal of {s2}. qstr_{reg0?One_of_your_pri|{reg0?One of your prisoners, }{s1} of {s3} has escaped from captivity! qstr_You_were_a_child_of_the|You were a child of the steppe, born to a tribe of wandering nomads who lived in great camps throughout the arid grasslands. Like the other tribesmen, your family revered horses above almost everything else, and they taught you how to ride almost before you learned how to walk. qstr_As_a_{reg3?girl boy}_growing_out_of|As a {reg3?girl boy} growing out of childhood, you were sent to live in the court of one of the nobles of the land. There, your first lessons were in humility, as you waited upon the lords and ladies of the household. But from their chess games, their gossip, even the poetry of great deeds and courtly love, you quickly began to learn about the adult world of conflict and competition. You also learned from the rough games of the other children, who battered at each other with sticks in imitation of their elders' swords. qstr_As_a_{reg3?girl boy}_growing_out_of_|As a {reg3?girl boy} growing out of childhood, you rode the great steppes on a horse of your own, learning the ways of the grass and the desert. Although you sometimes went hungry, you became a skillful hunter and pathfinder in this trackless country. Your body too started to harden with muscle as you grew into the life of a nomad {reg3?woman man}. qstr_Though_the_distinction_felt_sudden_to_you_somewh|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You found yourself as a student in the university of one of the great cities, where you studied theology, philosophy, and medicine. But not all your lessons were learned in the lecture halls. You may or may not have joined in with your fellows as they roamed the alleys in search of wine, women, and a good fight. However, you certainly were able to observe how a broken jaw is set, or how an angry townsman can be persuaded to set down his club and accept cash compensation for the destruction of his shop. qstr_You_are_currently_rea|You are currently reading {s8}. qstr_Current_party_size_li|Current party size limit is {reg5}.^Current party size modifiers are ^^Base size +30^Leadership {s2}{reg1}^Charisma {s3}{reg2}^Renown {s4}{reg3}^TOTAL {reg5} qstr_Your_relation_with_th|Your relation with the factions are ^{s2} qstr_Player_renown_is_inc|Player renown is increased by 100. qstr_Player_honor_is_incr|Player honor is increased by 1 and it is now {reg7}. qstr_{s1}_of_{s3}_managed|{s1} of {s3} managed to escape. qstr_However_since_you_are|However, since you are not a sworn {man/follower} of {s9}, there is no chance he would recognize you as the {lord/lady} of this {reg8?town castle}. qstr_As_you_approach_you_are|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {king/queen}. qstr_{s13}_A_tournament_w|{s13} A tournament will be held here soon. qstr_{s1}_s_Ship|{s1}'s Ship qstr_{s13}_asked_you_to_re|{s13} asked you to report to him with at least {reg13} troops. qstr_Party_has_nothing_to|Party has nothing to eat! qstr_{s1}_of_{s3}_has_bee|{s1} of {s3} has been released from captivity. qstr_{s1}_has_switched_fr|{s1} has switched from {s2} to {s3}. qstr_I_am_{s4}_the_ruler_o|I am {s4}, the ruler of {s6} qstr_I_am_{s4}_a_vassal_of|I am {s4}, a vassal of {s6} qstr_{s9}_asked_you_to_take|{s9} asked you to take a message to {s13} of {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_es|{s11} asked you to escort his {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_de|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him. qstr_{s9}_asked_you_to_rai|{s9} asked you to raise {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_coll|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there. qstr_{s11}_asked_you_to_ca|{s11} asked you to capture a lord from {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_colle|{s9} asked you to collect the debt of {reg4} denars {s3} owes to him. {s3} was at {s4} when you were given this quest. qstr_{s11}_asked_you_to_res|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison. qstr_{s11}_asked_you_to_resc|{s11} asked you to rescue her {s17}, {s13}, from {s14}. qstr_Well_done_{sir/madam}|Well done, {sir/madam}. Keep the money and wine coming our way, and there's no foe in Calradia you need fear. qstr_We_are_at_your_service|We are at your service, {sir/madam}. Point us in the direction of those who need hurting, and we'll do the rest. qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_This_is_the_{reg4?tow|This is the {reg4?town village} of {s5}, {sir/madam}. qstr_{s6}_Our_{reg4?town vi|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of {s8}. qstr_Everybody_in_the_tav|Everybody in the tavern has heard you, and they give you an angry look. Maybe its better to leave for now... qstr_Everybody_in_Winterf|Everybody in Winterfell has heard of your valiant deed. As you leave the castle, a huge wolf comes jumping across the yard. It stops before you, and licks your hand, before running off again. qstr__Time_and_neglect_ha| Time and neglect has ruined what once was. in Roman times this was the main wall defending the southern towns from the ravages of Caledonia. But life can still be found in the rubble...^^(press K to finish read) qstr__The_magnificence_of| The magnificence of this place still surprises you. When will men return to build defenses like this?.^^(press K to finish read) qstr__An_eerie_silence_me| An eerie silence meets you, as you spot the huge weirwood trees encircling what looks like a sacrificial altar^^(press K to finish read) qstr__Off_in_the_distance| Off in the distance, a raven screams. This is a place of the Old Gods^^(press K to finish read) qstr_Ser_Rodrik_Cassel_ha|Ser Rodrik Cassel has tasked you with bringing the kings justice to Ramsay Snow, the bastard son of Roose Bolton. He's probably at his fathers court, at the Dreadfort. qstr_The_wandering_bard_S|The wandering bard, Samol, has tasked you with finding a special horn and necklace. If you succeed, he'll reward you with a war mace. qstr_Menzo_Mhor_Kastos_ha|Menzo Mhor Kastos has tasked you with bringing down Volantis, as vengeance for his treatment at the hands of the Volantenes. qstr_A_cleric_called_Ulca|A cleric called Ulcagnus told me an interesting story about a heretic group - the Arians - which have stolen a holy relic. I must find the band and ,after crushing them in battle, persuade or force their leader Icorigas to the stolen relic or take it from him by force. Those bastards should now be near Ynys Manaw! qstr_Samol_has_tasked_you|Samol has tasked you with recovering his horn and necklace. An old hermit, Rodgar, should be the current owner of the horn. Talk to him. qstr_Ser_Rodrik_Cassel_th|Ser Rodrik Cassel, the castellan of Winterfell, has tasked you with executing Ramsay Snow, the Bastard of Bolton. Ramsay should be at his fathers court. qstr_Menzo_Mohr_Kastos_ha|Menzo Mohr Kastos has tasked you with conquering Volantis and putting an end to the slavery dominating the city. Return to him once the city is yours, to claim your reward. qstr_Aegon_Bloodborn_has_|Aegon Bloodborn has robbed a band of begging brothers. The Elder Brother of their septry has tasked you with bringing him to justice. The Elder Brother told you that outlaws have been seen near The High Fall. Perhaps you can find him there. qstr_Guildmaster_of_{s4}_g|Guildmaster of {s4} gave you {reg12} coins to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}. qstr_Guildmaster_of_{s4}_pr|Guildmaster of {s4} promised you {reg12} coins if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_Guildmaster_of_{s10}_|Guildmaster of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} coins in return. qstr_Do_you_have_a_need_for_|Do you have a need for merchants? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} coins. qstr_Do_you_have_a_need_for_h|Do you have a need for holy men? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} coins. qstr_Do_you_have_a_need_for_t|Do you have a need for troops? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} coins. qstr_You_chose_well._My_l|You chose well. My lads know how to keep their word and earn their pay. qstr_Well_done._Keep_the_|Well done. Keep the money and wine coming our way, and there's no deal in the world you cant make. qstr_We_are_at_your_service.|We are at your service. Point us in the direction of a market, and we'll do the rest. qstr_Septon_Germund_has_t|Septon Germund has tasked you with scouting the village of Hillhall, fearful that wildlings may have attacked it. qstr_The_Tattered_Prince_|The Tattered Prince has tasked you with inciting Bloodbeard to attack you. Kill him and return to the The Tattered Prince to claim your reward. qstr_The_Tattered_Prince_h|The Tattered Prince has tasked you with inciting Bloodbeard to attack you. Kill him and return to the The Tattered Prince to claim your reward. The Company of the Cat is a large sellsword company, and so the Tattered Prince has advised you to bring at least two hundred men with you. qstr_{s11}_asked_you_to_rescu|{s11} asked you to rescue {his/her} {s17}, {s13}, from {s14} by switching clothes and taking {his/her} place in prison. qstr_{s11}_asked_you_to_rescue|{s11} asked you to rescue {his/her} {s17}, {s13}, from {s14}. qstr_We_currently_have_an_|We currently have an income of {reg0} coins and costs of {reg1} coins from fiefs and garrions. qstr_{s6}_We_are_losing_{r|{s6} We are losing {reg0} coins due to tax inefficiency. That means {reg1} percent. qstr_{s6}_Overall_this_sum|{s6} Overall this sums up to {reg0} coins. qstr_{reg0}_coins|{reg0} coins qstr__We_are_expecting_{re| We are expecting {reg0} coins for rents qstr__The_troop_wages_for_| The troop wages for {reg0} troops cost us {reg1} coins. qstr_{s61}_and_{reg0}_coi|{s61} and {reg0} coins for tariffs qstr_{s4}_{s3}._The_tax_ra|{s4} {s3}. The tax rate is {s50}.{s59}{s61}. Overall this sums up to {s62} coins. qstr_{s9}_asked_you_to_collec|{s9} asked you to collect the debt of {reg4} coins {s3} owes to {reg65?her him}. {s3} was at {s4} when you were given this quest. qstr_Defeat_Ramsay_Snow._|Defeat Ramsay Snow. Once he's been defeated, return to Ser Rodrik to claim your reward. qstr_Ser_Arwood_hands_you|Ser Arwood hands you the necklace. Old and worn, the engraving in it resembles a beautiful woman. qstr_The_priest_hands_you|The priest hands you the horn. It looks old, and it's covered in strange runes. qstr_Samol_has_tasked_you_|Samol has tasked you with recovering his horn and necklace. An old hermit, Rodgar, should be the current owner of the horn. Talk to him to learn more. It would probably be a good idea to pay close attention to anything he might have to say qstr_Ser_Rodrik_Cassel_the|Ser Rodrik Cassel, the castellan of Winterfell, has tasked you with executing Ramsay Snow, the Bastard of Bolton. Ramsay should be at his fathers court. Kill him, and return to Ser Rodrik to claim your reward. qstr_Aegon_Bloodborn_has_r|Aegon Bloodborn has robbed a band of begging brothers. The Elder Brother of their septry has tasked you with bringing him to justice. The Elder Brother told you that outlaws have been seen near The High Fall. Perhaps you can find him there. Or you can return to the Elder Brother and lie about killing Aegon, then claiming your reward. qstr_Ser_Arwood_hands_you_|Ser Arwood hands you the necklace. Old and worn, the engraving on it resembles a beautiful woman. qstr_The_priest_hands_you_|The priest hands you the horn. It looks old, and it is covered in strange runes. qstr_The_priest_hands_you_t|The priest hands you the horn. It looks old, and it is covered in strange runes. Return to Samol and claim your reward. qstr_Aegon_Bloodborn_has_ro|Aegon Bloodborn has robbed a band of begging brothers. The Elder Brother of their septry has tasked you with bringing him to justice. The Elder Brother told you that outlaws have been seen near The High Fall. Perhaps you can find him there. Or you can return to the Elder Brother and lie about killing Aegon, then claim your reward. qstr_Enlisted_as_a_{s5}_i|Enlisted as a {s5} in the party of {s13} of {s14}. qstr_You_have_deserted_fr|You have deserted from the party of {s13}! qstr_Current_rank _{s5}|Current rank {s5} qstr_If_you_do_not_return|If you do not return to your commander in time, you will be declared a deserter. qstr_You_have_been_captur|You have been captured! Escape and rejoin your commander! qstr___too_weak_for_requi|--too weak for required melee weapons qstr___too_weak_for_requir|--too weak for required armor qstr___lacking_required_r|--lacking required ranged skill or strength qstr___horsemanship_needs|--horsemanship needs improving qstr_You_have_5_days_rema|You have 5 days remaining in your leave from the party of {s13} before you will be declared a deserter. qstr_You_have_{reg0}_days_l|You have {reg0} days left until you are declared as a deserter! qstr_You_must_check_in_wi|You must check in with your commander {s13} immediately or you will be declared a deserter! qstr_Enable_Tournament_En|Enable Tournament Enhancements qstr_A_Clash_of_Kings_Mod|A Clash of Kings Mod^Options qstr_Seek_out_the_hermit_|Seek out the hermit known as Rodgar. qstr_You_ponder_which_mas|You ponder which massive castle the old man could be raving about. qstr_You_decide_to_head_f|You decide to head for the Crossing right away. qstr_Last_you_heard_the_B|Last you heard, the Brave Companions where in the service of Tywin Lannister. If Harrenhal has been taken, their fate has been sealed, and your quest comes to an end. qstr_Vargo_Hoat_made_a_fo|Vargo Hoat made a fool of you. All you know is that he gave the horn to some man heading for Duskendale. qstr_Vargo_Hoat_refused_t|Vargo Hoat refused to tell you the whereabouts of the horn, only that he'd given it to some man heading for Duskendale. qstr_Check_on_the_village|Check on the village of Hillhall. qstr_Talk_to_Goodwife_Myr|Talk to Goodwife Myra in Barrowton. qstr_Talk_to_Jess.|Talk to Jess. qstr_Search_the_Abandoned|Search the Abandoned Holdfast. qstr_Defeat_the_Old_Man_a|Defeat the Old Man and his wights, then talk to Gerold in the court at White Harbor. qstr_Speak_to_Septon_Germ|Speak to Septon Germund. qstr_Visit_the_village_of|Visit the village of Hillhall. qstr_Defeat_Bloodbeard_in|Defeat Bloodbeard in battle. qstr_Conquer_and_hold_the|Conquer and hold the city of Volantis. qstr_Find_Aegon_Bloodborn|Find Aegon Bloodborn and defeat him. qstr_Escort_the_bishop_to|Escort the bishop to the town of {s8}. qstr_Illyrio_Mopatis_has_|Illyrio Mopatis has tasked you with contacting Belandra Kheranes in Meereen. Go to Volantis and talk with Bayle Neres. qstr_Seek_an_audience_wit|Seek an audience with Daenerys Targaryen. qstr_Talk_to_Ser_Barrista|Talk to Ser Barristan Selmy. qstr_Defeat_the_Prince_of|Defeat the Prince of Bloodstone. qstr_Defeat_the_Prince_of_|Defeat the Prince of Bloodstone, and then talk to Korale Kermanthes. qstr_Return_to_Illyrio_Mo|Return to Illyrio Mopatis. qstr_The_ancient_valyrian|The ancient valyrian blade worn by Aegon the Dragon. qstr_A_mysterious_mace_al|A mysterious mace, always cold. qstr_A_great_valyrian_ste|A great valyrian steel axe, of unknown origin. qstr_A_fine_spice_worth_i|A fine spice, worth its weight in gold. qstr_A_worthless_spice_it|A worthless spice, it appears to be mostly dried cow dung. qstr_Upon_closer_inspecti|Upon closer inspection, it would appear that this sword is not a valyrian blade, but rather a rusty arming sword. qstr_While_not_a_valyrian|While not a valyrian blade, this sword does appear to have been exceptionally well-made. qstr_Wait_outside_The_Dre|Wait outside The Dreadfort, and defeat Ramsay Snow once he leaves his fathers castle. Then return to Ser Rodrik. qstr_Travel_to_The_Dreadf|Travel to The Dreadfort and bring execute Ramsay Snow. qstr_Find_Aegon_Bloodborn_|Find Aegon Bloodborn and defeat him. He should be around The High Fall, close to Raventree Hall. qstr_a_JON_STEWART_MAN|a JON STEWART MAN qstr_This_area_of_{s1}_can|This area of {s1} can best be described as the very core of the town.^^ You can almost see the strings that are being pulled from here, the money that comes and goes at seemingly endless rates. Here you can buy the land that is cultivated outside the towns gates and benefit from the ones working hard. Of course you might not have the coin required to do so, but the merchants of {s1} are known to have some spare change. qstr_{reg1}00_people_live|{reg1}00 people live in {s1}. There are currently {reg2} acres of land available for cultivation to provide them with food and other goods. You own {reg3} acres of land in this town. You currently owe the moneylenders of {s1} {reg4} coins. The interest rate is 20% and the contract period amounts to 2 weeks. If you dont manage to pay off your debt until the deadline, the interest is raised to 40%. Buying an existing acre costs {reg9} denars, while it sells for {reg10} denars. Building a new one requires {reg11} denars. The rent paid to landowners currently accumulates to {reg13} coins per acre every 2 weeks and has to be collected in the town. Land wont be rented if a town is already well supplied. qstr_Your_debt_in_{s1}_is_|Your debt in {s1} is now so high that your sovereign himself has taken notice. He has frozen your debt, but is displeased with the situation. qstr_You_don_t_have_enough_|You don't have enough gold. How embarassing! qstr_Part_of_your_food_wa|Part of your food was distribute. qstr_Your_men_have_nothin|Your men have nothing to eat! qstr_The_young_noble_pref|The young noble preferred to flee rather than duel with you! qstr_of_a_fulminatng_dise|of a fulminatng disease qstr_in_a_hunting_acciden|in a hunting accident qstr_assasinated|assasinated qstr_of_an_indigestion|of an indigestion qstr_Wergild_was_paid.|Wergild was paid. qstr_It_is_common_knowled|It is common knowledge that the crane is a Celtic symbol of war. Your men are impressed by your worldy knowledge, and grateful that the gods are with them. qstr_Your_men_pass_by_the|Your men pass by the bird without noticing it. qstr_The_crane_is_a_Celti|The crane is a Celtic symbol of war - everyone knows that! Your lack of knowledge troubles your men, and they begin to doubt your certainty of character. qstr_The_mushrooms_were_r|The mushrooms were really tasty! qstr_Your_men_are_eating_|Your men are eating mushrooms while resting at camp. They seem to be happy. qstr_The_mushrooms_were_re|The mushrooms were really tasteless. You have diarrhoea and feel very bad. Strength and agility attributes were decreased by 1. qstr_Your_men_are_eating_m|Your men are eating mushrooms while resting at camp. Some of them have diarrhoea and feel very bad. They are angry! qstr_The_mushrooms_were_rea|The mushrooms were really tasteless. You have diarrhoea and feel very bad. Strength and agility attributes were decreased by 3. qstr_Your_men_are_eating_mu|Your men are eating mushrooms while resting at camp. Some of them have diarrhoea and feel very bad. They are really angry! qstr_You_spend_a_good_tim|You spend a good time with the priest's wife, and when her husband returns, you away for the stable without being seen! qstr_Bandits_run_away_whe|Bandits run away when you are near! qstr_You_kill_the_priest_|You kill the priest while claiming the name of Woden! qstr_Merchants_give_you_s|Merchants give you some money! qstr__The_man_s_eyes_sadl| The man's eyes sadly watch you while you follow your path. qstr__You_feel_good_for_h| You feel good for helping. qstr__When_you_give_him_a| When you give him armor and food, he draws a distinction in the size of a mighty warrior. qstr__The_child_s_eyes_sa| The child's eyes sadly watch you while you follow your path. qstr__New_troops_join_you| New troops join your party. qstr__Bandits_flee_away.| Bandits flee away. qstr__After_tow_hours_the| After tow hours the bandits return with some loot and the chiefs head... qstr__Your_men_kill_all_t| Your men kill all the bandits. qstr__You_are_now_a_chris| You are now a christian. qstr__He_join_you.| He join you. qstr__The_man_insists_too| The man insists too much, and then you leave his body by the roadside. qstr__You_are_now_a_pagan| You are now a pagan (germanic gods). qstr__The_priest_bless_yo| The priest bless you and you continue your way . qstr__Blood_and_death_eve| Blood and death everywhere. The priest do not resist and you take possession of their gold. qstr__The_monks_bless_you| The monks bless you and you continue your way . qstr__With_unusual_fury_y| With unusual fury, your pagan warriors plundered the monastery and kill all the monks. Blood covers the ground, and greed shining in the eyes of the fiercest men. qstr__Blood_and_death_ever| Blood and death everywhere. The monks do not resist and you take possession of their gold. Your Christian followers do not seem very happy. qstr__With_unusual_fury_yo| With unusual fury, your pagan warriors plundered the church and kill all the priest and your enemies. Blood covers the ground, and greed shining in the eyes of the fiercest men. qstr__Among_the_remains_o| Among the remains of the corpse are the sword and armor of a king. Magnificent weapons to take away the iron oxide to discover a high quality. Now they are yours if you do not mind the bad luck that belonged to a dead. qstr__Someday_perhaps_you| Someday, perhaps, you might have the honor of being buried like a king. qstr__Fame_is_important.| Fame is important. qstr__Tunic_isn_t_importa| Tunic isn't important, girl yes. qstr__Animals_really_valu| Animals really valuable to village survival. qstr__You_did_return_the_| You did return the animals after all. qstr__Anymore_was_devoure| Anymore was devoured on the spot. qstr__With_the_blood_of_t| With the blood of the sword falling to the elbow, you will welcome the easy victory. qstr__Your_soldiers_get_a| Your soldiers get a kick out of harassing helpless peasants. qstr__Honour_and_fame_are| Honour and fame are important. qstr__The_girl_is_pregnan| The girl is pregnant and the elder asks for a high compensation. To avoid rumors and problems, you pay. qstr__you_get_their_meage| you get their meager belongings. qstr__Celebrating_a_funer| Celebrating a funeral at your expense. qstr_of_a_fulminating_dis|of a fulminating disease qstr_by_being_kicked_by_a|by being kicked by a goat qstr_of_indigestion|of indigestion qstr_Compensation_was_pai|Compensation was paid. qstr_It_is_common_knowledg|It is common knowledge that the crane is a symbol of the Warrior. Your men are impressed by your worldy knowledge, and grateful that the gods are with them. qstr_The_crane_is_a_symbo|The crane is a symbol of the Warrior - everyone knows that! Your lack of knowledge troubles your men, and they begin to doubt your reliability. qstr_The_mushrooms_were_real|The mushrooms were really tasty. But now you have diarrhea and feel awful. qstr_Your_men_are_eating_mus|Your men are eating mushrooms while resting at camp. Some of them have diarrhea and feel very bad. They blame you for their misery! qstr_The_mushrooms_tasted|The mushrooms tasted horrible! You have diarrhea, and there's blood mixed in with the stool! qstr_Your_men_are_eating_mush|Your men are eating mushrooms while resting at camp. Most of them have diarrhea and can hardly walk. They blame you for their misery! qstr_You_spend_a_good_time|You spend a good time with the elders wife, and when her husband returns, you run from the stable without being seen! qstr_The_bandits_run_away|The bandits run away when you approach! qstr_You_kill_the_beggars|You kill the beggars, while invoking the Stranger! qstr_The_merchants_give_y|The merchants give you some money. qstr_The_man_eyes_follow_|The man eyes follow you while you get on your way, the look on his face on of sadness and despair. qstr_You_feel_good_due_to|You feel good due to having helped the poor man. qstr_The_child_s_eyes_fol|The child's eyes follow you sadly, while you follow your path. qstr_You_feel_good_for_he|You feel good for helping. qstr_New_troops_join_your|New troops join your party. qstr_The_bandits_flee.|The bandits flee. qstr__After_two_hours_the| After two hours the bandits return with some loot and the elders head... qstr_Your_men_kill_all_th|Your men kill all the bandits. qstr_The_townsfolk_of_Old|The townsfolk of Oldtown her of your piousness. qstr_He_joins_you.|He joins you. qstr_The_man_insists_too_|The man insists too much, so you order your loyal men to hang him. qstr_The_people_of_Volant|The people of Volantis her of your piousness. qstr_The_man_insists_too_m|The man insists too much, and you have no choice but to have your loyal men cut his throat. qstr__The_priest_bless_you| The priest bless you and you continue on your way . qstr_Blood_and_death_ever|Blood and death everywhere. The priest do not resist and you take possession of their gold. qstr_The_brothers_bless_y|The brothers bless you and you continue on your way . qstr_With_unusual_fury_yo|With unusual fury, your warriors plundered the septry and killed the brothers. Blood covers the ground, and greed shines in the eys of your men. qstr_Blood_and_death_every|Blood and death everywhere. The brothers do not resist and you take possession of their gold. qstr_The_septon_bless_you|The septon bless you and you continue your way . qstr_With_unusual_fury_you|With unusual fury, your warriors plundered the septry and killed all your enemies. Blood covers the ground, and when a silent sister stumbles out from behind the sept, your men rape her. qstr_Amongst_the_remains_|Amongst the remains of the corpse is a mysterious sword. Upon closer inspection, the sword seems to be completely regular. qstr_You_feel_good_for_ho|You feel good for honoring this brave, unknown, king. qstr_Someday_perhaps_you_|Someday, perhaps, you might have the honor of being buried like a king. qstr_Fame_is_important.|Fame is important. qstr_The_tunic_isn_t_impo|The tunic isn't important, but the girls has nice teats. qstr_Facades_are_importan|Facades are important. qstr_The_sheep_are_very_v|The sheep are very valuable to the village. qstr_You_return_the_sheep|You return the sheep to the village. qstr_The_cattle_was_devou|The cattle was devoured on the spot. qstr_With_the_blood_of_th|With the blood of the settlers covering your weapon, you welcome the easy victory. qstr_Your_soldiers_get_a_|Your soldiers get a kick out of harassing helpless peasants. qstr_Honour_and_fame_are_|Honour and fame are important. qstr_With_blood_covering_|With blood covering your weapon, you smile at the slaughter. qstr_Your_soldiers_get_a_k|Your soldiers get a kick out of harassing helpless men. qstr_Your_soldiers_get_a_ki|Your soldiers get a kick out of the easy victory. qstr_You_wonder_why_you_h|You wonder why you helped the outlaws... qstr_The_girl_is_pregnant|The girl is pregnant and the peasant asks for a big compensation. To avoid rumors and problems, you pay. qstr_You_get_his_meager_b|You get his meager belongings. qstr_Celebrating_a_funera|Celebrating a funeral at your expense. qstr_Burn_the_soldiers_co|Burn the soldiers corpse, honoring R'hllor. qstr_Your_debt_in_{s1}_is_n|Your debt in {s1} is now so high that the sovereign himself has taken notice. He has frozen your debt, but is displeased with the situation. qstr_Defeat_The_Company_o|Defeat The Company of the Cat, then return to the Tattered Prince to claim your reward. qstr_Find_Aegon_Bloodborn_a|Find Aegon Bloodborn and defeat him. He should be around The High Fall, close to Raventree Hall. Or lie to the Elder Brother, and claim that you've already killed him. qstr_The_old_woman_was_th|The old woman was the only survivor of the wildling attack, but she had no idea where they went. Perhaps Goodwife Myra in Barrowton has heard something. qstr_Goodwife_Myra_told_y|Goodwife Myra told you to talk to her daughter Jess, she might have heard if wildlings have been sighted. qstr_Jess_told_you_that_t|Jess told you that there'd been rumors of wildlings in the Lonely Hills, north of the Dreadfort. Perhaps they have taken refuge in the Abandoned Holdfast. qstr_The_old_man_had_rais|The old man had raised revenants from the ground! Talk to Gerold in White Harbor, he can warn the Night's Watch. qstr_Return_to_Septon_Ger|Return to Septon Germund and claim your reward. qstr_Samol_has_tasked_you_w|Samol has tasked you with finding his horn and necklace. Visit Rodgar in the North. qstr_Rodgar_was_plainly_m|Rodgar was plainly mad, but it was clear he no longer had the items. He raved about some huge castle, burned and filled with bats. Maybe such a castle lies to the south. qstr_Ben_Blackthumbs_told|Ben Blackthumbs told you a Frey lordling had been skulking around the graves of the Lothstons. Perhaps he found the horn. qstr_Harwood_Frey_claimed|Harwood Frey claimed Vargo Hoat stole the horn. Last you heard, he was serving the Lannisters, and should be back at Harrenhal. But if the Starks have taken the castle, it seems unlikely that he's still there. qstr_Vargo_Hoat_claimed_t|Vargo Hoat claimed to have given the horn to a man heading for Duskendale. Perhaps you can find him there. qstr_You_ve_found_the_hor|You've found the horn and the necklace. Return to Samol and claim your reward. qstr_Septon_Germund_has_a|Septon Germund has a worried look in his eyes, you better hurry! qstr_The_smell_of_burned_|The smell of burned meat is nauseating, and the woman has a desperate look to her... qstr_You_spot_Jess_by_the|You spot Jess by the cauldron. qstr_Giving_Jess_one_last|Giving Jess one last scornfull look, you decide to leave the tavern. qstr_After_leaving_the_ba|After leaving the barn, you wonder if Jess will soon have a swollen belly. qstr_As_the_madman_cacles|As the madman cacles maniacally, you notice how cold is has gotten... qstr_A_raven_caws_in_the_|A raven caws in the distance. qstr_Turning_around_to_le|Turning around to leave, you notice something odd about Samol. It's almost as if he emits cold... qstr_Something_rumbles_in|Something rumbles in the bushes. You decide to leave, right away. qstr_As_you_head_for_the_|As you head for the door, you notice the huge bats sleeping in the rafters. qstr_Ser_Arwood_Frey_clai|Ser Arwood Frey claimed Vargo Hoat stole the horn. Last you heard, he was serving the Lannisters, and should be back at Harrenhal. But if the Starks have taken the castle, it seems unlikely that he's still there. qstr_Ser_Arwood_seems_hal|Ser Arwood seems half-deranged. qstr_As_you_turn_to_leave|As you turn to leave, you notice Hoat gesturing towards his men. Perhaps he means to ambush you. qstr_As_you_take_the_horn|As you take the horn, you notice something scribbled on it. You can only make out the name 'JORAMUN'. qstr_Magister_Illyrio_tas|Magister Illyrio tasked you with seeking out his acquintance in Meereen. Seek out Bayle Neres in Volantis to board a ship heading for Slaver's Bay. qstr_Visit_the_throne_roo|Visit the throne room. qstr_When_you_turn_to_wal|When you turn to walk towards the gate, leading into the pyramid, you hear a loud shriek. Above the city, you can just make out a large winged shape, soaring higher and higher. qstr_Talk_to_Ser_Barristan|Talk to Ser Barristan. qstr_You_stand_in_awe_of_|You stand in awe of the beauty of the last of the Targaryens. qstr_Ser_Barristan_tasked|Ser Barristan tasked you with slaying the Prince of Bloodstone. qstr_Turning_to_leave_the|Turning to leave the throne room, you once again hear a loud shriek, followed by an even louder roar. Suddenly, one of the alcoves is lit up by fire. qstr_Horonno_mentioned_th|Horonno mentioned that the Prince of Bloodstone had been preying on the myrish. Perhaps someone at the court of Myr would be willing to pay you for ending the reign of said prince. qstr_Return_to_Illyrio_Mop|Return to Illyrio Mopatis and claim your reward. qstr_Jess_told_you_that_th|Jess told you that there'd been rumors of wildlings in the Lonely Hills, north of the Dreadfort. Perhaps they have taken refuge in the Abandoned Holdfast. You should bring at least 100 men with you, just to be on the safe side. qstr_Ser_Barristan_tasked_|Ser Barristan tasked you with slaying the Prince of Bloodstone. You should bring at least 150 men, the Prince has gathered a large army of pirates. qstr_Ser_Arwood_Frey_claim|Ser Arwood Frey claimed Vargo Hoat stole the horn. Last you heard, he was serving the Lannisters, and should be back at Harrenhal. But if the Starks have taken the castle, it seems unlikely that he's still there. You should bring at least 150 men with you, Vargo Hoat is known to be unpredictable. qstr_Harwood_Frey_claimed_|Harwood Frey claimed Vargo Hoat stole the horn. Last you heard, he was serving the Lannisters, and should be back at Harrenhal. But if the Starks have taken the castle, it seems unlikely that he's still there. You should bring at least 150 men with you, Vargo Hoat is known to be unpredictable. qstr_Ser_Rodrik_Cassel_has|Ser Rodrik Cassel has tasked you with bringing the kings justice to Ramsay Snow. Look for at him at his fathers castle, the Dreadfort. qstr_Defeat_Ramsay_Snow_t|Defeat Ramsay Snow, then return to Ser Rodrik and claim your reward. qstr_From_below_the_floor|From below the floor, you can hear faint screams. qstr_The_Elder_Brother_ha|The Elder Brother has tasked you with finding Aegon Bloodborn, and bring him to justice. He might be close to The High Fall, or he might be hiding at his grandfathers castle, The Crossing. qstr_Defeat_Aegon_Bloodbo|Defeat Aegon Bloodborn, then return to the Elder Brother. qstr_The_Tattered_Prince_t|The Tattered Prince tasked you with killing Bloodbeard and defeating the Company of the Cat, who is currently at the court of Lys. The Company of the Cat numbers at least 200 men. qstr_Defeat_Bloodbeard_an|Defeat Bloodbeard, and then return to Tyrosh. qstr_{s5}_has_ceased_to_e|{s5} has ceased to exist. qstr_This_ammunition_work|This ammunition works with all Cannon-type weapons.^Any weapon marked (cannon) needs this ammo equipped to work. qstr_It_s_very_cold!|It's very cold! qstr_This_is_a_supply_of_|This is a supply of ammunition for you and your troops.^It is consumed in battle. qstr_A_fine_well_crafted_|A fine, well-crafted, ring. A merchant would pay well for it. qstr_A_very_valuable_spic|A very valuable spice. Merchants in Westeros and the Free Cities would pay well for it. qstr_Upon_closer_inspectio|Upon closer inspection, it would appear that these spices are nothing but dung and crushed pinecones. qstr_Upon_closer_inspection|Upon closer inspection, it would appear that this is not, as you thought, a valyrian steel sword, but rather a poorly made arming sword. qstr_A_huge_ruby_a_mercha|A huge ruby, a merchant would pay well for it. qstr_A_carved_mammoth_tus|A carved mammoth tusk, perhaps a merchant would pay good coin for it. qstr_A_gold_goblet_very_v|A gold goblet, very valuable. qstr_A_gold_nugget_very_v|A gold nugget, very valuable. qstr_The_carcass_of_a_rab|The carcass of a rabbit. qstr_The_camels_originati|The camels, originating in far away Qarth, are used mainly as pack animals. qstr_Heartsbane_is_the_an|Heartsbane is the ancestral valyrian steel sword of House Tarly. It has been in the family for five hundred years. qstr_Originally_wielded_b|Originally wielded by Aegon the Conquerer, the fabled valyrian steel sword Blackfyre later passed to the illegitimate son of Aegon the Unworthy, Daemon Blackfyre. qstr_This_mysterious_mace|This mysterious mace is made from a metal whose origin is unknown to you... qstr_A_well_made_Great_Sw|A well-made Great Sword, the edge exquisitely sharp. qstr_A_valyrian_steel_axe|A valyrian steel axe, with unknown origins. It might well be the only one of its kind in the world. qstr_The_intricate_white_|The intricate, white enameled, suit of armor worn by the members of the Kingsguard, sworn to protect the life of the king, with their own if the need arises. qstr_The_helmet_worn_by_t|The helmet worn by the members of the Kingsguard, often adorned with various crests. qstr_A_clay_pot_filled_wi|A clay pot filled with wildfire, a volatile fiery substance made by the pyromancers of King's Landing. qstr_A_fine_well_crafted_r|A fine, well-crafted, ring.^A merchant would pay well for it. qstr_A_very_valuable_spice|A very valuable spice.^Merchants in Westeros and the Free Cities would pay well for it. qstr_Upon_closer_inspection_|Upon closer inspection, it would appear that these spices are nothing^but dung and crushed pinecones. qstr_Upon_closer_inspection_i|Upon closer inspection, it would appear that this is not, as you thought,^a valyrian steel sword, but rather a poorly made arming sword. qstr_A_huge_ruby.^A_merch|A huge ruby.^A merchant would pay well for it. qstr_A_gold_goblet.^Very_|A gold goblet.^Very valuable. qstr_A_gold_nugget.^Very_|A gold nugget.^Very valuable. qstr_Heartsbane_is_the_anc|Heartsbane is the ancestral valyrian steel sword of House Tarly.^It has been in the family for five hundred years. qstr_Originally_wielded_by|Originally wielded by Aegon the Conquerer,^the fabled valyrian steel sword Blackfyre later passed to the illegitimate son of Aegon the Unworthy, Daemon Blackfyre. qstr_A_valyrian_steel_axe_|A valyrian steel axe, with unknown origins.^It might well be the only one of its kind in the world. qstr_The_intricate_white_e|The intricate, white enameled, suit of armor worn by the members of the Kingsguard,^sworn to protect the life of the king, with their own if the need arises. qstr_The_helmet_worn_by_th|The helmet worn by the members of the Kingsguard,^often adorned with various crests. qstr_A_clay_pot_filled_wit|A clay pot filled with wildfire,^a volatile fiery substance made by the pyromancers of King's Landing. qstr_A_crowned_helmet^it_|A crowned helmet,^it originally belonged to the last Storm King, Argillac the Arrogant. qstr_A_crowned_helmet^it_o|A crowned helmet,^it originally belonged to Maegor the Cruel. qstr_A_crowned_helmet^it_or|A crowned helmet,^it originally belonged to the last Gardener king, Mern the Ninth. qstr_A_gilded_shield^usua|A gilded shield,^usually used by the Unsullied. qstr_A_short_sword^usuall|A short sword,^usually wielded by the Unsullied. qstr_A_well_made_crossbow|A well-made crossbow,^made in Myr. qstr_The_golden_armor_wor|The golden armor worn by the City Watch of King's Landing. qstr_The_golden_helmet_wo|The golden helmet worn by the City Watch of King's Landing. qstr_A_round_steel_shield|A round steel shield,^carried by men loyal to House Stark. qstr_Lysa_Tully_acting_on|Lysa Tully, acting on behalf of her young son, Robert Arryn, has tasked you with exterminating the mountain clans. Seek out Ser Albar Royce, he should be at The Bloody Gate. qstr_Visit_Jharys_in_Gull|Visit Jharys in Gulltown. qstr_Visit_Ser_Myles_in_C|Visit Ser Myles in Coldwater. qstr_Visit_lady_Barbrey_i|Visit lady Barbrey in Wickenden. qstr_The_Moon_Brothers_wh|The Moon Brothers where last seen close to Strongsong. Perhaps you should visit the castellan of Strongsong and ask if he's seen or heard anything. qstr_Return_to_Lysa_Tully|Return to Lysa Tully and claim your reward. qstr_Lady_Barbrey_breaks_|Lady Barbrey breaks down in tears... qstr__You_have_beaten_the| You have beaten the old hero, you have begun your journey to the legend. qstr__Bandits_strike_you_| Bandits strike you with anger and you fall into a puddle of blood. They think you're dead... qstr_A_short_valyrian_swo|A short valyrian sword, of unknown origins. qstr_A_very_old_arming_sw|A very old arming sword, from the time of the Andals. qstr_You_ve_been_knocked_|You've been knocked unconscious, and the outlaws loot your body... qstr_You_have_beaten_the_|You have beaten the leader of the outlaws. qstr_A_very_valuable_spice_|A very valuable spice from the lands beyond the Dothraki sea.^Merchants in Westeros and the Free Cities would pay well for it. qstr_Upon_closer_inspection_it|Upon closer inspection, it would appear that these spices are^nothing but dung and crushed pinecones, mixed with sawdust. qstr_Upon_closer_inspection_it_|Upon closer inspection, it would appear that this is not,^as you thought, a valyrian steel sword, but rather a poorly made replica. qstr_A_huge_ruby._A_merch|A huge ruby. A merchant would pay well for it. qstr_A_carved_mammoth_tusk|A carved mammoth tusk. Perhaps a merchant would pay good coin for it. qstr_A_gold_goblet._Very_|A gold goblet. Very valuable. qstr_A_gold_nugget._Very_|A gold nugget. Very valuable. qstr_Originally_wielded_by_|Originally wielded by Aegon the Conquerer, the fabled^valyrian steel sword Blackfyre later passed to the illegitimate son of Aegon the Unworthy, Daemon Blackfyre. qstr_A_valyrian_steel_axe_w|A valyrian steel axe, with unknown origins. It might well^be the only one of its kind in the world. qstr_The_intricate_white_en|The intricate, white enameled, suit of armor worn by the^members of the Kingsguard, sworn to protect the life of the king, with their^own if the need arises. qstr_The_helmet_worn_by_the|The helmet worn by the members of the Kingsguard, often adorned^with various crests. qstr_A_clay_pot_filled_with|A clay pot filled with wildfire, a volatile fiery substance made^by the pyromancers of King's Landing. qstr_A_crowned_helmet_it_|A crowned helmet, it originally belonged to the last Storm King,^Argillac the Arrogant. qstr_A_crowned_helmet_it_o|A crowned helmet, it originally belonged to Maegor the Cruel. qstr_A_crowned_helmet_it_or|A crowned helmet, it originally belonged to the last Gardener king, Mern IX. qstr_A_gilded_shield_usua|A gilded shield, usually used by the Unsullied. qstr_A_short_sword_usuall|A short sword, usually wielded by the Unsullied. qstr_A_well_made_crossbow_|A well-made crossbow, made in Myr. qstr_A_round_steel_shield_|A round steel shield, carried by men loyal to House Stark. qstr_Originally_wielded_by_A|Originally wielded by Aegon the Conquerer, the fabled^valyrian steel sword Blackfyre later passed to the illegitimate son^of Aegon the Unworthy, Daemon Blackfyre. qstr_A_well_made_crossbow_c|A well-made crossbow, crafted in Myr. qstr_Tyrion_Lannister_Han|Tyrion Lannister, Hand of the King, has tasked you with assasinating Ser Jeffory Darke, his wife, and any men-at-arms in your way. The seat of House Darke is Brookwater Keep. qstr_Return_to_Tyrion_Lan|Return to Tyrion Lannister to claim your reward. qstr_You_ve_been_knocked_u|You've been knocked unconscious and, believing you to be dead, Ser Jefforys men dump your body in a ditch... qstr_Ser_Jeffory_Darke_li|Ser Jeffory Darke lies dead at your feet. qstr_You_ve_been_knocked_un|You've been knocked unconscious and, believing you to be dead, the Darke men-at-arms roll your body into a ditch... qstr_Tyrion_Lannister_Hand|Tyrion Lannister, Hand of the King, has tasked you with assasinating Ser Jeffory Darke, and any men-at-arms in your way. The seat of House Darke is Brookwater Keep. qstr_You_ve_been_knocked_unc|You've been knocked unconscious and, believing you to be dead, the conspirators dump your body in the sea... qstr_Lacerys_Waters_lies_|Lacerys Waters lies dead at your feet. qstr_Ser_Gilbert_Farring_|Ser Gilbert Farring has tasked you with executing the supossed dragonseed, Lacerys Waters. qstr_Return_to_Ser_Gilber|Return to Ser Gilbert Farring to claim your reward. qstr_Ser_Jeffory_Darke_lie|Ser Jeffory Darke lies dead at your feet. Find Ser Rike and talk to him, he should be somewhere in the castle. qstr_Lacerys_Waters_lies_d|Lacerys Waters lies dead at your feet. Find Burlow and talk to him, he should be somewhere in the village. qstr_Ser_Gilbert_Farring_h|Ser Gilbert Farring has tasked you with executing the suppossed dragonseed, Lacerys Waters. qstr_A_expensive_and_armo|A expensive and armoured greek horse is gift you for your victory. qstr_A_merchant_gift_you_|A merchant gift you strange arrows, he tells you that he brought it from Constantinople. qstr_They_giving_you_a_be|They giving you a beautiful lorica adorned with a wolf skin. Armor fit for a Warlord. qstr_They_gift_you_with_a|They gift you with a sword fit for a prince. qstr_They_will_appreciate|They will appreciate your participation in the tournament, and they apologize for not having a great gift to offer. qstr_The_ruler_of_{s3}_ap|The ruler of {s3} applauds your victory, and gift you a massive two-handed axe. qstr_A_jubilant_merchant_|A jubilant merchant of {s3} gift you a fine great sword. qstr_A_lady_of_{s3}_appla|A lady of {s3} applauds your victory, and gift you a fine bow. qstr_One_of_the_nobles_of|One of the nobles of {s3} gift you a fine bow. qstr_The_ruler_of_{s3}_gi|The ruler of {s3} gift you a fine bow, crafted from the bones of a dragon. qstr_The_ruler_of_{s3}_gif|The ruler of {s3} gift you a fine bow. qstr_The_nobles_and_merch|The nobles and merchants of {s3} gift you a fine sword. qstr_A_young_maiden_gift_|A young maiden gift you a fine sword. qstr_A_young_noble_gift_y|A young noble gift you a fine sword. qstr_A_young_knight_gift_|A young knight gift you a fine sword. qstr_The_ruler_of_{s3}_gift|The ruler of {s3} gift you a fine courser. qstr_The_ruler_of_{s3}_gift_|The ruler of {s3} gift you a fine destrier. qstr_The_local_septon_gif|The local septon gift you a fine valyrian dagger. qstr_A_jubilant_young_man|A jubilant young man gift you a sturdy axe. qstr_A_jubilant_young_mai|A jubilant young maiden gift you a fine looking destrier. qstr_The_ruler_of_{s3}_gift_y|The ruler of {s3} gift you a fine dornish steed. qstr_The_nobles_and_mercha|The nobles and merchants of {s3} applaud your valiant victory, and apologize for not having a suitable gift for you. qstr_Illyrio_Mopatis_has_a|Illyrio Mopatis has asked you to find out what happened to his friend. Search the ruined baths, north of Myr. qstr_Return_to_Illyrio_Mopa|Return to Illyrio Mopatis to claim your reward. qstr_You_ve_been_knocked_unco|You've been knocked unconscious and, believing you to be dead, the outlaws roll your body into a ditch... qstr_The_leader_of_the_ou|The leader of the outlaws lies dead at your feet. Search for Haldon in the ruined houses. qstr_An_ancient_helmet_fr|An ancient helmet, from the time of the Andals. qstr_The_cultists_have_kn|The cultists have knocked you unconscious. They dump your body in the woods. qstr_You_have_slain_the_l|You have slain the leader of the outlaws. Over in the corner, you spot an old helmet, covered in dust and cobwebs. qstr_Magister_Illyrio_has|Magister Illyrio has asked you to deliver a message to his friend Rugen. You can probably find him in the tavern in King's Landing. qstr_Return_to_Magister_I|Return to Magister Illyrio. qstr_Bring_Illyrios_chest|Bring Illyrios chest of valuables to Ser Rolle Duckfield in Norvos. qstr_Bring_the_chest_to_W|Bring the chest to Watkyn in the tavern of Selhorys. qstr_Deliver_a_message_to|Deliver a message to Ser Harry Strickland, who is currently at Volon Therys. qstr_Return_to_Magister_Il|Return to Magister Illyrio and claim your reward. qstr_Illyrios_servants_ca|Illyrios servants carry in a small chest, handing it over to you. qstr_Deliver_a_message_to_|Deliver a message to Ser Harry Strickland, who is currently residing in the camp outside Volon Therys. qstr_The_men_are_soon_che|The men are soon cheering your name! qstr_You_can_hardly_walk_|You can hardly walk up the stairs! qstr_For_days_a_smell_lik|For days, a smell like roast pork follow you around. qstr_Your_men_grumble._No|Your men grumble. No one should curse the gods. qstr_Your_men_grumble._Pe|Your men grumble. Perhaps you've run out of luck. qstr_All_the_man_did_was_|All the man did was pray! qstr_The_woman_was_clearl|The woman was clearly mad! qstr_He_managed_to_save_y|He managed to save your hand, but you feel weak. qstr_The_woman_was_clearly|The woman was clearly an amateur! qstr_The_maester_cleared_|The maester cleared your head, but you still feel weak. qstr_Your_men_grumble._Wh|Your men grumble. What if the cold spreads? qstr_Your_men_think_you_s|Your men think you sensible. qstr_The_wound_festers!|The wound festers! qstr_Your_back_is_sore_an|Your back is sore and bleeding! qstr_Your_hand_has_starte|Your hand has started to itch. qstr_You_ve_caught_the_po|You've caught the pox! qstr_Your_men_approve._No|Your men approve. No one should offend the gods. qstr_Your_men_grumble._No_|Your men grumble. No one should offend the gods. qstr_You_managed_to_get_a|You managed to get away, but the man cut your hands! qstr_You_managed_to_get_aw|You managed to get away, but the man cut your leg! qstr_You_managed_to_get_awa|You managed to get away. qstr_You_leave_the_women_|You leave the women on the ground, with their throats cut. qstr_Your_decision_was_a_|Your decision was a wise one. qstr_No_harm_was_done.|No harm was done. qstr_The_beggar_is_dead_b|The beggar is dead, but he managed to stab you in the leg! And he didn't have any coins on him! qstr_The_man_was_obviousl|The man was obviously a madman, in stolen clothing! qstr_You_feel_very_refres|You feel very refreshed! qstr_Goodman_Tom_asked_yo|Goodman Tom asked you to deal with the wight in Cairnhall. qstr_Return_to_Goodman_To|Return to Goodman Tom and explain the situation. qstr_The_leader_of_the_out|The leader of the outlaws lies dead at your feet. His band must have held Haldon captive! Search for Haldon in the ruined houses. qstr_Haldon_was_being_hel|Haldon was being held captive by outlaws. Return to Illyrio Mopatis to claim your reward. qstr_You_ve_been_knocked_uncon|You've been knocked unconscious and, believing you and your companions to be dead, the wildlings dump your body in the woods... qstr_Go_to_Mole_Town_and_|Go to Mole Town and defeat the Magnar of Thenn. qstr_The_Magnar_of_Thenn_|The Magnar of Thenn lies dead at your feet. qstr_Return_to_Maester_Ae|Return to Maester Aemon. qstr_Tell_Cotter_Pyke_at_|Tell Cotter Pyke, at Eastwatch-by-the-Sea, of the events in Mole Town. qstr_Go_to_the_Shadow_Tow|Go to the Shadow Tower and investigae the whereabouts of Bowen Marsh and his men. qstr_Go_to_the_Gorge_and_|Go to the Gorge and help Bowen Marsh defeat the wildlings. qstr_The_Weeper_has_been_|The Weeper has been knocked unconscious. qstr_Return_to_Ser_Denys_|Return to Ser Denys Mallister. qstr_You_ve_been_knocked_uncons|You've been knocked unconscious, but hearing the commotion, your men rush to your aid... qstr_You_ve_lost_1_streng|You've lost 1 strength. qstr_You_ve_lost_2_streng|You've lost 2 strength. qstr_You_ve_been_knocked_unconsc|You've been knocked unconscious, but the commotion attracts the guards! qstr_You_ve_been_knocked_unconsci|You've been knocked unconscious, but your men prevail and slay the Magnar and his men! qstr_You_ve_been_knocked_unconscio|You've been knocked unconscious, but the battle continues, and the wildlings are defeated! qstr_Return_to_the_courty|Return to the courtyard and talk with Jon Snow. qstr_Harma_Dogshead_has_b|Harma Dogshead has been knocked unconscious, and the wildlings start to lose heart. qstr_Go_the_tunnel_beneat|Go the tunnel beneath the Wall and join Jon Snow in the defense of Castle Black. qstr_The_Magnar_of_Thenn_i|The Magnar of Thenn is dead. qstr_Originally_wielded_by_V|Originally wielded by Visenya Targaryen, the fabled^valyrian steel sword Dark Sister later passed to the illegitimate son^of Aegon the Unworthy, Brynden Rivers. qstr_Talk_to_Jon_Snow.|Talk to Jon Snow. qstr_Go_to_the_Shadow_Towe|Go to the Shadow Tower and investigate the whereabouts of Bowen Marsh and his men. qstr_The_rusty_plate_armo|The rusty plate armor worn by Aemond One-Eye. qstr_The_rusty_plate_boot|The rusty plate boots worn by Aemond One-Eye. qstr_The_rusty_helmet_wor|The rusty helmet worn by Aemond One-Eye. qstr_You_ve_lost_3_streng|You've lost 3 strength. qstr_You_ve_gained_1_inte|You've gained 1 intelligence. qstr_You_ve_gained_25_one|You've gained 25 one-handed weapon proficiency. qstr_You_ve_lost_1_agilit|You've lost 1 agility. qstr_You_ve_lost_1_intell|You've lost 1 intelligence. qstr_You_ve_lost_2_intell|You've lost 2 intelligence. qstr_You_ve_lost_2_agilit|You've lost 2 agility. qstr_You_ve_gained_1_stre|You've gained 1 strength. qstr_You_ve_been_knocked_unconsciou|You've been knocked unconscious, and the outlaws loot your body! But your men come to the rescue, and kill the remaining outlaws! qstr_Return_to_Moredo_Ten|Return to Moredo Tendyris. qstr_You_ve_been_knocked_unconscious|You've been knocked unconscious, and the cultists dumb your body in the woods! qstr_Return_to_Phario_For|Return to Phario Forel. qstr_Phario_Forel_asked_y|Phario Forel asked you to search for golden treasure in the Old Barrow, close to the Ruins of Iksa Calo. qstr_Go_to_the_Pass_of_Hu|Go to the Pass of Hugor Hill, close to Chomokh, and deal with any outlaws you find. qstr_Illyrio_hands_you_a_|Illyrio hands you a sealed letter. qstr_Travel_to_the_Water_|Travel to the Water Gardens outside Sunspear. qstr_You_hand_the_letter_|You hand the letter to Areo Hotah, who proceeds to read it. qstr_Talk_to_Prince_Doran|Talk to Prince Doran Martell, who is currently at the Water Gardens. qstr_Talk_to_Prince_Doran_|Talk to Prince Doran Martell, who should be at his court in Sunspear. qstr_You_hand_the_letter_t|You hand the letter to Prince Doran, who proceeds to read it. qstr_Ser_Rodrik_Cassel_has_|Ser Rodrik Cassel has tasked you with bringing the kings justice to Ramsay Snow. Look for him at his fathers castle, the Dreadfort. qstr_a_landless_knight|a landless knight qstr_a_man_at_arms|a man-at-arms qstr_As_a_child_your_family_|As a child, your family scrabbled out a meagre living from your fathers wages as a guardsman to old Lord Whent. It was not an easy existence, and you were too poor to get much of an education. You learned mainly how to defend yourself in brawls with the other guardsmens sons, with or without a weapon in hand. qstr_You_were_the_{reg3?daug|You were the {reg3?daughter son} of a family who lived off the woods, doing whatever they needed to make ends meet. Hunting, woodcutting, making arrows, even a spot of poaching whenever things got tight. The last winter, though lasting only a few years, was a hard time for your family as the cold took animals and people alike, but you always lived to see another dawn, though your brothers and sisters where not so fortunate. qstr_a_bard|a bard qstr_You_were_a_child_of_the_|You were a child of the taverns, spending your days listening to your father sing of Jonquil and Florian the Fool, deftly playing his lute. qstr_As_the_{reg3?daughter s|As the {reg3?daughter son} of a thief, you had very little 'formal' education. Instead, you were out on the streets, begging until you learned how to cut purses, cutting purses until you learned how to pick locks, all the way through your childhood. Still, these long years made you streetwise and sharp to the secrets of cities and shadowy backways. qstr_A_{reg3?daughter son}|A {reg3?daughter son} that nobody wanted, you were left to the faith as a baby, a foundling raised by the septons and silent sisters to their own traditions. You were only one of many other foundlings and orphans, but you nonetheless received a lot of attention as well as many years of study in the sept library and before the faces of the Seven. They taught you many things. Gradually, faith became such a part of your life that it was no different from the blood coursing through your veins. qstr__You_were_born_years_| You were born years ago, in a small village. Your father was {s2}. {s3} qstr_As_a_{reg3?girl boy}_growing_out_of_c|As a {reg3?girl boy} growing out of childhood, you were sent to serve at the court of the new Lord Whent. There, your first lessons were in humility, as you waited upon the knights and ladies of the household. But from their dice games, their gossip, even the poetry of great deeds and courtly love, you quickly began to learn about the adult world of conflict and competition. You also learned from the rough games of the other children, who battered at each other with sticks in imitation of the men-at-arms and knights. qstr_a_craftsmans_apprent|a craftsmans apprentice qstr_As_a_{reg3?girl boy}_growing_out_of_ch|As a {reg3?girl boy} growing out of childhood, you apprenticed with a local craftsman, from Duskendale. After years of hard work and study under your new master, he promoted you to journeyman and employed you as a fully paid craftsman for as long as you wished to stay. qstr_As_a_{reg3?girl boy}_growing_out_of_chi|As a {reg3?girl boy} growing out of childhood, you took to the streets, doing whatever you must to survive. Begging, thieving and working for gangs to earn your bread, you lived from day to day in this violent world, often sleeping in alleys or on rooftops, always one step ahead of the city watch and those who wished you ill. qstr_a_bards_apprentice|a bards apprentice qstr_As_a_{reg3?girl boy}_growing_out_of_chil|As a {reg3?girl boy} growing out of childhood, you spent your life apprenticed to an old bard. Your time was filled with music, singing, and the occasional tavern brawl. qstr_As_a_{s12}_growing_out_of|As a {s12} growing out of childhood, you spent much of your life at the court of the new Lord Whent, inserting yourself into the tightly-knit circles of nobility. With the years you became more and more involved with the politics and intrigue demanded of a high-born {s13}. You could not afford to remain a stranger to backstabbing and gossip violence, even if you wanted to. qstr_As_a_{s12}_growing_out_of_|As a {s12} growing out of childhood, you were trained and educated to perform the duties and wield the rights of a landed noble. The managing of taxes and rents were equally important in your education as diplomacy and even personal defence. You learned everything you needed to become a lord in your own right. qstr_As_a_{s12}_growing_out_of_c|As a {s12} growing out of childhood, you were trained and educated to the duties of a noble {s13}. You learned much about the household arts, but even more about diplomacy and decorum, and all the things that a future husband might choose to speak of. Truly, you became every inch as shrewd as any lord, though it would be rude to admit it aloud. qstr_As_a_{s12}_growing_out_of_ch|As a {s12} growing out of childhood, you became a novice in the local septry, the lowest step on the ladder leading to the rank of Most Devout. Years of rigorous learning and hard work followed. You were one of several novices, performing most of the menial labour in the septry in addition to being trained for more holy tasks. When you where on the verge of adulthood you were allowed to conduct your first service. After that you were no longer a novice {s12}, but a {s13} waiting to take your vows and enter the service of the Seven. qstr_Though_the_distinction_felt_sudden_to_you_somewhe|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. When you were named squire to one of Lord Whents knights, you practiced long hours with weapons, learning how to deal out hard knocks and how to take them, too. You were instructed in your obligations to your lord, and of your duties to those who might one day be your vassals. But in addition to learning the knightly ideal, you also learned about the less uplifting side -- old warriors' stories of ruthless power politics, of betrayals and usurpations, of men who used guile as well as valor to achieve their aims. qstr_a_scribe|a scribe qstr_Though_the_distinction_felt_sudden_to_you_somewher|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You found work at Lord Whents court, writing letters for the knights and ladies, illuminating manuscripts and teaching the sons and daughters of the nobility how to read. qstr_Though_the_distinction_felt_sudden_to_you_somewhere|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You set out on your own with nothing except the lute slung over your back and your own voice. It was a poor existence, with many a hungry night when people failed to appreciate your play, but you managed to survive on your music alone. As the years went by you became adept at playing the drunken crowds in your taverns, and even better at talking anyone out of anything you wanted. qstr_an_acolyte|an acolyte qstr_Though_the_distinction_felt_sudden_to_you_somewhere_|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You found yourself as an acolyte in the Citadel of Oldtown, where you studied economy, philosophy, and medicine. But not all your lessons were learned in the lecture halls. You may or may not have joined in with your fellows as they roamed the alleys in search of wine, women, and a good fight. However, you certainly were able to observe how a broken jaw is set, or how an angry townsman can be persuaded to set down his club and accept cash compensation for the destruction of his shop. qstr_Though_the_distinction_felt_sudden_to_you_somewhere_a|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. Heeding the call of the open road, you travelled from village to village buying and selling what you could. It was not a rich existence, but you became a master at haggling even the most miserly elders into giving you a good price. Soon, you knew, you would be well-placed to start your own trading kingdom... qstr_Though_the_distinction_felt_sudden_to_you_somewhere_al|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You pursued a career as a smith, crafting items of function and beauty out of simple metal. As time wore on you became a master of your trade, and fine work started to fetch fine prices. With food in your belly and logs on your fire, you could take pride in your work and your growing reputation. qstr_Though_the_distinction_felt_sudden_to_you_somewhere_alo|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. Dissatisfied with common men's desperate scrabble for coin, you took to Lord Whents own forests and decided to help yourself to its bounty, laws be damned. You hunted stags, boars and aurochs and sold the precious meat under the table. You cut down trees right under the guardsmens noses and turned them into firewood that warmed many freezing homes during winter. All for a few silvers, of course. qstr_Though_the_distinction_felt_sudden_to_you_somewhere_alon|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You packed your few belongings and went out into the world to spread the the message of the Seven-Pointed Star. You preached to anyone who would listen, and impressed many with the passion of your sermons. Though you had taken a vow to remain in poverty through your itinerant years, you never lacked for food, drink or shelter; the hospitality of the peasantry was always generous to a rising {s13} of the Seven. qstr_Though_the_distinction_felt_sudden_to_you_somewhere_along|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, relying upon your quick thinking and even quicker reflexes to get you through each day. Dissatisfied with a simple life of laboring for coin, you took to your local streets intent on helping yourself to what you needed in order to survive. You shun the standard laws of man and have chosen to live by whatever rules allow you to avoid the headsman's block. qstr_a_farmer|a farmer qstr_Though_the_distinction_felt_sudden_to_you_somewhere_along_|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You found work as a day laborer, breaking your back in the fields of a local farmer. Though hard work, you where rewarded with food and a place to sleep, and each day you put on more muscle as you hauled straw and rocks. qstr_Though_the_distinction_felt_sudden_to_you_somewhere_along_t|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and with that change came understanding that the strong have the right to take from the weak. You became part of a band of outlaws and grew adept at the art of ambush. You learned how to wield, with some facility, whatever weapon your prey bequeathed to you. When times were good, you caroused and feasted like a king. When pickings were slim, you lived off the land or perfomed quick raids on small villages. You prided yourself on your adaptability and capacity for violence. qstr_a_horse_trainer|a horse trainer qstr_Though_the_distinction_felt_sudden_to_you_somewhere_along_th|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You found work as a horse trainer, at Lord Whents court, taking care of the great destriers of the lords, knights and ladies, shooing the plowhorses of the farmers and training the coursers stabled in the great stable. qstr_Only_you_know_exactly_what_caused_yo|Only you know exactly what caused you to give up your old life and become an adventurer. However, you know you cannot go back. There's nothing to go back to. Whatever home you may have had is gone now, and you must face the fact that you're out in the world, alone to fend for yourself... qstr_Only_you_know_exactly_what_caused_you|Only you know exactly what caused you to give up your old life and become an adventurer. Regardless, the intense faith burning in your soul would not let you find peace in any single place. There were others in the world, souls to be washed in the light of God. Now you preach wherever you go, seeking to bring salvation and revelation to the masses, be they faithful or demon worshippers. They will all know the glory of the Seven by the time you're done... qstr_As_war_begins_to_tear|As war begins to tear the land apart and many march off to war the desire to join them becomes ever pressing. As a {s13} of honor you feel duty bound to join the armies of your home and protect the region you call home. qstr_a_a_bard|a a bard qstr_a_blacksmith|a blacksmith qstr_{s1}^^_You_started_to_|{s1}^^ You started to learn about the world almost as soon as you could walk and talk. qstr_{s1}^^_Then_as_a_youn|{s1}^^ Then, as a young adult, life changed as it always does. qstr_{s1}.|{s1}. qstr_{s1}{s3}|{s1}{s3} qstr_^{s1}^^_As_a_{s3}_{s2|^{s1}^^ As a {s3} {s2} you {s4} qstr_The_woman_was_clearly_|The woman was clearly mad! All she did was spit on it! qstr_The_woman_was_clearly_a|The woman was clearly an amateur! All she did was make you drink mud! qstr_You_have_severe_diar|You have severe diarrhea. qstr_{s1}^^_You_started_to_l|{s1}^^ You started to learn about the world almost as soon as you could walk and talk. You spent your early life as {s2}. {s3} qstr_{s1}^^_But_soon_everyt|{s1}^^ But soon everything changed and you decided to strike out on your own as an adventurer. {s3} qstr_He_served_Old_Lord_W|He served Old Lord Whent, as a sworn sword, never improving his own, or his familys, lot in life. qstr_Your_father_and_your|Your father and your family travelled from place to place, selling wool, cloth and tin. qstr_He_served_Old_Lord_Wh|He served Old Lord Whent as a guardsman, a boring and predictable life. qstr_Your_family_lived_in|Your family lived in the woods, doing the odd job for the local lord, and even dabbling in some poaching from time to time. qstr_He_spent_his_nights_|He spent his nights in taverns, singing of Jonquil and Florian, deftly playing his lute. qstr_Living_a_hard_life_y|Living a hard life, your father spent most of his time avoiding the local lords men, never improving your familys lot in life. qstr_The_son_of_a_landles|The son of a landless knight himself, your father served a minor lord as a septon, spending his nights getting drunk and whoring. qstr__You_were_born_years_a| You were born years ago. Your father was {s2}. {s3} qstr_As_a_{s12}_growing_out_of_chi|As a {s12} growing out of childhood, you attached yourself to a troupe of wandering entertainers, going from town to town setting up mummer's shows. It was a life of hard work, selling, begging and stealing your living from the villagers who flocked to watch your antics. Over time you became a performer well capable of attracting a crowd. qstr_As_a_{s12}_growing_out_of_chil|As a {s12} growing out of childhood, you spent much of your life at the court of the new Lord Whent, inserting yourself into the tightly-knit circles of nobility. With the years you became more and more involved with the politics and intrigue demanded of a high-born {s13}. You could not afford to remain a stranger to backstabbing and gossip, even if you wanted to. qstr_You_signed_on_with_a|You signed on with a sellsword company and travelled far from your home. The life you found was rough and ready, marching to the beat of strange drums and learning unusual ways of fighting. There were men who taught you how to wield any weapon you desired, and plenty of battles to hone your skills. You were one of the charmed few who survived through every campaign in which you marched. qstr_You_joined_the_tight|You joined the tightly-knit circle of women at court, ladies who all did proper ladylike things, the wives and mistresses of noble men as well as maidens who had yet to find a husband. However, even here you found politics at work as the ladies schemed for prominence and fought each other bitterly to catch the eye of whatever unmarried man was in fashion at court. You soon learned ways of turning these situations and goings-on to your advantage. With it came the realisation that you yourself could wield great influence in the world, if only you applied yourself with a little bit of subtlety. qstr_You_set_out_on_your_|You set out on your own with nothing except the lute slung over your back and your own voice. It was a poor existence, with many a hungry night when people failed to appreciate your play, but you managed to survive on your music alone. As the years went by you became adept at playing the drunken crowds in your taverns, and even better at talking anyone out of anything you wanted. qstr_You_found_yourself_a|You found yourself as an acolyte in the Citadel of Oldtown, where you studied economy, philosophy, and medicine. But not all your lessons were learned in the lecture halls. You may or may not have joined in with your fellows as they roamed the alleys in search of wine, women, and a good fight. However, you certainly were able to observe how a broken jaw is set, or how an angry townsman can be persuaded to set down his club and accept cash compensation for the destruction of his shop. qstr_Heeding_the_call_of_|Heeding the call of the open road, you travelled from village to village buying and selling what you could. It was not a rich existence, but you became a master at haggling even the most miserly elders into giving you a good price. Soon, you knew, you would be well-placed to start your own trading kingdom... qstr_You_pursued_a_career|You pursued a career as a smith, crafting items of function and beauty out of simple metal. As time wore on you became a master of your trade, and fine work started to fetch fine prices. With food in your belly and logs on your fire, you could take pride in your work and your growing reputation. qstr_Dissatisfied_with_co|Dissatisfied with common men's desperate scrabble for coin, you took to Lord Whents own forests and decided to help yourself to its bounty, laws be damned. You hunted stags, boars and aurochs and sold the precious meat under the table. You cut down trees right under the guardsmens noses and turned them into firewood that warmed many freezing homes during winter. All for a few silvers, of course. qstr_You_packed_your_few_|You packed your few belongings and went out into the world to spread the the message of the Seven-Pointed Star. You preached to anyone who would listen, and impressed many with the passion of your sermons. Though you had taken a vow to remain in poverty through your itinerant years, you never lacked for food, drink or shelter; the hospitality of the peasantry was always generous to a rising {s13} of the Seven. qstr_Dissatisfied_with_a_|Dissatisfied with a simple life of laboring for coin, you took to your local streets intent on helping yourself to what you needed in order to survive. You shun the standard laws of man and have chosen to live by whatever rules allow you to avoid the headsman's block. qstr_You_found_work_as_a_|You found work as a day laborer, breaking your back in the fields of a local farmer. Though hard work, you where rewarded with food and a place to sleep, and each day you put on more muscle as you hauled straw and rocks. qstr_You_became_part_of_a|You became part of a band of outlaws and grew adept at the art of ambush. You learned how to wield, with some facility, whatever weapon your prey bequeathed to you. When times were good, you caroused and feasted like a king. When pickings were slim, you lived off the land or perfomed quick raids on small villages. You prided yourself on your adaptability and capacity for violence. qstr_You_found_work_at_Lo|You found work at Lord Whents court, taking care of the great destriers of the lords, knights and ladies, shooing the plowhorses of the wealthy farmers and training the coursers stabled in the great stable. qstr_He_served_Old_Lord_Whe|He served Old Lord Whent, as a sworn sword, never improving his own or his familys lot in life. qstr_The_son_of_a_landless|The son of a landless knight himself, your father served a minor lord, spending his nights getting drunk and whoring. qstr_Return_to_the_tavern|Return to the tavern and look for Gueren. qstr_Travel_to_Castle_Bla|Travel to Castle Black. qstr_Orphan_Maker_is_the_|Orphan-Maker is the ancestral valyrian steel sword of House Roxton.^Bold Jon Roxton used it to kill one of the Betrayers, Hard Hugh Hammer. qstr_Magister_Illyrio_task|Magister Illyrio tasked you with seeking out his acquintance in Meereen. Seek out Bayle Neres in Volantis to board a ship heading for Slaver's Bay, then talk to Belandra Kheranes in Meereen. qstr_You_ve_lost_5_streng|You've lost 5 strength. qstr_But_who_did_this?!|But who did this?! qstr_The_young_bard_prefe|The young bard preferred to flee rather than duel with you! qstr_You_roasted_the_onio|You roasted the onions over an open fire, they were very tasty. qstr_Your_stomach_grumble|Your stomach grumbles. qstr_You_roasted_the_turn|You roasted the turnips over an open fire, they were very tasty. qstr_You_roasted_the_radd|You roasted the raddishes over an open fire, they were very tasty. qstr_You_managed_to_catch|You managed to catch a fat fish, and smoked it over an open fire. qstr_The_fish_got_away!|The fish got away! qstr_You_re_soaked_and_sh|You're soaked and shivering, and all you managed to do was scrabe your knuckles on a rock. It'll be a long while before you're dry again. qstr_The_line_broke!.|The line broke!. qstr_Using_your_mighty_ha|Using your mighty hands, you managed to catch five tasty fish! qstr_All_you_got_was_a_ro|All you got was a rock! qstr_The_farmers_family_w|The farmers family was paid. qstr_It_is_common_knowledge|It is common knowledge that the crane is a symbol of the Warrior. Your men are impressed by your worldy knowledge, and grateful that the Gods are with them. qstr_The_mushrooms_were_reall|The mushrooms were really tasty. But now you have diarrhea and you feel awful. qstr_The_child_s_eyes_foll|The child's eyes follow you sadly. qstr_The_people_of_Volanti|The people of Volantis hear of your piousness. qstr_Blood_and_death_everyw|Blood and death everywhere. The priests do not resist and you take possession of their gold. qstr_The_brothers_bless_yo|The brothers bless you, and you continue on your way. qstr_The_septon_bless_you_|The septon bless you, and you continue on your way . qstr_The_sheep_were_devou|The sheep were devoured on the spot. qstr_With_the_blood_of_the|With the blood of the mummers covering your weapon, you welcome the easy victory. qstr_Your_soldiers_get_a_kic|Your soldiers get a kick out of harassing the helpless mummers. qstr_The_widow_is_gratefu|The widow is grateful. qstr_It_was_a_magnificent|It was a magnificent funeral. qstr_You_fried_the_eggs_o|You fried the eggs on a rock, they were very tasty! qstr_When_you_cracked_the|When you cracked them open, they were filled with worms! qstr_When_you_cracked_them|When you cracked them open, you realised they weren't geese eggs. They were snake eggs! qstr_A_wise_decision!|A wise decision! qstr_A_stupid_decision!|A stupid decision! qstr_When_you_crached_ope|When you crached open the eggs, they turned out to be very old. A rotten smell follows you for hours. qstr_The_apples_were_very|The apples were very tasty! qstr_The_berries_were_ver|The berries were very tasty! qstr_The_berries_were_very|The berries were very tasty! But you feel weak, and there's blood in your urine! qstr_You_were_so_focused_|You were so focused on the berries, you tripped over a rock and hurt your hand! qstr_The_berries_tasted_h|The berries tasted horribly! And now you have stomach cramps! qstr_The_nest_was_empty!|The nest was empty! qstr_Your_retinue_thoroug|Your retinue thoroughly enjoyed the feast. qstr_Your_men_sing_songs_|Your men sing songs of your greatness! qstr_The_preparations_are|The preparations are called off. qstr_The_cook_served_gril|The cook served grilled snake, with a fiery mustard sauce and spun sugar bowls, filled with custard. It was delicious! qstr_Your_courtier_hands_|Your courtier hands you your dinner. It consists of a loaf of bread, and half an apple. qstr_The_cook_served_roas|The cook served roasted goat on a bed of sliced onions, washed down with pale green Volantene liquor. It was delicious! qstr_Your_courtier_hands_y|Your courtier hands you your dinner. It consists of half an onion. qstr_The_cook_served_hone|The cook served honeyed lamb, fragrant with crushed mint, with a side of small green figs and honeyed locusts. It was delicious! qstr_Your_courtier_hands_yo|Your courtier hands you your dinner. It consists of a pickled turnip. qstr_You_managed_to_pierc|You managed to pierce the stags heart! qstr_You_missed_and_the_s|You missed, and the stag got away! qstr_You_missed!|You missed! qstr_You_missed_and_the_b|You missed, and the bear mauled your leg! qstr_You_managed_to_pierce|You managed to pierce the eye of the bear! qstr_You_missed_and_the_bo|You missed, and the boar tried to maul you, but you got away! qstr_You_managed_to_strik|You managed to strike the great beast between the eyes! qstr_You_ve_gained_1_agil|You've gained 1 agility. qstr_You_feel_a_serene_ca|You feel a serene calm come over you. qstr_The_local_peasantry_|The local peasantry are duly impressed. qstr_You_can_t_help_but_f|You can't help but feel a certain dread - The Stranger is the aspect of death. qstr_The_people_of_King_s|The people of King's Landing are duly impressed. qstr_The_peasants_are_dul|The peasants are duly impressed. qstr_Your_eyes_start_to_h|Your eyes start to hurt. qstr_You_couldn_t_resist_|You couldn't resist the temptation, and the screams of the young girl echoes in the night. qstr_You_re_met_with_a_ro|You're met with a roaring cheer! qstr_This_sept_is_cold!_A|This sept is cold! And my knees hurt! qstr_The_crew_is_horrifie|The crew is horrified! A kraken! qstr_The_shape_soon_disap|The shape soon disappears. qstr_One_of_the_fish_hit_|One of the fish hit you in the head! qstr_You_managed_to_dodge|You managed to dodge the fish! qstr_It_s_hard_work_but_r|It's hard work, but rewarding! qstr_You_slipped_on_the_p|You slipped on the planks, and hurt your knees! qstr_Your_crew_is_too_dru|Your crew is too drunk to care about some cat. qstr_The_crew_is_close_to|The crew is close to mutiny! qstr_The_crew_is_still_mu|The crew is still muttering. qstr_The_crew_look_reliev|The crew look relieved. qstr_Everyone_knows_the_s|Everyone knows the shark is a harbinger of death! qstr_The_scorpion_was_cru|The scorpion was crushed! qstr_The_scorpion_ignores|The scorpion ignores you, and continues it's journey across a rock. qstr_The_scorpion_dodged_|The scorpion dodged your mighty boot! But then it crawled into a hole. qstr_The_scorpion_stung_y|The scorpion stung you! But it appears to be a harmless kind of scorpion. qstr_The_snake_was_crushe|The snake was crushed beneath your boot. qstr_The_snake_didn_t_bit|The snake didn't bite you, but you showed yourself to be a coward. qstr_The_snake_evaded_you|The snake evaded your boot and bit you! You feel weak. qstr_The_snake_evaded_your|The snake evaded your boot and bit you! But it appears to be a harmless kind of snake. qstr_The_snake_evaded_your_|The snake evaded your boot and bit you! You feel a bit weak. qstr_You_ve_shown_yoursel|You've shown yourself to be a coward! qstr_You_showed_yourself_|You showed yourself to be a man without fear! qstr_But_what_does_it_mea|But what does it mean! qstr_Victory_will_be_mine|Victory will be mine! qstr_Delicious_indeed!|Delicious indeed! qstr_Delicious!|Delicious! qstr_Your_stomach_grumbles|Your stomach grumbles! qstr_Refreshing!|Refreshing! qstr_You_re_so_thirsty!|You're so thirsty! qstr_It_was_empty!|It was empty! qstr_Time_to_look_for_ano|Time to look for another rock. qstr_You_re_filled_with_a|You're filled with ambition! qstr_A_depressing_song_in|A depressing song indeed. qstr_Praise_the_watchers_|Praise the watchers on the Wall! qstr_A_joyous_song!|A joyous song! qstr_A_song_for_children!|A song for children! qstr_I_d_almost_forgotten|I'd almost forgotten what it sounded like... qstr_I_wonder_what_happen|I wonder what happened to the Night's King... qstr_They_both_fled_the_v|They both fled the village for the woods, and have been declared outlaws. qstr_The_fanatic_shouts_a|The fanatic shouts at you, cursing your heathen mind! qstr_Your_courtiers_are_h|Your courtiers are horrified at your angered look. qstr_Your_courtiers_are_i|Your courtiers are in awe of your patience. qstr_Your_courtiers_are_ho|Your courtiers are horrified at your angered look! qstr_Your_courtiers_are_in|Your courtiers are in awe of your patience! qstr_The_old_man_starts_t|The old man starts to furiously pleasure himself. What a fool you are. qstr_The_old_woman_starts|The old woman starts to furiously pleasure herself. What a fool you are. qstr_The_man_has_tears_in|The man has tears in his eyes. qstr_Foolish_child!|Foolish child! qstr_A_faint__plop__was_h|A faint 'plop' was heard when the child hit the ground... qstr_Foolish_children!|Foolish children! qstr_That_ll_teach_them_t|That'll teach them the proper way of the world! qstr_Your_courtiers_have_|Your courtiers have a worried look in their eyes. qstr_Your_courtiers_can_s|Your courtiers can sleep soundly again. qstr_Your_courtiers_are_hor|Your courtiers are horrified. The peasants will starve! qstr_Your_courtiers_are_horr|Your courtiers are horrified. People will think you're mad! qstr_Your_courtiers_roll_|Your courtiers roll their eyes. It will have no effect! qstr_Your_courtiers_are_horri|Your courtiers are horrified, but the peasants will love you. qstr_Both_nobles_and_peas|Both nobles and peasants rejoice at the news! qstr_Your_courtiers_are_horrif|Your courtiers are horrified. This is a sign of madness! qstr_The_peasants_are_out|The peasants are outraged! qstr_Your_courtiers_are_horrifi|Your courtiers are horrified. The nobles are outraged! qstr_Peasant_and_noble_al|Peasant and noble alike is outraged! qstr_Your_courtiers_are_ind|Your courtiers are indifferent, but the townspeople are outraged! qstr_The_nobles_are_outra|The nobles are outraged! qstr_The_peasants_rejoice|The peasants rejoice! qstr_The_nobles_rejoice!|The nobles rejoice! qstr_Noble_and_peasant_al|Noble and peasant alike rejoice! qstr_No_one_seems_to_care|No one seems to care. qstr_Lord_Nestor_Royce_ac|Lord Nestor Royce, acting on behalf of his liege, Robert Arryn, has tasked you with exterminating the mountain clans. Seek out Ser Albar Royce, he should be at The Bloody Gate. qstr_Return_to_Lord_Nesto|Return to Lord Nestor Royce and claim your reward. qstr_Item_added_to_player|Item added to player inventory. qstr_{s9}_asked_you_to_fi|{s9} asked you to find {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_fin|{s9} asked you to find {reg1} casks of wine and bring them to him. qstr_{s9}_asked_you_to_de|{s9} asked you to deal with some Usurpers. qstr_{s9}_of_{s4}_asked_y|{s9} of {s4} asked you to hunt down the elite troops which challenge his rule. qstr_{s9}_asked_you_to_take_|{s9} asked you to take a Love Letter to {s13}. qstr_Merchant_{s9}_of_{s4}|Merchant {s9} of {s4} asked you to hunt down the cheese rustlers in the vicinity of the town. qstr_{s9}_asked_you_to_dea|{s9} asked you to deal with the barflies at {s3}. qstr_Oh_and_these_fellows|Oh, and these fellows fight dirty. Take this. qstr_The_Village_Elder_of|The Village Elder of {s4} asked you to hunt down the smugglers fleeing his village. He said that all three groups are heading towards {s3}. qstr_Escort_the_scholars_|Escort the scholars to the town of {s8}. qstr_Elder_of_{s4}_asked_|Elder of {s4} asked you to pay the ransom of a villager kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the woman back to {s4}. qstr_The_Village_Elder_of_|The Village Elder of {s9} asked you to find a girl named {s4}. She is currently believed to be at {s3}. qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to bring them {reg5} bales of lumber. qstr_{s1}_is_holding_a_we|{s1} is holding a wedding. qstr_Cannot_leave_now.|Cannot leave now. qstr_^A_wedding_is_taking|^A wedding is taking place here. People are singing and laughing... until they catch sight of you. The wedding party confronts you angrily. qstr_Try_as_you_might_you_c|Try as you might, you could not defeat the wedding party. They go back to their feast, laughing and joking, and leave you to lick your wounds. qstr_^A_wedding_is_taking_|^A wedding is taking place here. People are singing and laughing... until they catch sight of you. The mood of the crowd quickly turns sour, and the men charge at you, wielding clubs and daggers. qstr_Merchant_{s9}_of_{s4}_|Merchant {s9} of {s4} asked you to hunt down the grain thieves in the vicinity of the town. qstr_Escort_the_septons_t|Escort the septons to the town of {s8}. qstr_The_Village_Elder_of_{|The Village Elder of {s4} asked you to pay the ransom of a villager kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the woman back to {s4}. qstr_You_ve_received_a_gi|You've received a gift. qstr_Defeated___continue.|Defeated - continue. qstr_Head_to_Duskendale_t|Head to Duskendale to search for the horn. qstr_Perhaps_someone_in_M|Perhaps someone in Myr will reward you for dispatching a notorious pirate. qstr_Return_to_Tyrosh|Return to Tyrosh qstr_Return_to_Ser_Rodrik|Return to Ser Rodrik Cassel qstr_Return_to_Gerold_in_|Return to Gerold in White Harbor. qstr_The_old_man_has_rais|The old man has raised revenants from the ground! Defeat him! qstr_Defeat_the_clansmen.|Defeat the clansmen. qstr_Defeat_Ramsay_Snow.|Defeat Ramsay Snow. qstr_Vargo_Hoat_claimed_to|Vargo Hoat claimed to have given the horn to a man heading for Duskendale, perhaps you can find it there. But first you should defeat the Brave Companions. qstr_Defeat_Bloodbeard.|Defeat Bloodbeard. qstr_Return_to_the_Tatter|Return to the Tattered Prince and claim your reward. qstr_Return_to_Ser_Rodrik_|Return to Ser Rodrik Cassel and claim your reward. qstr_Magister_Illyrio_taske|Magister Illyrio tasked you with seeking out his acquintance in Meereen. Seek out Bayle Neres in Volantis to board a ship heading towards Slaver's Bay, then talk to Belandra Kheranes in Meereen. qstr_Rodgar_was_clearly_m|Rodgar was clearly mad, but it was clear he no longer had the items. He raved about some huge castle, burned and filled with bats. Maybe such a castle lies to the south. qstr_The_people_of_Weepin|The people of Weeping Tower are duly impressed. qstr_This_sept_is_cold!_An|This sept is cold! And the fires have been snuffed out! qstr_The_warhorse_was_a_m|The warhorse was a magnificent beast though! qstr_The_hammer_looked_po|The hammer looked powerful though. qstr_Your_men_are_happy_w|Your men are happy with your decision. qstr_Your_men_are_ecstati|Your men are ecstatic. This winter will be bearable. qstr_Your_men_grumble._Yo|Your men grumble. You'll all go hungry come winter. qstr_You_had_a_great_time|You had a great time. qstr_The_people_of_Gullto|The people of Gulltown are duly impressed. qstr_The_people_of_Maiden|The people of Maidenpool are duly impressed. qstr_Go_north_and_visit_t|Go north, and visit the Nightfort. qstr_You_eat_the_strange_|You eat the strange paste. At first, it tastes horrible, but the last bite is delicious. qstr_Experience_the_visio|Experience the visions, then return to the stranger. qstr_Talk_to_Princess_Ari|Talk to Princess Arianne Martell, who should be at court, in Sunspear. qstr_You_hand_the_letter_to|You hand the letter to Princess Arianne, who proceeds to read it. qstr_A_very_valuable_spice_f|A very valuable spice from the Shadow Lands.^Merchants in Westeros and the Free Cities would pay well for it. qstr_A_very_valuable_spice_fr|A very valuable spice from the city of Qarth.^Merchants in Westeros and the Free Cities would pay well for it. qstr_A_very_valuable_spice_fro|A very valuable spice from the port of Zamettar.^Merchants in Westeros and the Free Cities would pay well for it. qstr_A_very_valuable_spice_from|A very valuable spice from the island of Great Moraq.^Merchants in Westeros and the Free Cities would pay well for it. qstr_The_citizens_are_dul|The citizens are duly impressed. qstr_You_can_t_help_but_fe|You can't help but feel a certain dread - which god is the right one? qstr_God_of_Death_turn_aw|God of Death, turn away your gaze! qstr_The_scorpion_stung_yo|The scorpion stung you! But it appears to be a harmless species of scorpion... qstr_The_local_smallfolk_|The local smallfolk are duly impressed. qstr_The_people_of_Sunspe|The people of Sunspear are duly impressed. qstr_This_sept_is_too_hot|This sept is too hot! And my knees hurt! qstr_The_local_smallfolk_a|The local smallfolk are duly impressed, but those knights and lords who worship R'hllor less so. qstr_The_men_are_ecstatic|The men are ecstatic. Nothing is more joyous than sailing across the sea! qstr_Your_men_are_ecstatic|Your men are ecstatic. Surely the Drowned God will appreciate the gesture. qstr_Your_men_grumble._You|Your men grumble. You ought to have made a gesture of faith towards the Drowned God. qstr_The_men_appreciate_t|The men appreciate the gesture. qstr_The_men_are_mutinous|The men are mutinous! You've ignored a clear sign from the Drowned God! qstr_The_storms_have_stil|The storms have stilled! qstr_The_men_are_mutinous!|The men are mutinous! How can you ignore the gods?! qstr_The_man_lost_a_finge|The man lost a finger. What a poor reward! qstr_The_man_lost_a_finger|The man lost a finger, but he has gained a reputation as a fearless man! qstr_The_men_are_mutinous!_|The men are mutinous! How can you ignore such a selfish act! qstr_The_stranger_hands_y|The stranger hands you a bowl of weirwood paste. The past is white, but with red streaks, that look oddly blood like. The first spoonful tastes horrible, but the last bite is delicious. qstr_You_ve_been_mortally|You've been mortally wounded, but as you fall to the ground, you feel time shift again... qstr_This_kitchen_is_horr|This kitchen is horrible. Rats are everywhere. qstr_You_ve_been_mortally_|You've been mortally wounded, but as the darkness takes you, you feel time slipping... qstr_The_madman_lies_dead|The madman lies dead at your feet, but as the last drop of blood hits the floor, you feel time slipping... qstr_You_ve_been_mortally_w|You've been mortally wounded, but as you fall to the floor, you feel time shifting... qstr_The_madman_drops_dea|The madman drops dead, and as the last drops of blood hit the floor, you feel time starting to shift... qstr_The_stranger_hands_yo|The stranger hands you a bowl of weirwood paste. The paste is white, but with red streaks, that look oddly blood like. The first spoonful tastes horrible, but the last bite is delicious. qstr_You_can_hear_screams|You can hear screams, seemingly coming from everywhere and nowhere at the same time... qstr_If_you_do_not_return_|If you do not return to your commander in time, you will be declared a deserter. If he has been taken prisoner, perhaps now would be the time to prove your worth and rescue him. qstr_Lysa_Tully_acting_on_|Lysa Tully, acting on behalf of her son, Robert Arryn, has tasked you with exterminating the mountain clans. Seek out Ser Albar Royce, he should be at The Bloody Gate. qstr_A_clay_pot_filled_with_|A clay pot filled with wildfire, a volatile fiery substance made^by the pyromancers of King's Landing.^The substance is highly unstable, and might easily cause damage^to friends and foes alike. qstr_Return_to_the_castle|Return to the castle later, and talk to Ser Rodrik Cassel. qstr_Search_the_tavern_fo|Search the tavern for the Cairnhall peasant. qstr_Search_the_tavern_for|Search the tavern for Tyrion Lannister. qstr_Search_the_tavern_for_|Search the tavern for Ser Gilbert Farring. qstr_Search_the_tavern_for_M|Search the tavern for Moredo Tendyris. qstr_Visit_Illyrio_Mopati|Visit Illyrio Mopatis in Pentos. qstr_Return_later_and_tal|Return later and talk to the singer. qstr_Go_to_Fairmarket_and|Go to Fairmarket and talk to the Elder Brother. qstr_Return_to_the_castle_|Return to the castle later, and talk to the Tattered Prince. qstr_Return_to_the_tavern_|Return to the tavern and search for Phario Forel. qstr_A_ruler_should_be_ge|A ruler should be generous, not miserly! qstr_You_gain_2_right_to_|You gain 2 right to rule! qstr_Septon_Garibald_told|Septon Garibald told you of a farmer in need of help. You can find him in the tavern. qstr_The_merchant_gave_yo|The merchant gave you a heavy bag of silver, enough to start your own career as a sellsword, merchant or outlaw, or begin the long and arduous journey towards lordship. You can strike out on your own, or search the town of Weeping Tower for people who might have need of your services. qstr_Ser_Clifford_Gower_t|Ser Clifford Gower, the captain of the guards, needs someone to deliver a letter. You can find him in the castle hall. qstr_Ser_Clifford_Gower_a|Ser Clifford Gower asked you to deliver a letter, and a gift, to the castellan of Ninestars, where a tourney celebrating the name day of Rowena Templeton is about to take place. Ninestars lies close to Snakewood, in the Vale. qstr_You_hand_Ser_Alyn_th|You hand Ser Alyn the letter and the gift. qstr_Ser_Alyn_Tollett_ask|Ser Alyn Tollett asked you to stay around for the tourney celebrating the name day of Rowena Templeton. Visit the tourney grounds and the merchants camps. qstr_You_attacked_Ser_Ray|You attacked Ser Raymun Templeton, and stand accused. Ser Alyn Tollett has advised you to demand a trial by combat. qstr_The_trial_by_combat_|The trial by combat is about to start. Defeat Ser Raymun Templeton. qstr_You_stumble_and_fall|You stumble and fall. qstr_The_men_in_the_cages|The men in the cages scream something fiercely though. qstr_The_men_of_the_Storm|The men of the Stormlands disagree. qstr_The_man_in_the_sack_|The man in the sack scream something fiercely though. qstr_The_old_man_looks_pl|The old man looks pleased. qstr_The_men_of_the_villa|The men of the village disagree. qstr_And_a_tasty_boar_it_|And a tasty boar it was! qstr_A_fine_meal_and_an_e|A fine meal, and an exquisite wine! qstr_Your_weapon_broke.|Your weapon broke. qstr_Hah!_Your_weapon_bro|Hah! Your weapon broke. This can not be repaired until the end of the battle qstr_You_broke_your_lance|You broke your lance! qstr_You_broke_your_spear|You broke your spear! qstr_Your_{s20}_is_too_cr|Your {s20} is too crapy to fall apart! qstr_Your_{s20}_cracks!|Your {s20} cracks! qstr_Your_{s20}_falls_apa|Your {s20} falls apart! qstr_Your_spear_broke!|Your spear broke! qstr_A_round_steel_shield_c|A round steel shield, carried by men trained at Winterfell. qstr_Lances_are_likely_to|Lances are likely to break on impact.^You should always carry a secondary weapon. qstr_Spears_are_likely_to|Spears are likely to crack, splinter and break in combat.^You should always carry a secondary weapon. qstr_This_area_of_Braavos|This area of Braavos can best be described as the very core of the city.^^ You can almost see the strings that are being pulled from here, the coin and wealth that comes and goes at seemingly endless rates. Though all the Free Cities have their own banks, the Iron Bank is richer and more powerful than all the rest combined, though one would not immediatly think so when observing the keyholders and justiciars, all of whom are dressed in drab coats of brown and grey. Here you can buy the land that is cultivated all along the western shores of northern Essos, the area known as the Braavosian Coastlands, and benefit from the ones working hard, while also acquiring a steady income to fund whatever endeavors you wish. Of course you might not have the coin required to do so, but the servants of Iron Bank are known to have some spare change, and will gladly lend you whatever you require, as long as the loan is repayed. Those who default on their promises meet a grizzly fate, and the people of Braavos have a saying 'The Iron Bank will have its due'. qstr_There_are_currently_|There are currently {reg2} acres of land available for cultivation to provide them with food and other goods. You own {reg3} acres of land in this town. You currently owe the moneylenders of {s1} {reg4} coins. The interest rate is 20% and the contract period amounts to 2 weeks. If you dont manage to pay off your debt until the deadline, the interest is raised to 40%. Buying an existing acre costs {reg9} denars, while it sells for {reg10} denars. Building a new one requires {reg11} denars. The rent paid to landowners currently accumulates to {reg13} coins per acre every 2 weeks and has to be collected in the town. Land wont be rented if a town is already well supplied. qstr_You_can_t_sell_0_acr|You can't sell 0 acres of land. qstr_You_can_t_buy_0_acre|You can't buy 0 acres of land. qstr_You_can_t_borrow_0_d|You can't borrow 0 denars. qstr_You_can_t_pay_back_0|You can't pay back 0 denars. qstr_There_are_currently_{|There are currently {reg2} acres of land available for cultivation to provide the people of Braavos with grain, corn, olives and other goods. You own {reg3} acres of land spread out across the Braavosian Coastlands. You currently owe the Iron Bank {reg4} coins. The interest rate is 20% and the contract period amounts to 2 weeks. If you dont manage to pay off your debt until the deadline, the interest is raised to 40%. Buying an existing acre costs {reg9} coins, while it sells for {reg10} coins. Building a new one requires {reg11} coins. The rent paid to landowners currently accumulates to {reg13} coins per acre every 2 weeks and is delivered to the servants of the Iron Bank, for safekeeping in the vaults. You can collect your rents by visiting the bank. Land won't be rented if the people of Braavos are already well supplied. qstr_You_ve_lost_15_one_h|You've lost 15 one-handed weapon proficiency. qstr_You_ve_gained_5_one_|You've gained 5 one-handed weapon proficiency. qstr_You_ve_lost_5_one_ha|You've lost 5 one-handed weapon proficiency. qstr_You_ve_lost_20_one_h|You've lost 20 one-handed weapon proficiency. qstr_You_ve_gained_10_one|You've gained 10 one-handed weapon proficiency. qstr_You_ve_lost_2_one_ha|You've lost 2 one-handed weapon proficiency. qstr_You_ve_lost_10_one_h|You've lost 10 one-handed weapon proficiency. qstr_You_missed_the_deadli|You missed the deadline to pay back your debts to the Iron Bank. They now grow at an interest of 50%. qstr_Your_debt_to_the_Iro|Your debt to the Iron Bank is now so staggering that they have given up on ever getting their coin back. But they have other ways of getting their due... qstr_You_ve_been_knocked_unconscious!|You've been knocked unconscious! qstr_You_have_defeated_Se|You have defeated Ser Raymun Templeton. qstr_Return_to_Ser_Alyn_T|Return to Ser Alyn Tollett. qstr_Receive_your_reward.|Receive your reward. qstr_You_ve_gained_35_ren|You've gained 35 renown. qstr_You_ve_gained_2_agil|You've gained 2 agility. qstr_You_have_beaten_the_t|You have beaten the twins! qstr_Delicious!_The_cook_|Delicious! The cook has seasoned it with pepper! qstr_Delicious!_This_cook|Delicious! This cook knows what he's doing! qstr_You_can_t_afford_tha|You can't afford that. qstr_This_does_nothing |This does nothing qstr_We_re_not_afraid_of_y|We're not afraid of you. Time to bust some heads! qstr_{playername}_when_we_|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope. But with the help of the gods, we prevailed. It is now time for me to leave your company and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling {s3}. There still lie many challenges ahead and I count on your help in overcoming those. And of course, you will always remain as my foremost vassal. qstr_{s1}__embassy_|{s1} (embassy) qstr___{reg1}_coins_per_n| ({reg1} coins per night) qstr_Moreover_you_earn_{re|Moreover, you earn {reg8} coins from the clever bets you placed on yourself... qstr_^Buying_{s4}_here_and|^Buying {s4} here and selling it at {s5} would bring a profit of {reg6} coins per item.{s3} qstr_You_stumble_and_fall!|You stumble and fall! qstr_Light_spears_are_lik|Light spears are likely to crack, splinter and break in combat.^You should always carry a secondary weapon. qstr__You_start_performin| You start performing these hard peasantry basic work. qstr_You_lose_10_renown.|You lose 10 renown. qstr__You_ve_been_carried| You've been carried off as prisoner. qstr__The_village_is_being| The village is being raided. You are no longer needed in the field. qstr__The_village_is_being_| The village is being infested by bandits. You are no longer needed in the field. qstr_You_improve_your_ren|You improve your renown with this village. qstr_Alas_you_don_t_impro|Alas, you don't improve your renown with this village. qstr_Working_in_the_field|Working in the fields is hard work, but you've gained {reg1} xp and receive {s1}. {s2}. qstr_You_keep_working_har|You keep working hard for this village... qstr_Your_strenuous_villa|Your strenuous village work ends. qstr_You_begin_working_in|You begin working in the fields. qstr_Working_in_the_fields|Working in the fields is for the peasants! qstr_You_ve_been_carried_|You've been carried off as prisoner. qstr_The_village_is_being|The village is being raided. You are no longer needed in the field. qstr_The_village_is_being_|The village is being infested by bandits. You are no longer needed in the field. qstr_You_improve_your_rel|You improve your relations with the village. qstr_Alas_you_don_t_improv|Alas, you don't improve your relations with the village. qstr_Working_in_the_fields_|Working in the fields is hard work, but you've gained {reg1} experience and receive {s1}. {s2}. qstr_You_keep_working_hard|You keep working hard for the village... qstr__Like_farmer_you_los| Like farmer, you lose renown and reputation. qstr__You_ve_been_carried_| You've been carried off as prisoner. You stop your work. qstr__The_village_is_being_r| The village is being raided. You stop your work. qstr__The_village_is_being_i| The village is being infested by bandits. You stop your work. qstr__You_improve_your_re| You improve your renown with this village qstr__Alas_you_don_t_impr| Alas, you don't improve your renown with this village qstr_Here_are_the_results|Here are the results of your hard work You exhaust yourself, You gain {reg1} xps, you receive some {s1}. {s2}. Peasant life is hard, but you feel good. qstr_You_start_working_in|You start working in the field, alongside the other peasants. qstr_Working_in_the_field_|Working in the field is for the filthy peasants! qstr_The_village_is_being_r|The village is being raided. You stop working in the field. qstr_The_village_is_being_i|The village is being infested by bandits. You stop working in the field. qstr__You_improve_your_rel| You improve your relations with the village. qstr__Alas_you_don_t_impro| Alas, you don't improve your renown with the village. qstr_You_ve_finished_work|You've finished working for the village, and have exhausted yourself, but you've gained {reg1} experience, you receive {s1}. {s2}. qstr_You_keep_working_for|You keep working for the village... qstr__Alas_you_don_t_improv| Alas, you don't improve your relations with the village. qstr_You_ve_finished_worki|You've finished working for the village, and have exhausted yourself, but you've gained {reg1} experience and you receive {s1}. {s2}. qstr_Part_of_your_food_was|Part of your food was distributed. qstr_You_managed_to_catch_|You managed to catch a fat fish, and the fish had another fish inside it! You smoked both over an open fire. qstr_The_line_broke!|The line broke! qstr__When_you_give_him_ar| When you give him armor and food, he suddenly appear as a mighty warrior. qstr__The_priest_bless_you_| The priest bless you and you continue on your way. qstr_The_septon_bless_you_a|The septon bless you, and you continue on your way. qstr_{s10}|{s10} qstr_A_jubilant_young_maid|A jubilant young maiden gift you a fine looking courser. qstr_After_two_hours_the_|After two hours the bandits return with some loot and the elders head... qstr_The_ruler_of_{s3}_app|The ruler of {s3} applauds your valiant victory, and gift you a massive two-handed axe. qstr_A_young_maiden_from_|A young maiden from {s3} gift you a fine sword. qstr_A_young_noble_from_{|A young noble from {s3} gift you a fine curved sword. qstr_A_wealthy_merchant_f|A wealthy merchant from {s3} gift you a fine destrier. qstr_A_jubilant_merchant_g|A jubilant merchant gift you a fine looking courser. qstr_A_shy_young_maiden_f|A shy young maiden from {s3} gift you a fine looking palfrey. qstr_The_ruler_of_{s3}_gift_yo|The ruler of {s3} gift you a fine palfrey. qstr_The_merchant_gave_you|The merchant gave you a heavy bag of silver, enough to start your own career as a sellsword, merchant or outlaw, or begin the long and arduous journey towards lordship. You can strike out on your own, or search the town of Weeping Tower for people who might have need of your services. Talk to septon Garibald in the castle hall of Weeping Tower to learn more. qstr_A_lady_of_{s3}_applau|A lady of {s3} applauds your victory, and gift you a fine bow, carved from the branches of a weirwood. qstr_One_of_the_nobles_of_|One of the nobles of {s3} gift you a fine bow, decorated by a master craftsman. qstr_The_ruler_of_{s3}_gift_you|The ruler of {s3} gift you a fine bow, crafted from the bones of a long dead dragon. qstr_The_ruler_of_{s3}_gift_you_|The ruler of {s3} gift you a fine bow, decorated by a master craftsman. qstr_The_nobles_and_merchan|The nobles and merchants of {s3} gift you a fine sword, crafted by a master weaponsmith. qstr_A_young_maiden_from_a|A young maiden from a noble house gift you a fine sword, crafted by the best weaponsmith in {s3}. qstr_A_young_nobleman_gif|A young nobleman gift you a fine curved sword, crafted by the best blacksmith in {s3}. qstr_A_young_knight_gift_y|A young knight gift you sword, finely wrought and decorated with silver. qstr_The_ruler_of_{s3}_gift_you_a|The ruler of {s3} gift you a fine destrier, the best one in his stables. qstr_The_local_septon_gift|The local septon gift you a fine valyrian dagger, wrought in dragonflame. qstr_A_jubilant_young_maide|A jubilant young maiden gift you a fine looking courser, well-trained and fast. qstr_A_jubilant_young_mer|A jubilant young merchant gift you a fine looking courser. qstr_The_ruler_of_{s3}_gift_you_a_|The ruler of {s3} gift you a fine palfrey, the best one in his stables. qstr_The_leading_merchant|The leading merchant of {s3} gift you a heavy bag of silver, as a reward for your valiant victory. qstr_One_of_the_constable|One of the constables of {s3} gift you a small bag of silver, with his thanks. Apparently, he won a lot of silver betting on you. qstr_A_distant_cousin_of_|A distant cousin of the ruler of {s3} gift you a small bag of silver. qstr_The_ruler_of_{s3}_gift_you_a_h|The ruler of {s3} gift you a heavy bag of silver, as a reward for your valiant victory in the melee. qstr_The_people_of_The_We|The people of The Weeping Tower are duly impressed. qstr_The_merchant_gave_you_|The merchant gave you a heavy bag of silver, enough to start your own career as a sellsword, merchant or outlaw, or begin the long and arduous journey towards lordship. You can strike out on your own, or search the town for people who might have need of your services. Talk to septon Garibald in the castle hall of The Weeping Tower to learn more. qstr_A_sturdy_shield_usua|A sturdy shield, usually used by the Unsullied. qstr_Perhaps_the_time_has|Perhaps the time has come to teach the dornish a lesson. qstr_The_townspeople_of_t|The townspeople of the Weeping Town are duly grateful. qstr_Perhaps_the_time_has_|Perhaps the time has come to teach the dornish another lesson. qstr_What_to_do_with_all_|What to do with all the extra limbs though. qstr_They_re_as_bad_as_th|They're as bad as the dornish! qstr_But_who_won?!|But who won?! qstr_As_long_as_no_one_pr|As long as no one pranks me. qstr_Nothing_is_better_th|Nothing is better than the smell of newly plowed fields. qstr_Nothing_better_than_|Nothing better than a new loaf. qstr_But_why_do_they_eat_|But why do they eat them? Surely they where the avatars of the Seven! qstr_That_elephant_surely|That elephant surely did not like the water. qstr_Some_of_the_smallfol|Some of the smallfolk are duly impressed, but those knights and lords who worship the Seven less so. qstr_The_people_of_the_We|The people of the Weeping Town are duly impressed. qstr_The_merchant_gave_you_a|The merchant gave you a heavy bag of silver, enough to start your own career as a sellsword, merchant or outlaw, or begin the long and arduous journey towards lordship. You can strike out on your own, or search the town for people who might have need of your services. Talk to septon Garibald in the castle hall of the Weeping Town to learn more. qstr_You_receive_Illyrios|You receive Illyrios letter. qstr_Talk_to_Skahaz_mo_Ka|Talk to Skahaz mo Kandaq. qstr_Skahaz_mo_Kandaq_tas|Skahaz mo Kandaq tasked you with clearing the haunt of pirates on Bloodstone. qstr_Find_and_defeat_the_|Find and defeat the pirates. qstr_You_have_beaten_the_p|You have beaten the pirates! qstr_Seek_out_Korales_Ker|Seek out Korales Kermanthes in Myr. qstr_Perhaps_someone_in_My|Perhaps someone in Myr will reward you for dispatching the pirates. qstr_Magister_Illyrio_has_|Magister Illyrio has asked you to deliver a message to his friend Rugen. You can probably find him in the Black Cells of the Red Keep. qstr_Bring_the_chest_back|Bring the chest back to Magister Illyrio. qstr_Return_to_Rugen_in_t|Return to Rugen in the Black Cells of the Red Keep. qstr_Find_Rugen_in_the_ta|Find Rugen in the tavern. qstr_Rugen_reads_the_lett|Rugen reads the letter. qstr_Travel_to_the_Thirst|Travel to the Thirsty Goat in Sunspear. qstr_Rugen_hands_you_a_se|Rugen hands you a sealed letter. qstr_You_hand_the_letter_to_|You hand the letter to Septon Allard, who proceeds to read it. qstr_Septon_Allard_hands_|Septon Allard hands you a sealed letter. qstr_Talk_to_Maester_Cale|Talk to Maester Caleotte, who should be at court, in Sunspear. qstr_You_hand_the_letter_to_M|You hand the letter to Maester Caleotte, who proceeds to read it. qstr_Perhaps_someone_in_T|Perhaps someone in Tyrosh will reward you for dispatching the pirates. qstr_You_have_beaten_the_o|You have beaten the outlaws. qstr_You_have_slain_the_o|You have slain the outlaws. Over in the corner, you spot an old helmet, covered in dust and cobwebs. qstr_The_outlaws_lies_dea|The outlaws lies dead at your feet. The band must have held Haldon captive! Search for Haldon in the ruined houses. qstr_A_mill_increases_vill|A mill increases village prosperity by 20%. qstr_A_school_increases_t|A school increases the loyality of the villagers to you by +7 every month. qstr_A_Training_Yard|A Training Yard qstr_A_training_yard_help|A training yard helps to train better troops. qstr_The_cook_served_roast|The cook served roasted goat on a bed of sliced onions, washed down with pale green volantene liquor. It was delicious! qstr__{s1}_and_his_compan| {s1} and his company has been hired by {playername} to fight for {s2}. qstr_{s1}_and_his_company|{s1} and his company has been hired by {playername} to fight for {s2}. qstr__You_have_also_impro| You have also improved your relations with the villagers. qstr__Alas_you_don_t_improve| Alas, you don't improve your relations with the villagers. qstr_You_ve_finished_workin|You've finished working for the village, and have exhausted yourself, but you've gained {reg1} experience and you've received {s1}. {s2} qstr_You_keep_working_in_|You keep working in the fields... qstr_Your_strenuous_field|Your strenuous field work ends. qstr__bard| bard qstr_You_ve_been_carried_o|You've been carried off as prisoner. You stop your work. qstr__You_have_also_improv| You have also improved your relation with the villagers. qstr__Alas_you_don_t_improve_| Alas, you don't improve your relation with the villagers. qstr_Escort_the_nobles_to|Escort the nobles to the town of {s8}. qstr_Go_to_the_Pass_of_Hug|Go to the Pass of Hugor Hill, close to Wildelight, and deal with any outlaws you find. qstr_Septon_Garibald_aske|Septon Garibald asked you to deliver a letter to archmaester Harodon at the Citadel in Oldtown. qstr_Added_money_for_your|Added money for your old horse qstr_Septon_Garibald_hand|Septon Garibald hands you the letter he wants you to deliver to archmaester Harodon. qstr_A_great_tome_contain|A great tome containing the names of all those who have donated towards the development of A Clash of Kings.^A quick search yields the names ^ James Gunderson, Robb Frisch,^Craig Robinson qstr_James_Gunderson^Robb|James Gunderson^Robb Frisch^Craig Robinson qstr_Septon_Garibald_told_|Septon Garibald told you of a farmer in need of help. You can find him in the tavern of The Weeping Town. qstr_Ser_Clifford_Gower_th|Ser Clifford Gower, the captain of the guards, needs someone to deliver a letter. You can find him in the castle hall of The Weeping Town. qstr_Archmaester_Harodon_|Archmaester Harodon told you to visit Coppersmith's Wynd in King's Landing and talk to Malko. qstr_Visit_the_Sept_in_th|Visit the Sept in the north-western part of the Vale. qstr_Visit_the_Septry_in_|Visit the Septry in the north-western part of the Vale. qstr_Visit_the_holdings_o|Visit the holdings of Ser Elston, to the east of the septry. qstr_Ser_Elston_told_you_|Ser Elston told you maester Cadwyn changed after visiting the nearby barrow. Perhaps you can find the book there. qstr_Archmaester_Castos_t|Archmaester Castos told you to visit Coppersmith's Wynd in King's Landing and talk to Malko. qstr_Rugen_hands_you_the_|Rugen hands you the letter qstr_Ser_Arwood_Frey_claime|Ser Arwood Frey claimed Vargo Hoat stole the horn. Last you heard, he was serving the Lannisters, and should be back at Harrenhal. But if the Starks have taken the castle, it seems unlikely that he's still there. You should bring at least 50 men with you, Vargo Hoat is known to be unpredictable. qstr_As_you_take_the_horn_|As you take the horn, you notice something scribbled on it. You can only make out the words 'YGG... GREY KING... TREE'. qstr_Visit_Ser_Myles_at_C|Visit Ser Myles at Coldwater Burn. qstr_Samol_has_tasked_you_wi|Samol has tasked you with finding his horn and book. Visit Rodgar in the North. qstr_You_ve_found_the_horn|You've found the horn and the book. Return to Samol and claim your reward. qstr_You_have_defeated_the|You have defeated the crazed cultist. qstr_Return_to_Malko.|Return to Malko. qstr_Visit_the_red_priest|Visit the red priestess, Melisandre. You can find her lighting fires on the shores of the island of Dragonstone. qstr_Talk_to_Ser_Davos_Se|Talk to Ser Davos Seaworth. qstr_Ser_Davos_proposed_a|Ser Davos proposed a plan where you start a fire in the Rainwood, the wood close to Storm's End. Once that is done, his eldest son Dale will ferry Melisandre into the watery passage beneath Storm's End. You'll need 20 vases of Oil to set the Rainwood on fire. qstr_Ser_Davos_proposed_a_|Ser Davos proposed a plan where you start a fire in the Rainwood, the wood close to Storm's End. Once that is done, his eldest son Dale will ferry Melisandre into the watery passage beneath Storm's End. You'll need 1 Jar of Oil, 1 Flax Bundle, 1 Bag of Raw Wool and 1 Linen Bundle to set the Rainwood on fire. qstr_Return_to_King_Stann|Return to King Stannis Baratheon. qstr_Await_the_results_of|Await the results of Melisandres mission to Storm's End. qstr_{s1}_is_the_new_King|{s1} is the new King of the {s2}!!! qstr_Ser_Davos_proposed_a_p|Ser Davos proposed a plan where you start a fire in the Rainwood, the wood close to Storm's End. Once that is done, his eldest son Dale will ferry Melisandre into the watery passage beneath Storm's End while the defenders attention are elsewhere. You'll need 1 Jar of Oil and 1 Barrel of Pitch to set the Rainwood on fire. Barrels of Pitch can be bought in Gulltown. qstr_Lord_Sebastion_Errol|Lord Sebastion Errol has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Lord_Ralph_Buckler_h|Lord Ralph Buckler has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Lord_Hugh_Grandison_|Lord Hugh Grandison has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Lord_Philip_Fell_has|Lord Philip Fell has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Ser_Ronnet_Conningto|Ser Ronnet Connington has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Lord_Eldon_Estermont|Lord Eldon Estermont has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Ser_Donnel_Swann_has|Ser Donnel Swann has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Lord_Gulian_Swann_ha|Lord Gulian Swann has renounced his allegiance to The Stormlands, and joined Dragonstone qstr_Return_to_Stannis_Ba|Return to Stannis Baratheon. qstr_Lord_Martyn_Mullendo|Lord Martyn Mullendore has renounced his allegiance to The Reach, and joined Dragonstone qstr_Ser_Bryan_Fossoway_h|Ser Bryan Fossoway has renounced his allegiance to The Reach, and joined Dragonstone qstr_Lord_Elwood_Meadows_|Lord Elwood Meadows has renounced his allegiance to The Reach, and joined Dragonstone qstr_Lord_Alester_Florent|Lord Alester Florent has renounced his allegiance to The Reach, and joined Dragonstone qstr_Ser_Jon_Fossoway_has|Ser Jon Fossoway has renounced his allegiance to The Reach, and joined Dragonstone qstr_{s4}_has_been_awarded|{s4} has been awarded to {s5} of {s7}. qstr_You_stepped_out_of_t|You stepped out of the way, avoiding the branch. qstr_The_branch_hits_you_|The branch hits you in the head. qstr_You_regained_your_ba|You regained your balance. qstr_You_fall_over_into_t|You fall over, into the puddle. qstr_You_fall_over_and_hu|You fall over, and hurt your head. qstr_You_avoided_the_stag|You avoided the stag. qstr_You_got_hit_by_the_s|You got hit by the stag. qstr_Ser_Davos_proposed_a_pl|Ser Davos proposed a plan where you start a fire in the Rainwood, the wood close to Storm's End. Once that is done, his eldest son Dale will ferry Melisandre into the watery passage beneath Storm's End while the defenders attention are elsewhere. You'll need 1 Jar of Oil and 10 Barrels of Pitch to set the Rainwood on fire. Barrels of Pitch can be bought in Gulltown. qstr_James_Gunderson^Crai|James Gunderson^Craig Robinson^D3500^Burnout888^Bioshokarr^Comrade135^Ben Cook^Dorin21 qstr_When_you_give_him_ar|When you give him armor and food, he suddenly appear as a mighty warrior. qstr_King_Tywin_Lannister|King Tywin Lannister qstr_{reg65?madame ser}|{reg65?madame ser} qstr_{reg65?Madame Ser}|{reg65?Madame Ser} qstr_Search_the_Tower_of_|Search the Tower of the Hand for Tyrion Lannister. qstr_Ser_Stevron_Frey_has|Ser Stevron Frey has renounced his allegiance to The North, and joined The Westerlands qstr_Ser_Walder_Frey_has_|Ser Walder Frey has renounced his allegiance to The North, and joined The Westerlands qstr_Ser_Edwyn_Frey_has_r|Ser Edwyn Frey has renounced his allegiance to The North, and joined The Westerlands qstr_Ser_Ryman_Frey_has_r|Ser Ryman Frey has renounced his allegiance to The North, and joined The Westerlands qstr_Visit_the_shop_of_El|Visit the shop of Elos Mott. qstr_Elos_Mott_told_you_h|Elos Mott told you he can forge a Valyrian blade for you, if you gather four daggers of Valyrian steel. Perhaps one of the maesters at the Citadel in Oldtown know of a way to gather these items. qstr_Return_to_Elos_Mott_|Return to Elos Mott and pick up your blade. qstr_Gather_the_four_Valy|Gather the four Valyrian steel daggers listed in the scroll given to you by Maester Ryon, then return to Elos Mott. qstr_Originally_wielded_by_Ae|Originally wielded by Aegon Targaryen, the fabled^valyrian steel sword Blackfyre later passed to the illegitimate son^of Aegon the Unworthy, Daemon Blackfyre. qstr_Originally_wielded_by_M|Originally wielded by Moredo Rogare, the fabled^valyrian steel sword Truth was lost a hundred years ago. qstr_A_valyrian_steel_swo|A valyrian steel sword, forged by Elos Mott. qstr_A_valyrian_steel_dag|A valyrian steel dagger, forged in the fires of Valyria. qstr_The_fabled_great_swo|The fabled great sword of House Dayne^Dawn was forged from the core of a fallen star. qstr_This_scroll_lists_fo|This scroll lists four different valyrian steel daggers, owned by the following nobles ^Sharako Isalios^Triarch Nyessos Vhassar^Horonno Paenymion^Galeo Terys qstr_This_scroll_lists_fou|This scroll lists four different valyrian steel daggers,^owned by the following nobles ^Sharako Isalios^Triarch Nyessos Vhassar^Horonno Paenymion^Galeo Terys qstr_Elos_Mott_told_you_he|Elos Mott told you he can forge a valyrian blade for you, if you gather four daggers of valyrian steel. Perhaps one of the maesters at the Citadel in Oldtown know of a way to gather these items. qstr_The_fabled_great_swor|The fabled great sword of House Dayne,^Dawn was forged from the core of a fallen star. qstr__The_banner_of_{s7}_| The banner of {s7} flies over the town gates. qstr_{reg1}_denars_added_|{reg1} denars added to bank. qstr_Balance_is_now_{reg2|Balance is now {reg2} denars. qstr_Your_bank_account_is|Your bank account is now open. qstr_{reg1}_coins_added_t|{reg1} coins added to your account in the Iron Bank. qstr_Your_balance_is_now_|Your balance is now {reg2} coins. qstr_Your_account_in_the_|Your account in the Iron Bank is now open. qstr_Search_the_tavern_for_Ma|Search the tavern for Maester Yandel. qstr_Maester_Yandel_asked|Maester Yandel asked you to pick up the latest illuminations for A World of Ice and Fire. qstr_Return_to_Maester_Ya|Return to Maester Yandel and deliver the illuminations. qstr_Maester_Yandel_asked_|Maester Yandel asked you to pick up the illuminated copy of 'A World of Ice and Fire'. You can find the illuminators in the shop known as the 'Illuminated Lioness'. qstr_Return_to_Maester_Yan|Return to Maester Yandel and deliver the tome to him. qstr_Maester_Yandel_asked_y|Maester Yandel asked you to pick up the illuminated copy of 'A World of Ice and Fire'. You can find the illuminators in the shop known as the 'Illuminated Lioness' in Lannisport. qstr_The_fabled_great_sword|The fabled great sword of House Tarly,^Heartsbane was forged in the fires of Valyria. qstr_The_fabled_sword_of_|The fabled sword of House Corbray,^Lady Forlorn was forged in the fires of Valyria. qstr_The_fabled_sword_of_H|The fabled sword of House Harlaw,^Nightfall was forged in the fires of Valyria. qstr_The_fabled_sword_of_Ho|The fabled sword of House Drumm,^Red Rain was forged in the fires of Valyria. qstr_The_fabled_sword_of_Hou|The fabled sword of House Hightower,^Vigilance was forged in the fires of Valyria. qstr_The_fabled_sword_of_Hous|The fabled sword of House Roxton,^Orphan-Maker was forged in the fires of Valyria. qstr_The_fabled_sword_of_M|The fabled sword of Moredo Rogare,^Truth was forged by the blacksmiths of Qohor. qstr__It_s_cold_and_smell| It's cold and smells old, taking you back to another time... a time when Rome ruled the world, and men knew how to construct huge stone buildings with several storeys.^^(press K to finish read) qstr__The_pools_old_recre| The pools, old recreation rooms, changing rooms ... everything is covered in dust and brambles, all is abandoned.^^(press K to finish read) qstr__The_superstitious_s| The superstitious say that the Roman ruins are always populated with ghosts...^^(press K to finish read) qstr_1.^^_press_K_to_fini|1.^^(press K to finish read) qstr_2.^^_press_K_to_fini|2.^^(press K to finish read) qstr_3.^^_press_K_to_fini|3.^^(press K to finish read) qstr_4.^^_press_K_to_fini|4.^^(press K to finish read) qstr_ENTRY_POINT.^^_press|ENTRY POINT.^^(press K to finish read) qstr_ENTRY_POINT_1.^^_pre|ENTRY POINT 1.^^(press K to finish read) qstr_ENTRY_POINT_2.^^_pre|ENTRY POINT 2.^^(press K to finish read) qstr_Explore_the_ruins_of|Explore the ruins of Summerhall to gain experience.^^(press K to finish reading) qstr_The_plaque_on_the_st|The plaque on the statue reads 'Daeron Targaryen II'.^^(press K to finish reading) qstr_Explore_the_Ruins_of|Explore the Ruins of Summerhall to gain experience.^^(Press K to finish reading) qstr_The_plaque_on_the_sta|The plaque on the statue reads 'Daeron Targaryen II'.^^(Press K to finish reading) qstr_You_ve_successfully_|You've successfully explored the Ruins of Summerhall.^^(Press K to finish reading) qstr_The_plaque_on_the_stat|The plaque on the statue reads 'Daeron Targaryen, the Second of His Name, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm.'.^^(Press K to finish reading) qstr_A_wandering_travelle|A wandering traveller appears to have gotten drunk and fallen asleep beside his fire.^^(Press K to finish reading) qstr_Inside_the_crumbling|Inside the crumbling tower, the remains of a large cauldron and various alchemical equipment is scattered.^^(Press K to finish reading) qstr_The_remains_of_two_g|The remains of two grown persons and a child are scattered around the small room. From the position of their skeletons, it appears they died after being locked inside the room, or perhaps from asphyxiation.^^(Press K to finish reading) qstr_Something_appears_to|Something appears to have been scribbled on the wall. It reads '... if not for the valor of the Lord Commander.'.^^(Press K to finish reading) qstr_The_plaque_on_the_statu|The plaque on the statue reads 'Daeron Targaryen, the Second of His Name, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm.'^^(Press K to finish reading) qstr_Something_appears_to_|Something appears to have been scribbled on the wall. It reads '... if not for the valor of the Lord Commander.'^^(Press K to finish reading) qstr_Explore_the_area_sur|Explore the area surrounding the Tower of Joy to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_e|You've successfully explored the area surrounding the Tower of Joy.^^(Press K to finish reading) qstr_The_emblem_on_this_h|The emblem on this helmet appears to indicate the wearer was a member of House Dayne.^^(Press K to finish reading) qstr_The_emblem_on_this_he|The emblem on this helmet appears to indicate the wearer was a member of House Hightower. A large cleft is clearly visible at the back of the helmet, indicating how the wearer met his end.^^(Press K to finish reading) qstr_The_tower_is_a_compl|The tower is a complete ruin, but it appears to have once been splendidly decorated. The piles of rubble contain scraps of fine carpets, and half a candelabre is half-buried in the dirt covering the floor.^^(Press K to finish reading) qstr_Explore_the_Sorrows.|Explore the Sorrows.^^(Press K to finish reading) qstr_You_ve_successfully_ex|You've successfully explored the Sorrows.^^(Press K to finish reading) qstr_As_you_reach_the_end|As you reach the end of the bridge, you hear a loud splash. Off in the distance, you can just make out a large shape moving beneath the waters. Soon, the shape disappears.^^(Press K to finish reading) qstr_As_you_rummage_throu|As you rummage through the abandoned buildings, you come across a small chest. When you open it, you realize that it's filled with a strange kind of coin. Taking one out, you can see that it's a copper coin, bearing the visage of a rhoynish prince.^^(Press K to finish reading) qstr_Explore_the_Great_Ma|Explore the Great Maze.^^(Press K to finish reading) qstr_You_ve_successfully_exp|You've successfully explored the Great Maze.^^(Press K to finish reading) qstr_The_tunnel_leading_d|The tunnel leading down into the underground has a rotten odor. A small pile of bones to the right is rattling, and suddenly, a rat comes scurrying out.^^(Press K to finish reading) qstr_The_bridge_at_the_en|The bridge at the end of the maze appears to have fallen apart years ago. Deep beneath, in the murky water, you can just make out a long slender shape, swimming about just below the surface.^^(Press K to finish reading) qstr_Explore_the_Crossroa|Explore the Crossroads Inn.^^(Press K to finish reading) qstr_You_ve_successfully_expl|You've successfully explored the Crossroads Inn.^^(Press K to finish reading) qstr_The_corpse_in_the_gi|The corpse in the gibbet above your head appears to have been there for quite some time. Bird droppings are everywhere, and small scraps of meat are still hanging on the corpse. The crows must have been at it.^^(Press K to finish reading) qstr_The_burned_down_dwel|The burned down dwelling appears to have been destroyed recently, with smoke and small fires still coming from the woodwork.^^(Press K to finish reading) qstr_The_inn_appears_to_h|The inn appears to have been abandoned. The doors are locked, and no noise can be heard from inside. The surrounding area is trodden down and evidence of a large gathering of men and horses can be seen everywhere.^^(Press K to finish reading) qstr_Explore_the_Inn_of_t|Explore the Inn of the Kneeling Man.^^(Press K to finish reading) qstr_You_ve_successfully_explo|You've successfully explored the Inn of the Kneeling Man.^^(Press K to finish reading) qstr_The_inn_appears_to_b|The inn appears to be abandoned. The doors are locked, and the place is eerily silent.^^(Press K to finish reading) qstr_Stacked_in_the_corne|Stacked in the corner is a few bags of grain. It would appear that whoever owned this inn left in a hurry, and didn't bother bringing all their belongings.^^(Press K to finish reading) qstr_Lying_strewn_across_|Lying strewn across the upper stair is a plethora of broken bottles and shards of glass. You can smell a faint whiff of pears, and the cloying sweet smell of fine liquor. In the corner lies a flask, half hidden in dust. It looks similar to the shards strewn across the stairs.^^(Press K to finish reading) qstr_Stacked_in_the_corner|Stacked in the corner is a few bags of grain. It would appear that whoever owned this inn left in a hurry, and didn't bother bringing all their belongings. The grain appears to be in a perfectly fine condition, and you see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Lying_strewn_across_t|Lying strewn across the upper stair is a plethora of broken bottles and shards of glass. You can smell a faint whiff of pears, and the cloying sweet smell of fine liquor. In the corner lies a flask, half hidden in dust. It looks similar to the shards strewn across the stairs. The bottle appears to contain a kind of brandy, and you see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Inside_the_tower_in_|Inside the tower, in the far corner, you notice the glint of metal. Uncovering the object, it turns out to be an old and worn axe. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Exploring_the_ruined|Exploring the ruined tower, you notice a glimmer of something yellow to the far back of the room. Uncovering the object, it turns out to be a bronze goblet. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_As_you_enter_the_bui|As you enter the building, you notice an odd glimmer from the corner. Edging closer, you discover a small crystal reflecting what scant light comes through the fog surrounding the ruins. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_As_you_near_the_stat|As you near the statue, you notice the ground in front is cleared and a small candle is burning in front of the plaque, which reads 'Bevumbagon'. On the ground itself is scribled curious message, over and over again 'We all float down here'. A curved sword is thrust down into the ground off to the side, next to a drawing in the mud, of a turtle. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_The_tower_is_a_comple|The tower is a complete ruin, but it appears to have once been splendidly decorated. The piles of rubble contain scraps of fine carpets, and half a candelabre is half-buried in the dirt covering the floor. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_As_you_near_the_statu|As you near the statue, you notice the ground in front is cleared and a small candle is burning in front of the plaque, which reads 'Bevumbagon'. On the ground itself is scribled a curious message, over and over again 'We all float down here'. A curved sword is thrust down into the ground off to the side, next to a drawing in the mud, of a turtle. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_The_tower_is_a_complet|The tower is a complete ruin, but it appears to have once been splendidly decorated. The piles of rubble contain scraps of fine carpets, and a candelabre is half-buried in the dirt covering the floor. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Explore_the_ruins_of_|Explore the ruins of Vulture's Roost.^^(Press K to finish reading) qstr_You_ve_successfully_explor|You've successfully explored the ruins of Vulture's Roost.^^(Press K to finish reading) qstr_The_silent_ruins_of_|The silent ruins of Vulture's Roost appear to have been completely demolished a long time ago. A few pieces of rusty and crumbled equipment is scattered across what could have been the old courtyard, but age has taken its toll on the place and its difficult to tell what the various items once where.^^(Press K to finish reading) qstr_Vulture_s_Roost_is_m|Vulture's Roost is miles from the nearest village. It appears a lone traveller ran out of water and collapsed at the ruins, looking for shade and rescue. The bottles strewn around his remains are all empty, but the bag is filled with clinking coin, and the jar next to him appears to be filled with anise, a costly spice. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Explore_the_ruins_of_S|Explore the ruins of Summerhall to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explore|You've successfully explored the ruins of Summerhall.^^(Press K to finish reading) qstr_Explore_the_ruins_of_H|Explore the ruins of Hellgate Hall.^^(Press K to finish reading) qstr_You_ve_successfully_explored|You've successfully explored the ruins of Hellgate Hall.^^(Press K to finish reading) qstr_The_streams_and_lake|The streams and lakes surrounding the river Brimstone are all putrid, emiting a foul stench and vapors that make man and animal alike slightly dizzy. The remains of a man, or a woman, lies near the banks of the stream, clearly the result of the person in question drinking the toxic water.^^(Press K to finish reading) qstr_An_abandoned_campsit|An abandoned campsite is visible close to the formation of rocks shading a few tufts of grass. Whoever built it appears to have left a couple of items behind. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_The_ruined_remains_o|The ruined remains of the castle show signs of great age. While the vapors of the nearby stream have greatly eroded the stone and few remaining items scattered around the former courtyard, you see no reason not to rummage through the ceramic vases. They're all empty, but the jar close to the wall carries an inscription that reads 'Property of House Dryland'.^^(Press K to finish reading) qstr_The_houses_have_all_|The houses have all been looted and show signs of both man and animals using them as shelters during storms. In one corner, the remains of a travelling party are visible, and they appear to have left a bottle of wine behind. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Sh|Explore the ruins of Shandystone.^^(Press K to finish reading) qstr_You_ve_successfully_explored_|You've successfully explored the ruins of Shandystone.^^(Press K to finish reading) qstr_The_holdfast_appears|The holdfast appears to have been abandoned for quite some time. The well in the center of the former courtyard is completely dried up, perhaps the reason no one longer lives here.^^(Press K to finish reading) qstr_As_you_approach_the_|As you approach the ruined tower, you notice a rustling in the dry grass. Seconds later, a small viper slithers from beneath a rock. It stares at you for a while, before returning to the grass.^^(Press K to finish reading) qstr_Explore_Derring_Down|Explore Derring Downs.^^(Press K to finish reading) qstr_You_ve_successfully_explored_D|You've successfully explored Derring Downs.^^(Press K to finish reading) qstr_Derring_Downs_contai|Derring Downs contains a lot of empty caves, most of them boarded up or closed by rocks. A couple of men are hard at work cutting wood for the nearby villages and castle, but the area seems mostly deserted.^^(Press K to finish reading) qstr_Explore_the_ruins_of_M|Explore the ruins of Morne.^^(Press K to finish reading) qstr_You_ve_successfully_explored_t|You've successfully explored the ruins of Morne.^^(Press K to finish reading) qstr_You_come_across_an_o|You come across an old statue depicting a mature woman, regal and serene. Perhaps it represents the Mother, an aspect of the Seven.^^(Press K to finish reading) qstr_Explore_the_ruins_of_O|Explore the ruins of Oldstones.^^(Press K to finish reading) qstr_You_ve_successfully_explored_th|You've successfully explored the ruins of Oldstones.^^(Press K to finish reading) qstr_You_come_across_an_ol|You come across an old statue depicting a mature woman, regal and serene. Perhaps it represents the Daughter, an aspect of the Seven.^^(Press K to finish reading) qstr_A_couple_of_large_ro|A couple of large rocks make a primitive shelter for what appears to be some sort of shrine. Old rusty swords, axes and daggers are scattered across the area, and a crude drawing of a seven-pointed star is carved unto one of the rocks. .^^(Press K to finish reading) qstr_You_come_across_an_old|You come across an old statue depicting a mature woman, regal and serene. An old plaque is attached, but time and weather has eroded the words.^^(Press K to finish reading) qstr_The_statue_depicts_a|The statue depicts a stern looking king, his eyes fixed on the horizon. Time has taking it's toll on the statue, and the runes scribbled on the base makes it possible the statue was made not by andals, but by the first men.^^(Press K to finish reading) qstr_At_the_center_of_wha|At the center of what once would have been the courtyard, a great carved sepulcher still rests, half-hidden in the waist high grass amongst a stand of ash trees. The lid of the sepulcher was carved into a likeness of the man whose bones lie beneath, but the rain and the wind has worn down the carving. The king had worn a beard, but otherwise his face is smooth and featureless with only the vague suggestions of a mouth, a nose, eyes and the crown about his temples.^^(Press K to finish reading) qstr_Explore_Nunn_s_Deep.|Explore Nunn's Deep.^^(Press K to finish reading) qstr_You_ve_successfully_explored_N|You've successfully explored Nunn's Deep.^^(Press K to finish reading) qstr_The_prisoner_inside_|The prisoner inside the cage has a swollen look, bumps and tiny dots scattered across his face.^^(Press K to finish reading) qstr_The_mine_is_boarded_|The mine is boarded up, most of the workmen and miners away on errands. However, you can still hear the sound of pick-axes coming from within the mine, and the occasional tumble of rocks.^^(Press K to finish reading) qstr_Explore_Nagga_s_Hill|Explore Nagga's Hill.^^(Press K to finish reading) qstr_You_ve_successfully_explored_Na|You've successfully explored Nagga's Hill.^^(Press K to finish reading) qstr_The_massive_bones_pr|The massive bones protuding from the ground tower above you. The smell of salt and the ocean is heavy in the air, and you can hear the waves crashing against the shore. The altar in front of you is old and worn, but the offering of bones and blood is fresh.^^(Press K to finish reading) qstr_Explore_the_ruins_of_T|Explore the ruins of Tarbeck Hall.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the|You've successfully explored the ruins of Tarbeck Hall.^^(Press K to finish reading) qstr_The_castle_lies_in_r|The castle lies in ruins, and evidence of its destruction is still visible. Close to the ruined gatehouse, you spot a glimmer of gold. Edging closer, you see what appears to be an old helmet, spotted with rust. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_You_see_the_remains_|You see the remains of a few people still scattered around the ruined house. It looks like the building collapsed on top of them. In the middle of the room, you notice a faint glimmer of gold, and discover a small pile of golden coins. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_You_enter_what_used_|You enter what used to be the home of the castle blacksmith. The remains of his equipment are still scattered across the room, and while much of it is worn down and spotted with rust, a few items appear to have retained their value. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_Explore_the_ruins_of_C|Explore the ruins of Castamere.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_|You've successfully explored the ruins of Castamere.^^(Press K to finish reading) qstr_The_gatehouse_of_the|The gatehouse of the ruined castle is untouched, only the doors having been broken down from the outside. A few rusty swords are scattered around the entrance, and a single large rat scurries out from underneath a pile of dead leaves when you get too close.^^(Press K to finish reading) qstr_The_inside_of_the_ca|The inside of the castle is almost empty, with only a few broken items left behind. In one of the small rooms, a couple of rusty swords are stacked against the wall. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_The_lower_sections_o|The lower sections of the castle appear to have been flooded a long time ago.^^(Press K to finish reading) qstr_The_other_sections_o|The other sections of the castle appear to have been barred from the outside, trapping anyone who was left on the other side, perhaps with no other way out.^^(Press K to finish reading) qstr_Explore_the_Blind_Lo|Explore the Blind Lord's Haunted Tower.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_B|You've successfully explored the Blind Lord's Haunted Tower.^^(Press K to finish reading) qstr_The_tower_is_a_complete|The tower is a complete ruin, nothing but a shell. But a strange moaning sound can be heard when inside - perhaps the cause is the wind being forced through the broken window, causing a wailing sound.^^(Press K to finish reading) qstr_Explore_Queenscrown.|Explore Queenscrown.^^(Press K to finish reading) qstr_You_ve_successfully_explored_Q|You've successfully explored Queenscrown.^^(Press K to finish reading) qstr_The_ruined_tower_on_|The ruined tower on the island is cut off from the surrounding area, and if a bridge ever existed, it's certainly gone now. But a hidden path of stones appears to have been placed in the lake, leading unto the island.^^(Press K to finish reading) qstr_The_upper_part_of_th|The upper part of the tower is just as ruined as the rest, but small specks of gold can be seen on the parapets, giving them a brighter look than the rest of the place.^^(Press K to finish reading) qstr_The_inner_part_of_th|The inner part of the tower is filled with rotten leaves and mushrooms. It's clear that no ones been here for a very long time.^^(Press K to finish reading) qstr_Explore_the_Sorrows_|Explore the Sorrows to gain experience.^^(Press K to finish reading) qstr_Explore_the_Great_Maz|Explore the Great Maze to gain experience.^^(Press K to finish reading) qstr_Explore_the_Crossroad|Explore the Crossroads Inn to gain experience.^^(Press K to finish reading) qstr_Explore_the_Inn_of_th|Explore the Inn of the Kneeling Man to gain experience.^^(Press K to finish reading) qstr_Explore_the_ruins_of_V|Explore the ruins of Vulture's Roost to gain experience.^^(Press K to finish reading) qstr_On_the_old_and_crumb|On the old and crumbling wall is scribbled a short poem. It reads 'Dragon, dragon, what do you breathe? Fire and Blood, destruction I leave. But my sun and spear are not bowed or bent. Against the dragon, I shall never relent.'^^(Press K to finish reading) qstr_Explore_Derring_Downs|Explore Derring Downs to gain experience.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Ta|Explore the ruins of Tarbeck Hall to gain experience.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Ca|Explore the ruins of Castamere to gain experience.^^(Press K to finish reading) qstr_Explore_the_Blind_Lor|Explore the Blind Lord's Haunted Tower to gain experience.^^(Press K to finish reading) qstr_Explore_Queenscrown_|Explore Queenscrown to gain experience.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Mo|Explore the ruins of Morne to gain experience.^^(Press K to finish reading) qstr_Explore_the_ruins_of_He|Explore the ruins of Hellgate Hall to gain experience.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Sha|Explore the ruins of Shandystone to gain experience.^^(Press K to finish reading) qstr_As_you_explore_the_o|As you explore the old houses, you notice a small barrel stacked up against one of the walls. Lifting the lid, you experience the sweet smell of fresh ale. Some traveller must have forgotten the barrel when they used the house as a place to camp. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Explore_the_ruins_of_Ol|Explore the ruins of Oldstones to gain experience.^^(Press K to finish reading) qstr_Explore_Nunn_s_Deep_|Explore Nunn's Deep to gain experience.^^(Press K to finish reading) qstr_This_mine_appears_to|This mine appears to have been abandoned, the entrance sealed and barred. As you turn around to leave, you notice a faint glimmer of gold on the ground, and when you bend down to investigate, you see that it's a small gold ingot. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Something_appears_to_h|Something appears to have been scribbled on the wall. It reads 'High in the halls of the kings who are gone, Jenny would dance with her ghosts...'^^(Press K to finish reading) qstr_Exploring_the_ruined_|Exploring the ruined tower, you notice a glimmer of something yellow half-buried in a pile of rubble. Uncovering the object, it turns out to be a bronze goblet. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Explore_Nagga_s_Hill_|Explore Nagga's Hill to gain experience.^^(Press K to finish reading) qstr_A_plain_helmet_showi|A plain helmet, showing no emblems or sigils, is stacked on top of the grave. A large cleft is clearly visible at the back of the helmet, indicating how the wearer met his end.^^(Press K to finish reading) qstr_Explore_the_area_aro|Explore the area around the barrow to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_a|You've successfully explored the area around the barrow.^^(Press K to finish reading) qstr_The_stones_making_up|The stones making up the barrow are old and crumbling, having stood for thousands of years. The weirwood too, is thousand of years old, and will keep standing until it is cut down or burned.^^(Press K to finish reading) qstr_Explore_the_area_arou|Explore the area around the weirwood to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_ar|You've successfully explored the area around the weirwood.^^(Press K to finish reading) qstr_A_man_has_been_hung_|A man has been hung from the branches of the weirwood, in an almost ritualistic fashion. The ground around the tree is strewn with old bones, and perhaps he is not the first one to be killed close to the weirwood...^^(Press K to finish reading) qstr_Explore_Lord_Harrowa|Explore Lord Harroway's Town to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_L|You've successfully explored Lord Harroway's Town.^^(Press K to finish reading) qstr_Lord_Harroway_s_Town|Lord Harroway's Town lies close to the the river known as the Trident. It appears the recent heavy downpours have caused the river to overflow the banks, and the town has been flooded as a result. There appears to be no sign of the inhabitants, they have probably moved further inland until the river recedes.^^(Press K to finish reading) qstr_The_inhabitants_appe|The inhabitants appear to have left in a hurry, and the streets are filled with various produce, most of it spoiled. But the cabbages from the nearby wagon appear to be still fresh, and you see no reason not to claim them as your own.^^(Press K to finish reading) qstr_Much_of_the_food_flo|Much of the food floating around in the streets is turning to muck, but that which is above the water appears to still be fresh. A large wagon still has a few baskets of fruit in it, the owners appear to have been a hurry to get away from the water. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_The_wooden_building_|The wooden building appears to be a butchers shop. There's no sign of the butcher, but a few slabs of dried meat are hanging from a primitive rafter outside the shop, perhaps to show customers his wares. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_Explore_Tumbledown_T|Explore Tumbledown Tower to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_T|You've successfully explored Tumbledown Tower.^^(Press K to finish reading) qstr_The_Wolfswood_contai|The Wolfswood contains many old towers and holdfasts, leftover from when the world was new, and the First Men first came with fire and bronze to wage war against the Children of the Forest. This ruined tower is one of the many old ruins from that time, and appears to have been abandoned a very long time ago.^^(Press K to finish reading) qstr_Explore_Pendrick_Hil|Explore Pendrick Hills to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_P|You've successfully explored Pendrick Hills.^^(Press K to finish reading) qstr_The_mine_appears_to_|The mine appears to have been sealed off, the entrance overgrown with new weeds and cobwebs gathering on the timber boarding up the entrance.^^(Press K to finish reading) qstr_The_huts_and_shelter|The huts and shelters of the people who worked in the mine are well-kept but abandoned. It looks like people lived here recently, perhaps they've left to find safety in one of the nearby castles. With raiders and outlaws plentiful in this area, it might not have been a bad idea.^^(Press K to finish reading) qstr_An_odd_pile_of_dirt_|An odd pile of dirt is clearly visible behind the huts and shelters of the village. It looks freshly dug, and would be an good place to hide valuables. You dig through the earth, and can hardly believe your luck. Inside the earthpile lies a small pile of golden bars, obviously the result of the mining that took place here recently. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_A_large_pile_of_hors|A large pile of horsedung is stacked a bit away from the village. A crafty peasant would hide his or her valuables inside the manure, trusting to no one wanting to dig through shit in the hope that they might be rewarded. But you see no reason not to do so, and enthusiastically start shoveling. Inside the pile is a few coins and a broken glass cup. The cup is useless, but you see no reason not to claim the coins as your own.^^(Press K to finish reading) qstr_Explore_Old_Stone_Br|Explore Old Stone Bridge Inn to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_O|You've successfully explored Old Stone Bridge Inn.^^(Press K to finish reading) qstr_The_inn_appears_to_ha|The inn appears to have been closed down for some time, perhaps as a result of the recent instability afflicting the realm.^^(Press K to finish reading) qstr_Explore_the_ruins_of_W|Explore the ruins of Wendish Town to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_the_r|You've successfully explored the ruins of Wendish Town.^^(Press K to finish reading) qstr_At_the_center_of_the|At the center of the ruined town stands the remains and foundations of what was once a wooden holdfast. It appears to have been lit on fire quite recently, with a few whisps of smoke and embers still eminating from the burnt wood. Inside is the burned and crumbled remains of the unfortunate souls who where inside the building when it was engulfed by fire.^^(Press K to finish reading) qstr_Explore_Howling_Hill|Explore Howling Hill to gain experience.^^(Press K to finish reading) qstr_You_ve_successfully_explored_H|You've successfully explored Howling Hill.^^(Press K to finish reading) qstr_The_cave_beneath_the|The cave beneath the old and gnarled weirwood appears to have been the home of some people not too long ago. This area is isolated and deep within the Kingswood. Perhaps the previous tenants where outlaws.^^(Press K to finish reading) qstr_An_old_stone_carved_|An old stone carved with runes is standing close to the entrance to the cave. The runes appear to show a great battle, fought between the First Men and the Children of the Forest on one side, and Andal invaders on the other. The center of the inscription shows a great gnarled tree, not unlike the one overlooking the cave, from which bloody human heads have been hung.^^(Press K to finish reading) qstr_Whoever_used_to_live|Whoever used to live here left a few belongings behind. The scraps of cloth scattered around the tree stumps are almost all rotten away, but the axe embedded in one of the old trunks is perfectly fine, except for a few specks of rust.^^(Press K to finish reading) qstr_The_corpse_is_picked|The corpse is picked clean, not a scrap of meat left on the bones. The earth around the remains is littered with the tracks of a large bear. Perhaps the previous tenant of the cave met his or her unfortunate end here.^^(Press K to finish reading) qstr_An_old_chest_lies_ha|An old chest lies half-hidden in the sands that have covered most of the ruins, including the crumbling house. Opening it, you discover a fine pair of mail gauntlets at the bottom. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_The_weirwood_is_old_|The weirwood is old and gnarled, the tree itself hard as iron. The wood is valuable, but itt would take a long time to cut down. A branch however, lies close to the ground, covered in old leaves, but fresh as the day it sprung from the tree. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_A_small_crate_has_be|A small crate has been left in the corner. When you open it, another large rat comes crawling out. But inside is a fine helmet. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_A_campsite_lies_aban|A campsite lies abandoned close to the rocks shading a few tufts of grass. Whoever built it appears to have left a couple of items behind. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_The_holdfast_appears_|The holdfast appears to have been abandoned for quite some time and the well in the center of the former courtyard is completely dried up. Perhaps the reason no one lives here anymore.^^(Press K to finish reading) qstr_As_you_approach_the_r|As you approach the ruined tower, you notice a rustling in the dry weeds. Seconds later, a small viper slithers from beneath a rock. It stares at you for a while, before returning to the grass.^^(Press K to finish reading) qstr_As_you_explore_the_ol|As you explore the old houses, you notice a small barrel stacked up against one of the walls. Lifting the lid, you're hit by the sweet smell of fresh ale. Some traveller must have forgotten the barrel when they used the house as a place to camp. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_On_the_nearby_wall_i|On the nearby wall is scribbled something, in a fine and flowing hand. It reads 'Some say the world will end in fire, some say in ice. From what I've tasted of desire, I hold with those who favor fire. But if it had to perish twice, I think I know enough of hate, to say that for destruction, ice is also great. And would suffice.' Underneath the poem is drawn a small viper, clutching a spear.^^(Press K to finish reading) qstr_The_remains_of_the_c|The remains of the cart appear to have been looted, except for a few bars of iron left, or perhaps hidden, underneath it. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_As_you_near_the_oddl|As you near the oddly shaped stone, you notice the ground in front is cleared and a small candle has been left burning close to the stone. On the ground itself is scribled a curious message, over and over again 'We all float down here'. A curved sword is thrust down into the ground off to the side, next to a drawing in the mud, of a turtle. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_The_air_is_full_of_f|The air is full of flies and the stench of rotten and burned flesh. It appears whoever attacked Wendish Town piled the bodies here and tried to light it on fire.^^(Press K to finish reading) qstr_A_trapdoor_lies_half|A trapdoor lies half hidden by dirt and rubble. Opening it up and peering inside, you see a small cache containing grain. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_The_three_men_appear|The three men appear to have been hanged recently, but their faces are still black and swollen, and their eyes have been pecked out by crows.^^(Press K to finish reading) qstr_The_small_plateau_ov|The small plateau overlooking the stream appears to have been well used. You can see a scattering of old footprints, and the remnants of many meals. The guards probably used the plateau as a vantage point, before they fled. On the table lies an old sword, probably forgotten when they left. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_The_big_pile_of_manu|The big pile of manure and dirt occupying the spot next to the road looks like it was recently disturbed. When you edge closer, you see why - a large rat appears to have made its burrow in the side of the pile.^^(Press K to finish reading) qstr_The_stones_making_up_|The stones making up the barrow are old and crumbling, having stood for thousands of years. The weirwood too, looks like it might be thousands of years old.^^(Press K to finish reading) qstr_The_old_stone_is_hug|The old stone is huge and crumbling, with lichen and decay evident everywhere. Something appears to have been carved into the surface, a long time ago. It reads 'May he stay lost and forgotten.'^^(Press K to finish reading) qstr_Something_appears_to_ha|Something appears to have been scribbled on the wall. It reads 'Give me your trust, said the king on high. Give me your trust, said the lady and lord. Give me your trust, said the love of your life. Trust is the taste of death.'^^(Press K to finish reading) qstr_Something_appears_to_hav|Something appears to have been buried here a long time ago. The recent downpour of rain has washed away the last vestiges of earth protecting the remains of the graves occupant, and also revealed a small chest. You open it, and find it completely empty.^^(Press K to finish reading) qstr_The_Wolfswood_contain|The Wolfswood contains many old towers and holdfasts, leftover from when the world was new, and the First Men first came with fire and bronze to wage war against the Children of the Forest. This ruined tower is one of the many old ruins from that time, and appears to have been abandoned hundreds of years ago.^^(Press K to finish reading) qstr_The_ground_around_th|The ground around the weirwood is covered in old bones, from both man and animal. Old and dried entrails have been hung from the branches of the weirwood, and an old knife, spotted and rusted, has been left close to the trunk of the tree.^^(Press K to finish reading) qstr_Septon_Germund_has_ta|Septon Germund has tasked you with scouting the village of Hillhall, fearful that wildlings may have attacked it. Hillhall is located north of Karhold. qstr_The_old_woman_was_the|The old woman was the only survivor of the wildling attack, but she had no idea where they went. Perhaps Goodwife Myra in Last Hearth has heard something. qstr_Jess_knew_her_busine|Jess knew her business. The visit to the barn was most pleasant. qstr_Ask_the_Archon_of_Ty|Ask the Archon of Tyrosh for a reward for dispatching the pirates. qstr_Go_to_Mole_s_Town_an|Go to Mole's Town and defeat the Magnar of Thenn. qstr_Tell_Cotter_Pyke_at_E|Tell Cotter Pyke, at Eastwatch-by-the-Sea, of the events in Mole's Town. qstr_Vargo_Hoat_claimed_to_|Vargo Hoat claimed to have given the horn to a man heading for Duskendale, perhaps you can find it there. But first you should defeat the Brave Companions, lest they try and stop you on your quest. qstr_{s5}_of_{s7}_has_tak|{s5} of {s7} has taken ownership of {s4}. qstr_Return_to_the_Lord_s|Return to the Lord's hall of Dragonstone to find Ser Gilbert Farring. qstr_Capture_and_execute_|Capture and execute King Renly Baratheon. qstr_Ser_Stevron_Frey_has_|Ser Stevron Frey has joined The Westerlands qstr_Ser_Walder_Frey_has_j|Ser Walder Frey has joined The Westerlands qstr_Ser_Edwyn_Frey_has_j|Ser Edwyn Frey has joined The Westerlands qstr_Ser_Ryman_Frey_has_j|Ser Ryman Frey has joined The Westerlands qstr_{s1}_is_the_new_rule|{s1} is the new ruler of {s2} qstr_Lord_Sebastion_Errol_|Lord Sebastion Errol has joined Dragonstone. qstr_Lord_Ralph_Buckler_ha|Lord Ralph Buckler has joined Dragonstone. qstr_Lord_Lester_Morrigen|Lord Lester Morrigen has joined Dragonstone. qstr_Lord_Hugh_Grandison_h|Lord Hugh Grandison has joined Dragonstone. qstr_Lord_Harwood_Fell_ha|Lord Harwood Fell has joined Dragonstone. qstr_Lord_Bryce_Caron_has|Lord Bryce Caron has joined Dragonstone. qstr_Ser_Ronnet_Connington|Ser Ronnet Connington has joined Dragonstone. qstr_Lord_Eldon_Estermont_|Lord Eldon Estermont has joined Dragonstone. qstr_Lord_Casper_Wylde_ha|Lord Casper Wylde has joined Dragonstone. qstr_Ser_Donnel_Swann_has_|Ser Donnel Swann has joined Dragonstone. qstr_{s1}_is_the_new_ruler|{s1} is the new ruler of {s2}. qstr_Return_to_Stannis_Bar|Return to Stannis Baratheon and claim your reward. qstr_Camp_defenses_have_b|Camp defenses have been completed. qstr_Your_siege_camp_was_|Your siege camp was destroyed while you were away! qstr_{s9}{reg5?_and_the_{|{s9}{reg5? and the {lord/lady} of {s8}. . qstr_Vulture_s_Roost_is_mi|Vulture's Roost is miles from the nearest village. It appears a lone traveller ran out of water and collapsed at the ruins, looking for shade and rescue. The bottles strewn around his remains are all empty, but the bag is filled with clinking coin. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_An_old_chest_lies_hal|An old chest lies half-hidden in the sands that have covered most of the ruins, including the crumbling house.^^(Press K to finish reading) qstr_Lord_Gulian_Swann_has|Lord Gulian Swann has joined Dragonstone. qstr_Lord_Boros_Cafferen_|Lord Boros Cafferen has joined Dragonstone. qstr_Lord_Alesander_Staed|Lord Alesander Staedmon has joined Dragonstone. qstr_As_you_enter_the_buil|As you enter the building, you notice an odd glimmer from the corner. Edging closer, you discover a small crystal reflecting what scant light comes through the fog surrounding the ruins. You see no reason not to claim it as your own, but as you try to pick it up, a plethora of spiders come crawling out from underneath, and you decide to leave the crystal where you found it.^^(Press K to finish reading) qstr_As_you_near_the_oddly|As you near the oddly shaped stone, you notice the ground in front is cleared and a small candle has been left burning close to the stone. On the ground itself is scribled a curious message, over and over again 'We all float down here'. An old chest lies half-hidden off to the side, in the grass covering most of the area.^^(Press K to finish reading) qstr_An_old_chest_lies_half|An old chest lies half-hidden in the grass covering most of the area.^^(Press K to finish reading) qstr_Lying_strewn_across_th|Lying strewn across the upper stair is a plethora of broken bottles and shards of glass. You can smell a faint whiff of pears, and the cloying sweet smell of fine liquor.^^(Press K to finish reading) qstr_An_old_chest_lies_half_|An old chest lies half-hidden in the sands that have covered most of the ruins.^^(Press K to finish reading) qstr_The_inhabitants_appea|The inhabitants appear to have left in a hurry, and the streets are filled with various produce, most of it spoiled.^^(Press K to finish reading) qstr_The_wagon_is_filled_|The wagon is filled with fruit, and a sturdy looking chest.^^(Press K to finish reading) qstr_The_wooden_building_a|The wooden building appears to be a butchers shop. There's no sign of the butcher, but a few slabs of dried meat are hanging from a primitive rafter outside the shop, perhaps to show customers his wares. You see no reason not to claim them as your own, but as you get closer, you notice the meat is crawling with maggots.^^(Press K to finish reading) qstr_An_sturdy_looking_ch|An sturdy looking chest lies half-hidden in the grass covering most of the area.^^(Press K to finish reading) qstr_A_trapdoor_lies_half_|A trapdoor lies half hidden by dirt and rubble. Opening it up and peering inside, you see a small cache containing grain. As you haul out the grain, a large rat scuttles off, and you decide to leave the grain where you found it.^^(Press K to finish reading) qstr_An_odd_pile_of_dirt_i|An odd pile of dirt is clearly visible behind the huts and shelters of the village. It looks freshly dug, and would be an good place to hide valuables. You dig through the earth, and can hardly believe your luck. Inside the earthpile lies a small pile of golden coins, obviously the result of the mining that took place here recently. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_An_old_chest_lies_half_h|An old chest lies half-hidden in the dust covering most of the area.^^(Press K to finish reading) qstr_The_weirwood_is_old_a|The weirwood is old and gnarled, the tree itself hard as iron. The wood is valuable, but it would take a long time to cut down.^^(Press K to finish reading) qstr_The_castle_lies_in_ru|The castle lies in ruins, and evidence of its destruction is still visible. Close to the ruined gatehouse, you spot a glimmer of gold. Edging closer, you see what appears to be an old cracked helmet, spotted with rust.^^(Press K to finish reading) qstr_The_inside_of_the_cas|The inside of the castle is almost empty, with only a few broken items left behind. In one of the small rooms, a couple of rusty swords are stacked against the wall. You look them over, but as you pick one up, it nearly falls apart. The swords are useless.^^(Press K to finish reading) qstr_A_campsite_lies_aband|A campsite lies abandoned close to the rocks shading a few tufts of grass. Whoever built it appears to have left a couple of coins behind. You see no reason not to claim them as your own.^^(Press K to finish reading) qstr_This_mine_appears_to_|This mine appears to have been abandoned, the entrance sealed and barred. As you turn around to leave, you notice a faint glimmer of gold on the ground, and when you bend down to investigate, you see that it's a small pile of golden coins. You see no reason not to claim it as your own.^^(Press K to finish reading) qstr_Exploring_the_ruined_t|Exploring the ruined tower, you notice a glimmer of something yellow half-buried in a pile of rubble. Uncovering the object, it turns out to be nothing but a piece of broken glass.^^(Press K to finish reading) qstr_@An_old_chest_lies_h|@An old chest lies half-hidden in the sands that have covered most of the ruins.^^(Press K to finish reading) qstr_The_air_is_full_of_fl|The air is full of flies and the stench of rotten and burned flesh. It appears whoever attacked Wendish Town piled the bodies here and tried to light them on fire.^^(Press K to finish reading) qstr_The_cave_beneath_the_|The cave beneath the old and gnarled weirwood appears to have been the home of some people not too long ago. This area is isolated and deep within the Rainwood. Perhaps the previous tenants where outlaws.^^(Press K to finish reading) qstr_A_small_crate_has_bee|A small crate has been left in the corner, half-buried in dust and dirt.^^(Press K to finish reading) qstr_The_statue_depicts_a_|The statue depicts a stern looking king, his eyes fixed on the horizon. Time has taking it's toll on the statue, and the runes scribbled on the base makes it possible the statue was made not by Andals, but by the First Men.^^(Press K to finish reading) qstr_An_old_chest_lies_half_hi|An old chest lies half-hidden in the dirt and dust covering the inside of the tower.^^(Press K to finish reading) qstr_You_don_t_have_enough_g|You don't have enough gold. How embarrassing! qstr_For_days_everything_|For days, everything seems to smell like roast pork. qstr_You_re_thirsty.|You're thirsty. qstr_The_men_of_the_Storml|The men of the Stormlands like their traditions. qstr_But_why_do_they_eat_t|But why do they eat the goose? Surely they where the avatars of the Seven! qstr_After_two_hours_the_b|After two hours the bandits return with some loot and the head of a village elder.
https://w.atwiki.jp/warband/pages/282.html
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trp_nord_Deserter_pl|オスマン脱走兵 trp_nord_prison_guard|看守 trp_nord_prison_guard_pl|看守 trp_nord_castle_guard|衛兵 trp_nord_castle_guard_pl|衛兵 trp_rhodok_部族|バイエルン 新兵 trp_rhodok_部族_pl|バイエルン 新兵 trp_rhodok_spearman|バイエルン 歩兵 trp_rhodok_spearman_pl|バイエルン 歩兵 trp_rhodok_trained_spearman|バイエルンベテラン 歩兵 trp_rhodok_trained_spearman_pl|バイエルンベテラン 歩兵 trp_rhodok_veteran_spearman|ヴュルテンベルク下士官 trp_rhodok_veteran_spearman_pl|Wuttenberg下士官 trp_rhodok_sergeant|ヴュルテンベルク衛兵 trp_rhodok_sergeant_pl|Wuttenberg衛兵 trp_rhodok_crossbowman|バイエルン新米騎兵 trp_rhodok_crossbowman_pl|バイエルン新米騎兵 trp_rhodok_trained_crossbowman|バイエルン竜騎兵 trp_rhodok_trained_crossbowman_pl|バイエルン竜騎兵 trp_rhodok_veteran_crossbowman|バイエルン軽騎兵 trp_rhodok_veteran_crossbowman_pl|バイエルン軽騎兵 trp_rhodok_sharpshooter|ヴュルテンベルク槍騎兵 trp_rhodok_sharpshooter_pl|ヴィッテンベルク槍騎兵 trp_rhodok_messenger|Rhodok伝令兵 trp_rhodok_messenger_pl|Rhodok伝令兵s trp_rhodok_Deserter|Rhodok 脱走兵 trp_rhodok_Deserter_pl|Rhodok 脱走兵s trp_rhodok_prison_guard|看守 trp_rhodok_prison_guard_pl|看守 trp_rhodok_castle_guard|衛兵 trp_rhodok_castle_guard_pl|衛兵 trp_sarranid_recruit|オスマン闘士 trp_sarranid_recruit_pl|オスマン闘士 trp_sarranid_footman|オスマン歩兵 trp_sarranid_footman_pl|オスマン歩兵 trp_sarranid_veteran_footman|オスマン 常勝歩兵 trp_sarranid_veteran_footman_pl|オスマン 常勝歩兵 trp_sarranid_guard|オスマン Agir歩兵 trp_sarranid_guard_pl|オスマン Agir歩兵 trp_sarranid_archer|バルカン闘士 trp_sarranid_archer_pl|バルカン闘士 trp_sarranid_skirmisher|オスマン帝国歩兵 新兵 trp_sarranid_skirmisher_pl|オスマン帝国歩兵 新兵 trp_sarranid_master_archer|オスマン帝国 常勝 Corps trp_sarranid_master_archer_pl|オスマン帝国 常勝 Corps trp_sarranid_light_horseman|オスマン帝国 Calvary Rifle trp_sarranid_light_horseman_pl|オスマン帝国 Calvary Rifles trp_sarranid_mamluke|オスマン帝国 常勝騎兵 trp_sarranid_mamluke_pl|オスマン帝国 常勝 Calvarly trp_sarranid_spearman|セルビア歩兵 trp_sarranid_spearman_pl|セルビア歩兵 trp_sarranid_sipahi|ボスニア歩兵 trp_sarranid_sipahi_pl|ボスニア歩兵 trp_sarranid_horseman|オスマン帝国 常勝熟練軽騎兵 trp_sarranid_horseman_pl|オスマン帝国 常勝熟練軽騎兵 trp_sarranid_sipahi_騎兵|非正規兵 trp_sarranid_sipahi_騎兵_pl|非正規兵 trp_sarranid_messenger|Sarranid伝令兵 trp_sarranid_messenger_pl|Sarranid伝令兵s trp_sarranid_Deserter|Sarranid 脱走兵 trp_sarranid_Deserter_pl|Sarranid 脱走兵s trp_sarranid_prison_guard|看守 trp_sarranid_prison_guard_pl|看守 trp_sarranid_castle_guard|衛兵 trp_sarranid_castle_guard_pl|衛兵 trp_ming_skirmisher|ロシア新兵 trp_ming_skirmisher_pl|ロシア新兵 trp_ming_Lancer|ロシア軽歩兵 trp_ming_Lancer_pl|ロシア軽歩兵 trp_ming_horse_archer|ロシアベテラン 軽歩兵 trp_ming_horse_archer_pl|ロシアベテラン 軽歩兵 trp_ming_veteran_horse_archer|ロシア二等兵 trp_ming_veteran_horse_archer_pl|ロシア二等兵 trp_ming_footman|ロシアベテラン二等兵 trp_ming_footman_pl|ロシアベテラン二等兵 trp_ming_infantry|ロシア熟練二等兵 trp_ming_infantry_pl|ロシア熟練二等兵 trp_ming_sharpshooter|ロシアコサック兵 trp_ming_sharpshooter_pl|ロシアコサック兵 trp_ming_infantry1|ロシア熟練コサック兵 trp_ming_infantry1_pl|ロシア熟練コサック兵 trp_ming_dismounted_imperial_guard|ロシア親衛隊 trp_ming_dismounted_imperial_guard_pl|ロシア親衛隊 trp_ming_gunner|ロシアベテラン親衛隊 trp_ming_gunner_pl|ロシアベテラン親衛隊 trp_divine_engine_division_ming_musketeers|ロシア近衛兵 trp_divine_engine_division_ming_musketeers_pl|ロシア近衛兵 trp_divine_engine_division_ming_騎兵|ロシア新米騎兵 trp_divine_engine_division_ming_騎兵_pl|ロシア新米騎兵 trp_ming_archer|ロシア竜騎兵 trp_ming_archer_pl|ロシア竜騎兵 trp_ming_sanqianying_騎兵|ロシアベテラン竜騎兵 trp_ming_sanqianying_騎兵_pl|ロシアベテラン竜騎兵 trp_ming_messenger|Khergit伝令兵 trp_ming_messenger_pl|Khergit伝令兵s trp_ming_Deserter|Khergit 脱走兵 trp_ming_Deserter_pl|Khergit 脱走兵s trp_ming_prison_guard|看守 trp_ming_prison_guard_pl|看守 trp_ming_castle_guard|衛兵 trp_ming_castle_guard_pl|衛兵 trp_england_部族|アラブ民兵 trp_england_部族_pl|アラブ民兵 trp_england_skirmisher|アラブ非正規歩兵 trp_england_skirmisher_pl|アラブ非正規歩兵 trp_england_horseman|アラブ騎兵 trp_england_horseman_pl|アラブ騎兵 trp_england_Lancer|シク騎兵 trp_england_Lancer_pl|シク騎兵 trp_england_Lancer_guard|シク弓騎兵 trp_england_Lancer_guard_pl|シク弓騎兵 trp_england_horse_archer|イギリス軽騎兵 trp_england_horse_archer_pl|イギリス軽騎兵 trp_england_veteran_horse_archer|イギリス衛兵騎兵 trp_england_veteran_horse_archer_pl|イギリス衛兵騎兵 trp_england_footman|シク従僕者 trp_england_footman_pl|シク従僕者 trp_england_infantry|シク 歩兵 trp_england_infantry_pl|シク 歩兵 trp_england_sergeant|イギリス 歩兵 trp_england_sergeant_pl|イギリス 歩兵 trp_england_crossbowman|イギリス Highlander trp_england_crossbowman_pl|イギリス Highlanders trp_england_sharpshooter|イギリス 熟練歩兵 trp_england_sharpshooter_pl|イギリス 熟練歩兵 trp_england_pikeman1|イギリス 王宮衛兵 trp_england_pikeman1_pl|イギリス 王宮衛兵 trp_england_messenger|Khergit伝令兵 trp_england_messenger_pl|Khergit伝令兵s trp_england_Deserter|Khergit 脱走兵 trp_england_Deserter_pl|Khergit 脱走兵s trp_england_prison_guard|看守 trp_england_prison_guard_pl|看守 trp_england_castle_guard|衛兵 trp_england_castle_guard_pl|衛兵 trp_spain_部族|スペイン 新兵 trp_spain_部族_pl|スペイン 新兵 trp_spain_skirmisher|スペイン徴用兵 trp_spain_skirmisher_pl|スペイン徴用兵 trp_spain_horseman|スペイン竜騎兵 trp_spain_horseman_pl|スペイン竜騎兵 trp_spain_Lancer|スペイン軽騎兵 trp_spain_Lancer_pl|スペイン軽騎兵 trp_spain_Lancer_guard|スペイン熟練騎兵 trp_spain_Lancer_guard_pl|スペイン熟練騎兵 trp_spain_horse_archer|スペイン槍騎兵 trp_spain_horse_archer_pl|スペイン槍騎兵 trp_spain_veteran_horse_archer|スペイン衛兵騎兵 trp_spain_veteran_horse_archer_pl|スペイン衛兵騎兵 trp_spain_footman|スペイン 歩兵 trp_spain_footman_pl|スペイン 歩兵 trp_spain_infantry|スペイン下士官 trp_spain_infantry_pl|スペイン下士官 trp_spain_sergeant|スペイン猟兵 trp_spain_sergeant_pl|スペイン猟兵 trp_spain_sharpshooter|スペイン猟兵 trp_spain_sharpshooter_pl|スペイン猟兵 trp_spain_pikeman1|スペイン王宮衛兵 trp_spain_pikeman1_pl|スペイン王宮衛兵 trp_spain_messenger|Khergit伝令兵 trp_spain_messenger_pl|Khergit伝令兵s trp_spain_Deserter|スペイン 脱走兵 trp_spain_Deserter_pl|スペイン 脱走兵 trp_spain_prison_guard|看守 trp_spain_prison_guard_pl|看守 trp_spain_castle_guard|衛兵 trp_spain_castle_guard_pl|衛兵 trp__trp_mongol_部族|ベドウィン部族 trp__trp_mongol_部族_pl|ベドウィン部族 trp_mongol_skirmisher|ベドウィン従僕者 trp_mongol_skirmisher_pl|ベドウィン従僕者 trp_mongol_horseman|ベドウィンレイダー trp_mongol_horseman_pl|ベドウィンレイダー trp_mongol_Lancer|ベドウィン狙撃兵 trp_mongol_Lancer_pl|ベドウィン狙撃兵 trp_mongol_Lancer_guard|ベドウィン偵察兵 trp_mongol_Lancer_guard_pl|ベドウィン偵察兵 trp_mongol_veteran_horse_archer|ベドウィン騎馬狙撃兵 trp_mongol_veteran_horse_archer_pl|ベドウィン騎馬狙撃兵 trp_mongol_messenger|ベドウィン伝令兵 trp_mongol_messenger_pl|ベドウィン伝令兵 trp_mongol_Deserter|ベドウィン盗賊 trp_mongol_Deserter_pl|ベドウィン盗賊 trp_mongol_prison_guard|看守 trp_mongol_prison_guard_pl|看守 trp_mongol_castle_guard|衛兵 trp_mongol_castle_guard_pl|衛兵 trp_japan_部族|イタリア新兵 trp_japan_部族_pl|イタリア新兵 trp_japan_skirmisher|イタリア歩兵 trp_japan_skirmisher_pl|イタリア歩兵 trp_japan_horseman|イタリア軽装騎兵 trp_japan_horseman_pl|イタリア軽装騎兵 trp_japan_Lancer|イタリア熟練騎兵 trp_japan_Lancer_pl|イタリア熟練騎兵 trp_japan_Lancer_guard|イタリア槍騎兵 trp_japan_Lancer_guard_pl|イタリア槍騎兵 trp_japan_footman|イタリア歩兵 trp_japan_footman_pl|イタリア歩兵 trp_japan_crossbowman|イタリア歴戦歩兵 trp_japan_crossbowman_pl|イタリア歴戦歩兵 trp_japan_sharpshooter|イタリア下士官 trp_japan_sharpshooter_pl|イタリア下士官 trp_japan_crossbowman1|イタリア衛兵 trp_japan_crossbowman1_pl|イタリア衛兵 trp_japan_ninja|イタリア王宮近衛兵 trp_japan_ninja_pl|イタリア王宮近衛兵 trp_japan_messenger|Khergit伝令兵 trp_japan_messenger_pl|Khergit伝令兵s trp_japan_Deserter|イタリア脱走兵 trp_japan_Deserter_pl|イタリア脱走兵 trp_japan_prison_guard|看守 trp_japan_prison_guard_pl|看守 trp_japan_castle_guard|衛兵 trp_japan_castle_guard_pl|衛兵 trp_safavid_部族|スウェーデン新兵 trp_safavid_部族_pl|スウェーデン新兵 trp_safavid_skirmisher|スウェーデン歩兵 trp_safavid_skirmisher_pl|スウェーデン歩兵 trp_safavid_horseman|スウェーデン騎兵 trp_safavid_horseman_pl|スウェーデン騎兵 trp_safavid_Lancer|スウェーデン竜騎兵 trp_safavid_Lancer_pl|スウェーデン竜騎兵 trp_safavid_Lancer_guard|スウェーデン熟練竜騎兵 trp_safavid_Lancer_guard_pl|スウェーデン熟練竜騎兵 trp_safavid_horse_archer|スウェーデン戦列歩兵 trp_safavid_horse_archer_pl|スウェーデン戦列歩兵 trp_safavid_infantry|スウェーデン猟兵 trp_safavid_infantry_pl|スウェーデン猟兵 trp_safavid_sergeant|スウェーデン王室騎兵 trp_safavid_sergeant_pl|スウェーデン王室騎兵 trp_safavid_messenger|Khergit伝令兵 trp_safavid_messenger_pl|Khergit伝令兵s trp_safavid_Deserter|Khergit 脱走兵 trp_safavid_Deserter_pl|Khergit 脱走兵s trp_safavid_prison_guard|看守 trp_safavid_prison_guard_pl|看守 trp_safavid_castle_guard|衛兵 trp_safavid_castle_guard_pl|衛兵 trp_poland_lithuania_部族|カジャール新兵 trp_poland_lithuania_部族_pl|カジャール新兵 trp_poland_lithuania_skirmisher|カジャールSarbaz歩兵 trp_poland_lithuania_skirmisher_pl|カジャールSarbaz歩兵 trp_poland_lithuania_horseman|カジャールSavarkar trp_poland_lithuania_horseman_pl|カジャールSavarkar trp_poland_lithuania_Lancer|カジャールベテラン Savarkar trp_poland_lithuania_Lancer_pl|カジャールベテラン Savarkar trp_poland_lithuania_Lancer_guard|カジャール衛兵騎兵 trp_poland_lithuania_Lancer_guard_pl|カジャール衛兵騎兵 trp_poland_lithuania_horse_archer|カジャールベテラン衛兵騎兵 trp_poland_lithuania_horse_archer_pl|カジャールベテラン衛兵騎兵 trp_poland_lithuania_veteran_horse_archer|カジャールShahi衛兵 trp_poland_lithuania_veteran_horse_archer_pl|カジャールShahi衛兵 trp_poland_lithuania_footman|カジャールNezam Jadid trp_poland_lithuania_footman_pl|カジャールNezam Jadid trp_poland_lithuania_infantry|カジャールベテラン Nezam Jadid trp_poland_lithuania_infantry_pl|カジャールベテラン Nezam Jadid trp_poland_lithuania_sergeant|カジャールNezam Jadid下士官 trp_poland_lithuania_sergeant_pl|カジャールNezam Jadid下士官 trp_poland_lithuania_crossbowman|カジャールShahi衛兵 trp_poland_lithuania_crossbowman_pl|カジャールShahi衛兵 trp_poland_lithuania_sharpshooter|カジャールベテラン Shahi衛兵 trp_poland_lithuania_sharpshooter_pl|カジャールベテラン Shahi衛兵 trp_poland_lithuania_messenger|Khergit伝令兵 trp_poland_lithuania_messenger_pl|Khergit伝令兵s trp_poland_lithuania_Deserter|Khergit 脱走兵 trp_poland_lithuania_Deserter_pl|Khergit 脱走兵s trp_poland_lithuania_prison_guard|看守 trp_poland_lithuania_prison_guard_pl|看守 trp_poland_lithuania_castle_guard|Shahi衛兵 trp_poland_lithuania_castle_guard_pl|Shahi衛兵 trp_africa_部族|エジプト新兵 trp_africa_部族_pl|エジプト新兵 trp_africa_skirmisher|エジプト歩兵 trp_africa_skirmisher_pl|エジプト歩兵 trp_africa_horseman|エジプト騎兵 trp_africa_horseman_pl|エジプト騎兵 trp_africa_Lancer|エジプト非正規兵 trp_africa_Lancer_pl|エジプト非正規兵 trp_africa_Lancer_guard|エジプト熟練非正規兵 trp_africa_Lancer_guard_pl|エジプト熟練非正規兵 trp_africa_horse_archer|エジプト擲弾兵 trp_africa_horse_archer_pl|エジプト擲弾兵 trp_africa_infantry|エジプトAzap trp_africa_infantry_pl|エジプトAzap trp_africa_sergeant|エジプト衛兵 trp_africa_sergeant_pl|エジプト衛兵 trp_africa_messenger|Khergit伝令兵 trp_africa_messenger_pl|Khergit伝令兵s trp_africa_Deserter|Khergit 脱走兵 trp_africa_Deserter_pl|Khergit 脱走兵s trp_africa_prison_guard|看守 trp_africa_prison_guard_pl|看守 trp_africa_castle_guard|衛兵 trp_africa_castle_guard_pl|衛兵 trp_aitribeman|リビア民兵 trp_aitribeman_pl|リビア民兵 trp_aihunter|リビア騎兵 trp_aihunter_pl|リビア騎兵 trp_aifootman|オスマン 常勝騎兵 trp_aifootman_pl|オスマン 常勝騎兵 trp_aihorseman|オスマン 非正規兵 trp_aihorseman_pl|オスマン 非正規兵 trp_aiinfantry|オスマン 常勝歩兵 trp_aiinfantry_pl|オスマン 常勝歩兵 trp_ai_sergeant|オスマン 正規 歩兵 trp_ai_sergeant_pl|オスマン 正規 歩兵 trp_ai_messenger|オスマン伝令兵 trp_ai_messenger_pl|オスマン伝令兵s trp_ai_Deserter|オスマン 脱走兵 trp_ai_Deserter_pl|オスマン 脱走兵s trp_ai_prison_guard|看守 trp_ai_prison_guard_pl|看守 trp_ai_castle_guard|衛兵 trp_ai_castle_guard_pl|衛兵 trp_pol_部族|モロッコ民兵 trp_pol_部族_pl|モロッコ民兵 trp_pol_skirmisher|モロッコ歩兵 trp_pol_skirmisher_pl|モロッコ歩兵 trp_pol_horseman|モロッコ騎兵 trp_pol_horseman_pl|モロッコ騎兵 trp_pol_Lancer|モロッコ非正規騎兵 trp_pol_Lancer_pl|モロッコ非正規騎兵 trp_pol_gunner|モロッコ正規騎兵 trp_pol_gunner_pl|モロッコ正規騎兵 trp_pol_infantry|モロッコ熟練歩兵 trp_pol_infantry_pl|モロッコ熟練歩兵 trp_pol_sergeant|モロッコ衛兵 trp_pol_sergeant_pl|モロッコ衛兵 trp_pol_messenger|Khergit伝令兵 trp_pol_messenger_pl|Khergit伝令兵 trp_pol_Deserter|Khergit 脱走兵 trp_pol_Deserter_pl|Khergit 脱走兵 trp_pol_prison_guard|看守 trp_pol_prison_guard_pl|看守 trp_pol_castle_guard|衛兵 trp_pol_castle_guard_pl|衛兵 trp_deli_部族|シチリア民兵 trp_deli_部族_pl|シチリア民兵 trp_deli_skirmisher|シチリア歩兵 trp_deli_skirmisher_pl|シチリア歩兵 trp_deli_militia|シチリア砲兵 trp_deli_militia_pl|シチリア砲兵 trp_deli_Lancer_guard|シチリア騎兵 trp_deli_Lancer_guard_pl|シチリア騎兵 trp_deli_horse_archer|ナポリ槍騎兵 trp_deli_horse_archer_pl|ナポリ槍騎兵 trp_deli_sergeant|ナポリライフル兵 trp_deli_sergeant_pl|ナポリライフル兵 trp_deli_messenger|Khergit伝令兵 trp_deli_messenger_pl|Khergit伝令兵s trp_deli_Deserter|Khergit 脱走兵 trp_deli_Deserter_pl|Khergit 脱走兵s trp_deli_prison_guard|看守 trp_deli_prison_guard_pl|看守 trp_deli_castle_guard|衛兵 trp_deli_castle_guard_pl|衛兵 trp_se_farmer|アフガン民兵 trp_se_farmer_pl|アフガン民兵 trp_se_skirmisher|アフガン非正規歩兵 trp_se_skirmisher_pl|アフガン非正規歩兵 trp_se_archer|アフガン正規 歩兵 trp_se_archer_pl|アフガン正規 歩兵 trp_se_Lancer_guard|アフガン騎兵 trp_se_Lancer_guard_pl|アフガン騎兵 trp_se_sergeant|アフガン非正規騎兵 trp_se_sergeant_pl|アフガン非正規騎兵 trp_se_archer11|アフガン正規騎兵 trp_se_archer11_pl|アフガン正規騎兵 trp_se_messenger|Khergit伝令兵 trp_se_messenger_pl|Khergit伝令兵 trp_se_Deserter|Khergit 脱走兵 trp_se_Deserter_pl|Khergit 脱走兵 trp_se_prison_guard|看守 trp_se_prison_guard_pl|看守 trp_se_castle_guard|衛兵 trp_se_castle_guard_pl|衛兵 trp_korea_部族|ギリシャ新兵 trp_korea_部族_pl|ギリシャ新兵 trp_korea_skirmisher|ギリシャ歩兵 trp_korea_skirmisher_pl|ギリシャ歩兵 trp_korea_horseman|ギリシャ竜騎兵 trp_korea_horseman_pl|ギリシャ竜騎兵 trp_korea_Lancer|ギリシャベテラン竜騎兵 trp_korea_Lancer_pl|ギリシャベテラン竜騎兵 trp_korea_infantry|ギリシャライフル兵 trp_korea_infantry_pl|ギリシャライフル兵 trp_korea_sergeant|ギリシャ歩兵 trp_korea_sergeant_pl|ギリシャ歩兵 trp_korea_messenger|ギリシャ伝令兵 trp_korea_messenger_pl|ギリシャ伝令兵 trp_korea_Deserter|ギリシャ脱走兵 trp_korea_Deserter_pl|ギリシャ脱走兵 trp_korea_prison_guard|看守 trp_korea_prison_guard_pl|看守 trp_korea_castle_guard|衛兵 trp_korea_castle_guard_pl|衛兵 trp_nvzhen_部族|ヒヴァ 新兵 trp_nvzhen_部族_pl|ヒヴァ 新兵 trp_nvzhen_skirmisher|ヒヴァ従僕者 trp_nvzhen_skirmisher_pl|ヒヴァ従僕者 trp_nvzhen_Lancer|ヒヴァ弓騎兵 trp_nvzhen_Lancer_pl|ヒヴァ弓騎兵 trp_nvzhen_horse_archer|ヒヴァ騎兵 trp_nvzhen_horse_archer_pl|ヒヴァ騎兵 trp_nvzhen_sergeant|ヒヴァ ライフル兵 trp_nvzhen_sergeant_pl|ヒヴァ ライフル兵 trp_nvzhen_messenger|Khergit伝令兵 trp_nvzhen_messenger_pl|Khergit伝令兵s trp_nvzhen_Deserter|Khergit 脱走兵 trp_nvzhen_Deserter_pl|Khergit 脱走兵s trp_nvzhen_prison_guard|看守 trp_nvzhen_prison_guard_pl|看守 trp_nvzhen_castle_guard|衛兵 trp_nvzhen_castle_guard_pl|衛兵 trp_kazakh_部族|ブラハ民兵 trp_kazakh_部族_pl|ブラハ民兵 trp_kazakh_Lancer|ブラハ歩兵 trp_kazakh_Lancer_pl|ブラハ歩兵 trp_kazakh_Lancer_guard|ブラハ騎兵 trp_kazakh_Lancer_guard_pl|ブラハ騎兵 trp_kazakh_horse_archer|ブラハ正規騎兵 trp_kazakh_horse_archer_pl|ブラハ正規騎兵 trp_kazakh_messenger|Khergit伝令兵 trp_kazakh_messenger_pl|Khergit伝令兵s trp_kazakh_Deserter|Khergit 脱走兵 trp_kazakh_Deserter_pl|Khergit 脱走兵s trp_kazakh_prison_guard|看守 trp_kazakh_prison_guard_pl|看守 trp_kazakh_castle_guard|衛兵 trp_kazakh_castle_guard_pl|衛兵 trp_crimia_horseman|ポルトガル歩兵 trp_crimia_horseman_pl|ポルトガル歩兵 trp_crimea_Lancer|ポルトガル騎兵 trp_crimea_Lancer_pl|ポルトガル騎兵 trp_crimia_horse_archer|ポルトガル槍騎兵 trp_crimia_horse_archer_pl|ポルトガル槍騎兵 trp_crimia_infantry|ポルトガルExp 歩兵 trp_crimia_infantry_pl|ポルトガルExp 歩兵 trp_crimia_messenger|Khergit伝令兵 trp_crimia_messenger_pl|Khergit伝令兵s trp_crimia_Deserter|Khergit 脱走兵 trp_crimia_Deserter_pl|Khergit 脱走兵s trp_crimia_prison_guard|看守 trp_crimia_prison_guard_pl|看守 trp_crimia_castle_guard|衛兵 trp_crimia_castle_guard_pl|衛兵 trp_mamalik_recruit|アルジェリア新兵 trp_mamalik_recruit_pl|アルジェリア新兵 trp_mamalik_footman|アルジェリア歩兵 trp_mamalik_footman_pl|アルジェリア歩兵 trp_mamalik_horsearcher|アルジェリア竜騎兵 trp_mamalik_horsearcher_pl|アルジェリア竜騎兵 trp_mamalik_guard|フランス軍団兵 trp_mamalik_guard_pl|フランス軍団兵 trp_mamalik_shooter|フランス衛兵 trp_mamalik_shooter_pl|フランス衛兵 trp_mamalik_skirmisher|アルジェリア軽騎兵 trp_mamalik_skirmisher_pl|アルジェリア軽騎兵 trp_sarranid_mamluke1|アルジェリア槍騎兵 trp_sarranid_mamluke1_pl|アルジェリア槍騎兵 trp_sarranid_bedouin|フランス槍騎兵 trp_sarranid_bedouin_pl|フランス槍騎兵 trp_mamalik_messenger|Khergit伝令兵 trp_mamalik_messenger_pl|Khergit伝令兵s trp_mamalik_Deserter|Khergit 脱走兵 trp_mamalik_Deserter_pl|Khergit 脱走兵s trp_mamalik_prison_guard|看守 trp_mamalik_prison_guard_pl|看守 trp_mamalik_castle_guard|衛兵 trp_mamalik_castle_guard_pl|衛兵 trp_scottish_部族|ベルギー新兵 trp_scottish_部族_pl|ベルギー新兵 trp_scottish_skirmisher|ベルギー歩兵 trp_scottish_skirmisher_pl|ベルギー歩兵 trp_scottish_swordman|ベルギーベテラン 歩兵 trp_scottish_swordman_pl|ベルギーベテラン 歩兵 trp_scottish_Lancer|ベルギー槍騎兵 trp_scottish_Lancer_pl|ベルギー槍騎兵 trp_scottish_knight|ベルギー竜騎兵 trp_scottish_knight_pl|ベルギー竜騎兵 trp_scottish_gunner|ベルギーベテラン竜騎兵 trp_scottish_gunner_pl|ベルギーベテラン竜騎兵 trp_scottish_archer|ベルギー軽騎兵 trp_scottish_archer_pl|ベルギー軽騎兵 trp_scottish_sergeant|ベルギー下士官 trp_scottish_sergeant_pl|ベルギー下士官 trp_scottish_messenger|Khergit伝令兵 trp_scottish_messenger_pl|Khergit伝令兵s trp_scottish_Deserter|Khergit 脱走兵 trp_scottish_Deserter_pl|Khergit 脱走兵s trp_scottish_prison_guard|看守 trp_scottish_prison_guard_pl|看守 trp_scottish_castle_guard|衛兵 trp_scottish_castle_guard_pl|衛兵 trp_aztec_部族|チュニジア新兵 trp_aztec_部族_pl|チュニジア新兵 trp_aztec_skirmisher|チュニジア歩兵 trp_aztec_skirmisher_pl|チュニジア歩兵 trp_aztec_jaguar|チュニジア擲弾兵 trp_aztec_jaguar_pl|チュニジア擲弾兵 trp_aztec_warrior|チュニジア竜騎兵 trp_aztec_warrior_pl|チュニジア竜騎兵 trp_aztec_archer|チュニジア軽騎兵 trp_aztec_archer_pl|チュニジア軽騎兵 trp_aztec_gurad|チュニジア槍騎兵 trp_aztec_gurad_pl|チュニジア槍騎兵 trp_aztec_messenger|Khergit伝令兵 trp_aztec_messenger_pl|Khergit伝令兵s trp_aztec_Deserter|Khergit 脱走兵 trp_aztec_Deserter_pl|Khergit 脱走兵s trp_aztec_prison_guard|看守 trp_aztec_prison_guard_pl|看守 trp_aztec_castle_guard|衛兵 trp_aztec_castle_guard_pl|衛兵 trp_maya_部族|オランダ新兵 trp_maya_部族_pl|オランダ新兵 trp_maya_skirmisher|オランダ歩兵 trp_maya_skirmisher_pl|オランダ歩兵 trp_maya_jaguar|オランダベテラン 歩兵 trp_maya_jaguar_pl|オランダベテラン 歩兵 trp_maya_warrior|オランダ竜騎兵 trp_maya_warrior_pl|オランダ竜騎兵 trp_maya_archer|オランダ貴族 trp_maya_archer_pl|オランダ貴族 trp_maya_messenger|Khergit伝令兵 trp_maya_messenger_pl|Khergit伝令兵s trp_maya_Deserter|Khergit 脱走兵 trp_maya_Deserter_pl|Khergit 脱走兵s trp_maya_prison_guard|看守 trp_maya_prison_guard_pl|看守 trp_maya_castle_guard|衛兵 trp_maya_castle_guard_pl|衛兵 trp_livonia_部族|ローマ新兵 trp_livonia_部族_pl|ローマ新兵 trp_livonia_skirmisher|ローマ歩兵 trp_livonia_skirmisher_pl|ローマ歩兵 trp_livonia_Lancer|ローマ騎兵 trp_livonia_Lancer_pl|ローマ騎兵 trp_livonia_sergeant|ローマライフル兵 trp_livonia_sergeant_pl|ローマライフル兵 trp_livonia_messenger|Khergit伝令兵 trp_livonia_messenger_pl|Khergit伝令兵s trp_livonia_Deserter|Khergit 脱走兵 trp_livonia_Deserter_pl|Khergit 脱走兵s trp_livonia_prison_guard|看守 trp_livonia_prison_guard_pl|看守 trp_livonia_castle_guard|衛兵 trp_livonia_castle_guard_pl|衛兵 trp_hospital_部族|教皇領新兵 trp_hospital_部族_pl|教皇領新兵 trp_hospital_skirmisher|教皇領騎兵 trp_hospital_skirmisher_pl|教皇領騎兵 trp_hospital_Lancer|教皇領衛兵騎兵 trp_hospital_Lancer_pl|教皇領衛兵騎兵 trp_hospital_sergeant|教皇領正規 歩兵 trp_hospital_sergeant_pl|教皇領正規 歩兵 trp_hospital_monk|教皇領衛兵 trp_hospital_monk_pl|教皇領衛兵 trp_hospital_messenger|Khergit伝令兵 trp_hospital_messenger_pl|Khergit伝令兵s trp_hospital_Deserter|Khergit 脱走兵 trp_hospital_Deserter_pl|Khergit 脱走兵s trp_hospital_prison_guard|看守 trp_hospital_prison_guard_pl|看守 trp_hospital_castle_guard|衛兵 trp_hospital_castle_guard_pl|衛兵 trp_sh_recruit|オマーン民兵 trp_sh_recruit_pl|オマーン民兵 trp_sh_footman|オマーン部族 trp_sh_footman_pl|オマーン部族 trp_sh_veteran_footman|オマーン従僕者 trp_sh_veteran_footman_pl|オマーン従僕者 trp_sh_skirmisher|オマーン歩兵 trp_sh_skirmisher_pl|オマーン歩兵 trp_sh_archer|オマーン騎兵 trp_sh_archer_pl|オマーン騎兵 trp_sh_light_horseman|オマーン騎兵 trp_sh_light_horseman_pl|オマーン騎兵 trp_sh_mamluke|オマーンNobel騎兵 trp_sh_mamluke_pl|オマーンNobel騎兵 trp_sh_messenger|オマーン伝令兵 trp_sh_messenger_pl|オマーン伝令兵 trp_sh_Deserter|オマーン脱走兵 trp_sh_Deserter_pl|オマーン脱走兵 trp_sh_prison_guard|看守 trp_sh_prison_guard_pl|看守 trp_sh_castle_guard|衛兵 trp_sh_castle_guard_pl|衛兵 trp_looter|Looter trp_looter_pl|略奪者 trp_bandit|アフガン反乱軍 trp_bandit_pl|アフガン反乱軍 trp_brigand|無法者 trp_brigand_pl|無法者 trp_mountain_bandit|ウズベキスタン反乱軍 trp_mountain_bandit_pl|ウズベキスタン反乱軍 trp_forest_bandit|ブルガリア反乱軍 trp_forest_bandit_pl|ブルガリア反乱軍 trp_sea_raider|イラン憲党派 trp_sea_raider_pl|イラン憲党派 trp_sea_raider1|女盗賊 trp_sea_raider1_pl|女盗賊 trp_wokou|イェニチェリの追放兵 trp_wokou_pl|イェニチェリの追放兵 trp_dongcang|アイルランド反乱軍 trp_dongcang_pl|アイルランド反乱軍 trp_nnnnnn2|ボスニア反乱軍 trp_nnnnnn2_pl|ボスニア反乱軍 trp_nnnnnn3|セルビア反乱軍 trp_nnnnnn3_pl|セルビア反乱軍 trp_steppe_bandit|モンテネグロ反乱軍 trp_steppe_bandit_pl|モンテネグロ反乱軍 trp_steppe_bandit1|コサック兵 騎兵 trp_steppe_bandit1_pl|コサック兵 騎兵 trp_taiga_bandit|ロシア反乱軍 trp_taiga_bandit_pl|ロシア反乱軍 trp_desert_bandit|ベドウィン Bandit trp_desert_bandit_pl|ベドウィン盗賊 trp_black_khergit_horseman|スペイン革命派 trp_black_khergit_horseman_pl|スペイン革命派 trp_manhunter|Manhunter trp_manhunter_pl|Manhunters trp_slave_driver|イギリス 歩兵 trp_slave_driver_pl|イギリス 歩兵 trp_slave_hunter|イギリスベテラン 歩兵 trp_slave_hunter_pl|イギリスベテラン 歩兵 trp_slave_crusher|イギリス 王宮衛兵 trp_slave_crusher_pl|イギリス 王宮衛兵 trp_slaver_chief|イギリス騎兵 trp_slaver_chief_pl|イギリス騎兵 trp_follower_woman|従軍者 trp_follower_woman_pl|従軍者 trp_hunter_woman|狩人 trp_hunter_woman_pl|狩人 trp_fighter_woman|Camp Defender trp_fighter_woman_pl|Camp Defenders trp_sword_sister|Sword Sister trp_sword_sister_pl|Sword Sisters trp_refugee|Refugee trp_refugee_pl|Refugees trp_peasant_woman|農婦 trp_peasant_woman_pl|農婦 trp_caravan_master|隊商長 trp_caravan_master_pl|隊商長 trp_kidnapped_girl|誘拐された娘 trp_kidnapped_girl_pl|誘拐された娘 trp_town_walker_1|町民 trp_town_walker_1_pl|町民 trp_town_walker_2|町民 trp_town_walker_2_pl|町民 trp_khergit_townsman|町民 trp_khergit_towns女|女町民 trp_khergit_towns女_pl|女町民 trp_sarranid_townsman|町民 trp_sarranid_townsman_pl|町民 trp_sarranid_towns女|女町民 trp_sarranid_towns女_pl|女町民 trp_town_walker_india|部族 trp_town_walker_india_pl|部族 trp_town_walker_mog|町民民 trp_town_walker_mog_pl|町民 trp_town_walker_mog1|女町民 trp_town_walker_mog1_pl|女町民 trp_town_walker_1c|町民 trp_town_walker_1c_pl|町民 trp_town_walker_2c|女町民 trp_town_walker_2c_pl|女町民 trp_town_walker_1jap|町民 trp_town_walker_1jap_pl|町民 trp_town_walker_2jap|女町民 trp_town_walker_2jap_pl|女町民 trp_town_walker_1az|町民 trp_town_walker_1az_pl|町民 trp_village_walker_1|村人 trp_village_walker_1_pl|村人 trp_village_walker_2|村人 trp_village_walker_2_pl|村人 trp_spy_walker_1|町民 trp_spy_walker_1_pl|町民 trp_spy_walker_2|女町民 trp_spy_walker_2_pl|女町民 trp_sh_townsman|町民 trp_sh_townsman_pl|町民 trp_tournament_master|大会主催者 trp_tournament_master_pl|大会主催者 trp_trainer|訓練士 trp_trainer_pl|訓練士 trp_constable_hareck|ハレック保安官 trp_constable_hareck_pl|ハレック保安官 trp_ramun_the_slave_trader|奴隷商のラムン trp_ramun_the_slave_trader_pl|奴隷商のラムン trp_guide|クィック・ジミー trp_guide_pl|クィック・ジミー trp_xerina|ゼリナ trp_xerina_pl|ゼリナ trp_dranton|ドラントン trp_dranton_pl|ドラントン trp_kradus|クラドゥス trp_kradus_pl|クラドゥス trp_tutorial_trainer|道場長 trp_tutorial_trainer_pl|道場長 trp_galeas|ガレアス trp_galeas_pl|ガレアス trp_farmer_from_bandit_village|農夫 trp_farmer_from_bandit_village_pl|農夫 trp_trainer_1|訓練士 trp_trainer_1_pl|訓練士 trp_trainer_2|訓練士 trp_trainer_2_pl|訓練士 trp_trainer_3|訓練士 trp_trainer_3_pl|訓練士 trp_trainer_4|訓練士 trp_trainer_4_pl|訓練士 trp_trainer_5|訓練士 trp_trainer_5_pl|訓練士 trp_ransom_broker_1|奴隷商 trp_ransom_broker_1_pl|奴隷商 trp_ransom_broker_2|奴隷商 trp_ransom_broker_2_pl|奴隷商 trp_ransom_broker_3|奴隷商 trp_ransom_broker_3_pl|奴隷商 trp_ransom_broker_4|奴隷商 trp_ransom_broker_4_pl|奴隷商 trp_ransom_broker_5|奴隷商 trp_ransom_broker_5_pl|奴隷商 trp_ransom_broker_6|奴隷商 trp_ransom_broker_6_pl|奴隷商 trp_ransom_broker_7|奴隷商 trp_ransom_broker_7_pl|奴隷商 trp_ransom_broker_8|奴隷商 trp_ransom_broker_8_pl|奴隷商 trp_ransom_broker_9|奴隷商 trp_ransom_broker_9_pl|奴隷商 trp_ransom_broker_10|奴隷商 trp_ransom_broker_10_pl|奴隷商 trp_tavern_traveler_1|旅人 trp_tavern_traveler_1_pl|旅人 trp_tavern_traveler_2|旅人 trp_tavern_traveler_2_pl|旅人 trp_tavern_traveler_3|旅人 trp_tavern_traveler_3_pl|旅人 trp_tavern_traveler_4|旅人 trp_tavern_traveler_4_pl|旅人 trp_tavern_traveler_5|旅人 trp_tavern_traveler_5_pl|旅人 trp_tavern_traveler_6|旅人 trp_tavern_traveler_6_pl|旅人 trp_tavern_traveler_7|旅人 trp_tavern_traveler_7_pl|旅人 trp_tavern_traveler_8|旅人 trp_tavern_traveler_8_pl|旅人 trp_tavern_traveler_9|旅人 trp_tavern_traveler_9_pl|旅人 trp_tavern_traveler_10|旅人 trp_tavern_traveler_10_pl|旅人 trp_tavern_bookseller_1|書物商人 trp_tavern_bookseller_1_pl|書物商人 trp_tavern_bookseller_2|書物商人 trp_tavern_bookseller_2_pl|書物商人 trp_tavern_minstrel_1|さすらいの吟遊詩人 trp_tavern_minstrel_1_pl|吟遊詩人 trp_tavern_minstrel_2|さすらいの詩人 trp_tavern_minstrel_2_pl|吟遊詩人 trp_tavern_minstrel_3|さすらいのアシク trp_tavern_minstrel_3_pl|吟遊詩人 trp_tavern_minstrel_4|さすらいの吟唱詩人 trp_tavern_minstrel_4_pl|吟遊詩人 trp_tavern_minstrel_5|さすらいの叙情詩人 trp_tavern_minstrel_5_pl|吟遊詩人 trp_kingdom_heroes_including_player_begin|kingdom heroes including player begin trp_kingdom_heroes_including_player_begin_pl|kingdom heroes including player begin trp_npc1|アントン・ベンコ trp_npc1_pl|アントン・ベンコ trp_npc2|カウォス・ミルザ trp_npc2_pl|カウォス・ミルザ trp_npc3|アリア・カーシッド trp_npc3_pl|アリア・カーシッド trp_npc4|アレクシス・パパドプロウ trp_npc4_pl|アレクシス・パパドプロウ trp_npc5|ポルトガル人芸術家ルイス trp_npc5_pl|ポルトガル人芸術家ルイス trp_npc6|ハリル・イブラヒム・イーナール・パシャ trp_npc6_pl|ハリル・イブラヒム・イーナール・パシャ trp_npc7|バジラ族の虎ネマー・アルマルキ trp_npc7_pl|バジラ族の虎ネマー・アルマルキ trp_npc8|スィナン・ベイ trp_npc8_pl|スィナン・ベイ trp_npc9|シアカル・ミルザ trp_npc9_pl|シアカル・ミルザ trp_npc10|ニニアン・オブ・ロシア trp_npc10_pl|ニニアン・オブ・ロシア trp_npc11|アッティラ・カヴリ・パシャ trp_npc11_pl|アッティラ・カヴリ・パシャ trp_npc12|ディーター・バウムガルトナー trp_npc12_pl|ディーター・バウムガルトナー trp_npc13|デルマー・エスポワール・ローラン trp_npc13_pl|デルマー・エスポワール・ローラン trp_npc14|オバースト・フロリアン・フィリップス・フォン・カステラウン trp_npc14_pl|オバースト・フロリアン・フィリップス・フォン・カステラウン trp_npc15|ディモス・オブ・アテネ trp_npc15_pl|ディモス・オブ・アテネ trp_npc16|マフムード=アガ・トゥカ trp_npc16_pl|マフムード=アガ・トゥカ trp_kingdom_1_lord|皇帝ナポレオンIII世 trp_kingdom_1_lord_pl|ナポレオンIII世 trp_kingdom_2_lord|国王ヴィルヘルムI世 trp_kingdom_2_lord_pl|国王ヴィルヘルムI世 trp_kingdom_3_lord|皇帝フランツ・ヨーゼフ trp_kingdom_3_lord_pl|皇帝フランツ・ヨーゼフ trp_kingdom_4_lord|皇太子ムラート・オスマノグル trp_kingdom_4_lord_pl|皇太子ムラート・オスマノグル trp_kingdom_5_lord|バイエルン王マクシミリアン trp_kingdom_5_lord_pl|バイエルン王マクシミリアン trp_kingdom_6_lord|スルタン・アブデュルメジト・オスマノグル trp_kingdom_6_lord_pl|スルタン・アブデュルメジト・オスマノグル trp_kingdom_7_lord|皇帝アレクサンドルII世 trp_kingdom_7_lord_pl|皇帝アレクサンドルII世 trp_kingdom_8_lord|Lordウィリアム・オブ・ウェールズ trp_kingdom_8_lord_pl|Lordウィリアム・オブ・ウェールズ trp_kingdom_9_lord|女王イザベラII世 trp_kingdom_9_lord_pl|女王イザベラII世 trp_kingdom_10_lord|アミール・ファイサル・ベン・トゥルキ・アル・サウード trp_kingdom_10_lord_pl|アミール・ファイサル・ベン・トゥルキ・アル・サウード trp_kingdom_11_lord|国王ヴィットーリオ・エマヌエーレII世 trp_kingdom_11_lord_pl|国王ヴィットーリオ・エマヌエーレII世 trp_kingdom_12_lord|国王カールXV世 trp_kingdom_12_lord_pl|国王カールXV世 trp_kingdom_13_lord|ナーセロッディーン・シャー・ガージャール trp_kingdom_13_lord_pl|ナーセロッディーン・シャー・ガージャール trp_kingdom_14_lord|モハメド・サイード・パシャ trp_kingdom_14_lord_pl|モハメド・サイード・パシャ trp_kingdom_15_lord|アミール・サイード・ムハンマド・アス・サヌーシー trp_kingdom_15_lord_pl|アミール・サイード・ムハンマド・アス・サヌーシー trp_kingdom_16_lord|スルタン・ムーレイ・モハマド・ベン・アブド・アル=ラフマン trp_kingdom_16_lord_pl|スルタン・ムーレイ・モハマド・ベン・アブド・アル=ラフマン trp_kingdom_17_lord|国王フランソワ2世 trp_kingdom_17_lord_pl|国王フランソワ2世 trp_kingdom_18_lord|アミール・ドースト・ムハンマド・ハーン trp_kingdom_18_lord_pl|アミール・ドースト・ムハンマド・ハーン trp_kingdom_19_lord|ギリシャ王オソン trp_kingdom_19_lord_pl|ギリシャ王オソン trp_kingdom_20_lord|ハン・サイード・ムハンマド・ラヒム trp_kingdom_20_lord_pl|ハン・サイード・ムハンマド・ラヒム trp_kingdom_21_lord|アミール・ナスルッラーフ・バハドル・ハン trp_kingdom_21_lord_pl|アミール・ナスルッラーフ・バハドル・ハン trp_kingdom_22_lord|国王ペドロV世 trp_kingdom_22_lord_pl|国王ペドロV世 trp_kingdom_23_lord|アルジェリア総督シャルル trp_kingdom_23_lord_pl|アルジェリア総督シャルル trp_kingdom_24_lord|国王レオポルドI世 trp_kingdom_24_lord_pl|国王レオポルドI世 trp_kingdom_25_lord|アミール・ムハンマドIII世アス・サディク trp_kingdom_25_lord_pl|アミール・ムハンマドIII世アス・サディク trp_kingdom_26_lord|国王ウィレム3世 trp_kingdom_26_lord_pl|国王ウィレム3世 trp_kingdom_27_lord|公爵アレクサンドル・ヨアン・クザ trp_kingdom_27_lord_pl|公爵アレクサンドル・ヨアン・クザ trp_kingdom_28_lord|教皇ピウスIX世 trp_kingdom_28_lord_pl|教皇ピウスIX世 trp_kingdom_29_lord|スルタン・スワイニ・ベン・サイード trp_kingdom_29_lord_pl|スルタン・スワイニ・ベン・サイード trp_kingdom_30_lord|女王ヴィクトリア trp_kingdom_30_lord_pl|女王ヴィクトリア trp_knight_1_1|martial Duke General Gustave Olivier Lannes trp_knight_1_1_pl|General Gustave Olivier Lannes trp_knight_1_2|martial Marquis General Regnaud de Saints Jean trp_knight_1_2_pl|General Regnaud de Saints Jean trp_knight_1_3|bad-tempered Marquis General Achillle Baraguey trp_knight_1_3_pl|General Achillle Baraguey trp_knight_1_4|pitiless Marquis General De Brigade Loius Faidherbe trp_knight_1_4_pl|General De Brigade Loius Faidherbe trp_knight_1_5|cunning Count Major General Francois Certain de Canrobert trp_knight_1_5_pl|Major General Francois Certain de Canrobert trp_knight_1_6|sadistic Duke General Charles Denis Bourbaki trp_knight_1_6_pl|General Charles Denis Bourbaki trp_knight_1_7|martial Count General Gilofrole trp_knight_1_7_pl|General Gilofrole trp_knight_1_8|sadistic Count General Gallifet trp_knight_1_8_pl|General Gallifet trp_knight_1_9|upstanding Viscount General De Aurelle de Paladines trp_knight_1_9_pl|General De Aurelle de Paladines trp_knight_1_10|bad-tempered Viscount General Abel Douay trp_knight_1_10_pl|General Abel Douay trp_knight_1_11|martial Count General de Armee Jean Jacques Uhrich trp_knight_1_11_pl|General de Armee Jean Jacques Uhrich trp_knight_1_12|sadistic Viscount General De Division Lariviere trp_knight_1_12_pl|General De Division Lariviere trp_knight_2_1|martial Count Chancellor Bismarck trp_knight_2_1_pl|Chancellor Bismarck trp_knight_2_2|martial Marquis Field Marschall Friendrich Graf trp_knight_2_2_pl|Field Marschall Friendrich Graf trp_knight_2_3|bad-tempered Marquis General Friedrich William Adalbert trp_knight_2_3_pl|General Friedrich William Adalbert trp_knight_2_4|pitiless Duke General Ludwig Wilhelm trp_knight_2_4_pl|General Ludwig Wilhelm trp_knight_2_5|cunning Duke General Adolf Von Bonin trp_knight_2_5_pl|General Adolf Von Bonin trp_knight_2_6|sadistic Count Prince Frederick Charles Alenxader trp_knight_2_6_pl|Prince Frederick Charles Alenxader trp_knight_2_7|bad-tempered Viscount General Hugo Ewald Graf von Kirchbach trp_knight_2_7_pl|General Hugo Ewald Graf von Kirchbach trp_knight_2_8|martial Count Marschall Edward Vogel von Falckenstein trp_knight_2_8_pl|Marschall Edward Vogel von Falckenstein trp_knight_2_9|sadistic Count Generalleutnant Konstantin Bernhard trp_knight_2_9_pl|Generalleutnant Konstantin Bernhard trp_knight_2_10|bad-tempered Marquis Marschall Alenxader Friendrich von Zastrow trp_knight_2_10_pl|Marschall Alenxader Friendrich von Zastrow trp_knight_3_1|martial Duke Marshall Wilhelm von Tagethoff trp_knight_3_1_pl|Marshall Wilhelm von Tagethoff trp_knight_3_2|martial Count General Albert von Teschen trp_knight_3_2_pl|General Albert von Teschen trp_knight_3_3|bad-tempered Duke General Ludwig von Benedek trp_knight_3_3_pl|General Ludwig von Benedek trp_knight_3_4|pitiless Marquis General Ludwig August Ritter trp_knight_3_4_pl|General Ludwig August Ritter trp_knight_3_5|cunning Marquis General Karl Freiher von Culuz trp_knight_3_5_pl|General Karl Freiher von Culuz trp_knight_3_6|sadistic Marquis Marshal Anthon Stephan Ritter trp_knight_3_6_pl|Marshal Anthon Stephan Ritter trp_knight_3_7|bad-tempered Viscount General Karl Graf von Gimborn trp_knight_3_7_pl|General Karl Graf von Gimborn trp_knight_3_8|upstanding Count General Johan Baptist Coronini trp_knight_3_8_pl|General Johan Baptist Coronini trp_knight_3_9|pitiless Count Officer Anthon Freiher Csorrich trp_knight_3_9_pl|Officer Anthon Freiher Csorrich trp_knight_3_10|upstanding Count General Wilhelm Karl Graff trp_knight_3_10_pl|General Wilhelm Karl Graff trp_knight_3_11|martial Viscount General Johann Franz Kempen trp_knight_3_11_pl|General Johann Franz Kempen trp_knight_3_12|pitiless Viscount General August von Degenfeld trp_knight_3_12_pl|General August von Degenfeld trp_knight_3_13|martial Viscount General Heinerich Freiherr trp_knight_3_13_pl|General Heinerich Freiherr trp_knight_3_14|martial Viscount FieldMarschall Heinrich von Heb trp_knight_3_14_pl|FieldMarschall Heinrich von Heb trp_knight_4_1|martial Duke Sehzade Mehmet Osmanoglu trp_knight_4_1_pl|Sehzade Mehmet Osmanoglu trp_knight_4_2|martial Count Mehmet Salim Efendi trp_knight_4_2_pl|Mehmet Salim Efendi trp_knight_4_3|bad-tempered Marquis Ahmet Nureddin Efendi trp_knight_4_3_pl|Ahmet Nureddin Efendi trp_knight_4_4|pitiless Marquis Kagan Orhan Pasha trp_knight_4_4_pl|Kagan Orhan Pasha trp_knight_4_5|cunning Duke Jihangir Bey trp_knight_4_5_pl|Jihangir Bey trp_knight_4_6|sadistic Marquis Mustafa Pasha trp_knight_4_6_pl|Mustafa Pasha trp_knight_4_7|sadistic Viscount Alemdar Abbas Ali Pasha trp_knight_4_7_pl|Alemdar Abbas Ali Pasha trp_knight_4_8|good-natured Count Mehmet Ali Pasha trp_knight_4_8_pl|Mehmet Ali Pasha trp_knight_4_9|bad-tempered Count Jihan Shah Pasha trp_knight_4_9_pl|Jihan Shah Pasha trp_knight_4_10|sadistic Count Nureddin Pasha trp_knight_4_10_pl|Nureddin Pasha trp_knight_5_1|martial Duke General Ludwig von der Tann trp_knight_5_1_pl|General Ludwig von der Tann trp_knight_5_2|martial Count Duke Wilhelm Nicolaus trp_knight_5_2_pl|Duke Wilhelm Nicolaus trp_knight_5_3|bad-tempered Count Officer Eugen Otto Freiherr von Hugel trp_knight_5_3_pl|Officer Eugen Otto Freiherr von Hugel trp_knight_5_4|pitiless Marquis Officer Adolph von Asch trp_knight_5_4_pl|Officer Adolph von Asch trp_knight_5_5|cunning Duke Colonel Jakob von Hartmann trp_knight_5_5_pl|Colonel Jakob von Hartmann trp_knight_5_6|sadistic Marquis General Ludwig Freiher trp_knight_5_6_pl|General Ludwig Freiher trp_knight_5_7|martial Viscount General Siegmund von Paranchk trp_knight_5_7_pl|General Siegmund von Paranchk trp_knight_5_8|bad-tempered Count General Adolf von Heinleth trp_knight_5_8_pl|General Adolf von Heinleth trp_knight_5_9|martial Count Officer Joseph Maximilian trp_knight_5_9_pl|Officer Joseph Maximilian trp_knight_5_10|martial Marquis General Leonhard Hohenhausen trp_knight_5_10_pl|General Leonhard Hohenhausen trp_knight_6_1|martial Viscount Kadri Pasha trp_knight_6_1_pl|Kadri Pasha trp_knight_6_2|martial Marquis Ahmed Arifi Pasha trp_knight_6_2_pl|Ahmed Arifi Pasha trp_knight_6_3|bad-tempered Marquis Nureddin Pasha trp_knight_6_3_pl|Nureddin Pasha trp_knight_6_4|pitiless Marquis Ahmed Cevad Pasha trp_knight_6_4_pl|Ahmed Cevad Pasha trp_knight_6_5|cunning Duke Salih Hulusi Pasha trp_knight_6_5_pl|Salih Hulusi Pasha trp_knight_6_6|sadistic Duke Ali Riza Pasha trp_knight_6_6_pl|Ali Riza Pasha trp_knight_6_7|sadistic Viscount Ahmet Muhter Pasha trp_knight_6_7_pl|Ahmet Muhter Pasha trp_knight_6_8|sadistic Viscount Suleyman Husnu Pasha trp_knight_6_8_pl|Suleyman Husnu Pasha trp_knight_6_9|sadistic Baron Gazi Osman Pasha trp_knight_6_9_pl|Gazi Osman Pasha trp_knight_6_10|sadistic Count Ali Pasha trp_knight_6_10_pl|Ali Pasha trp_knight_6_11|bad-tempered Baron Alemdar Mustafa Pasha trp_knight_6_11_pl|Alemdar Mustafa Pasha trp_knight_6_12|martial Viscount Gazi Mehmet Pasha trp_knight_6_12_pl|Gazi Mehmet Pasha trp_knight_6_13|bad-tempered Baron Resul Ali Pasha trp_knight_6_13_pl|Resul Ali Pasha trp_knight_6_14|martial Count Orhan Pasha trp_knight_6_14_pl|Orhan Pasha trp_knight_6_15|bad-tempered Count Ibrahim Pasha trp_knight_6_15_pl|Ibrahim Pasha trp_knight_6_16|cunning Baron Sehzade Abdulhamid Osmanoglu trp_knight_6_16_pl|Sehzade Abdulhamid Osmanoglu trp_knight_6_17|cunning Viscount Sehzade Abdulaziz Osmanoglu trp_knight_6_17_pl|Sehzade Abdulaziz Osmanoglu trp_knight_6_18|sadistic Count Sehzade Mehmet Osmanoglu trp_knight_6_18_pl|Sehzade Mehmet Osmanoglu trp_knight_7_1|martial Marquis Major General Vladimir Fyodorvich trp_knight_7_1_pl|Major General Vladimir Fyodorvich trp_knight_7_2|martial Duke General Pyotr Grigoryevich trp_knight_7_2_pl|General Pyotr Grigoryevich trp_knight_7_3|bad-tempered Marquis General Alexander Bagration trp_knight_7_3_pl|General Alexander Bagration trp_knight_7_4|pitiless Duke General Ivane Andronikashvili trp_knight_7_4_pl|General Ivane Andronikashvili trp_knight_7_5|cunning Marquis General Nicholas Nikolaeivich trp_knight_7_5_pl|General Nicholas Nikolaeivich trp_knight_7_6|sadistic Count General Nikolay Muravyoy trp_knight_7_6_pl|General Nikolay Muravyoy trp_knight_7_7|martial Viscount General Ivan Alekseyevich trp_knight_7_7_pl|General Ivan Alekseyevich trp_knight_7_8|pitiless Viscount General Ivanovich Bogdanovich trp_knight_7_8_pl|General Ivanovich Bogdanovich trp_knight_7_9|martial Count General Ivan Ivanovich Krasnov trp_knight_7_9_pl|General Ivan Ivanovich Krasnov trp_knight_7_10|bad-tempered Viscount General Konstantine Ivanovich trp_knight_7_10_pl|General Konstantine Ivanovich trp_knight_7_11|cunning Baron General Nikolay Onufrievich trp_knight_7_11_pl|General Nikolay Onufrievich trp_knight_7_12|sadistic Viscount General Alexnader Arkadyevich trp_knight_7_12_pl|General Alexnader Arkadyevich trp_knight_7_13|martial Viscount General Arshak Ter Gukasov trp_knight_7_13_pl|General Arshak Ter Gukasov trp_knight_7_14|martial Count FieldMarshal Alexander Ivanovich Baryatinsky trp_knight_7_14_pl|FieldMarshal Alexander Ivanovich Baryatinsky trp_knight_7_15|martial Count General Friedrich von Schubert trp_knight_7_15_pl|General Friedrich von Schubert trp_knight_8_1|martial Marquis Wolstenholme trp_knight_8_1_pl|Wolstenholme trp_knight_8_2|martial Count Chapman trp_knight_8_2_pl|Chapman trp_knight_8_3|bad-tempered Marquis Wilford II trp_knight_8_3_pl|Wilford II trp_knight_8_4|pitiless Count Riely trp_knight_8_4_pl|Riely trp_knight_8_5|cunning Duke Donnell trp_knight_8_5_pl|Donnell trp_knight_8_6|sadistic Marquis Williams trp_knight_8_6_pl|Williams trp_knight_8_7|martial Viscount Kingston II trp_knight_8_7_pl|Kingston II trp_knight_8_8|martial Count Moloney trp_knight_8_8_pl|Moloney trp_knight_8_9|cunning Count Marsh Webster trp_knight_8_9_pl|Marsh Webster trp_knight_8_10|sadistic Duke Gantly trp_knight_8_10_pl|Gantly trp_knight_9_1|martial Marquis General Antonio Ros de Olano trp_knight_9_1_pl|General Antonio Ros de Olano trp_knight_9_2|martial Count General Juan de Zavala trp_knight_9_2_pl|General Juan de Zavala trp_knight_9_3|bad-tempered Marquis Officer Juhan Prim Pras trp_knight_9_3_pl|Officer Juhan Prim Pras trp_knight_9_5|pitiless Duke General Leopoldo Donnell trp_knight_9_5_pl|General Leopoldo Donnell trp_knight_9_6|cunning Duke General Francisco Serran trp_knight_9_6_pl|General Francisco Serran trp_knight_9_7|sadistic Marquis General Antoine trp_knight_9_7_pl|General Antoine trp_knight_9_8|upstanding Viscount General Manuel Gutierrez trp_knight_9_8_pl|General Manuel Gutierrez trp_knight_9_9|sadistic Count King Francis of Cadiz trp_knight_9_9_pl|King Francis of Cadiz trp_knight_9_10|upstanding Count General Evaristo Fernandez trp_knight_9_10_pl|General Evaristo Fernandez trp_knight_9_11|upstanding Viscount Count Fernando Fernandez de Cordova trp_knight_9_11_pl|Count Fernando Fernandez de Cordova trp_knight_9_12|cunning Viscount Duke Juaquin Joveller trp_knight_9_12_pl|Duke Juaquin Joveller trp_knight_9_13|sadistic Viscount General Jose Gutierrez trp_knight_9_13_pl|General Jose Gutierrez trp_knight_9_14|martial Viscount Serrano trp_knight_9_14_pl|Serrano trp_knight_9_15|bad-tempered Count V痙quez trp_knight_9_15_pl|V痙quez trp_knight_10_1|martial Marquis Prince Abdullah bin Faisal trp_knight_10_1_pl|Prince Abdullah bin Faisal trp_knight_10_2|martial Marquis Prince Saud bin Faisal trp_knight_10_2_pl|Prince Saud bin Faisal trp_knight_10_3|bad-tempered Duke Emir Jalwi bin Turki trp_knight_10_3_pl|Emir Jalwi bin Turki trp_knight_10_4|pitiless Count Emir Abdullah bin Turki trp_knight_10_4_pl|Emir Abdullah bin Turki trp_knight_10_5|cunning Duke Wali Saleh bin Shalhoub trp_knight_10_5_pl|Wali Saleh bin Shalhoub trp_knight_10_6|sadistic Count Sheikh Naser ibn Wahq trp_knight_10_6_pl|Sheikh Naser ibn Wahq trp_knight_10_7|sadistic Viscount Sheikh Ahmad al Baghdadi trp_knight_10_7_pl|Sheikh Ahmad al Baghdadi trp_knight_10_8|sadistic Count Wali Abbas bin Muhammed trp_knight_10_8_pl|Wali Abbas bin Muhammed trp_knight_10_9|cunning Count Sheikh Salman bin Abdullah trp_knight_10_9_pl|Sheikh Salman bin Abdullah trp_knight_10_10|martial Marquis Wali Mustafa ibn Jalil trp_knight_10_10_pl|Wali Mustafa ibn Jalil trp_knight_10_11|martial Viscount Emir Saeid al Diriya trp_knight_10_11_pl|Emir Saeid al Diriya trp_knight_10_12|sadistic Viscount Emir Fattah Shammari trp_knight_10_12_pl|Emir Fattah Shammari trp_knight_11_1|martial Marquis General Alfonso La Marmara trp_knight_11_1_pl|General Alfonso La Marmara trp_knight_11_2|martial Duke Major General Stefano Turr trp_knight_11_2_pl|Major General Stefano Turr trp_knight_11_3|bad-tempered Count Major General Garibaldi trp_knight_11_3_pl|Major General Garibaldi trp_knight_11_4|pitiless Duke General Nicola Fabrizi trp_knight_11_4_pl|General Nicola Fabrizi trp_knight_11_5|cunning Marquis General Nino Bixio trp_knight_11_5_pl|General Nino Bixio trp_knight_11_6|sadistic Marquis Lieutenant General Raffaele Cadorna trp_knight_11_6_pl|Lieutenant General Raffaele Cadorna trp_knight_11_7|upstanding Count General Manfredo Fanti trp_knight_11_7_pl|General Manfredo Fanti trp_knight_11_8|sadistic Count General Giovanni Durando trp_knight_11_8_pl|General Giovanni Durando trp_knight_11_9|martial Viscount General Domenico Cucchiari trp_knight_11_9_pl|General Domenico Cucchiari trp_knight_11_10|cunning Count General Enrico Cialdini trp_knight_11_10_pl|General Enrico Cialdini trp_knight_12_1|martial Count General Ditlev Gothard Monrad trp_knight_12_1_pl|General Ditlev Gothard Monrad trp_knight_12_2|martial Count General Albercht Bluhme trp_knight_12_2_pl|General Albercht Bluhme trp_knight_12_3|bad-tempered Marquis General Julies de Meza trp_knight_12_3_pl|General Julies de Meza trp_knight_12_4|pitiless Duke Officer Daniel Gerlach trp_knight_12_4_pl|Officer Daniel Gerlach trp_knight_12_5|cunning Duke General Ernest von Vegesack trp_knight_12_5_pl|General Ernest von Vegesack trp_knight_12_6|sadistic Marquis General Viktor Balk trp_knight_12_6_pl|General Viktor Balk trp_knight_12_7|good-natured Count Officer Sver Lagerberg trp_knight_12_7_pl|Officer Sver Lagerberg trp_knight_12_8|martial Count General Johan Peter trp_knight_12_8_pl|General Johan Peter trp_knight_12_9|sadistic Viscount General Fabian Jakob Wrede trp_knight_12_9_pl|General Fabian Jakob Wrede trp_knight_12_10|General Wilhelm Gothard trp_knight_12_10_pl|General Wilhelm Gothard trp_knight_13_1|martial Count Kamran Mirza trp_knight_13_1_pl|Kamran Mirza trp_knight_13_2|martial Marquis Chancellor Amir Kabir trp_knight_13_2_pl|Chancellor Amir Kabir trp_knight_13_3|bad-tempered Marquis Prince Muzaffereddin Mirza trp_knight_13_3_pl|Prince Muzaffereddin Mirza trp_knight_13_4|pitiless Duke Jamal ad Dowleh trp_knight_13_4_pl|Jamal ad Dowleh trp_knight_13_5|cunning Duke Prince Zallal Sultan trp_knight_13_5_pl|Prince Zallal Sultan trp_knight_13_6|sadistic Count Ibrahim Mirza trp_knight_13_6_pl|Ibrahim Mirza trp_knight_13_7|good-natured Count Moshir ad Dowleh trp_knight_13_7_pl|Moshir ad Dowleh trp_knight_13_8|upstanding Count Hasan Ali Mirza trp_knight_13_8_pl|Hasan Ali Mirza trp_knight_13_9|martial Viscount Kamaleddin Mirza trp_knight_13_9_pl|Kamaleddin Mirza trp_knight_13_10|pitiless Marquis Mohammad Ali Mirza trp_knight_13_10_pl|Mohammad Ali Mirza trp_knight_14_1|martial Duke Mostafa Riad Pasha trp_knight_14_1_pl|Mostafa Riad Pasha trp_knight_14_2|martial Marquis Gaafar Sadek Pasha trp_knight_14_2_pl|Gaafar Sadek Pasha trp_knight_14_3|bad-tempered Marquis Munzinger Pasha trp_knight_14_3_pl|Munzinger Pasha trp_knight_14_4|pitiless Marquis Ali Pasha Sherif trp_knight_14_4_pl|Ali Pasha Sherif trp_knight_14_5|cunning Duke Ismail Selim Pasha trp_knight_14_5_pl|Ismail Selim Pasha trp_knight_14_6|sadistic Count Prince Mohammad Tosson Pasha trp_knight_14_6_pl|Prince Mohammad Tosson Pasha trp_knight_14_7|martial Count Sherif Pasha trp_knight_14_7_pl|Sherif Pasha trp_knight_14_8|martial Viscount Ismail Pasha abu Gabel trp_knight_14_8_pl|Ismail Pasha abu Gabel trp_knight_14_9|sadistic Count Recep Bey trp_knight_14_9_pl|Recep Bey trp_knight_14_10|upstanding Count Abbas Ali Pasha trp_knight_14_10_pl|Abbas Ali Pasha trp_knight_15_1|martial Marquis Emir Jalal al Dowli trp_knight_15_1_pl|Emir Jalal al Dowli trp_knight_15_2|martial Marquis Wali Hamid Muhammed trp_knight_15_2_pl|Wali Hamid Muhammed trp_knight_15_3|bad-tempered Marquis Wali Muhammed Yahyoni trp_knight_15_3_pl|Wali Muhammed Yahyoni trp_knight_15_4|pitiless Duke Emir Sajed Moradi trp_knight_15_4_pl|Emir Sajed Moradi trp_knight_15_5|cunning Duke Wali Saeid al Muhammed trp_knight_15_5_pl|Wali Saeid al Muhammed trp_knight_15_6|sadistic Count Sheikh Hamed al Qazi trp_knight_15_6_pl|Sheikh Hamed al Qazi trp_knight_15_7|martial Count Emir Abduhlhamid al Sani trp_knight_15_7_pl|Emir Abduhlhamid al Sani trp_knight_16_1|martial Count Prince Hassan bin Muhammed trp_knight_16_1_pl|Prince Hassan bin Muhammed trp_knight_16_2|martial Marquis Prince Arfa bin Muhammed trp_knight_16_2_pl|Prince Arfa bin Muhammed trp_knight_16_3|bad-tempered Marquis Muhammed al Madbouh trp_knight_16_3_pl|Muhammed al Madbouh trp_knight_16_4|pitiless Duke Emir AbdelKadir Perez trp_knight_16_4_pl|Emir AbdelKadir Perez trp_knight_16_5|cunning Duke Wali Rashid Bin Muhammed trp_knight_16_5_pl|Wali Rashid Bin Muhammed trp_knight_16_6|sadistic Marquis Emir Naser Oufqi trp_knight_16_6_pl|Emir Naser Oufqi trp_knight_16_7|martial Count Emir Abbas al Massadi trp_knight_16_7_pl|Emir Abbas al Massadi trp_knight_16_8|cunning Count Wali Muhammed Ahmad trp_knight_16_8_pl|Wali Muhammed Ahmad trp_knight_16_9|martial Count Wali Akbar al Hejazi trp_knight_16_9_pl|Wali Akbar al Hejazi trp_knight_17_1|martial Marquis General Salvatore Pianell trp_knight_17_1_pl|General Salvatore Pianell trp_knight_17_2|martial Marquis General Giovanni Salzano de Luna trp_knight_17_2_pl|General Giovanni Salzano de Luna trp_knight_17_3|bad-tempered Marquis General Francesco Landi trp_knight_17_3_pl|General Francesco Landi trp_knight_17_4|pitiless Duke General Giovanni Luca Von Mechel trp_knight_17_4_pl|General Giovanni Luca Von Mechel trp_knight_17_5|cunning Duke General Giosu・Ritucci trp_knight_17_5_pl|General Giosu・Ritucci trp_knight_17_6|sadistic Count Field Marshal Luigi Scotti Douglas trp_knight_17_6_pl|Field Marshal Luigi Scotti Douglas trp_knight_17_7|bad-tempered Count Liutenant General Ferdinando Lanza trp_knight_17_7_pl|Liutenant General Ferdinando Lanza trp_knight_17_8|bad-tempered Count General Francesco Gaetano Traversa trp_knight_17_8_pl|General Francesco Gaetano Traversa trp_knight_17_9|good-natured Count Liutenant Colonel Paolo de Sangro trp_knight_17_9_pl|Liutenant Colonel Paolo de Sangro trp_knight_18_1|martial Count Saidu Baba Khan trp_knight_18_1_pl|Saidu Baba Khan trp_knight_18_2|martial Marquis Wali Muhammed Karzay trp_knight_18_2_pl|Wali Muhammed Karzay trp_knight_18_3|bad-tempered Marquis Ibrahim Jafar Khan trp_knight_18_3_pl|Ibrahim Jafar Khan trp_knight_18_4|pitiless Duke Wali Jamal Durrani trp_knight_18_4_pl|Wali Jamal Durrani trp_knight_18_5|cunning Duke Wali Khodayar Afghani trp_knight_18_5_pl|Wali Khodayar Afghani trp_knight_18_6|sadistic Marquis Wali Laden Jozjani trp_knight_18_6_pl|Wali Laden Jozjani trp_knight_18_7|martial Count Wali Seyed Amin Khan trp_knight_18_7_pl|Wali Seyed Amin Khan trp_knight_19_1|martial Marquis General Richard Church trp_knight_19_1_pl|General Richard Church trp_knight_19_2|martial Count General Emmanuel Han trp_knight_19_2_pl|General Emmanuel Han trp_knight_19_3|bad-tempered Marquis General Christodoulos Hatzipetros trp_knight_19_3_pl|General Christodoulos Hatzipetros trp_knight_19_4|pitiless Duke General Gennaios Kolokotronis trp_knight_19_4_pl|General Gennaios Kolokotronis trp_knight_19_5|cunning Duke General Loannis Mamouris trp_knight_19_5_pl|General Loannis Mamouris trp_knight_19_6|sadistic Marquis General Antonius Mavromichalis trp_knight_19_6_pl|General Antonius Mavromichalis trp_knight_20_1|martial Count Atabeg Arasan trp_knight_20_1_pl|Atabeg Arasan trp_knight_20_2|martial Duke Atabeg Attilla trp_knight_20_2_pl|Atabeg Attilla trp_knight_20_3|bad-tempered Marquis Atabeg Kolij Bey trp_knight_20_3_pl|Atabeg Kolij Bey trp_knight_20_4|pitiless Duke Atabeg Arslan trp_knight_20_4_pl|Atabeg Arslan trp_knight_20_5|cunning Marquis Atabeg Mahmut trp_knight_20_5_pl|Atabeg Mahmut trp_knight_20_6|sadistic Marquis Serdar Muhammed Arslan trp_knight_20_6_pl|Serdar Muhammed Arslan trp_knight_20_7|bad-tempered Count Serdar Shahin trp_knight_20_7_pl|Serdar Shahin trp_knight_20_8|martial Count Atabeg Alptukin trp_knight_20_8_pl|Atabeg Alptukin trp_knight_20_9|pitiless Count Atabeg kayghubad trp_knight_20_9_pl|Atabeg kayghubad trp_knight_21_1|martial Marquis Babayev trp_knight_21_1_pl|Babayev trp_knight_21_2|martial Count Burkhanov trp_knight_21_2_pl|Burkhanov trp_knight_21_3|bad-tempered Marquis Atabeg Bater trp_knight_21_3_pl|Atabeg Bater trp_knight_21_4|pitiless Marquis Karimov trp_knight_21_4_pl|Karimov trp_knight_21_5|cunning Duke Niyazov trp_knight_21_5_pl|Niyazov trp_knight_21_6|sadistic Duke Aitchleck trp_knight_21_6_pl|Aitchleck trp_knight_21_7|upstanding Count Abdulin trp_knight_21_7_pl|Abdulin trp_knight_22_1|martial Duke General Teixeria de Aragao trp_knight_22_1_pl|General Teixeria de Aragao trp_knight_22_2|martial Marquis General Jose Carlos Conrado trp_knight_22_2_pl|General Jose Carlos Conrado trp_knight_22_3|bad-tempered Count General Francisco Maria da Cunha trp_knight_22_3_pl|General Francisco Maria da Cunha trp_knight_22_4|pitiless Marquis General Joaquim Jose Machado trp_knight_22_4_pl|General Joaquim Jose Machado trp_knight_22_5|cunning Duke General Leonel de Freites trp_knight_22_5_pl|General Leonel de Freites trp_knight_22_6|sadistic Marquis General Luca Aquiar trp_knight_22_6_pl|General Luca Aquiar trp_knight_22_7|good-natured Count General Caio Gusmao trp_knight_22_7_pl|General Caio Gusmao trp_knight_22_8|cunning Count General Eusebio Guerra trp_knight_22_8_pl|General Eusebio Guerra trp_knight_23_1|martial Duke General Aimable Pelisier trp_knight_23_1_pl|General Aimable Pelisier trp_knight_23_2|martial Duke General Patric de Macmahon trp_knight_23_2_pl|General Patric de Macmahon trp_knight_23_3|bad-tempered Count Wali Guillaume Stanilas trp_knight_23_3_pl|Wali Guillaume Stanilas trp_knight_23_4|pitiless Marquis Walli Ahmad al Qazi trp_knight_23_4_pl|Walli Ahmad al Qazi trp_knight_23_5|cunning Marquis Wali Ghader al Maghdoor trp_knight_23_5_pl|Wali Ghader al Maghdoor trp_knight_23_6|sadistic Marquis Colonel Patric Aimable trp_knight_23_6_pl|Colonel Patric Aimable trp_knight_23_7|cunning Viscount Officer Georgi Dogul trp_knight_23_7_pl|Officer Georgi Dogul trp_knight_23_8|martial Count Emir Huseyn Yahyoni trp_knight_23_8_pl|Emir Huseyn Yahyoni trp_knight_23_9|upstanding Count Colonel Ferdinand Montro trp_knight_23_9_pl|Colonel Ferdinand Montro trp_knight_23_10|upstanding Count General Mansur Dabbaghi trp_knight_23_10_pl|General Mansur Dabbaghi trp_knight_24_1|martial Duke General Louis Lahure trp_knight_24_1_pl|General Louis Lahure trp_knight_24_2|martial Duke Kaptein Jan Zygmunt Skrzynecki trp_knight_24_2_pl|Kaptein Jan Zygmunt Skrzynecki trp_knight_25_1|martial Duke Wali Amir Muhammed Harrani trp_knight_25_1_pl|Wali Amir Muhammed Harrani trp_knight_25_2|martial Marquis Mehmet Ali Bey trp_knight_25_2_pl|Mehmet Ali Bey trp_knight_25_3|bad-tempered Duke Emir Abdulkadir Adhari trp_knight_25_3_pl|Emir Abdulkadir Adhari trp_knight_25_4|pitiless Marquis Osman Pasha trp_knight_25_4_pl|Osman Pasha trp_knight_25_5|cunning Marquis Hasan Bey trp_knight_25_5_pl|Hasan Bey trp_knight_25_6|sadistic Count Rustem Ali Pasha trp_knight_25_6_pl|Rustem Ali Pasha trp_knight_25_7|cunning Count Ibrahim Kalender Pasha trp_knight_25_7_pl|Ibrahim Kalender Pasha trp_knight_26_1|martial Duke General Anton Imanoil Berindei trp_knight_26_1_pl|General Anton Imanoil Berindei trp_knight_26_2|martial Duke General Karel van der Heijden trp_knight_26_2_pl|General Karel van der Heijden trp_knight_27_1|martial Duke General Ioan Imanoil Florescu trp_knight_27_1_pl|General Ioan Imanoil Florescu trp_knight_27_2|martial Duke General Anton Berindei trp_knight_27_2_pl|General Anton Berindei trp_knight_29_1|martial Duke Abdallahi ibn Muhammad trp_knight_29_1_pl|Abdallahi ibn Muhammad trp_knight_29_2|martial Duke Muhammod ibn Mustafa trp_knight_29_2_pl|Muhammod ibn Mustafa trp_kingdom_1_pretender|Amadeo I of Spain trp_kingdom_1_pretender_pl|Amadeo I of Spain trp_kingdom_2_pretender|Harald Nicolai Storm Wergeland trp_kingdom_2_pretender_pl|Harald Nicolai Storm Wergeland trp_kingdom_3_pretender|Sehzade Abdulaziz trp_kingdom_3_pretender_pl|Sehzade Abdulaziz trp_kingdom_4_pretender|Alexander Herzen trp_kingdom_4_pretender_pl|Alexander Herzen trp_kingdom_5_pretender|Philippe Leans trp_kingdom_5_pretender_pl|Philippe Leans trp_kingdom_6_pretender|Abbas Qoli Khan trp_kingdom_6_pretender_pl|Abbas Qoli Khan trp_knight_1_1_wife|Error - knight 1 1 wife should not appear in game trp_knight_1_1_wife_pl|knight 1 1 wife trp_kingdom_1_lady_1|Lady Anna trp_kingdom_1_lady_1_pl|Anna trp_kingdom_1_lady_2|Lady Nelda trp_kingdom_1_lady_2_pl|Nelda trp_knight_1_lady_3|Lady Bela trp_knight_1_lady_3_pl|Bela trp_knight_1_lady_4|Lady Elina trp_knight_1_lady_4_pl|Elina trp_kingdom_l_lady_5|Lady Constanis trp_kingdom_l_lady_5_pl|Constanis trp_kingdom_1_lady_6|Lady Vera trp_kingdom_1_lady_6_pl|Vera trp_kingdom_1_lady_7|Lady Auberina trp_kingdom_1_lady_7_pl|Auberina trp_kingdom_1_lady_8|Lady Tibal trp_kingdom_1_lady_8_pl|Tibal trp_kingdom_1_lady_9|Lady Magar trp_kingdom_1_lady_9_pl|Magar trp_kingdom_1_lady_10|Lady Thedosa trp_kingdom_1_lady_10_pl|Thedosa trp_kingdom_1_lady_11|Lady Melisar trp_kingdom_1_lady_11_pl|Melisar trp_kingdom_1_lady_12|Lady Irena trp_kingdom_1_lady_12_pl|Irena trp_kingdom_l_lady_13|Lady Philenna trp_kingdom_l_lady_13_pl|Philenna trp_kingdom_1_lady_14|Lady Sonadel trp_kingdom_1_lady_14_pl|Sonadel trp_kingdom_1_lady_15|Lady Boadila trp_kingdom_1_lady_15_pl|Boadila trp_kingdom_1_lady_16|Lady Elys trp_kingdom_1_lady_16_pl|Elys trp_kingdom_2_lady_1|Lady Junitha trp_kingdom_2_lady_1_pl|Junitha trp_kingdom_2_lady_2|Lady Katia trp_kingdom_2_lady_2_pl|Katia trp_kingdom_2_lady_3|Lady Seomis trp_kingdom_2_lady_3_pl|Seomis trp_kingdom_2_lady_4|Lady Drina trp_kingdom_2_lady_4_pl|Drina trp_kingdom_2_lady_5|Lady Nesha trp_kingdom_2_lady_5_pl|Nesha trp_kingdom_2_lady_6|Lady Tabath trp_kingdom_2_lady_6_pl|Tabath trp_kingdom_2_lady_7|Lady Pelaeka trp_kingdom_2_lady_7_pl|Pelaeka trp_kingdom_2_lady_8|Lady Haris trp_kingdom_2_lady_8_pl|Haris trp_kingdom_2_lady_9|Lady Vayen trp_kingdom_2_lady_9_pl|Vayen trp_kingdom_2_lady_10|Lady Joaka trp_kingdom_2_lady_10_pl|Joaka trp_kingdom_2_lady_11|Lady Tejina trp_kingdom_2_lady_11_pl|Tejina trp_kingdom_2_lady_12|Lady Olekseia trp_kingdom_2_lady_12_pl|Olekseia trp_kingdom_2_lady_13|Lady Myntha trp_kingdom_2_lady_13_pl|Myntha trp_kingdom_2_lady_14|Lady Akilina trp_kingdom_2_lady_14_pl|Akilina trp_kingdom_2_lady_15|Lady Sihavan trp_kingdom_2_lady_15_pl|Sihavan trp_kingdom_2_lady_16|Lady Iarina trp_kingdom_2_lady_16_pl|Iarina trp_kingdom_3_lady_1|Lady Borge trp_kingdom_3_lady_1_pl|Borge trp_kingdom_3_lady_2|Lady Tuan trp_kingdom_3_lady_2_pl|Tuan trp_kingdom_3_lady_3|Lady Mahraz trp_kingdom_3_lady_3_pl|Mahraz trp_kingdom_3_lady_4|Lady Ayasu trp_kingdom_3_lady_4_pl|Ayasu trp_kingdom_3_lady_5|Lady Ravin trp_kingdom_3_lady_5_pl|Ravin trp_kingdom_3_lady_6|Lady Ruha trp_kingdom_3_lady_6_pl|Ruha trp_kingdom_3_lady_7|Lady Chedina trp_kingdom_3_lady_7_pl|Chedina trp_kingdom_3_lady_8|Lady Kefra trp_kingdom_3_lady_8_pl|Kefra trp_kingdom_3_lady_9|Lady Nirvaz trp_kingdom_3_lady_9_pl|Nirvaz trp_kingdom_3_lady_10|Lady Dulua trp_kingdom_3_lady_10_pl|Dulua trp_kingdom_3_lady_11|Lady Selik trp_kingdom_3_lady_11_pl|Selik trp_kingdom_3_lady_12|Lady Thalatha trp_kingdom_3_lady_12_pl|Thalatha trp_kingdom_3_lady_13|Lady Yasreen trp_kingdom_3_lady_13_pl|Yasreen trp_kingdom_3_lady_14|Lady Nadha trp_kingdom_3_lady_14_pl|Nadha trp_kingdom_3_lady_15|Lady Zenur trp_kingdom_3_lady_15_pl|Zenur trp_kingdom_3_lady_16|Lady Arjis trp_kingdom_3_lady_16_pl|Zenur trp_kingdom_4_lady_1|Lady Jadeth trp_kingdom_4_lady_1_pl|Jadeth trp_kingdom_4_lady_2|Lady Miar trp_kingdom_4_lady_2_pl|Miar trp_kingdom_4_lady_3|Lady Dria trp_kingdom_4_lady_3_pl|Dria trp_kingdom_4_lady_4|Lady Glunde trp_kingdom_4_lady_4_pl|Glunde trp_kingdom_4_lady_5|Lady Loeka trp_kingdom_4_lady_5_pl|Loeka trp_kingdom_4_lady_6|Lady Bryn trp_kingdom_4_lady_6_pl|Bryn trp_kingdom_4_lady_7|Lady Eir trp_kingdom_4_lady_7_pl|Eir trp_knight_4_2b_daughter_1|Lady Thera trp_knight_4_2b_daughter_1_pl|Thera trp_kingdom_4_lady_9|Lady Hild trp_kingdom_4_lady_9_pl|Hild trp_knight_4_2c_wife_1|Lady Endegrid trp_knight_4_2c_wife_1_pl|Endegrid trp_kingdom_4_lady_11|Lady Herjasa trp_kingdom_4_lady_11_pl|Herjasa trp_knight_4_2c_daughter|Lady Svipul trp_knight_4_2c_daughter_pl|Svipul trp_knight_4_1b_wife|Lady Ingunn trp_knight_4_1b_wife_pl|Ingunn trp_kingdom_4_lady_14|Lady Kaeteli trp_kingdom_4_lady_14_pl|Kaeteli trp_knight_4_1b_daughter|Lady Eilif trp_knight_4_1b_daughter_pl|Eilif trp_knight_4_2b_daughter_2|Lady Gudrun trp_knight_4_2b_daughter_2_pl|Gudrun trp_kingdom_5_lady_1|Lady Brina trp_kingdom_5_lady_1_pl|Brina trp_kingdom_5_lady_2|Lady Aliena trp_kingdom_5_lady_2_pl|Aliena trp_kingdom_5_lady_3|Lady Aneth trp_kingdom_5_lady_3_pl|Aneth trp_kingdom_5_lady_4|Lady Reada trp_kingdom_5_lady_4_pl|Reada trp_kingdom_5_5_wife|Lady Saraten trp_kingdom_5_5_wife_pl|Saraten trp_kingdom_5_2b_wife_1|Lady Baotheia trp_kingdom_5_2b_wife_1_pl|Baotheia trp_kingdom_5_1c_daughter_1|Lady Eleandra trp_kingdom_5_1c_daughter_1_pl|Eleandra trp_kingdom_5_2c_daughter_1|Lady Meraced trp_kingdom_5_2c_daughter_1_pl|Meraced trp_kingdom_5_1c_wife_1|Lady Adelisa trp_kingdom_5_1c_wife_1_pl|Adelisa trp_kingdom_5_2c_wife_1|Lady Calantina trp_kingdom_5_2c_wife_1_pl|Calantina trp_kingdom_5_1c_daughter_2|Lady Forbesa trp_kingdom_5_1c_daughter_2_pl|Forbesa trp_kingdom_5_2c_daughter_2|Lady Claudora trp_kingdom_5_2c_daughter_2_pl|Claudora trp_kingdom_5_1b_wife|Lady Anais trp_kingdom_5_1b_wife_pl|Anais trp_kingdom_5_2b_wife_2|Lady Miraeia trp_kingdom_5_2b_wife_2_pl|Miraeia trp_kingdom_5_1c_daughter_3|Lady Agasia trp_kingdom_5_1c_daughter_3_pl|Agasia trp_kingdom_5_lady_16|Lady Geneiava trp_kingdom_5_lady_16_pl|Geneiava trp_kingdom_6_lady_1|Lady Rayma trp_kingdom_6_lady_1_pl|Rayma trp_kingdom_6_lady_2|Lady Thanaikha trp_kingdom_6_lady_2_pl|Thanaikha trp_kingdom_6_lady_3|Lady Sulaha trp_kingdom_6_lady_3_pl|Sulaha trp_kingdom_6_lady_4|Lady Shatha trp_kingdom_6_lady_4_pl|Shatha trp_kingdom_6_lady_5|Lady Bawthan trp_kingdom_6_lady_5_pl|Bawthan trp_kingdom_6_lady_6|Lady Mahayl trp_kingdom_6_lady_6_pl|Mahayl trp_kingdom_6_lady_7|Lady Isna trp_kingdom_6_lady_7_pl|Isna trp_kingdom_6_lady_8|Lady Siyafan trp_kingdom_6_lady_8_pl|Siyafan trp_kingdom_6_lady_9|Lady Ifar trp_kingdom_6_lady_9_pl|Ifar trp_kingdom_6_lady_10|Lady Yasmin trp_kingdom_6_lady_10_pl|Yasmin trp_kingdom_6_lady_11|Lady Dula trp_kingdom_6_lady_11_pl|Dula trp_kingdom_6_lady_12|Lady Ruwa trp_kingdom_6_lady_12_pl|Ruwa trp_kingdom_6_lady_13|Lady Luqa trp_kingdom_6_lady_13_pl|Luqa trp_kingdom_6_lady_14|Lady Zandina trp_kingdom_6_lady_14_pl|Zandina trp_kingdom_6_lady_15|Lady Lulya trp_kingdom_6_lady_15_pl|Lulya trp_kingdom_6_lady_16|Lady Zahara trp_kingdom_6_lady_16_pl|Zahara trp_kingdom_7_lady_1|Xiaoxinyu trp_kingdom_7_lady_1_pl|Xiaoxinyu trp_kingdom_7_lady_2|Xiaoruyu trp_kingdom_7_lady_2_pl|Xiaoruyu trp_kingdom_7_lady_3|Xialan trp_kingdom_7_lady_3_pl|Xialan trp_kingdom_7_lady_4|Lingyun trp_kingdom_7_lady_4_pl|Lingyun trp_kingdom_7_lady_5|Linmengyao trp_kingdom_7_lady_5_pl|Linmengyao trp_kingdom_7_lady_6|Duanzishan trp_kingdom_7_lady_6_pl|Duanzishan trp_kingdom_7_lady_7|Wuqilan trp_kingdom_7_lady_7_pl|Wuqilan trp_kingdom_7_lady_8|Zhangyaxin trp_kingdom_7_lady_8_pl|Zhangyaxin trp_kingdom_7_lady_9|Zhanlan trp_kingdom_7_lady_9_pl|Zhanlan trp_kingdom_7_lady_10|Chenmenglu trp_kingdom_7_lady_10_pl|Chenmenglu trp_kingdom_7_lady_11|Mingyuwei trp_kingdom_7_lady_11_pl|Mingyuwei trp_kingdom_7_lady_12|Xintong trp_kingdom_7_lady_12_pl|Xintong trp_kingdom_7_lady_13|Fansuqi trp_kingdom_7_lady_13_pl|Fansuqi trp_kingdom_7_lady_14|Donglingxue trp_kingdom_7_lady_14_pl|Donglingxue trp_kingdom_7_lady_15|Chenyanjiao trp_kingdom_7_lady_15_pl|Chenyanjiao trp_kingdom_7_lady_16|Yamei trp_kingdom_7_lady_16_pl|Yamei trp_kingdom_8_lady_1|Boger trp_kingdom_8_lady_1_pl|Boger trp_kingdom_8_lady_2|Aid trp_kingdom_8_lady_2_pl|Aid trp_kingdom_8_lady_3|Anna trp_kingdom_8_lady_3_pl|Anna trp_kingdom_8_lady_4|Aiminy trp_kingdom_8_lady_4_pl|Aiminy trp_kingdom_8_lady_5|Wevan trp_kingdom_8_lady_5_pl|Wevan trp_kingdom_8_lady_6|Deven trp_kingdom_8_lady_6_pl|Deven trp_kingdom_8_lady_7|Danis trp_kingdom_8_lady_7_pl|Danis trp_kingdom_8_lady_8|Clyr trp_kingdom_8_lady_8_pl|Clyr trp_kingdom_8_lady_9|Carose trp_kingdom_8_lady_9_pl|Carose trp_kingdom_8_lady_10|Sharote trp_kingdom_8_lady_10_pl|Sharote trp_kingdom_8_lady_11|Doris trp_kingdom_8_lady_11_pl|Doris trp_kingdom_8_lady_12|Adna trp_kingdom_8_lady_12_pl|Adna trp_kingdom_8_lady_13|Irizabe trp_kingdom_8_lady_13_pl|Irizabe trp_kingdom_8_lady_14|Karolan trp_kingdom_8_lady_14_pl|Karolan trp_kingdom_8_lady_15|Coli trp_kingdom_8_lady_15_pl|Coli trp_kingdom_8_lady_16|Lily trp_kingdom_8_lady_16_pl|Lily trp_kingdom_9_lady_1|Lady Ger trp_kingdom_9_lady_1_pl|Ger trp_kingdom_9_lady_2|Lady Maje trp_kingdom_9_lady_2_pl|Maje trp_kingdom_9_lady_3|Lady Herena trp_kingdom_9_lady_3_pl|Herena trp_kingdom_9_lady_4|Lady Manty trp_kingdom_9_lady_4_pl|Manty trp_kingdom_9_lady_5|Lady Sofia trp_kingdom_9_lady_5_pl|Sofia trp_kingdom_9_lady_6|Lady Bicus trp_kingdom_9_lady_6_pl|Bicus trp_kingdom_9_lady_7|Lady Beki trp_kingdom_9_lady_7_pl|Beki trp_kingdom_9_lady_8|Lady Arva trp_kingdom_9_lady_8_pl|Arva trp_kingdom_9_lady_9|Lady Cusi trp_kingdom_9_lady_9_pl|Cusi trp_kingdom_9_lady_10|Lady Jenif trp_kingdom_9_lady_10_pl|Jenif trp_kingdom_9_lady_11|Lady Redy trp_kingdom_9_lady_11_pl|Redy trp_kingdom_9_lady_12|Lady Linda trp_kingdom_9_lady_12_pl|Linda trp_kingdom_9_lady_13|Lady Bojia trp_kingdom_9_lady_13_pl|Bojia trp_kingdom_9_lady_14|Lady Josef trp_kingdom_9_lady_14_pl|Josef trp_kingdom_9_lady_15|Lady Anno trp_kingdom_9_lady_15_pl|Anno trp_kingdom_9_lady_16|Lady Garins trp_kingdom_9_lady_16_pl|Garins trp_kingdom_10_lady_1|Lady Qiqige trp_kingdom_10_lady_1_pl|Qiqige trp_kingdom_10_lady_2|Lady Wuri trp_kingdom_10_lady_2_pl|Wuri trp_kingdom_10_lady_3|Lady Haswu trp_kingdom_10_lady_3_pl|Haswu trp_kingdom_10_lady_4|Lady Wulantu trp_kingdom_10_lady_4_pl|Wulantu trp_kingdom_10_lady_5|Lady Zuolige trp_kingdom_10_lady_5_pl|Zuolige trp_kingdom_10_lady_6|Lady Wuliq trp_kingdom_10_lady_6_pl|Wuliq trp_kingdom_10_lady_7|Lady Alan trp_kingdom_10_lady_7_pl|Alan trp_kingdom_10_lady_8|Lady Wurenha trp_kingdom_10_lady_8_pl|Wurenha trp_kingdom_10_lady_9|Lady Xurigaowa trp_kingdom_10_lady_9_pl|Xurigaowa trp_kingdom_10_lady_10|Lady Suolongaowa trp_kingdom_10_lady_10_pl|Suolongaowa trp_kingdom_10_lady_11|Lady qitchge trp_kingdom_10_lady_11_pl|qitchge trp_kingdom_10_lady_12|Lady Anari trp_kingdom_10_lady_12_pl|Anari trp_kingdom_10_lady_13|Lady Qige trp_kingdom_10_lady_13_pl|Qige trp_kingdom_10_lady_14|Lady Suolonggaoli trp_kingdom_10_lady_14_pl|Suolonggaoli trp_kingdom_10_lady_15|Lady Taoruge trp_kingdom_10_lady_15_pl|Taoruge trp_kingdom_10_lady_16|Lady Wuyou trp_kingdom_10_lady_16_pl|Wuyou trp_kingdom_11_lady_1|Lady Ertiao trp_kingdom_11_lady_1_pl|Ertiao trp_kingdom_11_lady_2|Lady Daojin trp_kingdom_11_lady_2_pl|Daojin trp_kingdom_11_lady_3|Lady Rixiang trp_kingdom_11_lady_3_pl|Rixiang trp_kingdom_11_lady_4|Lady Wutian trp_kingdom_11_lady_4_pl|Wutian trp_kingdom_11_lady_5|Lady Guodao trp_kingdom_11_lady_5_pl|Guodao trp_kingdom_11_lady_6|Lady Gongye trp_kingdom_11_lady_6_pl|Gongye trp_kingdom_11_lady_7|Lady Hetian trp_kingdom_11_lady_7_pl|Hetian trp_kingdom_11_lady_8|Lady Boduo trp_kingdom_11_lady_8_pl|Boduo trp_kingdom_11_lady_9|Lady Liancang trp_kingdom_11_lady_9_pl|Liancang trp_kingdom_11_lady_10|Lady Maori trp_kingdom_11_lady_10_pl|Maori trp_kingdom_11_lady_11|Lady Gongyelan trp_kingdom_11_lady_11_pl|Gongyelan trp_kingdom_11_lady_12|Lady Chaogang trp_kingdom_11_lady_12_pl|Chaogang trp_kingdom_11_lady_13|Lady tengqi trp_kingdom_11_lady_13_pl|tengqi trp_kingdom_11_lady_14|Lady Tengyuan trp_kingdom_11_lady_14_pl|Tengyuan trp_kingdom_11_lady_15|Lady Jinchuan trp_kingdom_11_lady_15_pl|Jinchuan trp_kingdom_11_lady_16|Lady shangye trp_kingdom_11_lady_16_pl|shangye trp_kingdom_12_lady_1|Lady Ayisa trp_kingdom_12_lady_1_pl|Ayisa trp_kingdom_12_lady_2|Lady Afefa trp_kingdom_12_lady_2_pl|Afefa trp_kingdom_12_lady_3|Lady Aimani trp_kingdom_12_lady_3_pl|Aimani trp_kingdom_12_lady_4|Lady Aisma trp_kingdom_12_lady_4_pl|Aisma trp_kingdom_12_lady_5|Lady Abura trp_kingdom_12_lady_5_pl|Abura trp_kingdom_12_lady_6|Lady Hidiye trp_kingdom_12_lady_6_pl|Hidiye trp_kingdom_12_lady_7|Lady Munir trp_kingdom_12_lady_7_pl|Munir trp_kingdom_12_lady_8|Lady Nada trp_kingdom_12_lady_8_pl|Nada trp_kingdom_12_lady_9|Lady nibary trp_kingdom_12_lady_9_pl|nibary trp_kingdom_12_lady_10|Lady Ranina trp_kingdom_12_lady_10_pl|Ranina trp_kingdom_12_lady_13|Lady Sabir trp_kingdom_12_lady_13_pl|Sabir trp_kingdom_12_lady_14|Lady Symira trp_kingdom_12_lady_14_pl|Symira trp_kingdom_12_lady_15|Lady Yasmine trp_kingdom_12_lady_15_pl|Yasmine trp_kingdom_12_lady_16|Lady Ribabu trp_kingdom_12_lady_16_pl|Ribabu trp_kingdom_12_lady_17|Lady Synina trp_kingdom_12_lady_17_pl|Atjahan trp_kingdom_12_lady_18|Lady Cotana trp_kingdom_12_lady_18_pl|Qutala trp_kingdom_13_lady_1|Lady Bege trp_kingdom_13_lady_1_pl|Bege trp_kingdom_13_lady_2|Lady Tun trp_kingdom_13_lady_2_pl|Tun trp_kingdom_13_lady_3|Lady Mraz trp_kingdom_13_lady_3_pl|Mraz trp_kingdom_13_lady_4|Lady Asu trp_kingdom_13_lady_4_pl|Asu trp_kingdom_13_lady_5|Lady Ron trp_kingdom_13_lady_5_pl|Ron trp_kingdom_13_lady_6|Lady Ruha trp_kingdom_13_lady_6_pl|Ruha trp_kingdom_13_lady_7|Lady Chedina trp_kingdom_13_lady_7_pl|Chedina trp_kingdom_13_lady_8|Lady Kefra trp_kingdom_13_lady_8_pl|Kefra trp_kingdom_13_lady_9|Lady Nirvaz trp_kingdom_13_lady_9_pl|Nirvaz trp_kingdom_13_lady_10|Lady Dulua trp_kingdom_13_lady_10_pl|Dulua trp_kingdom_13_lady_11|Lady Dulua trp_kingdom_13_lady_11_pl|Dulua trp_kingdom_13_lady_12|Lady Dulua trp_kingdom_13_lady_12_pl|Dulua trp_kingdom_13_lady_13|Lady Dulua trp_kingdom_13_lady_13_pl|Dulua trp_kingdom_13_lady_14|Lady Dulua trp_kingdom_13_lady_14_pl|Dulua trp_kingdom_13_lady_15|Lady Dulua trp_kingdom_13_lady_15_pl|Dulua trp_kingdom_13_lady_16|Lady Dulua trp_kingdom_13_lady_16_pl|Dulua trp_kingdom_14_lady_1|Lady Borge trp_kingdom_14_lady_1_pl|Borge trp_kingdom_14_lady_2|Lady Tuan trp_kingdom_14_lady_2_pl|Tuan trp_kingdom_14_lady_3|Lady Mahraz trp_kingdom_14_lady_3_pl|Mahraz trp_kingdom_14_lady_4|Lady Ayasu trp_kingdom_14_lady_4_pl|Ayasu trp_kingdom_14_lady_5|Lady Ravin trp_kingdom_14_lady_5_pl|Ravin trp_kingdom_14_lady_6|Lady Ruha trp_kingdom_14_lady_6_pl|Ruha trp_kingdom_14_lady_7|Lady Chedina trp_kingdom_14_lady_7_pl|Chedina trp_kingdom_14_lady_8|Lady Kefra trp_kingdom_14_lady_8_pl|Kefra trp_kingdom_14_lady_9|Lady Nirvaz trp_kingdom_14_lady_9_pl|Nirvaz trp_kingdom_14_lady_10|Lady Dulua trp_kingdom_14_lady_10_pl|Dulua trp_kingdom_14_lady_11|Lady Borge trp_kingdom_14_lady_11_pl|Borge trp_kingdom_14_lady_12|Lady Tuan trp_kingdom_14_lady_12_pl|Tuan trp_kingdom_14_lady_13|Lady Mahraz trp_kingdom_14_lady_13_pl|Mahraz trp_kingdom_14_lady_14|Lady Ayasu trp_kingdom_14_lady_14_pl|Ayasu trp_kingdom_14_lady_15|Lady Ravin trp_kingdom_14_lady_15_pl|Ravin trp_kingdom_14_lady_16|Lady Ruha trp_kingdom_14_lady_16_pl|Ruha trp_kingdom_15_lady_1|Lady Borge trp_kingdom_15_lady_1_pl|Borge trp_kingdom_15_lady_2|Lady Tuan trp_kingdom_15_lady_2_pl|Tuan trp_kingdom_15_lady_3|Lady Mahraz trp_kingdom_15_lady_3_pl|Mahraz trp_kingdom_15_lady_4|Lady Ayasu trp_kingdom_15_lady_4_pl|Ayasu trp_kingdom_15_lady_5|Lady Ravin trp_kingdom_15_lady_5_pl|Ravin trp_kingdom_15_lady_6|Lady Ruha trp_kingdom_15_lady_6_pl|Ruha trp_kingdom_15_lady_7|Lady Chedina trp_kingdom_15_lady_7_pl|Chedina trp_kingdom_15_lady_8|Lady Kefra trp_kingdom_15_lady_8_pl|Kefra trp_kingdom_15_lady_9|Lady Nirvaz trp_kingdom_15_lady_9_pl|Nirvaz trp_kingdom_15_lady_10|Lady Dulua trp_kingdom_15_lady_10_pl|Dulua trp_kingdom_15_lady_11|Lady Borge trp_kingdom_15_lady_11_pl|Borge trp_kingdom_15_lady_12|Lady Tuan trp_kingdom_15_lady_12_pl|Tuan trp_kingdom_15_lady_13|Lady Mahraz trp_kingdom_15_lady_13_pl|Mahraz trp_kingdom_16_lady_1|Lady Borge trp_kingdom_16_lady_1_pl|Borge trp_kingdom_16_lady_2|Lady Tuan trp_kingdom_16_lady_2_pl|Tuan trp_kingdom_16_lady_3|Lady Mahraz trp_kingdom_16_lady_3_pl|Mahraz trp_kingdom_16_lady_4|Lady Ayasu trp_kingdom_16_lady_4_pl|Ayasu trp_kingdom_16_lady_5|Lady Ravin trp_kingdom_16_lady_5_pl|Ravin trp_kingdom_16_lady_6|Lady Ruha trp_kingdom_16_lady_6_pl|Ruha trp_kingdom_16_lady_7|Lady Chedina trp_kingdom_16_lady_7_pl|Chedina trp_kingdom_16_lady_8|Lady Kefra trp_kingdom_16_lady_8_pl|Kefra trp_kingdom_16_lady_9|Lady Nirvaz trp_kingdom_16_lady_9_pl|Nirvaz trp_kingdom_16_lady_10|Lady Dulua trp_kingdom_16_lady_10_pl|Dulua trp_kingdom_16_lady_11|Lady Borge trp_kingdom_16_lady_11_pl|Borge trp_kingdom_16_lady_12|Lady Tuan trp_kingdom_16_lady_12_pl|Tuan trp_kingdom_16_lady_13|Lady Mahraz trp_kingdom_16_lady_13_pl|Mahraz trp_kingdom_16_lady_14|Lady Ayasu trp_kingdom_16_lady_14_pl|Ayasu trp_kingdom_16_lady_15|Lady Ravin trp_kingdom_16_lady_15_pl|Ravin trp_kingdom_17_lady_1|Lady Borge trp_kingdom_17_lady_1_pl|Borge trp_kingdom_17_lady_2|Lady Tuan trp_kingdom_17_lady_2_pl|Tuan trp_kingdom_17_lady_3|Lady Mahraz trp_kingdom_17_lady_3_pl|Mahraz trp_kingdom_17_lady_4|Lady Ayasu trp_kingdom_17_lady_4_pl|Ayasu trp_kingdom_17_lady_5|Lady Ravin trp_kingdom_17_lady_5_pl|Ravin trp_kingdom_17_lady_6|Lady Ruha trp_kingdom_17_lady_6_pl|Ruha trp_kingdom_17_lady_7|Lady Chedina trp_kingdom_17_lady_7_pl|Chedina trp_kingdom_17_lady_8|Lady Kefra trp_kingdom_17_lady_8_pl|Kefra trp_kingdom_17_lady_9|Lady Nirvaz trp_kingdom_17_lady_9_pl|Nirvaz trp_kingdom_17_lady_10|Lady Dulua trp_kingdom_17_lady_10_pl|Dulua trp_kingdom_17_lady_11|Lady Borge trp_kingdom_17_lady_11_pl|Borge trp_kingdom_17_lady_12|Lady Tuan trp_kingdom_17_lady_12_pl|Tuan trp_kingdom_17_lady_13|Lady Mahraz trp_kingdom_17_lady_13_pl|Mahraz trp_kingdom_17_lady_14|Lady Ayasu trp_kingdom_17_lady_14_pl|Ayasu trp_kingdom_17_lady_15|Lady Ravin trp_kingdom_17_lady_15_pl|Ravin trp_kingdom_18_lady_1|Lady Borge trp_kingdom_18_lady_1_pl|Borge trp_kingdom_18_lady_2|Lady Tuan trp_kingdom_18_lady_2_pl|Tuan trp_kingdom_18_lady_3|Lady Mahraz trp_kingdom_18_lady_3_pl|Mahraz trp_kingdom_18_lady_4|Lady Ayasu trp_kingdom_18_lady_4_pl|Ayasu trp_kingdom_18_lady_5|Lady Ravin trp_kingdom_18_lady_5_pl|Ravin trp_kingdom_18_lady_6|Lady Ruha trp_kingdom_18_lady_6_pl|Ruha trp_kingdom_18_lady_7|Lady Chedina trp_kingdom_18_lady_7_pl|Chedina trp_kingdom_18_lady_8|Lady Kefra trp_kingdom_18_lady_8_pl|Kefra trp_kingdom_18_lady_9|Lady Nirvaz trp_kingdom_18_lady_9_pl|Nirvaz trp_kingdom_18_lady_10|Lady Dulua trp_kingdom_18_lady_10_pl|Dulua trp_kingdom_18_lady_11|Lady Borge trp_kingdom_18_lady_11_pl|Borge trp_kingdom_18_lady_12|Lady Tuan trp_kingdom_18_lady_12_pl|Tuan trp_kingdom_18_lady_13|Lady Mahraz trp_kingdom_18_lady_13_pl|Mahraz trp_kingdom_19_lady_1|Lady Borge trp_kingdom_19_lady_1_pl|Borge trp_kingdom_19_lady_2|Lady Tuan trp_kingdom_19_lady_2_pl|Tuan trp_kingdom_19_lady_3|Lady Mahraz trp_kingdom_19_lady_3_pl|Mahraz trp_kingdom_19_lady_4|Lady Ayasu trp_kingdom_19_lady_4_pl|Ayasu trp_kingdom_19_lady_5|Lady Ravin trp_kingdom_19_lady_5_pl|Ravin trp_kingdom_19_lady_6|Lady Ruha trp_kingdom_19_lady_6_pl|Ruha trp_kingdom_19_lady_7|Lady Chedina trp_kingdom_19_lady_7_pl|Chedina trp_kingdom_19_lady_8|Lady Kefra trp_kingdom_19_lady_8_pl|Kefra trp_kingdom_19_lady_9|Lady Nirvaz trp_kingdom_19_lady_9_pl|Nirvaz trp_kingdom_19_lady_10|Lady Dulua trp_kingdom_19_lady_10_pl|Dulua trp_kingdom_19_lady_11|Lady Borge trp_kingdom_19_lady_11_pl|Borge trp_kingdom_19_lady_12|Lady Tuan trp_kingdom_19_lady_12_pl|Tuan trp_kingdom_20_lady_1|Lady Borge trp_kingdom_20_lady_1_pl|Borge trp_kingdom_20_lady_2|Lady Tuan trp_kingdom_20_lady_2_pl|Tuan trp_kingdom_20_lady_3|Lady Mahraz trp_kingdom_20_lady_3_pl|Mahraz trp_kingdom_20_lady_4|Lady Ayasu trp_kingdom_20_lady_4_pl|Ayasu trp_kingdom_20_lady_5|Lady Ravin trp_kingdom_20_lady_5_pl|Ravin trp_kingdom_20_lady_6|Lady Ruha trp_kingdom_20_lady_6_pl|Ruha trp_kingdom_20_lady_7|Lady Chedina trp_kingdom_20_lady_7_pl|Chedina trp_kingdom_20_lady_8|Lady Chedina trp_kingdom_20_lady_8_pl|Xhedina trp_kingdom_20_lady_9|Lady Nirvaz trp_kingdom_20_lady_9_pl|Nirvaz trp_kingdom_20_lady_10|Lady Dulua trp_kingdom_20_lady_10_pl|Dulua trp_kingdom_20_lady_11|Lady Borge trp_kingdom_20_lady_11_pl|Borge trp_kingdom_20_lady_12|Lady Tuan trp_kingdom_20_lady_12_pl|Tuan trp_kingdom_20_lady_13|Lady Mahraz trp_kingdom_20_lady_13_pl|Mahraz trp_kingdom_20_lady_14|Lady Ayasu trp_kingdom_20_lady_14_pl|Ayasu trp_kingdom_20_lady_15|Lady Ravin trp_kingdom_20_lady_15_pl|Ravin trp_kingdom_21_lady_1|Lady Borge trp_kingdom_21_lady_1_pl|Borge trp_kingdom_21_lady_2|Lady Tuan trp_kingdom_21_lady_2_pl|Tuan trp_kingdom_21_lady_3|Lady Mahraz trp_kingdom_21_lady_3_pl|Mahraz trp_kingdom_21_lady_4|Lady Ayasu trp_kingdom_21_lady_4_pl|Ayasu trp_kingdom_21_lady_5|Lady Ravin trp_kingdom_21_lady_5_pl|Ravin trp_kingdom_21_lady_6|Lady Ruha trp_kingdom_21_lady_6_pl|Ruha trp_kingdom_21_lady_7|Lady Chedina trp_kingdom_21_lady_7_pl|Chedina trp_kingdom_21_lady_8|Lady Kefra trp_kingdom_21_lady_8_pl|Kefra trp_kingdom_21_lady_9|Lady Nirvaz trp_kingdom_21_lady_9_pl|Nirvaz trp_kingdom_21_lady_10|Lady Dulua trp_kingdom_21_lady_10_pl|Dulua trp_kingdom_21_lady_11|Lady Borge trp_kingdom_21_lady_11_pl|Borge trp_kingdom_21_lady_12|Lady Tuan trp_kingdom_21_lady_12_pl|Tuan trp_kingdom_21_lady_13|Lady Mahraz trp_kingdom_21_lady_13_pl|Mahraz trp_kingdom_22_lady_1|Lady Borge trp_kingdom_22_lady_1_pl|Borge trp_kingdom_22_lady_2|Lady Tuan trp_kingdom_22_lady_2_pl|Tuan trp_kingdom_22_lady_3|Lady Mahraz trp_kingdom_22_lady_3_pl|Mahraz trp_kingdom_22_lady_4|Lady Ayasu trp_kingdom_22_lady_4_pl|Ayasu trp_kingdom_22_lady_5|Lady Ravin trp_kingdom_22_lady_5_pl|Ravin trp_kingdom_22_lady_6|Lady Ruha trp_kingdom_22_lady_6_pl|Ruha trp_kingdom_22_lady_7|Lady Chedina trp_kingdom_22_lady_7_pl|Chedina trp_kingdom_22_lady_8|Lady Kefra trp_kingdom_22_lady_8_pl|Kefra trp_kingdom_22_lady_9|Lady Nirvaz trp_kingdom_22_lady_9_pl|Nirvaz trp_kingdom_22_lady_10|Lady Dulua trp_kingdom_22_lady_10_pl|Dulua trp_kingdom_22_lady_11|Lady Borge trp_kingdom_22_lady_11_pl|Borge trp_kingdom_22_lady_12|Lady Tuan trp_kingdom_22_lady_12_pl|Tuan trp_kingdom_22_lady_13|Lady Mahraz trp_kingdom_22_lady_13_pl|Mahraz trp_kingdom_22_lady_14|Lady Ayasu trp_kingdom_22_lady_14_pl|Ayasu trp_kingdom_23_lady_1|Lady Adilah trp_kingdom_23_lady_1_pl|Adilah trp_kingdom_23_lady_2|Lady Aliyah trp_kingdom_23_lady_2_pl|Aliyah trp_kingdom_23_lady_3|Lady Amirah trp_kingdom_23_lady_3_pl|Amirah trp_kingdom_23_lady_4|Lady Azhar trp_kingdom_23_lady_4_pl|Azhar trp_kingdom_23_lady_5|Lady Bahiyyah trp_kingdom_23_lady_5_pl|Bahiyyah trp_kingdom_23_lady_6|Lady Basimah trp_kingdom_23_lady_6_pl|Basimah trp_kingdom_23_lady_7|Lady Duha trp_kingdom_23_lady_7_pl|Duha trp_kingdom_23_lady_8|Lady Farihah trp_kingdom_23_lady_8_pl|Farihah trp_kingdom_23_lady_9|Lady Firdaws trp_kingdom_23_lady_9_pl|Firdaws trp_kingdom_23_lady_10|Lady Hamidah trp_kingdom_23_lady_10_pl|Hamidah trp_kingdom_23_lady_11|Lady Halimah trp_kingdom_23_lady_11_pl|Halimah trp_kingdom_23_lady_12|Lady Hibah trp_kingdom_23_lady_12_pl|Hibah trp_kingdom_23_lady_13|Lady Ikram trp_kingdom_23_lady_13_pl|Ikram trp_kingdom_23_lady_14|Lady Imtithal trp_kingdom_23_lady_14_pl|Imtithal trp_kingdom_23_lady_15|Lady Malak trp_kingdom_23_lady_15_pl|Malak trp_kingdom_23_lady_16|Lady Muna trp_kingdom_23_lady_16_pl|Muna trp_kingdom_24_lady_1|Lady Borge trp_kingdom_24_lady_1_pl|Borge trp_kingdom_24_lady_2|Lady Tuan trp_kingdom_24_lady_2_pl|Tuan trp_kingdom_24_lady_3|Lady Mahraz trp_kingdom_24_lady_3_pl|Mahraz trp_kingdom_24_lady_4|Lady Ayasu trp_kingdom_24_lady_4_pl|Ayasu trp_kingdom_25_lady_1|Lady Borge trp_kingdom_25_lady_1_pl|Borge trp_kingdom_25_lady_2|Lady Tuan trp_kingdom_25_lady_2_pl|Tuan trp_kingdom_25_lady_3|Lady Mahraz trp_kingdom_25_lady_3_pl|Mahraz trp_kingdom_25_lady_4|Lady Ayasu trp_kingdom_25_lady_4_pl|Ayasu trp_kingdom_25_lady_5|Lady Ravin trp_kingdom_25_lady_5_pl|Ravin trp_kingdom_25_lady_6|Lady Ruha trp_kingdom_25_lady_6_pl|Ruha trp_kingdom_25_lady_7|Lady Chedina trp_kingdom_25_lady_7_pl|Chedina trp_kingdom_25_lady_8|Lady Kefra trp_kingdom_25_lady_8_pl|Kefra trp_kingdom_25_lady_9|Lady Nirvaz trp_kingdom_25_lady_9_pl|Nirvaz trp_kingdom_25_lady_10|Lady Dulua trp_kingdom_25_lady_10_pl|Dulua trp_kingdom_25_lady_11|Lady Borge trp_kingdom_25_lady_11_pl|Borge trp_kingdom_25_lady_12|Lady Tuan trp_kingdom_25_lady_12_pl|Tuan trp_kingdom_25_lady_13|Lady Mahraz trp_kingdom_25_lady_13_pl|Mahraz trp_kingdom_26_lady_1|Lady Borge trp_kingdom_26_lady_1_pl|Borge trp_kingdom_26_lady_2|Lady Tuan trp_kingdom_26_lady_2_pl|Tuan trp_kingdom_26_lady_3|Lady Mahraz trp_kingdom_26_lady_3_pl|Mahraz trp_kingdom_26_lady_4|Lady Ayasu trp_kingdom_26_lady_4_pl|Ayasu trp_kingdom_27_lady_1|Lady Borge trp_kingdom_27_lady_1_pl|Borge trp_kingdom_27_lady_2|Lady Tuan trp_kingdom_27_lady_2_pl|Tuan trp_kingdom_27_lady_3|Lady Mahraz trp_kingdom_27_lady_3_pl|Mahraz trp_kingdom_27_lady_4|Lady Ayasu trp_kingdom_27_lady_4_pl|Ayasu trp_kingdom_29_lady_1|Lady Borge trp_kingdom_29_lady_1_pl|Borge trp_kingdom_29_lady_2|Lady Tuan trp_kingdom_29_lady_2_pl|Tuan trp_kingdom_29_lady_3|Lady Mahraz trp_kingdom_29_lady_3_pl|Mahraz trp_kingdom_29_lady_4|Lady Ayasu trp_kingdom_29_lady_4_pl|Ayasu trp_town_1_arena_master|大会主催者 trp_town_2_arena_master|大会主催者 trp_town_3_arena_master|大会主催者 trp_town_4_arena_master|大会主催者 trp_town_5_arena_master|大会主催者 trp_town_6_arena_master|大会主催者 trp_town_7_arena_master|大会主催者 trp_town_8_arena_master|大会主催者 trp_town_9_arena_master|大会主催者 trp_town_10_arena_master|大会主催者 trp_town_11_arena_master|大会主催者 trp_town_12_arena_master|大会主催者 trp_town_13_arena_master|大会主催者 trp_town_14_arena_master|大会主催者 trp_town_15_arena_master|大会主催者 trp_town_16_arena_master|大会主催者 trp_town_17_arena_master|大会主催者 trp_town_18_arena_master|大会主催者 trp_town_19_arena_master|大会主催者 trp_town_20_arena_master|大会主催者 trp_town_21_arena_master|大会主催者 trp_town_22_arena_master|大会主催者 trp_town_23_arena_master|大会主催者 trp_town_24_arena_master|大会主催者 trp_town_25_arena_master|大会主催者 trp_town_26_arena_master|大会主催者 trp_town_27_arena_master|大会主催者 trp_town_28_arena_master|大会主催者 trp_town_29_arena_master|大会主催者 trp_town_30_arena_master|大会主催者 trp_town_31_arena_master|大会主催者 trp_town_32_arena_master|大会主催者 trp_town_33_arena_master|大会主催者 trp_town_34_arena_master|大会主催者 trp_town_35_arena_master|大会主催者 trp_town_36_arena_master|大会主催者 trp_town_37_arena_master|大会主催者 trp_town_38_arena_master|大会主催者 trp_town_39_arena_master|大会主催者 trp_town_40_arena_master|大会主催者 trp_town_41_arena_master|大会主催者 trp_town_42_arena_master|大会主催者 trp_town_43_arena_master|大会主催者 trp_town_1_armorer|防具職人 trp_town_2_armorer|防具職人 trp_town_3_armorer|防具職人 trp_town_4_armorer|防具職人 trp_town_5_armorer|防具職人 trp_town_6_armorer|防具職人 trp_town_7_armorer|防具職人 trp_town_8_armorer|防具職人 trp_town_9_armorer|防具職人 trp_town_10_armorer|防具職人 trp_town_11_armorer|防具職人 trp_town_12_armorer|防具職人 trp_town_13_armorer|防具職人 trp_town_14_armorer|防具職人 trp_town_15_armorer|防具職人 trp_town_16_armorer|防具職人 trp_town_17_armorer|防具職人 trp_town_18_armorer|防具職人 trp_town_19_armorer|防具職人 trp_town_20_armorer|防具職人 trp_town_21_armorer|防具職人 trp_town_22_armorer|防具職人 trp_town_23_armorer|防具職人 trp_town_24_armorer|防具職人 trp_town_25_armorer|防具職人 trp_town_26_armorer|防具職人 trp_town_27_armorer|防具職人 trp_town_28_armorer|防具職人 trp_town_29_armorer|防具職人 trp_town_30_armorer|防具職人 trp_town_31_armorer|防具職人 trp_town_32_armorer|防具職人 trp_town_33_armorer|防具職人 trp_town_34_armorer|防具職人 trp_town_35_armorer|防具職人 trp_town_36_armorer|防具職人 trp_town_37_armorer|防具職人 trp_town_38_armorer|防具職人 trp_town_39_armorer|防具職人 trp_town_40_armorer|防具職人 trp_town_41_armorer|防具職人 trp_town_42_armorer|防具職人 trp_town_43_armorer|防具職人 trp_castle_1_armorer|防具職人 trp_castle_2_armorer|防具職人 trp_castle_3_armorer|防具職人 trp_castle_4_armorer|防具職人 trp_castle_5_armorer|防具職人 trp_castle_6_armorer|防具職人 trp_castle_7_armorer|防具職人 trp_castle_8_armorer|防具職人 trp_castle_9_armorer|防具職人 trp_castle_10_armorer|防具職人 trp_castle_11_armorer|防具職人 trp_castle_12_armorer|防具職人 trp_castle_13_armorer|防具職人 trp_castle_14_armorer|防具職人 trp_castle_15_armorer|防具職人 trp_castle_16_armorer|防具職人 trp_castle_17_armorer|防具職人 trp_castle_18_armorer|防具職人 trp_castle_19_armorer|防具職人 trp_castle_20_armorer|防具職人 trp_castle_21_armorer|防具職人 trp_castle_22_armorer|防具職人 trp_castle_23_armorer|防具職人 trp_castle_24_armorer|防具職人 trp_castle_25_armorer|防具職人 trp_castle_26_armorer|防具職人 trp_castle_27_armorer|防具職人 trp_castle_28_armorer|防具職人 trp_castle_29_armorer|防具職人 trp_castle_30_armorer|防具職人 trp_castle_31_armorer|防具職人 trp_castle_32_armorer|防具職人 trp_castle_33_armorer|防具職人 trp_castle_34_armorer|防具職人 trp_castle_35_armorer|防具職人 trp_castle_36_armorer|防具職人 trp_castle_37_armorer|防具職人 trp_castle_38_armorer|防具職人 trp_castle_39_armorer|防具職人 trp_castle_40_armorer|防具職人 trp_castle_41_armorer|防具職人 trp_castle_42_armorer|防具職人 trp_castle_43_armorer|防具職人 trp_castle_44_armorer|防具職人 trp_castle_45_armorer|防具職人 trp_castle_46_armorer|防具職人 trp_castle_47_armorer|防具職人 trp_castle_48_armorer|防具職人 trp_castle_49_armorer|防具職人 trp_castle_50_armorer|防具職人 trp_castle_51_armorer|防具職人 trp_castle_52_armorer|防具職人 trp_castle_53_armorer|防具職人 trp_castle_54_armorer|防具職人 trp_castle_55_armorer|防具職人 trp_castle_56_armorer|防具職人 trp_castle_57_armorer|防具職人 trp_castle_58_armorer|防具職人 trp_castle_59_armorer|防具職人 trp_castle_60_armorer|防具職人 trp_castle_61_armorer|防具職人 trp_castle_62_armorer|防具職人 trp_castle_63_armorer|防具職人 trp_castle_64_armorer|防具職人 trp_castle_65_armorer|防具職人 trp_castle_66_armorer|防具職人 trp_castle_67_armorer|防具職人 trp_castle_68_armorer|防具職人 trp_castle_69_armorer|防具職人 trp_castle_70_armorer|防具職人 trp_castle_71_armorer|防具職人 trp_castle_72_armorer|防具職人 trp_castle_73_armorer|防具職人 trp_castle_74_armorer|防具職人 trp_castle_75_armorer|防具職人 trp_castle_76_armorer|防具職人 trp_castle_77_armorer|防具職人 trp_castle_78_armorer|防具職人 trp_castle_79_armorer|防具職人 trp_castle_80_armorer|防具職人 trp_castle_81_armorer|防具職人 trp_castle_82_armorer|防具職人 trp_castle_83_armorer|防具職人 trp_castle_84_armorer|防具職人 trp_castle_85_armorer|防具職人 trp_castle_86_armorer|防具職人 trp_castle_87_armorer|防具職人 trp_castle_88_armorer|防具職人 trp_castle_89_armorer|防具職人 trp_castle_90_armorer|防具職人 trp_castle_91_armorer|防具職人 trp_castle_92_armorer|防具職人 trp_castle_93_armorer|防具職人 trp_castle_94_armorer|防具職人 trp_castle_95_armorer|防具職人 trp_castle_96_armorer|防具職人 trp_castle_97_armorer|防具職人 trp_castle_98_armorer|防具職人 trp_castle_99_armorer|防具職人 trp_castle_100_armorer|防具職人 trp_castle_101_armorer|防具職人 trp_castle_102_armorer|防具職人 trp_castle_103_armorer|防具職人 trp_castle_104_armorer|防具職人 trp_castle_105_armorer|防具職人 trp_castle_106_armorer|防具職人 trp_castle_107_armorer|防具職人 trp_castle_108_armorer|防具職人 trp_castle_109_armorer|防具職人 trp_castle_110_armorer|防具職人 trp_castle_111_armorer|防具職人 trp_castle_112_armorer|防具職人 trp_castle_113_armorer|防具職人 trp_castle_114_armorer|防具職人 trp_castle_115_armorer|防具職人 trp_castle_116_armorer|防具職人 trp_castle_117_armorer|防具職人 trp_castle_118_armorer|防具職人 trp_castle_119_armorer|防具職人 trp_castle_120_armorer|防具職人 trp_castle_121_armorer|防具職人 trp_castle_122_armorer|防具職人 trp_castle_123_armorer|防具職人 trp_castle_124_armorer|防具職人 trp_castle_125_armorer|防具職人 trp_castle_126_armorer|防具職人 trp_castle_127_armorer|防具職人 trp_castle_128_armorer|防具職人 trp_castle_129_armorer|防具職人 trp_castle_130_armorer|防具職人 trp_castle_131_armorer|防具職人 trp_castle_132_armorer|防具職人 trp_castle_133_armorer|防具職人 trp_castle_134_armorer|防具職人 trp_castle_135_armorer|防具職人 trp_town_1_weaponsmith|武器職人 trp_town_2_weaponsmith|武器職人 trp_town_3_weaponsmith|武器職人 trp_town_4_weaponsmith|武器職人 trp_town_5_weaponsmith|武器職人 trp_town_6_weaponsmith|武器職人 trp_town_7_weaponsmith|武器職人 trp_town_8_weaponsmith|武器職人 trp_town_9_weaponsmith|武器職人 trp_town_10_weaponsmith|武器職人 trp_town_11_weaponsmith|武器職人 trp_town_12_weaponsmith|武器職人 trp_town_13_weaponsmith|武器職人 trp_town_14_weaponsmith|武器職人 trp_town_15_weaponsmith|武器職人 trp_town_16_weaponsmith|武器職人 trp_town_17_weaponsmith|武器職人 trp_town_18_weaponsmith|武器職人 trp_town_19_weaponsmith|武器職人 trp_town_20_weaponsmith|武器職人 trp_town_21_weaponsmith|武器職人 trp_town_22_weaponsmith|武器職人 trp_town_23_weaponsmith|武器職人 trp_town_24_weaponsmith|武器職人 trp_town_25_weaponsmith|武器職人 trp_town_26_weaponsmith|武器職人 trp_town_27_weaponsmith|武器職人 trp_town_28_weaponsmith|武器職人 trp_town_29_weaponsmith|武器職人 trp_town_30_weaponsmith|武器職人 trp_town_31_weaponsmith|武器職人 trp_town_32_weaponsmith|武器職人 trp_town_33_weaponsmith|武器職人 trp_town_34_weaponsmith|武器職人 trp_town_35_weaponsmith|武器職人 trp_town_36_weaponsmith|武器職人 trp_town_37_weaponsmith|武器職人 trp_town_38_weaponsmith|武器職人 trp_town_39_weaponsmith|武器職人 trp_town_40_weaponsmith|武器職人 trp_town_41_weaponsmith|武器職人 trp_town_42_weaponsmith|武器職人 trp_town_43_weaponsmith|武器職人 trp_castle_1_weaponsmith|武器職人 trp_castle_2_weaponsmith|武器職人 trp_castle_3_weaponsmith|武器職人 trp_castle_4_weaponsmith|武器職人 trp_castle_5_weaponsmith|武器職人 trp_castle_6_weaponsmith|武器職人 trp_castle_7_weaponsmith|武器職人 trp_castle_8_weaponsmith|武器職人 trp_castle_9_weaponsmith|武器職人 trp_castle_10_weaponsmith|武器職人 trp_castle_11_weaponsmith|武器職人 trp_castle_12_weaponsmith|武器職人 trp_castle_13_weaponsmith|武器職人 trp_castle_14_weaponsmith|武器職人 trp_castle_15_weaponsmith|武器職人 trp_castle_16_weaponsmith|武器職人 trp_castle_17_weaponsmith|武器職人 trp_castle_18_weaponsmith|武器職人 trp_castle_19_weaponsmith|武器職人 trp_castle_20_weaponsmith|武器職人 trp_castle_21_weaponsmith|武器職人 trp_castle_22_weaponsmith|武器職人 trp_castle_23_weaponsmith|武器職人 trp_castle_24_weaponsmith|武器職人 trp_castle_25_weaponsmith|武器職人 trp_castle_26_weaponsmith|武器職人 trp_castle_27_weaponsmith|武器職人 trp_castle_28_weaponsmith|武器職人 trp_castle_29_weaponsmith|武器職人 trp_castle_30_weaponsmith|武器職人 trp_castle_31_weaponsmith|武器職人 trp_castle_32_weaponsmith|武器職人 trp_castle_33_weaponsmith|武器職人 trp_castle_34_weaponsmith|武器職人 trp_castle_35_weaponsmith|武器職人 trp_castle_36_weaponsmith|武器職人 trp_castle_37_weaponsmith|武器職人 trp_castle_38_weaponsmith|武器職人 trp_castle_39_weaponsmith|武器職人 trp_castle_40_weaponsmith|武器職人 trp_castle_41_weaponsmith|武器職人 trp_castle_42_weaponsmith|武器職人 trp_castle_43_weaponsmith|武器職人 trp_castle_44_weaponsmith|武器職人 trp_castle_45_weaponsmith|武器職人 trp_castle_46_weaponsmith|武器職人 trp_castle_47_weaponsmith|武器職人 trp_castle_48_weaponsmith|武器職人 trp_castle_49_weaponsmith|武器職人 trp_castle_50_weaponsmith|武器職人 trp_castle_51_weaponsmith|武器職人 trp_castle_52_weaponsmith|武器職人 trp_castle_53_weaponsmith|武器職人 trp_castle_54_weaponsmith|武器職人 trp_castle_55_weaponsmith|武器職人 trp_castle_56_weaponsmith|武器職人 trp_castle_57_weaponsmith|武器職人 trp_castle_58_weaponsmith|武器職人 trp_castle_59_weaponsmith|武器職人 trp_castle_60_weaponsmith|武器職人 trp_castle_61_weaponsmith|武器職人 trp_castle_62_weaponsmith|武器職人 trp_castle_63_weaponsmith|武器職人 trp_castle_64_weaponsmith|武器職人 trp_castle_65_weaponsmith|武器職人 trp_castle_66_weaponsmith|武器職人 trp_castle_67_weaponsmith|武器職人 trp_castle_68_weaponsmith|武器職人 trp_castle_69_weaponsmith|武器職人 trp_castle_70_weaponsmith|武器職人 trp_castle_71_weaponsmith|武器職人 trp_castle_72_weaponsmith|武器職人 trp_castle_73_weaponsmith|武器職人 trp_castle_74_weaponsmith|武器職人 trp_castle_75_weaponsmith|武器職人 trp_castle_76_weaponsmith|武器職人 trp_castle_77_weaponsmith|武器職人 trp_castle_78_weaponsmith|武器職人 trp_castle_79_weaponsmith|武器職人 trp_castle_80_weaponsmith|武器職人 trp_castle_81_weaponsmith|武器職人 trp_castle_82_weaponsmith|武器職人 trp_castle_83_weaponsmith|武器職人 trp_castle_84_weaponsmith|武器職人 trp_castle_85_weaponsmith|武器職人 trp_castle_86_weaponsmith|武器職人 trp_castle_87_weaponsmith|武器職人 trp_castle_88_weaponsmith|武器職人 trp_castle_89_weaponsmith|武器職人 trp_castle_90_weaponsmith|武器職人 trp_castle_91_weaponsmith|武器職人 trp_castle_92_weaponsmith|武器職人 trp_castle_93_weaponsmith|武器職人 trp_castle_94_weaponsmith|武器職人 trp_castle_95_weaponsmith|武器職人 trp_castle_96_weaponsmith|武器職人 trp_castle_97_weaponsmith|武器職人 trp_castle_98_weaponsmith|武器職人 trp_castle_99_weaponsmith|武器職人 trp_castle_100_weaponsmith|武器職人 trp_castle_101_weaponsmith|武器職人 trp_castle_102_weaponsmith|武器職人 trp_castle_103_weaponsmith|武器職人 trp_castle_104_weaponsmith|武器職人 trp_castle_105_weaponsmith|武器職人 trp_castle_106_weaponsmith|武器職人 trp_castle_107_weaponsmith|武器職人 trp_castle_108_weaponsmith|武器職人 trp_castle_109_weaponsmith|武器職人 trp_castle_110_weaponsmith|武器職人 trp_castle_111_weaponsmith|武器職人 trp_castle_112_weaponsmith|武器職人 trp_castle_113_weaponsmith|武器職人 trp_castle_114_weaponsmith|武器職人 trp_castle_115_weaponsmith|武器職人 trp_castle_116_weaponsmith|武器職人 trp_castle_117_weaponsmith|武器職人 trp_castle_118_weaponsmith|武器職人 trp_castle_119_weaponsmith|武器職人 trp_castle_120_weaponsmith|武器職人 trp_castle_121_weaponsmith|武器職人 trp_castle_122_weaponsmith|武器職人 trp_castle_123_weaponsmith|武器職人 trp_castle_124_weaponsmith|武器職人 trp_castle_125_weaponsmith|武器職人 trp_castle_126_weaponsmith|武器職人 trp_castle_127_weaponsmith|武器職人 trp_castle_128_weaponsmith|武器職人 trp_castle_129_weaponsmith|武器職人 trp_castle_130_weaponsmith|武器職人 trp_castle_131_weaponsmith|武器職人 trp_castle_132_weaponsmith|武器職人 trp_castle_133_weaponsmith|武器職人 trp_castle_134_weaponsmith|武器職人 trp_castle_135_weaponsmith|武器職人 trp_town_1_tavernkeeper|酒場主 trp_town_2_tavernkeeper|酒場主 trp_town_3_tavernkeeper|酒場主 trp_town_4_tavernkeeper|酒場主 trp_town_5_tavernkeeper|酒場主 trp_town_6_tavernkeeper|酒場主 trp_town_7_tavernkeeper|酒場主 trp_town_8_tavernkeeper|酒場主 trp_town_9_tavernkeeper|酒場主 trp_town_10_tavernkeeper|酒場主 trp_town_11_tavernkeeper|酒場主 trp_town_12_tavernkeeper|酒場主 trp_town_13_tavernkeeper|酒場主 trp_town_14_tavernkeeper|酒場主 trp_town_15_tavernkeeper|酒場主 trp_town_16_tavernkeeper|酒場主 trp_town_17_tavernkeeper|酒場主 trp_town_18_tavernkeeper|酒場主 trp_town_19_tavernkeeper|酒場主 trp_town_20_tavernkeeper|酒場主 trp_town_21_tavernkeeper|酒場主 trp_town_22_tavernkeeper|酒場主 trp_town_23_tavernkeeper|酒場主 trp_town_24_tavernkeeper|酒場主 trp_town_25_tavernkeeper|酒場主 trp_town_26_tavernkeeper|酒場主 trp_town_27_tavernkeeper|酒場主 trp_town_28_tavernkeeper|酒場主 trp_town_29_tavernkeeper|酒場主 trp_town_30_tavernkeeper|酒場主 trp_town_31_tavernkeeper|酒場主 trp_town_32_tavernkeeper|酒場主 trp_town_33_tavernkeeper|酒場主 trp_town_34_tavernkeeper|酒場主 trp_town_35_tavernkeeper|酒場主 trp_town_36_tavernkeeper|酒場主 trp_town_37_tavernkeeper|酒場主 trp_town_38_tavernkeeper|酒場主 trp_town_39_tavernkeeper|酒場主 trp_town_40_tavernkeeper|酒場主 trp_town_41_tavernkeeper|酒場主 trp_town_42_tavernkeeper|酒場主 trp_town_43_tavernkeeper|酒場主 trp_town_1_merchant|商人 trp_town_2_merchant|商人 trp_town_3_merchant|商人 trp_town_4_merchant|商人 trp_town_5_merchant|商人 trp_town_6_merchant|商人 trp_town_7_merchant|商人 trp_town_8_merchant|商人 trp_town_9_merchant|商人 trp_town_10_merchant|商人 trp_town_11_merchant|商人 trp_town_12_merchant|商人 trp_town_13_merchant|商人 trp_town_14_merchant|商人 trp_town_15_merchant|商人 trp_town_16_merchant|商人 trp_town_17_merchant|商人 trp_town_18_merchant|商人 trp_town_19_merchant|商人 trp_town_20_merchant|商人 trp_town_21_merchant|商人 trp_town_22_merchant|商人 trp_town_23_merchant|商人 trp_town_24_merchant|商人 trp_town_25_merchant|商人 trp_town_26_merchant|商人 trp_town_27_merchant|商人 trp_town_28_merchant|商人 trp_town_29_merchant|商人 trp_town_30_merchant|商人 trp_town_31_merchant|商人 trp_town_32_merchant|商人 trp_town_33_merchant|商人 trp_town_34_merchant|商人 trp_town_35_merchant|商人 trp_town_36_merchant|商人 trp_town_37_merchant|商人 trp_town_38_merchant|商人 trp_town_39_merchant|商人 trp_town_40_merchant|商人 trp_town_41_merchant|商人 trp_town_42_merchant|商人 trp_town_43_merchant|商人 trp_castle_1_merchant|商人 trp_castle_2_merchant|商人 trp_castle_3_merchant|商人 trp_castle_4_merchant|商人 trp_castle_5_merchant|商人 trp_castle_6_merchant|商人 trp_castle_7_merchant|商人 trp_castle_8_merchant|商人 trp_castle_9_merchant|商人 trp_castle_10_merchant|商人 trp_castle_11_merchant|商人 trp_castle_12_merchant|商人 trp_castle_13_merchant|商人 trp_castle_14_merchant|商人 trp_castle_15_merchant|商人 trp_castle_16_merchant|商人 trp_castle_17_merchant|商人 trp_castle_18_merchant|商人 trp_castle_19_merchant|商人 trp_castle_20_merchant|商人 trp_castle_21_merchant|商人 trp_castle_22_merchant|商人 trp_castle_23_merchant|商人 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trp_salt_mine_merchant_pl|バレザン trp_town_1_horse_merchant|馬商人 trp_town_2_horse_merchant|馬商人 trp_town_3_horse_merchant|馬商人 trp_town_4_horse_merchant|馬商人 trp_town_5_horse_merchant|馬商人 trp_town_6_horse_merchant|馬商人 trp_town_7_horse_merchant|馬商人 trp_town_8_horse_merchant|馬商人 trp_town_9_horse_merchant|馬商人 trp_town_10_horse_merchant|馬商人 trp_town_11_horse_merchant|馬商人 trp_town_12_horse_merchant|馬商人 trp_town_13_horse_merchant|馬商人 trp_town_14_horse_merchant|馬商人 trp_town_15_horse_merchant|馬商人 trp_town_16_horse_merchant|馬商人 trp_town_17_horse_merchant|馬商人 trp_town_18_horse_merchant|馬商人 trp_town_19_horse_merchant|馬商人 trp_town_20_horse_merchant|馬商人 trp_town_21_horse_merchant|馬商人 trp_town_22_horse_merchant|馬商人 trp_town_23_horse_merchant|馬商人 trp_town_24_horse_merchant|馬商人 trp_town_25_horse_merchant|馬商人 trp_town_26_horse_merchant|馬商人 trp_town_27_horse_merchant|馬商人 trp_town_28_horse_merchant|馬商人 trp_town_29_horse_merchant|馬商人 trp_town_30_horse_merchant|馬商人 trp_town_31_horse_merchant|馬商人 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dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace|Aye, I'm ready. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected|On second thought, no. I don't wish to be in your service again. dlga_lord_ask_pardon_terms lord_ask_pardon_after_renounce_peace.1|Aye, I agree to those terms. dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected.1|That's too high a price, {s65}. I must decline. dlga_lord_ask_pardon_after_renounce_peace lord_pretalk|Excellent. Though you've strayed from us, {playername}, it gladdens all our hearts that you've found your way back to the right path. I hereby restore your homage to me. Rise once more as an honoured {man/warrior} in my service. dlga_lord_ask_pardon_terms_rejected close_window|Then get out of my sight, vile traitor! Begone with you, and don't come back, or I'll see to it that you're punished according to your foul deeds! dlga_lord_talk lord_ask_pardon|I wish to make peace with the {s4}. dlga_lord_ask_pardon lord_pretalk|Do you indeed, {playername}? Then go and trip on your sword. Give us all peace. dlga_lord_ask_pardon lord_pretalk.1|{playername}, you're a {reg59?Lady Lord} without a master, holding lands in your name, with only the barest scrap of a claim to legitimacy. No king in Westeros or Essos would accept a lasting peace with you. dlga_lord_ask_pardon lord_pretalk.2|Make peace when I've got you at an advantage? I don't think so, {ser/lady}. dlga_lord_ask_pardon lord_pretalk.3|I don't see it as being in my current interest to make peace. dlga_lord_ask_pardon lord_truce_offer|Yes... I'm weary of fighting you, {playername}. I could offer you a truce of twenty days. If you keep your word and don't molest my lands and subjects, we may talk again. dlga_lord_truce_offer close_window|I accept. Let's stop making war upon each other, for the time being anyway. dlga_lord_truce_offer lord_pretalk|On second thought, such an accord wouldn't be in my interests. dlga_lord_ask_pardon lord_ask_pardon_2|Hmm. I could use my considerable influence to arrange a pardon for you, {playername}, but there are some who see you as an enemy and will not be satisfied unless you pay tribute. All in all, you'd need to bring no less than {reg16} silver stags to make any friends in {s4}. dlga_lord_ask_pardon lord_pretalk.4|Unfortunately, I'm in no position to offer you anything. You must speak to {s7}. dlga_lord_ask_pardon lord_ask_pardon_2.1|Yes... I've got bigger worries than you or your followers. However, you've wronged my subjects, and wrongs demand proper compensation. For the sum of {reg16} silver stags, I suppose that I could agree to grant you a pardon. What do you say? dlga_lord_ask_pardon lord_pretalk.5|I'm sorry. I'm in no position to offer you a pardon. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_accept|I have the money here. {reg16} silver stags. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_deny|I fear I cannot pay that much. dlga_lord_ask_pardon_tribue_accept close_window|Excellent, {playername}. I'll use this to make amends to those poor souls you've wronged, and I'll let it be known that you're no longer an enemy of the {s4}. dlga_lord_ask_pardon_tribue_accept close_window.1|Excellent, {playername}. I'm going to use the coin to smooth the feathers of those that can oppose your pardon, and I'm sure that word will soon spread that you're no longer an enemy of {s4}. dlga_lord_ask_pardon_tribue_deny lord_pretalk|Then there's nothing I can do for you, {playername}. No silver, no pardon. dlga_lord_talk lord_active_mission_1|About the task you gave me... dlga_lord_talk lord_switch_to_spouse|Let's discuss matters related to our household. dlga_lord_switch_to_spouse lord_pretalk|Let's wait until we're in a hall, my wife, as it's difficult to deal with household inventories and such matters in the open field. dlga_lord_switch_to_spouse spouse_talk|Certainly, my wife. dlga_lord_talk lord_start_quest1|Good day your Grace, I have some important news you may be interested in hearing. dlga_lord_start_quest1 lord_start_quest_11|I'm listening. dlga_lord_start_quest_11 lord_start_quest_21|(You hand over the letter you found) dlga_lord_start_quest_21 close_window|Interesting indeed, although expected. {playername}, see yourself out. It seems I have work to do. dlga_lord_talk lord_start_quest2|My Lord, I have some.. sensitive news to bring to your attention. dlga_lord_start_quest2 lord_start_quest_12|Continue.. dlga_lord_start_quest_12 lord_start_quest_22|We captured a passing raven. The letter it carried bared the seal of the Kings hand. (You hand over the letter) dlga_lord_start_quest_22 close_window|Hmm. So this is what he thinks eh. {playername} I trust none of the words written here will ever pass your lips. Of course, a Lannister always pays his debts, here's a bag of coin for your trouble. dlga_lord_talk lord_start_quest|Your Grace, I have urgent news that needs your attention! dlga_lord_start_quest lord_start_quest_1|Please, continue. dlga_lord_start_quest_1 lord_start_quest_2|I've travelled from King's Landing with two of your loyal soldiers. I'm here to tell you that your Lord Father, Eddard Stark, has been taken into Lannister custody for reasons of high treason. dlga_lord_start_quest_2 lord_start_quest_3|I thank you for your loyalty in these desperate times, {playername}, though the news has already reached us. I hope you'll join us when we march south on King's Landing. We'll see if Lord Tywin really does shit gold. dlga_lord_start_quest_3 lord_start_quest_4|Now, {playername}. If I'm to go to war in the south, I've got a small problem that needs taken care of, of which I ask your help. dlga_lord_start_quest_4 lord_start_quest_yes|Sure, I'm willing and, I hope, able. What is it you need to be done, Your Grace? dlga_lord_start_quest_4 lord_start_quest_no|Sorry, I don't have the time to run errands for you, Your Grace. dlga_lord_start_quest_yes lord_start_quest_yes2|Some wildling scum have managed to pass the Wall, and my scouts report they've attacked a small farmstead just north of here. I need them dealt with quickly before they're able to wreak more havoc among my peasants. My bannermen need to prepare for our march south, so I'm counting on you, {playername}, to act on my behalf in this matter. dlga_lord_start_quest_yes2 close_window|I suggest you grab some sleep before heading out. It may also be wise for you to ride with a bodyguard or two Westeros is a dangerous place to be travelling alone. dlga_lord_start_quest_no close_window|Alright then. You suit yourself. dlga_lord_talk lord_starting_quest2_succeed|Your Grace, I've despatched of the wildling raiders and successfully protected the farmers. dlga_lord_starting_quest2_succeed lord_starting_quest2_succeed2|Excellent news. Here's some coin for your efforts. dlga_lord_starting_quest2_succeed2 lord_starting_quest2_succeed3|There is one other thing, Your Grace. I spoke to a wildling raider before he died. He was... terrified, as if running from something. He begged me to burn his body once he had passed. dlga_lord_starting_quest2_succeed3 lord_starting_quest2_succeed4|These wildlings are a superstitious folk. Was anything else mentioned? dlga_lord_starting_quest2_succeed4 lord_starting_quest2_succeed5|Only that winter is coming, and along with it death. He also murmured something about White Walkers. dlga_lord_starting_quest2_succeed5 lord_starting_quest2_succeed6|These sound more like Old Nans stories. Go to Castle Black, find the Lord Commander and see if he can shed any light on the situation. Oh, and give him this scroll. dlga_lord_starting_quest2_succeed6 lord_talk|Yes, Your Grace, I'll leave as soon as I'm ready. dlga_lord_talk lord_starting_quest2_fail|Your Grace, they were too many. The farmers, children, women... they're all dead. I'm afraid I've failed you. dlga_lord_starting_quest2_fail lord_starting_quest2_fail2|Then I was too quick to presume you were a capable leader. I've no more need for you and your failures, {playername}. dlga_lord_starting_quest2_fail2 lord_starting_quest2_fail3|I'm sorry, Your Grace. It won't happen again. Please allow me a chance to redeem myself and restore your faith in me. dlga_lord_starting_quest2_fail3 lord_starting_quest2_fail4|Very well, {playername}, but if you fail me again, we won't be talking on such favourable terms. I hope I've made that clear enough! dlga_lord_starting_quest2_fail4 lord_starting_quest2_fail5|Of course, Your Grace. I won't fail you again. dlga_lord_starting_quest2_fail5 lord_starting_quest2_fail6|We received a raven from the Wall yesterday. It seems the black brothers require more men for some reason or other. Go to the Wall and find the Lord Commander and see if he can shed some light on the situation. Oh, and give him this scroll. dlga_lord_starting_quest2_fail6 lord_talk|Yes Your Grace. I'll leave as soon as I'm ready. dlga_lord_talk lord_btb_quest|Your Grace, I have been ordered by the Lord Commander of the Night's Watch to request more men for the wall. dlga_lord_btb_quest lord_btb_quest2|I'm afraid we have no men to spare. We are at war and all of my men are accounted for. Tell the Lord Commander I humbly regret I cannot help. dlga_lord_btb_quest2 lord_btb_quest3|The situation seemed pretty dire my lord. Are you sure there is nothing you can do? dlga_lord_btb_quest3 lord_btb_quest4|As soon as the war is over I can send men to aid at the wall, but until then my men are otherwise engaged. dlga_lord_btb_quest4 close_window|Very well your grace, I shall regretfully pass on the message. dlga_lord_talk lord_10_bridge_of_skulls|My Lord, I have terrible news. We were unable to repel the attack at the bridge. dlga_lord_10_bridge_of_skulls lord_10_bridge_of_skulls1|Dammit {boy/girl}! You must return to the King of the North at once and tell him I need more men! dlga_lord_10_bridge_of_skulls1 close_window|Of course my Lord. I shall leave right away. dlga_lord_talk lord_10_bridge_of_skulls_s|My Lord, We have repelled the attack at the bridge. That should hold them for a while. dlga_lord_10_bridge_of_skulls_s lord_10_bridge_of_skulls_s1|Very good {playername}. Now you must get some rest, you must be exhausted. Once you're ready you must return to the King of the North and tell him I need more men. I fear the Wall will not hold much longer. dlga_lord_10_bridge_of_skulls_s1 close_window|Of course my Lord. I shall leave right away. dlga_lord_talk lord_10_starting_quest|My Lord, I have been sent on request of King Robb Stark. He's asked me to deliver this message. dlga_lord_10_starting_quest lord_10_starting_quest1|Hmm.. let me see. Well {boy/girl}, it seems you are to help the men of the Night's Watch. dlga_lord_10_starting_quest1 lord_10_starting_quest2|What?! It can't. He wouldn't.. would he? dlga_lord_10_starting_quest2 lord_10_starting_quest3|Heheh don't worry {boy/girl}, you will just return a message to the King of the North. Tell him we've been capturing wildlings, more every month. They're fleeing south. The ones we catch... say they've seen the White Walkers. dlga_lord_10_starting_quest3 lord_10_starting_quest4|The Night's Watch is the only thing standing between the realm and what lies beyond. And it has become an army of undisciplined boys and tired old men. There are less than a thousand of us now. We can't man the other castles on the Wall. We can't properly patrol the wilderness. We've barely enough resources to keep our lads armed and fed. dlga_lord_10_starting_quest4 lord_10_starting_quest5|You must insist King Robb Stark sends more men immediately. When winter does come, gods help us all if we're not ready. dlga_lord_10_starting_quest5 lord_10_starting_quest6|There is one other thing you could help us with {playername}. Our scouts have reported a wildling raiding party heading towards the Bridge of Skulls. You must liaise with our host and make sure they do not pass that bridge. To get there you must follow the wall West until you reach the waters edge. Good luck {playername}. dlga_lord_10_starting_quest6 close_window|Very well, I shall leave at once. dlga_lord_talk lord_10_lands_of_always_winter_s|My Lord, We have dire news. These creatures... the rumours you spoke of, it's all true. dlga_lord_10_lands_of_always_winter_s lord_10_lands_of_always_winter_s1|If they are indeed true then more will surely be coming. We must prepare {playername}! It's up to you how you proceed from here on in, but I beg you rally the realm and bring an army to the wall as soon as you can. It will only be a matter of time before these creatures show up again. dlga_lord_10_lands_of_always_winter_s1 close_window|Of course my Lord. I shall do as I must. dlga_lord_talk lord_10_btb_quest|My Lord, I have unfortunate news. I was unable to strike a deal for reinforcements. War is raging and I am told the men are needed elsewhere instead. dlga_lord_10_btb_quest lord_10_btb_quest1|Well, this is most unfortunate. I fear we will not last long if the Wildings decide to attack our walls and I have heard rumours of an even bigger threat stirring in the depths of the far north. dlga_lord_10_btb_quest1 lord_10_btb_quest2|I'm afraid it's up to you now {playername}. I shall need you to gather a small army and scout the lands of always winter and see what truth these rumours hold. dlga_lord_10_btb_quest2 lord_10_btb_quest3|Jon Snow will accompany you. He holds a Valyrian weapon and if the rumours are indeed true then mere mortal weapons will be useless against these creatures. He knows the lands north of the wall better than anyone and he can vouch for anything you witness whilst out there. dlga_lord_10_btb_quest3 lord_10_btb_quest4|Very well Lord Commander. dlga_lord_10_btb_quest4 close_window|I thank you again {playername} for your continued devotion to the realms of men. I pray the old gods and the new keep you safe. dlga_lord_talk lord_10_craster_keep|I received the raven you sent. dlga_lord_10_craster_keep lord_10_craster_keep1|Ah, {playername}. I was hoping you would come. I have unfortunate news about Commander Mormont. His party has been slain at Craster's keep including Commander Mormont himself. dlga_lord_10_craster_keep1 lord_10_craster_keep2|I need the men responsible dealt with swiftly. We don't have the numbers to organise an assault so instead I'm hoping you are able to take care of this matter for me. You have been invaluable to us in the past and this is why I look to rely on you again. dlga_lord_10_craster_keep2 close_window|Of course my Lord. These men will pay dearly for this. dlga_lord_talk lord_10_crasters_keep_complete|My Lord, The men at Craster's Keep have been dealt with. dlga_lord_10_crasters_keep_complete lord_10_crasters_keep_complete1|Very good {playername}. I knew you could be relied upon. As gratitude here is some Valyrian steel which the men had found beyond the wall. Use it to forge your own sword, you will surely need it for the battles ahead of us. You should go find someone who can re-forge it for you. Good luck. dlga_lord_10_crasters_keep_complete1 close_window|Thanks my Lord. dlga_lord_talk lord_request_mission_ask|Do you have any tasks for me? dlga_lord_talk combined_political_quests|Do you think we can work together to advance our standings in this realm? dlga_combined_political_quests lord_pretalk|I don't imagine that the both of us have many mutual interests. dlga_combined_political_quests lord_pretalk.1|Hmm... perhaps we can discuss this matter in a more private setting, at a later date. dlga_combined_political_quests lord_pretalk.2|Hmm... I do have an idea, but it would require you to be free of any controversy. If you were to wait some time without getting into any arguments with the other lords of our realm, perhaps we could proceed further. dlga_lord_talk lord_ask_resign_marshalship|I wish to resign the marshal ship. dlga_lord_ask_resign_marshalship lord_pretalk|So be it. I'll have to find someone else then. dlga_lord_request_enlistment nw_join_01|So you wish to join the Watch eh. dlga_nw_join_01 nw_join_03|Joining the Watch is no joke, boy. You are completely serious that you wish to aid us in our duties? dlga_nw_join_01 nw_join_02|Sorry to say, but we only accept men here in the Watch. You can't join us. dlga_nw_join_02 lord_pretalk|Damn, then I shall aid you in other ways. dlga_nw_join_03 nw_join_04|I am serious. dlga_nw_join_03 lord_pretalk|No, pardon me, I don't know what I was thinking. dlga_nw_join_04 nw_join_05|Very well. Tell me about yourself then. dlga_nw_join_05 nw_join_06|I've not got much, but I'm willing. dlga_nw_join_05 nw_join_07|I've seen my share of this world. I can help. dlga_nw_join_05 nw_join_08|I'm a respected person and wish to aid the land. dlga_nw_join_05 nw_join_09|No doubt you've heard of me. I'm {playername} the Great! dlga_nw_join_05 nw_join_10|I'm a lord among men and expect to join as an officer. dlga_nw_join_06 nw_join_11|Aye, much the same as most who join us nowadays. We'll start you off as a trainee. Get your bearings in the yard, and we'll see if we can make a brother out of you. dlga_nw_join_07 nw_join_11|We can use all the help we can get. Join us and take the oath, and when your vigil begins it shall be as a true brother of the Night's Watch. dlga_nw_join_08 nw_join_11|Well, that’s a fine thing to hear. The Night's Watch is always in need of able souls. Tell me, what takes your fancy? The bow or the blade? dlga_nw_join_09 nw_join_11|Aye, now that I think about it. Caused quite a bit of commotion in a short time, so you have. If you wish to become a brother of the Night's Watch then all the better. Lost a few of our finest in a skirmish just the other day, so you can take their gear. The Watch wastes nothing. dlga_nw_join_10 nw_join_11|Good, always a grand thing to see a mighty lord join the Watch. We'll welcome you into our ranks as no less than a senior officer – the Gods Old and New know that we need all that we can get. dlga_nw_join_11 close_window|Thank you my lord. dlga_lord_talk ff_join_q_01|I've destroyed the Night's Watch patrol and bring back their armour as proof. dlga_ff_join_q_01 ff_join_q_02|Indeed. I'm impressed, {playername}. You can keep the armour; I've no use for it. Best go and burn it somewhere. dlga_ff_join_q_02 lord_give_conclude|You've proven yourself worthy of my trust, {playername}. From this day forth may you be known as one of the Free Folk, and may your blade strike fear in the hearts of our enemies. dlga_lord_talk ff_join_01|{s66}, I wish to join your cause. dlga_ff_join_01 close_window|I see you haven't yet destroyed the crow patrol. dlga_ff_join_01 ff_join_02|Hmm? Is it so? Well, {lad/lassie}, we wouldn't deny you the right to fight for us if you're willing. dlga_ff_join_02 ff_join_03|However, I want to be certain that you're indeed willing to join us. Life here is harsh, and I need to be certain you're fit for the task of helping us. dlga_ff_join_03 ff_join_04|I want you to prove yourself first. Like a little challenge of sorts. What do you think? dlga_ff_join_04 ff_join_06|A challenge? dlga_ff_join_04 ff_join_05|Forget it. dlga_ff_join_05 lord_pretalk|As you wish. But I knew you weren't up to the task. dlga_ff_join_06 ff_join_07|Yes, exactly. I want you to hunt down and destroy a ranger patrol of the Night's Watch. They keep slaughtering our people, and I want you to prove yourself by taking your sword to our enemies. What do you think of it? dlga_ff_join_07 ff_join_08|As you command. dlga_ff_join_07 ff_join_05|Forget it. dlga_ff_join_08 lord_talk|Very well then, {lad/lassie}. You've got one week to destroy a Watch patrol. And after you're done with them, bring me one of their tunics as proof. Now go. dlga_lord_request_enlistment lord_request_enlistment_confirm|I've got room in my ranks for a {man/woman} of your disposition, {playername}. I can take you on as a {s1}, with a weekly pay of {s2} and food, of course. Plenty of room for promotion, and you'll be equipped as befits your rank. You'll have your take of what you can scavenge in battle as well. What do you say? dlga_lord_request_enlistment_confirm close_window|Seems a fair lot and steady work in these lands. I'm with you, my lord. dlga_lord_request_enlistment_confirm lord_pretalk|Well, on second thought, my lord, I might try my luck alone a bit longer. My gratitude. dlga_lord_request_enlistment lord_pretalk|I don't trust you enough to allow you to serve me. dlga_lord_request_retire lord_pretalk|Very well, {playername}. You're relieved of your duty. dlga_lord_request_vacation lord_pretalk|Very well {playername}. You shall take some time off from military duty. Return in two weeks. dlga_lord_request_vacation lord_pretalk.1|You want to break the oath you've sworn to the Night's Watch, {playername}? I'm afraid I can't let you do that. dlga_lord_request_vacation lord_pretalk.2|I see you cannot handle the pressures of battle and need a little rest, {playername}? No chance, now get back in line soldier. dlga_ask_return_from_leave lord_pretalk|Welcome back, {playername}. Your regiment has missed you I dare say. Now return to your post. dlga_lord_talk lord_ask_enter_service|{s66}, I've come to offer you my sword in vassalage! dlga_lord_talk lord_ask_enter_service.1|{s66}, I wish to become your sworn {man/woman} and fight for your honour. dlga_lord_talk lord_ask_leave_service|{s66}, I wish to be released from my oath to you. dlga_lord_talk lord_talk_preoffer|I've got an offer for you. dlga_lord_talk lord_give_troops|I want to give some troops to you. dlga_lord_give_troops lord_pretalk|Well, I could use some good soldiers. Thank you. dlga_lord_talk lord_give_order_ask|I have a new task for you. dlga_lord_talk lord_give_suggestion_ask|May I suggest a course of action? dlga_lord_give_order_ask lord_give_order|Yes? dlga_lord_give_suggestion_ask lord_give_order|I'll gladly follow your direction, {sire/your Highness}. If you intend to direct an extensive campaign, however, you may also wish to declare yourself marshal, so that there's no cause for confusion amongst your vassals. dlga_lord_give_suggestion_ask lord_pretalk|My apologies. I don't know you well enough to heed your advice. dlga_lord_give_suggestion_ask lord_give_order.1|What is it? dlga_lord_give_order lord_give_order_answer|Follow me. dlga_lord_give_order lord_give_order_answer.1|Will you follow me? I have a plan... dlga_lord_give_order lord_give_order_details_ask|Go to... dlga_lord_give_order lord_give_order_details_ask.1|Raid around the village of... dlga_lord_give_order lord_give_order_details_ask.2|Patrol around... dlga_lord_give_order lord_give_order_assault|Together you and I can take {s11}. You should assault immediately... dlga_lord_give_order lord_give_order_details_ask.3|We're under attack, but the enemy can be repulsed. You should ride towards... dlga_lord_give_order lord_give_order_details_ask.4|We're under attack, but the enemy can be repulsed. You should assemble the army and march to... dlga_lord_give_order_assault lord_pretalk|{s4} is directing this siege. I suggest you speak to {reg4?her him}. dlga_lord_give_order_assault lord_pretalk.1|Our preparations are not yet ready. We need another {s11} dlga_lord_give_order_assault close_window|Very well, to the walls! dlga_lord_give_order lord_give_order_details_ask.5|There's a fortress which can easily be taken. Go to... dlga_lord_give_order lord_give_order_details_ask.6|The enemy is coming in force. Flee in the direction of... dlga_lord_give_order lord_give_order_stop|I won't need you for some time. You're free to do as you like. dlga_lord_give_order lord_give_order_stop.1|You no longer need to accompany me. dlga_lord_give_order lord_pretalk|Never mind. dlga_lord_give_order_details_ask lord_pretalk|It's not my way to turn tail and run without even laying eyes on the enemy. dlga_lord_give_order_details_ask lord_pretalk.1|You want me to shed my blood outside a fortress while others stand by and watch? I don't think so. dlga_lord_give_order_details_ask lord_give_order_details|Where? dlga_lord_give_order_details lord_give_order_answer|{s1} dlga_lord_give_order_details lord_pretalk|Never mind. dlga_lord_give_order_stop lord_pretalk|All right. I'll stop here. dlga_lord_give_order_answer lord_give_order|That would hardly be proper. It would be more appropriate for you to follow me instead. Did you have any other ideas? dlga_lord_give_order_answer lord_pretalk|All right. I'll do that.{s12} dlga_lord_give_order_answer lord_pretalk.1|I'm sorry. I need to attend my own business at the moment. dlga_lord_start lord_talk.8|What is it? dlga_lord_talk lord_give_order_call_to_arms_verify|I want to start a new campaign. Let's assemble the army here. dlga_lord_give_order_call_to_arms_verify lord_give_order_call_to_arms_verify_2|Do you wish to summon all lords for a new campaign? dlga_lord_give_order_call_to_arms_verify_2 lord_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_lord_give_order_call_to_arms_verify_2 lord_pretalk|On second thought, it won't be necessary to summon everyone. dlga_lord_give_order_call_to_arms lord_pretalk|All right then. I'll send messengers and tell everyone to meet here. dlga_lord_talk lord_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_lord_give_order_disband_army_verify lord_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_lord_give_order_disband_army_2 lord_give_order_disband_army|Yes. We no longer need all our forces here. dlga_lord_give_order_disband_army_2 lord_pretalk|On second thought, it'll be better to stay together for now. dlga_lord_give_order_disband_army lord_pretalk|All right. I'll let everyone know that they're released from duty. dlga_lord_talk lord_talk_ask_something|I wish to ask you something. dlga_lord_talk_ask_something lord_talk_ask_something_2|Aye? What is it? dlga_lord_talk_ask_something_2 lord_talk_ask_skill|Have your skills increased since those days we travelled as companions? dlga_lord_talk_ask_skill lord_pretalk|Let me show you... dlga_lord_talk_ask_something_again lord_talk_ask_something_2|Is there anything else? dlga_lord_talk_ask_something_2 lord_talk_ask_location|I want to know the location of someone. dlga_lord_talk_ask_something_2 lord_tell_objective|What are you and your men doing? dlga_lord_talk_ask_something_2 lord_talk_ask_about_strategy|What's the realm doing? dlga_lord_talk_ask_about_strategy lord_pretalk|You should decide that, as you are the marshal. dlga_lord_talk_ask_something_2 lord_talk_ask_about_war|How goes the war? dlga_lord_talk_ask_something_2 lord_marriage_permission|{s19} dlga_lord_marriage_permission lord_pretalk|By the Seven, knave! If I haven't even given you the permission to see her, do you really think I'm going to allow you to marry her? dlga_lord_marriage_permission lord_pretalk.1|It is not my way to push my {s11} to marry against her will or her better judgement dlga_lord_marriage_permission lord_pretalk.2|Sorry, lad. I'm not going to make my {s11} marry you when I'd rather see her married to {s12} dlga_lord_marriage_permission lord_marriage_permission_endowment|Splendid news, my young friend! I'll be proud to have you in our family. Now, let us talk the terms of the marriage. As per our custom, the two of us must make sure that {s11} has sufficient finances to support herself in the event of any unforeseen circumstances. dlga_lord_marriage_permission_endowment lord_marriage_permission_endowment_answer|I would say that, taking into consideration the prestige of our two noble houses, you can provide a dower of {reg3} silver stags while I'll supply a dowry of {reg4} silver stags. This shall be her Ladyship's property, as a security, lest for any unfortunate reason you're unable to provide for her. What do you say to that? dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_engagement_date|Very well, so let it be. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_delay|I cannot afford that right now. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_no|That's too much to pay. dlga_lord_marriage_permission_endowment_answer_no close_window|Well. I cannot in all decency allow my daughter to marry without some security, can I? Let me know if you change your mind. dlga_lord_marriage_permission_engagement_date close_window|Splendid! You two may now consider yourselves officially betrothed. Very well, {playername}! I'll plan to hold a great feast in {s24} as soon as circumstances permit. We'll be sure to notify you when the day has come. dlga_lord_marriage_permission_engagement_date close_window.1|Unfortunately, there's one final complication. There's no safe place to hold the wedding ceremony. Let's hold off on finalizing this for the time being. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk|No matter, {playername}. Take the time you need to raise the money. I want her Ladyship to be well looked after. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk.1|That's a shame, but I would be remiss in my duty if I allowed her Ladyship to face an uncertain future. dlga_lord_talk_ask_something_2 lord_courtship_permission|{s10} I've the honour of visiting with {s14}{s12}? dlga_lord_courtship_permission lord_pretalk|{s12} dlga_lord_courtship_permission lord_pretalk.1|From what I hear, you've already spoken to her without my permission. Let me tell you this I'm her lord and guardian, and I have great plans for her. I won't be mocked behind my back as a man who cannot control the women of his household. I would ask you not to discuss this matter with me again, knave. dlga_lord_courtship_permission lord_pretalk.2|{s14} dlga_lord_talk_ask_something_2 lord_talk_ask_marriage_1|What would it take to cement a lasting alliance with your house? dlga_lord_talk_ask_something_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location lord_talk_ask_location_2|Very well, I may or may not have an answer for you. About whom do you wish to hear? dlga_lord_talk_ask_location_2 lord_talk_ask_location_3|{s1} dlga_lord_talk_ask_location_2 lady_pretalk|Never mind. dlga_lord_talk_ask_location_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location_3 lady_pretalk|{s1} dlga_lord_talk_ask_location_3 lord_pretalk|{s1} dlga_lord_talk_ask_about_war lord_talk_ask_about_war_2|{s12} dlga_lord_talk_ask_about_war_2 lord_talk_ask_about_war_details|Tell me more about the war with {s1}. dlga_lord_talk_ask_about_war_2 lord_pretalk|That's all I wanted to know. Thank you. dlga_lord_talk_ask_about_war_details lord_talk_ask_about_war_2|{s9}. dlga_lord_talk_ask_about_strategy lord_strategy_follow_evaluation|{s7} {s9} {s14} dlga_lord_strategy_follow_evaluation lord_talk_ask_something_2|Do you have any other questions? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up|Our leader {s4} is far too cautious. {reg4?She He} should either use the army to attack the enemy or let the men return home to their wives and children. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.1|Our army sits here, doing nothing. Apparently too few vassals have answered the call to arms. Perhaps {s4} doesn't enjoy the confidence of the great lords of this realm. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.2|I disagree with this strategy. I would prefer to {s4}. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.3|I personally would prefer to attack {s8}, but our marshal {s10} believes that it {s9} dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.4|I personally would prefer to defend {s8} instead of {s9}. dlga_lord_strategy_follow_evaluation lord_talk|Is there anything else? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.5|This strategy seems reasonable to me. dlga_lord_strategy_follow_up lord_strategy_why_not|If you're attacking, why aren't you... dlga_lord_strategy_follow_up lord_talk_ask_something_again|I see... dlga_lord_strategy_follow_up lord_talk_replace_marshal|Would you say then that {s4} should no longer be marshal? dlga_lord_talk_replace_marshal lord_talk_ask_something_again|I believe that our realm should resolve the issue of {s4} before we begin to debate replacing the marshal. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.1|Yes. I've already made my position on this matter clear. I believe that {s4} should be marshal instead of {s5}. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.2|I'll make up my mind on this matter without your persuasion, {ser/my lady}. dlga_lord_talk_replace_marshal lord_talk_replace_marshal_decision|Hmm... dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again|Yes, I would say that. At this point, I would be tempted to state that I support {s15} instead. I'm glad that the both of us had this discussion, so that I know that we're of the same mind on this matter. dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again.1|Not necessarily. It's possible for {s4}, and I've to have an honest disagreement over strategy without my seeking to replace him. dlga_lord_strategy_why_not lord_strategy_why_not_select|Yes? dlga_lord_strategy_why_not_select lord_talk_ask_something_again|Never mind. dlga_lord_strategy_why_not_select lord_strategy_why_not_reason|... planning to continue with the attack on {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.1|... defending {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.2|... attacking {s4}? dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat|{s9} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.1|Our marshal {s11} believes that {s8} {s9}{s10} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.2|We could go there. {s7} However, {s5} {s3} {s4}. {s6} {s8}. dlga_lord_talk_why_not_repeat lord_strategy_why_not_select|Do you have any similar questions? Why aren't we... dlga_lord_talk_ask_marriage_1 lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity. dlga_lord_talk_ask_marriage_1 dplmc_claimant_marriage_proposal_pc_confirm|Are you proposing to rule the {s0} alongside me as my {husband/wife}? dlga_dplmc_claimant_marriage_proposal_pc_confirm dplmc_claimant_marriage_proposal_pc_reax|Yes. That is my proposal. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk|No, I think you have misunderstood me. Forget I brought it up. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk.1|No, you totally have the wrong idea... forget I said anything. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity worthy of the august event. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.1|Unfortunately this is impossible, since I am already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.2|Unfortunately this is impossible, since you are already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.3|Unfortunately this is impossible, since I am already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.4|Unfortunately this is impossible, since you are already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_marriage_proposal_female_pc_confirm_engagement|{s14} dlga_lord_talk_ask_marriage_1 lord_pretalk.1|It is our custom to seal any such alliances with marriage. You have made quite a few waves since your arrival, and I might be willing to consider such an arrangement, but unfortunately no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_pretalk.2|You will not take offence if I tell you that, as ruler, I have other plans for my children. dlga_lord_talk_ask_marriage_1 lord_pretalk.3|It is our custom to seal any such alliances with marriage. Unfortunately, no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_courtship_pre_permission|{s15} dlga_lord_talk_ask_marriage_1 lord_marriage_proposal_female_pc_confirm|Are you proposing that you and I marry? dlga_lord_courtship_pre_permission lord_courtship_permission|May I {s15}suggest that I be considered as a {groom/bride}? dlga_lord_courtship_pre_permission lord_marriage_permission_engagement_date|CHEAT - Start engagement. dlga_lord_courtship_pre_permission lord_pretalk|Never mind. dlga_lord_marriage_proposal_female_pc_confirm lord_marriage_proposal_female_pc_reax|Yes. That's my proposal. dlga_lord_marriage_proposal_female_pc_confirm lord_pretalk|No, I think you've misunderstood me. dlga_lord_marriage_proposal_female_pc_reax lord_pretalk|{s14} dlga_lord_marriage_proposal_female_pc_reax lord_marriage_proposal_female_pc_next_step|{s14} dlga_lord_marriage_proposal_female_pc_next_step lord_marriage_proposal_female_pc_next_step_4|I suppose the next step would be for me to send a message to your family, asking for their permission to marry you, but I suppose that you make your own decisions. dlga_lord_marriage_proposal_female_pc_next_step_4 lord_marriage_proposal_female_pc_next_step_5|You assume correctly. dlga_lord_marriage_proposal_female_pc_next_step_5 lord_marriage_proposal_female_pc_confirm_engagement|Very well then. As there are no obstacles to our marriage, should we then consider ourselves engaged? I'm going to organize a great feast, and we can exchange our vows before all the lords of the realm. If you are willing, that is... dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_yes|I'm willing. dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_no|Actually, I would like to reconsider. dlga_lord_marriage_proposal_female_pc_confirm_engagement_yes close_window|Very well. Hopefully, a little over a month from now, we shall be wed.{s12} dlga_lord_marriage_proposal_female_pc_confirm_engagement_no close_window|Take whatever time you need, my lady. dlga_lord_talk party_encounter_lord_hostile_ultimatum_surrender|I say this only once, {s4}! Surrender or die! dlga_party_encounter_lord_hostile_ultimatum_surrender close_window|{s43} dlga_lord_talk lord_predemand|I'm here to deliver you my demands! dlga_lord_predemand lord_demand|Eh? What do you want? dlga_lord_demand lord_ultimatum_surrender|I offer you one chance to surrender or die. dlga_lord_ultimatum_surrender lord_attack_verify|{s43} dlga_lord_attack_verify lord_attack_verify_cancel|Forgive me, ser. I don't know what I was thinking. dlga_lord_attack_verify_cancel close_window|Be gone then! dlga_lord_attack_verify lord_attack_verify_commit|That is none of your business. Prepare to fight! dlga_lord_ultimatum_surrender lord_attack_verify_b|{s43} dlga_lord_attack_verify_b lord_attack_verify_cancel|Forgive me, ser. I don't know what I was thinking. dlga_lord_attack_verify_b lord_attack_verify_commit|I stand my ground. Prepare to fight! dlga_lord_attack_verify_commit close_window|{s43} dlga_lord_demand lord_pretalk|Forgive me. It's nothing. dlga_lord_talk liege_defends_claim_1|I've met in my travels one who calls {reg3?herself himself} {s45}... dlga_liege_defends_claim_1 liege_defends_claim_2|Oh really? There aren't many who dare mention this name in my presence. I'm not sure whether to reward your bravery or punish you for your impudence. dlga_liege_defends_claim_2 liege_defends_claim_3|Very well. I'll indulge your curiosity. But listen closely because I don't wish to speak of this matter again. dlga_liege_defends_claim_3 liege_defends_claim_4|{s48} dlga_liege_defends_claim_4 lord_talk|{s48} dlga_lord_join_rebellion_suggest_cheat close_window|Cheat All right. dlga_lord_talk lord_prison_break_chains|I've come to break you out of here. dlga_lord_prison_break_chains close_window|Thank the Seven you came, {reg59?madam ser}! However, I'm not going anywhere with these chains on my legs. You'll need to get the key from the guard somehow. dlga_lord_tell_objective lord_pretalk|What am I doing? What does it look like I'm doing?! I'm a prisoner here, you fool! dlga_lord_tell_objective lord_pretalk.1|I'm not commanding any men at the moment. dlga_lord_tell_objective lord_pretalk.2|We're resting at {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.3|We're travelling to {s1}. {s14}{s15} dlga_lord_tell_objective_2 lord_pretalk|I'm heading to the vicinity of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.4|We're recruiting new soldiers from {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.5|We're scouting for the enemy around {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.6|We're laying waste to the village of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.7|We're retreating to {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.8|We're besieging {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.9|We're fighting against {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.10|I'm screening {s1}'s advance. {s14}{s15} dlga_lord_tell_objective lord_pretalk.11|We're accompanying {s1}. {s14}{s15} dlga_lord_tell_objective lord_talk_ask_about_strategy|I'm leading the combined armies of the realm. dlga_lord_tell_objective lord_pretalk.12|We're reconsidering our next objective. dlga_lord_tell_objective lord_pretalk.13|I don't know {reg1} {s1} (ERROR) dlga_lord_talk lord_ask_follow|Will you follow me? I have a plan. dlga_lord_ask_follow close_window|I enjoy your company, {playername}, but there are other things I must attend to. Perhaps in a few days I can ride with you again. dlga_lord_ask_follow close_window.1|That would hardly be proper, {playername}. Why don't you follow me instead? dlga_lord_ask_follow close_window.2|{s43} dlga_lord_ask_follow close_window.3|Lead the way, {playername}! Let us bring death and defeat to all our enemies. Let these filthy dogs whimper before the steel of our resolve! dlga_lord_talk_preoffer lord_talk_offer|Yes? dlga_lord_talk_offer knight_offer_join|I wish to ransom one of your prisoners. dlga_lord_talk_offer lord_pretalk|Never mind. dlga_knight_offer_join hero_pretalk|I fear I cannot join you at the moment, {playername}. I've important business to attend to, and it cannot wait. dlga_knight_offer_join hero_pretalk.1|You forget your place, {reg59?madam ser}. I don't take orders from the likes of you. dlga_knight_offer_join knight_offer_join_2|I would be glad to fight at your side, my friend, but there is a problem... The thing is, I've found myself in a bit of debt that I must repay very soon. {reg6} silver stags altogether, and I am honour-bound to return every coin. Unless you've got {reg6} silver stags with you that you can spare, I've to keep my mind on getting this weight off my neck. dlga_knight_offer_join close_window|Join you? I think not. dlga_knight_offer_join knight_offer_join_2.1|Aye, my friend. I'll be happy to join you. dlga_knight_offer_join_2 knight_offer_join_accept|Here, take it, all {reg6} silver stags you need. 'Tis only money. dlga_knight_offer_join_2 knight_offer_join_accept.1|Then let us ride together, my friend. dlga_knight_offer_join_2 close_window|That's good to know. I will think on it. dlga_knight_offer_join_2 hero_pretalk|That's good to know. I will think on it. dlga_knight_offer_join_accept knight_offer_join_accept_party|I've some trusted men in my band who could be of use to you. What do you wish to do with them? dlga_knight_offer_join_accept close_window|Ah, certainly, it might be fun! dlga_knight_offer_join_accept_party knight_join_party_disband|You may disband your men. I've no need for other troops. dlga_knight_offer_join_accept_party knight_join_party_join|Your men may join as well. We need every soldier we can muster. dlga_knight_offer_join_accept_party knight_join_party_lead_out|Lead your men out of the town. I'll catch up with you on the road. dlga_knight_offer_join_accept_party knight_join_party_lead_out.1|Keep doing what you were doing. I'll catch up with you later. dlga_knight_join_party_disband close_window|Ah... very well, {playername}. Much as I dislike losing good men, the decision is yours. I'll disband my troops and join you. dlga_knight_join_party_join close_window|Excellent, {reg59?madam ser}. Me and my lads will ride with you. dlga_knight_join_party_lead_out close_window|Very well then. I'll maintain a patrol of this area. Return if you have further orders for me. dlga_lord_enter_service_reject close_window|Indeed... did you offer vassalage just to buy time? Very well, {playername}. You'll have time to reconsider that, but if you're toying with me, it will do your reputation no credit. dlga_lord_give_oath_give_up close_window|Indeed... did you offer vassalage just to buy time? Very well, {playername}. You'll have time to reconsider that, but if you're toying with me, it will do your reputation no credit. dlga_lord_enter_service_reject close_window.1|What foul pigswill is this, you {knave/wench}?! And to think I would offer you a place among my nobles. Bah! Begone, beggar, before I lose my temper! dlga_lord_ask_enter_service lord_give_oath_under_oath_already|You're already bound by oath to serve {s5}, aren't you? dlga_lord_give_oath_under_oath_already lord_pretalk|Indeed I am, {s65}. Forgive my rambling. dlga_lord_ask_enter_service lord_pretalk|I accept oaths only from those I can trust to keep them, {playername}. dlga_lord_ask_enter_service lord_ask_enter_service_female_2|My lady, you seem to have the makings of a good war leader. For a woman to show such skill is an uncommon thing in Westeros as well as in Essos, but not completely without precedent. Noblewomen have often taken command of armies after their husbands or fathers were slain or captured, for example. dlga_lord_ask_enter_service_female_2 lord_ask_enter_service_female_response|However, I've never heard of a king who granted a fief to a woman, no matter how valorous, simply because he needed an extra vassal. Were I to do such a thing, I would raise quite a few eyebrows. Men would say that I was besotted or bewitched, or that I merely aimed to overturn the natural order of things. As much as I regret it, I cannot afford to grant you a fief. dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_capture|What if I were to take one of your enemy's castles by force? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_marriage|What if I were to marry one of your lords? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_competitor|Perhaps one of your competitors will prove to be more open-minded. dlga_lord_ask_enter_service_female_response lord_ask_enter_service|I would be willing to fight for you, even without the fief. dlga_lord_ask_enter_service_female_response lord_pretalk|Never mind. dlga_lord_ask_enter_service_female_solution_marriage lord_ask_enter_service_female_response|Well, I still would not be willing to grant you any fiefs. However, you would no doubt have the use of your {wife/husband}'s properties, which would allow you to act as one of my vassals in all but name. Did you have an other questions? dlga_lord_ask_enter_service_female_solution_competitor lord_ask_enter_service_female_response|Oh, perhaps you might find someone who was truly desperate - but then, I dare to say, he wouldn't have many fiefs to bestow. Do you have any other questions? dlga_lord_ask_enter_service_female_solution_capture lord_ask_enter_service_female_response|Well, in that case, depending on the circumstances, I might be inclined to let you keep it. Do you have any other questions? dlga_lord_ask_enter_service lord_give_oath_1|You're known as a brave {man-at-arms/warrior} and a fine leader of men, {playername}. I'll be pleased to accept your sword into my service and bestow vassalage upon you if you're ready to swear homage to me. dlga_lord_ask_enter_service lord_pretalk.1|You've yet to show yourself as a competent commander, {playername}. Take your sword to my enemies, and prove to me that you're worthy of becoming my sworn vassal. Then the two of us may speak more of this. dlga_lord_give_oath_1 lord_give_oath_2|I'm ready, {s65}. dlga_lord_give_oath_1 lord_give_oath_give_up|Forgive me, {s65}. I must give the matter more thought first. dlga_lord_give_oath_give_up lord_pretalk|Take whatever time you need, my lady. dlga_lord_give_oath_give_up close_window.1|What are you playing at, {playername}? Go and make up your mind, and stop wasting my time. dlga_lord_give_oath_2 lord_give_oath_3|Good. Then repeat the words of the oath with me I swear homage to you as lawful ruler of the {s41}. dlga_lord_give_oath_3 lord_give_oath_4|I pledge homage to you as lawful ruler of {s41}. dlga_lord_give_oath_3 lord_give_oath_give_up|Excuse me, {reg65?my lady ser}. But I feel I need to think about this. dlga_lord_give_oath_4 lord_give_oath_5|I'll remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_6|I'll remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_give_up|{reg65?My lady Ser}, may I ask for some time to think about this? dlga_lord_give_oath_6 lord_give_oath_7|...and I'll be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_8|...and I'll be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_give_up|{reg65?My lady My lord}, please give me more time to think about this. dlga_lord_give_oath_8 lord_give_oath_9|Finally, I'll uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_10|Finally, I'll uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_give_up|{reg65?My lady Ser}, I must have more time to consider this. dlga_lord_give_oath_10 lord_give_oath_go_on_2|Very well. You've given me your solemn oath, {playername}. May you uphold it always with proper courage and devotion. dlga_lord_give_oath_go_on_2 lord_give_oath_go_on_3|Let it be known that from this day forward, you're my sworn {man/follower} and vassal. I give you my protection and grant you the right to bear arms in my name. I pledge that I'll not deprive you of your life, liberty or properties except by the lawful judgement of your peers or by the law and custom of the land.{reg1? Furthermore, I give you the fief of {s1} with all its rents and revenues. } dlga_lord_give_oath_go_on_3 lord_give_conclude|You've done a wise thing, {playername}. Serve me well, and I promise you'll rise high. dlga_lord_give_conclude lord_give_conclude_2|{s41} dlga_lord_give_conclude_2 close_window.1|So be it, my wife. May all my vassals be as valiant and loyal as you. dlga_lord_give_conclude_2 close_window.2|I've got great hopes for you, {playername}. I'm sure you'll prove yourself worthy of the trust I've placed in you. dlga_lord_ask_enter_service lord_enter_service_swear|Heh, a wise move, {playername}. With loyal service, a {man/woman} in my service could become wealthy and powerful, and our enemies... well, our enemies would be as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds and swear to serve only the {s5}. dlga_lord_enter_service_swear lord_enter_service_swear_accepted|I do so swear, {s65}. dlga_lord_enter_service_swear lord_enter_service_swear_denied|I need some time to think about this. dlga_lord_enter_service_swear_denied close_window|Are you having me on? I've no time for games, {playername}. Make up your mind and stop wasting my time. dlga_lord_enter_service_swear_accepted lord_enter_service_swear_accepted_2|Then it's my pleasure to welcome you to the service of my house. From this day on, {playername}, you're a soldier of the {s5} with all the duties and privileges that come with it. dlga_lord_enter_service_swear_accepted_2 close_window|I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I'll have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight and honour your oaths. These things will take you far, if you've a mind for promotion. May the Seven grant us long lives and many victories! dlga_lord_ask_leave_service lord_ask_leave_service_verify|You do remember your oath upon joining the Night's Watch, {playername}? If you decide to leave, you'll be banished as a deserter. Is this something you really want? dlga_lord_ask_leave_service lord_ask_leave_service_verify.1|Um... has your oath become burdensome, {playername}? It's most unusual to request release from homage, but in respect of your fine service I won't hold you if you truly wish to end it though you would be sorely missed. dlga_lord_ask_leave_service lord_ask_leave_service_verify.2|Release from homage? Hmm, perhaps it would be for the best... However, {playername}, you must be sure that release is what you desire. This is not a thing done lightly. dlga_lord_ask_leave_service_verify lord_ask_leave_service_2|It is something I must do, {s65}. dlga_lord_ask_leave_service_verify lord_ask_leave_service_giveup|You are right, {s65}. My place is here. dlga_lord_ask_leave_service_giveup lord_pretalk|I am pleased to hear it, {playername}. I hope you'll banish such unworthy thoughts from your mind from now on. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again|Then you are sure? Once deserting you will not be able to rejoin us again. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again.1|Then you are sure? Also, be aware that if you leave my services, you will be surrendering to me all the fiefs which you hold in my name. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_3|Yes, I am sure {s65}. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup|Of course not, {s65}. I am a brother now. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup.1|Of course not, {s65}. I am ever your loyal vassal. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles within the Seven Kingdoms, and you are banished to spend the rest of your days in Essos. I strongly suggest you take the next ship across the Narrow Sea, {playername}. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end.1|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles in my name, and you are released from your duties to my house. You are free, {playername}. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2|Thank you, ser. It was an honour to serve you.. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2.1|My thanks. It feels good to be {a free man/free} once again. dlga_lord_ask_leave_service_end_2 close_window|Farewell then, {playername}, and good luck go with you. dlga_lord_active_mission_1 lord_lend_companion_end|Oh, you want your companion back? I see... dlga_lord_active_mission_1 lord_pretalk|{playername}, I must beg your patience, I still have need of your companion. Please return later when things have settled. dlga_lord_active_mission_1 lord_active_mission_2|Yes, have you made any progress on it? dlga_lord_active_mission_2 lord_generic_mission_thank|Indeed. I brought you {reg1} {s1} as prisoners. dlga_lord_active_mission_2 capture_enemy_hero_thank|Oh, indeed. I've captured a lord from {s13} for you. dlga_capture_enemy_hero_thank capture_enemy_hero_thank_2|Many thanks, my friend. He will serve very well for a bargain. You've done a fine work here. Please accept these {reg5} silver stags for your help. dlga_capture_enemy_hero_thank_2 lord_pretalk|Certainly, {s65}. dlga_capture_enemy_hero_thank_2 lord_pretalk.1|It was nothing. dlga_capture_enemy_hero_thank_2 lord_pretalk.2|Give me more of a challenge next time. dlga_lord_active_mission_2 lord_raise_troops_thank|Indeed. I have raised {reg1} {s13}. You can take them. dlga_lord_raise_troops_thank lord_raise_troops_thank_2|These men may well turn the tide in my plans, {playername}. I am confident you've trained them well. My thanks and my compliments to you. dlga_lord_raise_troops_thank_2 lord_pretalk|Well, the lads are at your command now, ser. I am sure you will take good care of them. dlga_lord_active_mission_2 lord_collect_taxes_success|Here are all the taxes from {s3}. It comes up to {reg19} silver stags. dlga_lord_active_mission_2 lord_collect_taxes_half_success|Here are the taxes from {s3}. It comes up to {reg19} silver stags. dlga_lord_active_mission_2 lord_collect_taxes_fail|Unfortunately, a revolt broke up while I was collecting the taxes. I could only collect {reg19} silver stags. dlga_lord_collect_taxes_success lord_pretalk|Well done, {playername}, very well done indeed! You were truly the right {man/person} for the job. I promised you a fifth of the taxes, so that amounts to {reg21} silver stags. If you give me {reg20} silver stags, you may keep the difference. A good result for everyone, eh? dlga_lord_collect_taxes_half_success lord_pretalk|What?! Is this some scheme of yours, {playername}? That's less than half the taxes I'm owed! You have let them get away with murder as well as my money. What a farce! You can forget the money I promised you, I'm taking {reg20} silver stags from what you collected, and you're lucky I'm leaving you a few coins for honour's sake. dlga_lord_collect_taxes_fail lord_pretalk|God, what a bloody mess you've gotten us into, {playername}.This could turn very ugly if I do not take immediate action.I certainly hope you're not here expecting to be paid for failure.Hand over my {reg19} silver stags, if you please, and end our business together. dlga_lord_active_mission_2 lord_hunt_down_fugitive_success|I found {s4} hiding at {s3} and gave him his punishment. dlga_lord_active_mission_2 lord_hunt_down_fugitive_fail|I'm afraid he got away. dlga_lord_hunt_down_fugitive_success lord_hunt_down_fugitive_success_2|And we'll all be a lot better off without him! Thank you, {playername}, for removing this long-festering thorn from my side. 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 silver stags and not a copper less! dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_lord_hunt_down_fugitive_reward_accept lord_pretalk|Of course, {playername}. Here you are. Once again, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_reward_reject lord_pretalk|You are a {man/woman} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. Regardless, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_fail lord_pretalk|It is a sad day when that {s43} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_lord_active_mission_2 lord_active_mission_3|I am still working on it. dlga_lord_active_mission_2 lord_mission_failed|I am afraid I won't be able to do this quest. dlga_lord_active_mission_3 lord_pretalk|Good. Remember, I am counting on you. dlga_lord_mission_failed lord_pretalk|{s43} dlga_lord_suggets_attack_enemy_castle3 lord_pretalk|That should be possible. Very well, we'll attack {s1}. dlga_lord_propose_mercenary lord_mercenary_service|As it happens, {playername}, I promised {s10} that I would hire a company of mercenaries for an upcoming campaign. dlga_lord_mercenary_service lord_mercenary_service_reject|I'm not interested, thank you. dlga_lord_mercenary_service lord_mercenary_service_accept|Aye, I'll join {s9}. dlga_lord_mercenary_service lord_mercenary_elaborate_pay|I'm interested. Please tell me more. dlga_lord_mercenary_service_accept lord_mercenary_service_verify|Perfect. Of course you shall have to make a formal declaration of allegiance, and give your oath that you and your company will remain in service to {s9} for a period of no less than one month. dlga_lord_mercenary_service_verify lord_mercenary_service_verify_2|As you wish. Your enemies are my enemies. dlga_lord_mercenary_service_verify lord_mercenary_service_reject|On second thought, forget it. dlga_lord_mercenary_service_verify_2 lord_mercenary_service_accept_3|That will do. You've made a wise choice, my friend. {s9} does well by its loyal fighters, you will receive many rewards for your service. dlga_lord_mercenary_service_accept_3 lord_pretalk|Now, I suggest you prepare for a serious campaign. Train and equip your soldiers as best you can in the meantime, and respond quickly when you are summoned for duty. dlga_lord_mercenary_service_reject lord_pretalk|I'm very sorry to hear that. You'll find no better place than {s9}, be sure of that. dlga_lord_mercenary_elaborate_pay lord_mercenary_elaborate_1|I can offer you a contract for one month. At the end of this period, it can be extended on a monthly basis. An initial sum of {reg12} silver stags will be paid to you to seal the contract. After that, you'll receive wages from {s10} each week, according to the number and quality of the soldiers in your company. You still have your rights to battlefield loot and salvage, as well as any prisoners you capture. War can be very profitable at times... dlga_lord_mercenary_service_elaborate_duty lord_mercenary_elaborate_1|Duties... There are only a few, none of them difficult. The very first thing is to declare your allegiance. An oath of loyalty to our cause. Once that's done, you shall be required to fulfil certain responsibilities. You'll participate in military campaigns, fulfil any duties given to you by your commanders, and most of all you shall attack the enemies of our kingdom wherever you might find them. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_elaborate_duty|And what about my duties as a mercenary? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_castle|Can I hold on to any castles I take? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_banner|Can I fly my own banner? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_pay|How much will you pay me for my service? dlga_lord_mercenary_elaborate_1 lord_mercenary_service_accept|Sounds good. I wish to enter your service as a mercenary. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_reject|Apologies, my sword is not for hire. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1|Only my loyal vassals can own lands and castles in my realm -- and all my vassals are men. I am not inclined to depart from this tradition without a very good reason. If you prove yourself in battle, you can swear an oath of homage to me and become my vassal. We may then discuss how you may obtain a castle. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.1|Hmm... Only loyal vassals of {s10} can own lands and castles. While kings will sometimes accept vassalage from men who prove themselves in battle, and grant them land, I have never heard of a king who gave fiefs to women. You had best discuss that issue with {s10} himself. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.2|Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.3|Only loyal vassals of {s10} can own lands and castles. You understand, a simple mercenary cannot be trusted with such responsibility. However, after serving for some time, you may earn the right to swear homage to {s10} and become his vassal. Then you would be rewarded with a fief. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1|Only my noble vassals have the honour of carrying their own banners. However, after some time in mercenary service, you may earn the opportunity to swear homage to me and become my vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1.1|Only noble vassals of {s10} have the honour of carrying their own banners. However, after some time of mercenary service, perhaps you can earn the opportunity to swear homage to {s10} and become his vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_request_mission_ask lord_pretalk|You still haven't finished the last job I gave you, {playername}. You should be working on that, not asking me for other things to do. dlga_lord_request_mission_ask lord_pretalk.1|I don't have any other jobs for you right now. dlga_lord_request_mission_ask lord_tell_mission|A task? dlga_lord_request_mission_ask lord_pretalk.2|My lady, by the traditions of courtship, I should be offering my services to you. Unfortunately, I have little time right now, so I beg you to take this declaration of my esteem in its place. dlga_lord_tell_mission lord_tell_mission_sworn_vassal|There are some minor errands which I need completed, but it would be more appropriate to give them to one of my own men, not to a sworn vassal of the realm. dlga_lord_tell_mission_sworn_vassal lord_pretalk|If you are looking for action against our foes, you may join our attack on {s4}. The enemy may come in force to oppose us, so it is good to have as many men as possible. dlga_lord_tell_mission_sworn_vassal lord_pretalk.1|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area, and I am going there myself. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.2|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area. I am not currently headed that way, but others may be. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.3|If a worthy task presents itself, however, I may have a favour to ask of you at a later date. dlga_lord_tell_mission destroy_lair_quest_brief|Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful. dlga_lord_tell_mission lord_mission_rescue_prisoner|My {s11}, {s13}, has been taken prisoner by {s14} of the {s15}. Normally, honourable nobles will grant prisoners of gentle blood the privilege of parole, and treat them as honoured guests so long as they give their word that they will not attempt to escape, until such time as a ransom can be paid. But {s14}, instead of granting {s13} parole, has consigned my {s11} to his dungeons -- no doubt in the hope that he can demand more from us. dlga_lord_mission_rescue_prisoner lord_mission_rescue_prisoner_confirm|We need you to get my {s11} out of prison. You may be able to pay a ransom -- in which case we could cover your expenses, up to 5000 silver stags. If you have connections within {s24}, you may be able to use them to sneak him out. Or, you may try a more direct approach -- walk up to the gaoler, take the keys by force, and then fight your way out. Can you do this for us? dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_accepted|I can try. dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_rejected|I don't think that I can help you. dlga_lord_mission_rescue_prisoner_rejected close_window|It would not have been an easy task. Perhaps we will find another way. dlga_lord_mission_rescue_prisoner_accepted lord_mission_rescue_prisoner_method|We are most grateful. Could I ask you how you were planning to proceed? dlga_lord_mission_rescue_other_ideas lord_mission_rescue_prisoner_method|Did you have any other ideas which you wished to discuss? dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_prisonbreak|I am thinking of breaking into the prison in {s24}, finding {s13}, and fighting my way out. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_siege|I am thinking of taking {s24} by storm. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_planning_end|I have done enough planning. Time to act! dlga_lord_mission_rescue_prisoner_planning_end close_window|May the heavens protect you. dlga_lord_mission_rescue_prisoner_method_prisonbreak lord_mission_rescue_prisoner_method_prisonbreak_2|I had discussed this idea with some of my men. One could enter {s24}, either in disguise or openly, then walk up to the prison guard and try to take the keys by force. However, getting out may be difficult. The garrison may be slow to react, but even so, you are likely to find yourself fighting a half dozen or more of the enemy at once, with limited space in which to manoeuvre. If you can fight your way past them, though, you can probably get out. dlga_lord_mission_rescue_prisoner_method_prisonbreak_2 lord_mission_rescue_other_ideas|You may find it useful to create a distraction, to divert the attention of some of the garrison. If you have any connections in the villages near {s24}, this may be a time to put them to use. dlga_lord_mission_rescue_prisoner_method_siege lord_mission_rescue_other_ideas|Well, that is certainly the most direct approach. dlga_lord_tell_mission lord_mission_deliver_message|I need to send a letter to {s13} who should be currently at {s4}. If you will be heading towards there, would you deliver it to him? The letter needs to be in his hands in 30 days. dlga_lord_mission_deliver_message lord_mission_deliver_message_accepted|Certainly, I intend to pass by {s4} and it would be no trouble. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected|I doubt I'll be seeing {s13} any time soon, {s65}. You'd best send it with someone else. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected_rudely|I am no errand boy, ser. Hire a courier for your trivialities. dlga_lord_mission_deliver_message_accepted close_window|I appreciate it, {playername}. Here's the letter, and a small sum to cover your travel expenses. Give my regards to {s13} when you see him. dlga_lord_mission_deliver_message_rejected lord_pretalk|Ah, all right then. Well, I am sure I will find someone else. dlga_lord_mission_deliver_message_rejected_rudely lord_mission_deliver_message_rejected_rudely_2|Hmm, is this how you respond to a polite request for a small favour? A poor show, {playername}. I didn't know you would take offence. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_rejected_rudely_3|Then you shall know better from now on. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_accepted|Forgive my temper, {s65}. I'll deliver your letter. dlga_lord_mission_deliver_message_rejected_rudely_3 close_window|All right. I will remember that. dlga_lord_tell_mission lord_mission_deliver_message.1|I need to deliver a letter to {s13} of {s15}, who must be at {s4} currently. If you are going towards there, would you deliver my letter to him? The letter needs to reach him in 40 days. dlga_lord_tell_mission lord_mission_told|There is a small thing... My {s17} {s13} is due for a visit to her relatives at {s14}. The visit has been postponed several times already with all the trouble on the roads, but this time she is adamant about going. So, I want to at least make sure she's well-guarded. I trust you well, {playername} so I would be very grateful if you could escort her to {s14} and make sure she arrives safe and sound. dlga_lord_tell_mission lord_mission_deal_with_bandits_told|A group of bandits have taken refuge in my village of {s15}. They are plundering nearby farms, and getting rich and fat stealing my taxes and feasting on my cattle.I'd like nothing better than to go out there and teach them a lesson, but I have my hands full at the moment, so I can't do anything about it. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_accepted|Worry not, I can go to {s15} and deal with these scum for you. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_rejected|You shall have to find help elsewhere, I am too busy. dlga_lord_mission_deal_with_bandits_accepted close_window|Will you do that? Know that, I will be grateful to you. Here is some money for the expenses of your campaign. Make an example of those {s43}s. dlga_lord_mission_deal_with_bandits_rejected lord_pretalk|Ah... Very well then, forget I brought it up. dlga_lord_tell_mission lord_tell_mission_raise_troops|No lord should have to admit this, {playername}, but I was inspecting my soldiers the other day and there are men here who don't know which end of a sword to hold. {s43} You are a warrior of renown, {playername}. Will you train some troops for me? I would be grateful to you. dlga_lord_tell_mission_raise_troops lord_tell_mission_raise_troops_2|How many men do you need? dlga_lord_tell_mission_raise_troops_2 lord_mission_raise_troops_told|If you can raise {reg1} {s14} and bring them to me, that will probably be enough. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_accepted|Of course, {s65}. Give me {reg1} fresh recruits and I'll train them to be {s14}. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_rejected|I am too busy these days to train anyone. dlga_lord_mission_raise_troops_accepted close_window|You've taken a weight off my shoulders, {playername}. I shall tell my sergeants to send you the recruits and attach them to your command. Also, I'll advance you some money to help with expenses. Here, this purse should do it. Thank you for your help. dlga_lord_mission_raise_troops_rejected lord_pretalk|Oh, of course. I had expected as much. Well, good luck to you then. dlga_lord_tell_mission lord_mission_collect_taxes_told|You probably know that I am the lord of the {reg9?town village} of {s3}. However, it has been months since {s3} has delivered the taxes and rents due me as its rightful lord. Apparently the populace there has grown unruly lately and I need someone to go there and remind them of their obligations. And to . . . persuade them if they won't listen. If you go there and raise the taxes they owe me, I will grant you one-fifth of everything you collect. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_accepted|A fair offer, {s65}. We have an agreement. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_rejected|Forgive me, I don't have the time. dlga_lord_mission_collect_taxes_accepted close_window|Welcome news, {playername}. I will entrust this matter to you. Remember, those {reg9?townsmen peasants} are foxy beasts, they will make every excuse not to pay me my rightful incomes. Do not let them fool you. dlga_lord_mission_collect_taxes_rejected lord_pretalk|Oh, yes. Well, good luck to you then. dlga_lord_tell_mission lord_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He murdered one of my men and has been on the run from his judgement ever since. I can't let him get away with avoiding justice, so I've put a bounty of 300 silver stags on his head. Friends of the murdered man reckon that this assassin may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what he deserves, and claim the bounty for yourself. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_accepted|Then I will hunt him down and execute the law. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_rejected|I am too busy to go after him at the moment. dlga_lord_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. I will be grateful to you and so will the family of the man he murdered. And of course the bounty on his head will be yours if you can apprehend him. Well, good hunting to you. dlga_lord_mission_hunt_down_fugitive_rejected lord_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_lord_tell_mission lord_mission_told_kill_local_merchant|The wretched truth is that I owe a considerable sum of money to one of the merchants here in {s3}. I've no intention of paying it back, of course, but that loud-mouthed fool is making a terrible fuss about it. He even had the audacity to come and threaten me -- me! -- with a public letter of complaint to others traders and stockers. Why, he'd ruin my good reputation! So I need a {man/woman} I can trust, someone who will guarantee the man's silence. For good. dlga_lord_mission_told_kill_local_merchant lord_mission_accepted_kill_local_merchant|Worry not, he shan't breathe a word. dlga_lord_mission_told_kill_local_merchant lord_mission_rejected|I'm no common murderer, ser. Find someone else for your dirty job. dlga_lord_mission_accepted_kill_local_merchant close_window|Very good. I trust in your skill and discretion, {playername}. Do not disappoint me. Go now and wait for my word, I'll send you a message telling when and where you can catch the merchant. Dispose of him for me and I shall reward you generously. dlga_lord_tell_mission lord_mission_told_meet_spy_in_enemy_town|I have a sensitive matter which needs tending to, {playername}, and no trustworthy retainers to take care of it. The fact is that I have a spy in {s13} to keep an eye on things for me, and report anything that might warrant my attention. Every week I send someone to collect the spy's reports and bring them back to me. The job's yours if you wish it. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_accepted|I don't mind a bit of skulduggery. Count me in. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_rejected|I must decline. This cloak-and-dagger work isn't fit for me. dlga_quest_meet_spy_in_enemy_town_accepted quest_meet_spy_in_enemy_town_accepted_response|Excellent! Make your way to {s13} as soon as you can, the spy will be waiting. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_2|{s13} is heavily defended. How can I get close without being noticed? dlga_quest_meet_spy_in_enemy_town_accepted_2 quest_meet_spy_in_enemy_town_accepted_response|You shall have to use stealth. Take care to avoid enemy strongholds, villages and patrols, and don't bring too many men with you. If you fail to sneak in the first time, give it a while for the garrison to lower its guard again, or you may have a difficult time infiltrating the town. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_3|How will I recognise the spy? dlga_quest_meet_spy_in_enemy_town_accepted_3 quest_meet_spy_in_enemy_town_accepted_response|Once you get to {s13} you must talk to the locals, the spy will be one of them. If you think you've found the spy, say the phrase '{s11}' The spy will respond with the phrase '{s12}' Thus you will know the other, and {reg7?she he} will give you any information {reg7?she he}'s gathered in my service. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_4|Will I be paid? dlga_quest_meet_spy_in_enemy_town_accepted_4 quest_meet_spy_in_enemy_town_accepted_response|Of course, I have plenty of silver in my coffers for loyal {men/women} like you. Do well by me, {playername}, and you'll rise high. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_end|I know what to do. Farewell, my lord. dlga_quest_meet_spy_in_enemy_town_accepted_end lord_pretalk|Good luck, {playername}. Remember, the secret phrase is '{s11}' The counter phrase is '{s12}' Bring any reports back to me, and I'll compensate you for your trouble. dlga_quest_meet_spy_in_enemy_town_rejected lord_pretalk|As you wish, {playername}, but I strongly advise you to forget anything I told you about any spies. They do not exist, have never existed, and no one will ever find them. Remember that. dlga_lord_tell_mission lord_mission_told_raid_caravan_to_start_war|This peace with {s13} ill suits me, {playername}. We've let those swine have their way for far too long. Now they get stronger with each passing and their arrogance knows no bounds. I say, we must wage war on them before it's too late! Unfortunately, some of the bleeding hearts among our realm's lords are blocking a possible declaration of war. Witless cowards with no stomach for blood. dlga_lord_mission_told_raid_caravan_to_start_war lord_mission_tell_raid_caravan_to_start_war_2|You are right, {s65}, but what can we do? dlga_lord_mission_told_raid_caravan_to_start_war quest_raid_caravan_to_start_war_rejected_1|I disagree, ser. It is better that there be peace. dlga_lord_mission_tell_raid_caravan_to_start_war_2 lord_mission_tell_raid_caravan_to_start_war_3|Ah, 'tis good to hear someone who understands! As a matter of fact, there is something we can do, {playername}. A little bit of provocation... If one of our war parties managed to enter their territory and pillage one of their caravans, or raided one of their villages, and perhaps left behind a little token or two of the {s14}, they would have ample cause to declare war on us. And then, well, even the cowards among us must rise to defend themselves. So what do you say? Are you interested? dlga_lord_mission_tell_raid_caravan_to_start_war_3 quest_raid_caravan_to_start_war_accepted|An excellent plan. Count me in. dlga_lord_mission_tell_raid_caravan_to_start_war_3 lord_mission_tell_raid_caravan_to_start_war_4|Why don't you do that yourself? dlga_lord_mission_tell_raid_caravan_to_start_war_4 lord_mission_tell_raid_caravan_to_start_war_5|Well, {playername}, some of the lords in our kingdom won't like the idea of someone inciting a war without their consent. They are already looking for an excuse to get at me, and if I did this they could make me pay for it dearly. You, on the other hand, are young and well-liked and daring, so you might just get away with it. And of course I will back you up and defend your actions against your opponents. All in all, a few lords might be upset at your endeavour, but I am sure you won't be bothered with that. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_accepted|That seems reasonable. I am willing to do this. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_rejected_2|I don't like this. Find yourself someone else to take the blame for your schemes. dlga_quest_raid_caravan_to_start_war_accepted close_window|Very good! A raid on a caravan, or, if you can't manage that, an attack on one of their villages, should do the trick. Now, good luck and good hunting. Go set the borders aflame! dlga_quest_raid_caravan_to_start_war_rejected_1 lord_pretalk|Ah, you think so? But how long will your precious peace last? Not long, believe me. dlga_quest_raid_caravan_to_start_war_rejected_2 lord_pretalk|Hmm. As you wish, {playername}. I thought you had some fire in you, but it seems I was wrong. dlga_lord_tell_mission lord_mission_told.1|Well, some of the serfs working my fields in {s4} have run away. The ungrateful swine, I let them plough my fields and rent my cottages, and this is how they repay me! From what I've been hearing, they're running to {s3} as fast as they can, and have split up into three groups to try and avoid capture. I want you to capture all three groups and fetch them back to {s4} by whatever means necessary. I should really have them hanged for attempting to escape, but we need hands for the upcoming harvest, so I'll let them go off this time with a good beating. dlga_lord_tell_mission lord_tell_mission_follow_spy|I have good information that a man in this very town is actually an enemy spy. He should be seized and hanged for his impudence, but we also believe that very soon he will leave town to meet with his master, the man to whom the spy feeds all his little whispers. The spy himself is of little import, but the master is a dangerous man, and could tell us a great deal if we could only get our hands on him... dlga_lord_tell_mission_follow_spy lord_tell_mission_follow_spy_2|I want you to wait here until the spy leaves town. Then you must follow him, stealthily, to the meeting place. You must take absolute care not to be seen by the spy on your way, else he may suspect foul play and turn back. When the master appears, you must ambush and arrest them and bring the pair back to me. Alive, if you please. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_accepted|I'll do it, {s65}. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_rejected|No, this skulking is not for me. dlga_lord_tell_mission_follow_spy_accepted close_window|Good, I'm sure you'll do a fine job of it. One of my men will point the spy out to you when he leaves, so you will know the man to follow. Remember, I want them both, and I want them alive. dlga_lord_tell_mission_follow_spy_rejected lord_pretalk|A shame. Well, carry on as you were, {playername}... dlga_lord_tell_mission lord_tell_mission_capture_enemy_hero|There is a difficult job I need done, {playername}, and you may be the {man/one} who can carry it off. I need someone to capture one of the noble lords of {s13} and bring him to me. Afterwards, I'll be able to exchange him in return for a relative of mine held by {s13}. It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers. Are you up for a fight? dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_accepted|Consider it done, {s65}. dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_rejected|I must refuse, {s65}. I am not a kidnapper. dlga_lord_tell_mission_capture_enemy_hero_accepted close_window|I like your spirit! Go and bring me one of our enemies, and I'll toast your name in my hall when you return! And reward you for your efforts, of course... dlga_lord_tell_mission_capture_enemy_hero_rejected lord_pretalk|Clearly you lack the mettle I had thought you possessed. Very well, {playername}, I will find someone else. dlga_lord_tell_mission lord_tell_mission_lend_companion|I don't have a job for you right now, but your companion {s3} is a skilled {reg3?lass fellow} and I need someone with {reg3?her his} talents. Will you lend {reg3?her him} to me for a while? dlga_lord_tell_mission_lend_companion lord_tell_mission_lend_companion_2|How long will you be needing {reg3?her him}? dlga_lord_tell_mission_lend_companion_2 lord_mission_lend_companion_told|Just a few days, a week at most. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_accepted|Then I will leave {s3} with you for one week. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_rejected|I am sorry, but I cannot do without {s3} for a whole week. dlga_lord_tell_mission_lend_companion_accepted close_window|I cannot thank you enough, {playername}. Worry not, your companion shall be returned to you with due haste. dlga_lord_tell_mission_lend_companion_rejected lord_pretalk|Well, that's damned unfortunate, but I suppose I cannot force you or {s3} to agree. I shall have to make do without. dlga_lord_tell_mission lord_tell_mission_collect_debt|Some time ago, I loaned out a considerable sum of money to {s3}. {reg4} silver stags, to be precise. He was supposed to pay it back within a month but I haven't received a copper from him since. That was months ago. If you could collect the debt from him on my behalf, I would be grateful indeed. I would even let you keep one fifth of the money for your trouble. What do you say? dlga_lord_tell_mission_collect_debt lord_tell_mission_collect_debt_2|Do you know where I can find {s3}, {s65}? dlga_lord_tell_mission_collect_debt_2 lord_tell_mission_collect_debt_3|If you leave now, you should be able to find him at {s4}. I've no doubt that he will be suitably embarrassed by his conduct and give you all the money he owes me. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_accepted|Then I will talk to {s3} on your behalf. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_rejected|Forgive me, {s65}, but I doubt I would be more successful than yourself. dlga_lord_tell_mission_collect_debt_accepted close_window|You made me very happy by accepting this {playername}. Please, talk to {s3} and don't leave him without my money. dlga_lord_tell_mission_collect_debt_rejected lord_pretalk|Perhaps not, {playername}. I suppose I'm never getting that money back... dlga_lord_tell_mission lord_tell_mission_incriminate_commander|I tell you, that blubbering fool {s13} is not fit to rule {s14}. God knows he would be divested of his lands in an instant were it not for one of his loyal vassals, {s15}. As long as he has his vassal aiding him, it will be a difficult job beating him. So I need to get {s15} out of the picture, and I have a plan just to do that... With your help, naturally. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_2|{s66}, I am all ears. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_rejected|I don't wish to involve myself in anything dishonourable against {s15}. dlga_lord_tell_mission_incriminate_commander_rejected lord_pretalk|Dishonourable? Bah! I was hoping I could count on you, {playername}, but you've shown me what a fool I was. I shall have to find someone whose loyalty I can trust. dlga_lord_tell_mission_incriminate_commander_2 lord_tell_mission_incriminate_commander_3|I have written a fake letter to {s15}, bearing my own seal, which implicates him in a conspiracy with us to stage a coup in {s14}, in my favour. If we can make {s13} believe the letter is genuine, he will deal with {s15} very swiftly. Of course, the challenge there is to convince {s13} that the letter is indeed real... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_4|Please continue, {s65}... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_rejected|No, I will not sully myself with this dishonourable scheme. dlga_lord_tell_mission_incriminate_commander_4 lord_tell_mission_incriminate_commander_5|This is where you come into play. You'll take the letter to {s14}, then give it to one of your soldiers and instruct him to take it to {s15}. I will have one of my spies inform the town garrison so that your man will be arrested on his way. The guards will then find the letter and take it to {s13}. They'll torture your man, of course, to try and get the truth out of him, but all he knows is that you ordered the letter to be delivered to {s15} under the utmost secrecy. {s13} knows you serve me, and the fool will certainly believe the whole charade. dlga_lord_tell_mission_incriminate_commander_5 lord_tell_mission_incriminate_commander_7|Is that all? dlga_lord_tell_mission_incriminate_commander_7 lord_tell_mission_incriminate_commander_8|There is one more thing... Your messenger must be someone trustworthy. If you sent the letter with a simple peasant, someone expendable, {s13} might suspect a plot. He may have the wits of a snail, but even a snail can see the obvious. Give the letter to someone of rank. One of your {s9}, perhaps. dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_9|What? I can't send one of my trusted {s9} to his death! dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_fin|Then a {s8} it will be. dlga_lord_tell_mission_incriminate_commander_9 lord_tell_mission_incriminate_commander_10|Come now, {playername}. There is a place for sentimentality, but this is not it. Believe me, you shall be generously compensated, and what is the purpose of soldiers if not to die at our say-so? dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_fin|A {s8} it is. dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_rejected|No, I'll not sacrifice one of my chosen men. dlga_lord_tell_mission_incriminate_commander_fin lord_pretalk|I can't tell you how pleased I am to hear that, {playername}. You are removing one of the greatest obstacles in my path. Here is the letter, as well as 300 silver stags for your expenses. Remember, there'll be more once you succeed. Much, much more... dlga_lord_tell_mission lord_mission_told.2|A group of my soldiers were captured in a recent skirmish with the enemy. Thankfully we have a mutual agreement of prisoner exchange, and they will release my men, but they want us to give them prisoners of equal rank and number. Prisoners I don't currently have. So, I need a good {man/warrior} to find me {reg1} {s3} as prisoners, that I may exchange them. dlga_lord_tell_mission lord_pretalk|No {playername}. I do not need your help at this time. dlga_lord_mission_told lord_mission_accepted|You can count on me, {s65}. dlga_lord_mission_told lord_mission_rejected|I fear I cannot accept such a mission at the moment. dlga_lord_mission_accepted close_window|Excellent, {playername}, excellent. I have every confidence in you. dlga_lord_mission_rejected close_window|Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle. dlga_lord_talk lord_request_enlistment|My Lord, I would like to enlist in your army. dlga_lord_talk lord_request_enlistment.1|My Lord, I wish to join the Watch. dlga_lord_talk lord_request_retire|My Lord, I would like to like to retire from service. dlga_lord_talk lord_request_vacation|My Lord, I would like to request some personal leave dlga_lord_talk ask_return_from_leave|My Lord, I am ready to return to your command. dlga_lord_talk lord_leave_prison|I must leave now. dlga_lord_talk prisoner_chat_let_go|You are free to go. dlga_prisoner_chat_let_go close_window|{s43} dlga_lord_talk lord_leave|This audience is over. I leave now. dlga_lord_talk lord_wall_prisoners|I have some prisoners you may want? dlga_lord_wall_prisoners lord_talk|Sure, we need all the help we can get maintaining the walls. dlga_lord_talk lord_leave.1|I must beg my leave. dlga_lord_leave lord_leave_give_quest|Before you go, {playername}, I have something to ask of you... We may be enemies in this war, but I pray that you believe, as I do, that we can still be civil towards each other. Thus I hoped that you would be kind enough to assist me in something important to me. dlga_lord_leave_give_quest enemy_lord_tell_mission|I am listening. dlga_enemy_lord_tell_mission lord_mission_told|I have a friend here, an old warrior, who is very sick. Pestilence has infected an old battle wound, and unless he is seen to by a surgeon soon, he will surely die. This man is dear to me, {playername}, but he's also stubborn as a hog and refuses to have anyone look at his injury because he doesn't trust the maesters here. I have heard that you've a capable surgeon with you. If you would let your surgeon come here and have a look, {reg3?she he} may be able to convince him to give his consent to an operation. Please, I will be deeply indebted to you if you grant me this request. dlga_lord_leave_prison close_window|We'll meet again. dlga_lord_leave close_window|Farewell, my lady. I shall remain your most ardent admirer. dlga_lord_leave close_window.1|Of course, {playername}. Farewell. dlga_lord_leave close_window.2|Good journeys to you, {playername}. dlga_lord_leave close_window.3|Yes, yes. Farewell. dlga_lord_leave close_window.4|We will meet again. dlga_member_chat lady_journey_1|Are you enjoying the journey, {s65}? dlga_lady_journey_1 close_window|I am doing quite fine, {playername}. Thank you for your concern. dlga_start spouse_talk|Yes, my husband? dlga_spouse_talk minister_issues|As you are my chief minister, I wish to speak to about affairs of state dlga_spouse_talk offer_gift_quest_complete|I have the materials for {s4}'s gift. dlga_offer_gift_quest_complete close_window.1|Ah, let me take those. Hopefully this will mend the quarrel between you two. You may wish to speak to {reg4?her him}, and see if I had any success. dlga_spouse_talk spouse_cancel_political_quest|Let's abandon our plan to {s10}. dlga_spouse_cancel_political_quest spouse_cancel_political_quest_confirm|Are you sure you want to drop that idea? dlga_spouse_cancel_political_quest_confirm spouse_pretalk|Yes, I am sure. Let's abandon that idea. dlga_spouse_cancel_political_quest_confirm spouse_pretalk.1|Actually, never mind. dlga_spouse_talk combined_political_quests|Let us think of a way to improve our standing in this realm dlga_spouse_talk spouse_organize_feast|I was thinking that perhaps we could host a feast dlga_spouse_talk spouse_household_possessions|Let us take inventory of our household possessions dlga_spouse_household_possessions spouse_pretalk|Anyway, that is the content of our larder. dlga_spouse_talk spouse_show_son2|Finally. Our child is born. dlga_spouse_show_son2 spouse_child_name|{s4} dlga_spouse_child_name close_window|The child should stay with his mother. What will you name him? dlga_spouse_child_name close_window.1|The child should stay with her mother. What will you name her? dlga_spouse_talk spouse_show_son|My love. How does the mother of my child fare? dlga_spouse_show_son close_window|{s4} dlga_spouse_talk spouse_show_love|Let us celebrate our love together. dlga_spouse_show_love spouse_show_love_ans1|Of course dear {playername}, what did you have in mind? dlga_spouse_show_love_ans1 spouse_spree1|I will have the servants bring us the finest foods and wine, then afterwards.. well, who knows what may happen. (1,000 stags) dlga_spouse_show_love_ans1 spouse_regalocasual|Today I will shower you, my precious wife, with the most exquisite gifts from throughout the known world. (2,000 stags) dlga_spouse_show_love_ans1 close_window|Actually, I've changed my mind dlga_spouse_regalocasual close_window|Oh {playername}. You are as generous as you are handsome. dlga_spouse_spree1 spouse_nocheloca|Oh {playername}, how wonderful. dlga_spouse_spree1 close_window|Maybe another time. I have too much to attend to. dlga_spouse_nocheloca close_window|... ... ... dlga_spouse_show_love spouse_show_love_ans2|Of course my love, what did you have in mind? dlga_spouse_show_love_ans2 spouse_spree2|I shall have the servants bring us some wine. (500 stags) dlga_spouse_show_love_ans2 close_window|Actually, I've changed my mind. dlga_spouse_spree2 close_window|I would like that very much. May I request some Arbor red? dlga_spouse_show_love spouse_show_love_ans3|Our love? As if such thing exists {playername}. Just hand me some stags to allow me to peruse the markets. dlga_spouse_show_love_ans3 spouse_spree3|Of course, here's 100 stags. dlga_spouse_show_love_ans3 close_window|Actually, I've changed my mind dlga_spouse_spree3 close_window|Don't wait up for me. dlga_spouse_show_love spouse_show_love_ans4|Love?! So you be a jester now? Or is it that you think love is for sale? dlga_spouse_show_love_ans4 spouse_spree4|I know fine things fit for court for sale. (500 stags). dlga_spouse_show_love_ans4 close_window|Actually, I've changed my mind dlga_spouse_spree4 spouse_spree44|Are you to insinuate that I'm insufficient for your court? dlga_spouse_spree44 spouse_spree4a|{s67}, just enjoy the gift and give me no grief. dlga_spouse_spree44 spouse_spree4b|Yes. {s67}, you are a burden to my court. dlga_spouse_spree4a close_window|Very well {playername}. I'll put this to good use. dlga_spouse_spree4b close_window|Pah! What an ass you are {playername},^take your gift and shove it! dlga_spouse_talk spouse_mate|My dear, maybe we should make our way to our bed chambers. I have a somewhat stiff surprise for you. dlga_spouse_mate close_window|{playername} stop, your making me blush! dlga_spouse_mate close_window.1|As you wish my love dlga_spouse_mate close_window.2|If there is no alternative {husband/wife}. dlga_spouse_mate close_window.3|Sorry {playername}, I have a headache. Perhaps something at dinner affects my constitution. Try going to sleep. dlga_spouse_mate close_window.4|I'm tired. Do you not have enemies to kill or something?? dlga_spouse_talk close_window|We shall speak later, my {wife/husband} dlga_wedding_ceremony_bride_vow wedding_ceremony_player_vow|My husband, I hear by pledge to be your wife, to stand with you in good times and bad. May the heavens smile upon us and bless us with children, livestock, and land. dlga_wedding_ceremony_player_vow wedding_ceremony_vows_complete|I pledge the same. Let us be husband and wife. dlga_wedding_ceremony_player_vow close_window|Wait -- hold on... I'm not quite ready for this. dlga_wedding_ceremony_vows_complete close_window|I now declare you and {s3} to be husband and wife. Go now to the chamber prepared for you, and we shall make arrangements for your bride to join you in your hall in {s11}. dlga_spouse_pretalk spouse_talk|Is there anything else, my {husband/wife}? dlga_spouse_organize_feast spouse_pretalk|A splendid idea, my {husband/wife}. However, let us wait for the current feast here to conclude, before organizing another. dlga_spouse_organize_feast spouse_pretalk.1|A splendid idea, my {husband/wife}. However, we must establish a court before hosting a feast. dlga_spouse_organize_feast spouse_pretalk.2|A splendid idea, my {husband/wife}. However, our realm has recently had a feast. Perhaps we should wait another {reg3} days before we organize another one. dlga_spouse_organize_feast spouse_evaluate_larder_for_feast|A splendid idea, my {husband/wife}. However, to not insult our guests, we must make sure that we can provide a large and varied repast, for the lords, their families, and their retinues. All told, we should count on a couple of hundred mouths to feed, over several days. Let us take an inventory of our household possessions... dlga_spouse_evaluate_larder_for_feast spouse_feast_confirm|{s9} dlga_spouse_feast_confirm spouse_feast_added_items|Let me add more items to our storehouses dlga_spouse_feast_added_items spouse_evaluate_larder_for_feast|All right -- let me re-evaluate what is there... dlga_spouse_feast_confirm spouse_feast_confirm_yes|Let us dispatch the invitations dlga_spouse_feast_confirm spouse_pretalk|Let us wait, then dlga_spouse_feast_confirm_yes spouse_pretalk|I shall send word, then, that we will host a feast as soon as conditions in the realm permit. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. dlga_spouse_feast_confirm_yes spouse_pretalk.1|Very well, then. Let the feast begin immediately at our court {reg4?here } in {s9}. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. You may declare the feast to be concluded at any time, either by beginning a campaign or by letting it be known that the vassals can return to their homes. dlga_start close_window.125|How wonderful it is... In a short while we shall be married! However, I should point out that, in the remaining few days, it is not customary for us to speak too much together. dlga_start close_window.126|Em, {playername}, you might not be used to our wedding customs, but I had hoped that someone would tell you... Speak first to my {s11}, {s4}. dlga_start close_window.127|I do not know where to find my {s11} {s10}, who by tradition should preside over our wedding. Perhaps we should wait until he can be found... dlga_start close_window.128|The honourable {s12} has agreed to allow us to return home to our families. We shall be departing shortly. dlga_start kingdom_lady_captive|So great is my loneliness! How I miss my family! dlga_start kingdom_lady_captive.1|You are a cad, {reg59?madam ser}, to hold a lady like this... dlga_start kingdom_lady_captive.2|It is strange. On occasion you have shown me such kindness, and yet you continue to hold me here against my will. dlga_start kingdom_lady_captive.3|Why haven't my family paid my ransom? You may hold me as prisoner, but it seems that you care for me more than they do! dlga_lady_stranded_next close_window|Greetings, {ser/my lady}. The tides of war have left me stranded here in this fortress, but I will shortly be departing. dlga_start lady_talk_refugee|{playername} -- I assume that you, as a {man/lady} of honour, will accord gentle-born ladies such as ourselves the right to return to our families, and not demand a ransom. dlga_start lady_escort_lady_succeeded|Thank you for escorting me here, {playername}. Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future. dlga_lady_escort_lady_succeeded close_window|It was an honour to serve you, {s65}. dlga_start close_window.129|We will shortly depart{s5}. It is good to know that some people in this world retain a sense of honour. dlga_lady_talk_refugee close_window|Of course, my lady dlga_lady_talk_refugee lady_captive_talk|You assume wrong, my lady! dlga_lady_captive_talk lady_captive_confirm|What?! What infamy is this? dlga_lady_captive_confirm close_window|My apologies - you must have misunderstood me. Of course you may leave. dlga_lady_captive_confirm close_window.1|Contact your family to arrange for a ransom, my lady. dlga_kingdom_lady_captive close_window|Then write to your family, and ask them to hurry up with the ransom! dlga_kingdom_lady_captive close_window.1|I have changed my mind -- you are free to go dlga_start close_window.130|Well, {playername} -- you fought a duel with {s10}, and lost. According to our custom and tradition, I should no longer receive you. Farewell, {playername}. dlga_start lady_duel_lost|Oh {playername} -- I heard of your duel with {s10}. I wish now that you had never fought him, for our honour and tradition demand that, having lost to him, you now break off your suit with me. Farewell, {playername}. dlga_lady_duel_lost close_window|Very well - we must do as tradition demands... Farewell, my lady dlga_lady_duel_lost lady_duel_lost_flaunt_conventions|Let honour and tradition hang! dlga_lady_duel_lost_flaunt_conventions close_window|Oh, {playername}! Although people will talk, it would so break my heart to no longer be able to see you. We shall ignore this silly, cruel tradition. dlga_lady_duel_lost_flaunt_conventions close_window.1|No, {playername} -- I cannot afford to fritter away my good name, and neither can you. dlga_start lady_start|Oh, {playername} -- I have heard that you won your duel with {s10}. I'm grateful that you have delivered me from that man's attentions! dlga_start lady_start.1|Well, {playername} -- you won your duel with {s10}. Clearly, he was not worthy of my affections. dlga_lady_duel_rep_1 lady_start|Well, {playername} -- you won your duel with {s10}. Oh, such foolishness, that men should fight over me! Sigh... But it is a bit romantic, I suppose. dlga_lady_duel_rep_2 lady_start|Well, {playername} -- you won your duel with {s10}. Honour now demands that he and I no longer meet... I was fond of him, you know. You did me no service by fighting him, ser. dlga_start lady_qst_duel_for_lady_succeeded_1|My dear {playername}, how joyous to see you again! I heard you gave that vile {s13} a well-deserved lesson. I hope he never forgets his humiliation. I've a reward for you, but I fear it's little compared to what you've done for me. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2|Oh, it will just have to do. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.1|{s66}, this is far too much! dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.2|Please, {s65}, no reward is necessary. dlga_lady_qst_duel_for_lady_succeeded_2 lady_pretalk|{s10} dlga_start lady_qst_duel_for_lady_failed|I was told that you sought satisfaction from {s13} to prove my innocence, {playername}. It was a fine gesture, and I thank you for your efforts. dlga_lady_qst_duel_for_lady_failed lady_qst_duel_for_lady_failed_2|I beg your forgiveness for my defeat, {s65}... dlga_lady_qst_duel_for_lady_failed_2 lady_pretalk|It matters not, dear {playername}. You tried. The truth cannot be proven at the point of a sword, but you willingly put your life at stake for my honour. That alone will convince many of my innocence. dlga_start lady_start.2|Ah {playername} - you must have received my message. How happy I am that you could come! dlga_start lady_proposal_pending|{playername} - is there any word from my family? dlga_start lady_betrothed|I hear that my {s11} has refused your request to marry me. Does that mean that we must part? dlga_start lady_generic_mission_succeeded|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_start rescue_prisoner_succeed_1|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_rescue_prisoner_succeed_1 lady_pretalk|Always an honour to serve, {s65}. dlga_start lady_meet_end|You must be {playername}. We have just had the honour of watching you distinguish yourself in the recent tournament{s8}. dlga_start lady_meet_end.1|You must be {playername}. My {s15} {s16} has spoken most highly of you. I am delighted to make your acquaintance. dlga_start lady_premeet|I say, you don't look familiar... dlga_start close_window.131|Ah, {playername}. How good it is to see you again. However, I believe that I am required elsewhere. dlga_start lady_start.3|{playername} -- how good it is to see you. (Whispers ) I still remember your visits fondly. dlga_start lady_meet_end.2|Ah, {playername}. How splendid it was to see you distinguish yourself in the recent tournament. dlga_start lady_start.4|{s12} dlga_lady_start lady_betrothed|I have sad news. I have become betrothed to {s5} -- against my will, I should say! Oh {playername} - I would so much rather be wed to you! dlga_lady_start lady_betrothed.1|Good {playername} -- I have become betrothed to {s5}. It is now no longer seemly for us to see each other like this. dlga_lady_start lady_other_suitor|I must tell you -- there is another lord who has been paying me attentions, although I cannot abide him. I fear he has designs on me, and may try to force me to wed against my will. dlga_lady_start lady_talk|{s11}It is probably not suitable for us to tarry too long here in conversation, but I would hope to see you again soon. dlga_lady_start lady_talk.1|{s11} dlga_lady_start lady_talk.2|I was planning to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_start lady_talk.3|It is so delightful to have a chance to spend some time together.{s12} dlga_lady_start lady_talk.4|What brings you here today? dlga_lady_proposal_pending close_window|No word so far... dlga_lady_proposal_pending lady_proposal_pending_end|On second thought, now is not the time for us to marry dlga_lady_proposal_pending_end close_window|{s11} dlga_lady_betrothed lady_suggest_elope|Never! We must elope together at once! dlga_lady_betrothed lady_pretalk|Perhaps I may still be able to change your {s11}'s mind dlga_lady_betrothed lady_conclude_relationship|So be it -- let us then part dlga_lady_suggest_elope lady_conclude_relationship|Good {playername} -- you are a good and kind man, but a lady cannot defy her family. Such things are not done! dlga_lady_suggest_elope lady_other_suitor|Ser -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_suggest_elope lady_conclude_relationship.1|Ah {playername}, you must realize. You are still finding your way in the world. I have great affection for you, {playername}, but I will not consign myself to obscurity. dlga_lady_suggest_elope lady_conclude_relationship.2|Ah {playername}, although you are kind to me, I am not certain enough of your moral fibre to risk such a thing. Although I bare little affection for my husband, it would be a weighty thing to go against my family's wishes, and I am not certain enough of you to take that step. dlga_lady_suggest_elope lady_conclude_relationship.3|Good {playername} -- to elope would be to throw away my ties with my family, which are everything to me! I have a considerable affection for you, but I am not sure that I am prepared to risk that. dlga_lady_suggest_elope lady_conclude_relationship.4|Good {playername} -- I am not used to the hardships of campaigning as you are. I want a home to call my own. If you were lord of a castle or town with a great hall, I would gladly go there as your wife, to be mistress of the household. But I do not wish to live like a hunted animal. dlga_lady_suggest_elope lady_elope_agree|Elope with you? Yes -- we could do that. It is a great step to defy my family -- but a loveless marriage, and life without you, might be a far worse thing! But be warned -- this will be a terrible blow to my {s11}'s prestige, and he will do everything in his power to bring you down. dlga_lady_elope_agree lady_elope_agree_nurse|Quickly, then! There is no time to lose. dlga_lady_elope_agree close_window|Everything in his power, you say? Em... Let me think about this... dlga_lady_elope_agree_nurse lady_elope_agree_lady_vows|Your Lordship... Your Ladyship... Would you like me to witness your exchange of vows? dlga_lady_elope_agree_lady_vows lady_elope_agree_nurse_2|Yes, do that. For my part, I make the following vow I, {s4}, do swear that I accept {playername} as my husband, according to the ancient law and custom of our land... dlga_lady_elope_agree_nurse_2 lady_elope_agree_player_vows|Very good. Do you, {playername}, swear similarly to accept {s4} as your wife? dlga_lady_elope_agree_player_vows close_window|I do. dlga_lady_elope_agree_player_vows close_window.1|Eh, what? This is all moving too fast... dlga_lady_elope_agree lady_conclude_relationship|Oh, really? My dear -- I could never separate a lady from her family like that... dlga_lady_conclude_relationship lady_conclude_relationship_confirm|So I suppose our time together must come to an end... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_yes|Yes -- it must be... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_no|Wait -- perhaps there is still a chance for us! dlga_lady_conclude_relationship_confirm_yes close_window|Farewell, {playername}. We will see each other, in the courts and castles of this realm, but we must keep our distance from each other. I will remember these days fondly, nonetheless. dlga_lady_conclude_relationship_confirm_no close_window|In that case, we shall see what the future brings. dlga_lady_generic_mission_succeeded lady_pretalk|Always an honour to serve, {s65}. dlga_lady_premeet lady_meet|I am {playername}. dlga_lady_premeet lady_meet.1|My name is {playername}. At your service. dlga_lady_meet lady_meet_end|Of course. How splendid to finally make your acquaintance. dlga_lady_meet lady_meet_end.1|{playername}? I do not believe I've heard of you before. dlga_lady_meet_end lady_talk|I am about to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_meet_end lady_talk.1|Now, if you will excuse me... dlga_lady_meet_end lady_talk.2|Can I help you with anything? dlga_lady_talk lord_talk_ask_location|I want to know the location of someone. dlga_lady_pretalk lady_talk|Now, if you will excuse me... dlga_lady_pretalk lady_talk.1|Is there anything else? dlga_lady_talk dplmc_lady_relations2|I wished to ask about one of your relatives. dlga_dplmc_lady_relations2 dplmc_lady_info_relative_select|About which lord do you want information? dlga_dplmc_lady_info_relative_select dplmc_lady_info_relative_1|You're {s11} {s18} dlga_dplmc_lady_info_relative_select lady_pretalk|Never mind. dlga_dplmc_lady_info_relative_1 lady_pretalk|Pardon, but I do not feel comfortable discussing such personal matters with you. dlga_dplmc_lady_info_relative_1 dplmc_lady_info_relative_2|{s47} dlga_dplmc_lady_info_relative_1 lady_pretalk.1|{12} dlga_dplmc_lady_info_relative_2 lady_pretalk|{s12} dlga_dplmc_lady_info_relative_2 lady_pretalk.1|{s1} dlga_lady_talk dplmc_lady_feasts|Do you know of any ongoing feasts? dlga_dplmc_lady_feasts lady_pretalk|{s12} dlga_lady_talk lady_relations|May I have the honour of knowing more about you, my lady? dlga_lady_relations lady_pretalk|{s12} dlga_lady_talk lady_profess_admiration|My lady, I would like to profess myself your most ardent admirer dlga_lady_talk lady_tournament_dedication_reaction|My lady, I would like to dedicate my successes in this recent tournament to you dlga_lady_tournament_dedication_reaction lady_pretalk|{s9} dlga_lady_profess_admiration close_window|{s11}I would like it very much if we could see more of each other. dlga_lady_profess_admiration lady_pretalk|Ah... You are too kind... My, the hour is getting rather late, isn't it? I really must be going. dlga_lady_talk lady_recite_poetry|Do you like poetry, my lady? dlga_lady_recite_poetry lady_recite_poetry|That would depend on the poem. Did you intend to recite a verse? dlga_lady_recite_poetry lady_recite_poetry_response|The Dornishman's wife was as fair as the sun... dlga_lady_recite_poetry lady_recite_poetry_response.1|The lord he came a-riding upon a rainy day... dlga_lady_recite_poetry lady_recite_poetry_response.2|I loved a maid as fair as summer... dlga_lady_recite_poetry lady_recite_poetry_response.3|And there he stood with sword in hand... dlga_lady_recite_poetry lady_recite_poetry_response.4|A bear there was a bear, a bear... dlga_lady_recite_poetry lady_pretalk|Actually, I can't think of any that I would care to recite... dlga_lady_recite_poetry_response lady_private_conversation_end|{s11} dlga_lady_private_conversation_end lady_pretalk|Time is passing quickly, and we cannot linger here too long. dlga_lady_talk lady_marriage_discussion|Do you think that we may have a future together, my lady? dlga_lady_marriage_discussion lady_other_suitor|Ser -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_marriage_discussion lady_proposal_refused|It is good to hear that you are thinking seriously about the future. However, I would like to see you rise a little further in the world before I am ready to commit to marry you. dlga_lady_marriage_discussion lady_proposal_refused.1|It is good to hear that your intentions are honourable. However, I have resolved only to marry a man of the strongest moral fibre. I would like you to prove yourself more in that regard. dlga_lady_marriage_discussion lady_proposal_refused.2|Ser -- it is comforting to hear that your intentions towards me are honourable. But perhaps we should take the time to get to allow our affections for each other to grow a little stronger, before making any such decision. dlga_lady_marriage_discussion lady_betrothed|Oh {playername}, how happy that would make me! But my {s11} {s4} would never allow it... Perhaps it is best that we part... dlga_lady_marriage_discussion close_window|Oh {playername}, how happy that would make me! Go ask my {s11} {s4} for permission! dlga_lady_proposal_refused lady_proposal_refused_persuade_check|Perhaps I can persuade you to delay no further. dlga_lady_proposal_refused_persuade_check lady_proposal_refused_persuade_player_response|What do you have to say? dlga_lady_proposal_refused_persuade_player_response lady_proposal_refused_persuade_result|Love is as a rose, my lady. Left un-plucked, it may wither. dlga_lady_proposal_refused_persuade_player_response lady_pretalk|Oh, never mind. dlga_lady_proposal_refused_persuade_result close_window|Enough, ser! I shall not be rushed into marriage, with you or with anyone else! You have made me very cross. Please, leave me alone for a while. I shall let you know when I am ready to speak to you again. dlga_lady_proposal_refused_persuade_result lady_betrothed|Oh {playername}, I could never allow that to happen! Oh, if only we could be wed! But my {s11} {s4} would never give his permission... Perhaps it is best that we part... dlga_lady_proposal_refused_persuade_result close_window.1|Oh {playername}, I could never allow that to happen! Go ask my {s11} {s4} his permission for us to be wed! dlga_lady_proposal_refused close_window|Very well -- I shall continue to strive to be worthy of your esteem! dlga_lady_proposal_refused lady_player_threatens_compel|I am tired of these games! I will speak to your family about arranging a wedding immediately.. dlga_lady_player_threatens_compel lady_player_threatens_compel_2|What? Do you mean that? dlga_lady_player_threatens_compel_2 lady_private_conversation_end|No, of course not. Please forgive my burst of temper dlga_lady_player_threatens_compel_2 close_window|Yes -- you clearly do not know what is in your best interests. dlga_lady_other_suitor lady_pretalk|It grieves me to hear that, my lady, but such things must be dlga_lady_other_suitor lady_other_suitor_challenge|Who is the miscreant! Tell me his name! dlga_lady_other_suitor lady_player_threatens_compel|I am tired of these games! I will demand that your family compel you to marry me.. dlga_lady_other_suitor_challenge lady_pretalk|I would be so grateful! But from what I understand, you already have a duel on your hands. He is not honour-bound to fight you, if you are committed to another combat. Please, conclude your other business in a hurry, to rescue me from that man's attentions!. dlga_lady_other_suitor_challenge lady_pretalk.1|Ah! Such talk. But from what I hear, you already have a duel on your hands. Finish one before you start another! Sigh... You men can be so silly... dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm|It is {s5}. Please, rescue me from that man's attentions! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.1|Will you now? This should be interesting. Very well. Your rival is {s5}. Let us see which of you has the greater mettle. dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.2|Oh, fie! I wish that this were not a matter of honour, so I could refuse such a request. But alas, I feel compelled to tell you that your rival is {s5}. I wish that heaven had not granted me such a fair visage, so that I would not inspire such passions in men! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.3|I will have none of such talk! It is nonsense for you and {s5} to fight over -- whoops! I beg of you, ser, forget the name that just escaped my lips... dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_yes|So be it! I shall challenge him to a trial of arms! dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_no|On second thought, I let my passions run away with me there. Never mind. dlga_lady_other_suitor_challenge_confirm_yes lady_pretalk|{s15} dlga_lady_other_suitor_challenge_confirm_no lady_private_conversation_end|Good. You are wise not to let your temper guide you. dlga_lady_talk lady_ask_for_quest|Is there anything I can do to win your favour? dlga_lady_ask_for_quest lady_pretalk|I don't have anything else for you to do right now. dlga_lady_ask_for_quest lady_mission_told|Oh, I fear I may never see my {s17}, {s13}, again... He is a prisoner in the dungeon of {s14}. We have tried to negotiate his ransom, but it has been set too high. We can never hope to raise that much money without selling everything we own, and God knows {s13} would rather spend his life in prison than make us destitute. Instead I came up with a plan to get him out of there, but it requires someone to make a great sacrifice, and so far my pleas have fallen on deaf ears... dlga_lady_ask_for_quest lady_mission_told.1|My poor {s11}, {s13}, is a prisoner in the {s14} dungeons. The only way we can talk to each other is by exchanging letters whenever we can, but the journey is so dangerous that we get little chance to do so. Please, would you deliver one for me? dlga_lady_ask_for_quest lady_quest_duel_for_lady|Dear {playername}, you are kind to ask, but you know little of my troubles and I can't possibly ask you to throw yourself into danger on my behalf. dlga_lady_quest_duel_for_lady lady_quest_duel_for_lady_2|Tell me what the problem is, and I can make my own decision. dlga_lady_quest_duel_for_lady_2 lady_quest_duel_for_lady_3|Very well, as you wish it... My husband has made certain enemies in his life, {playername}. One of the most insidious is {s13}. He is going around making terrible accusations against me, impugning my honour at every turn! Because he cannot harm my husband directly, he is using me as a target to try and stain our name. You should hear the awful things he's said! I only wish there was someone brave enough to make him recant his slander, but {s13} is a very fine swordsman, and he's widely feared... dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_accepted|I fear him not, {s65}. I will make him take back his lies. dlga_lady_quest_duel_for_lady_3_accepted close_window|Oh! I can't ask that of you, {playername}, but... I would be forever indebted to you, and you are so sure. It would mean so much if you would defend my honour. Thank you a thousand times, all my prayers and my favour go with you. dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_rejected|If he's that dangerous, perhaps maybe it would be better to ignore him... dlga_lady_quest_duel_for_lady_3_rejected close_window|Oh... Perhaps you're right, {playername}. I should let go of these silly childhood ideas of chivalry and courage. {Men/People} are not like that, not any-more. Good day to you. dlga_lady_ask_for_quest lady_pretalk.1|No, {playername}, I've no need for a champion right now. dlga_lady_mission_told lady_mission_accepted|As you wish it, {s65}, it shall be done. dlga_lady_mission_told lady_mission_rejected|{s66}, I fear I cannot help you right now. dlga_lady_mission_accepted close_window|You are a true {gentleman/lady}, {playername}. Thank you so much for helping me dlga_lady_mission_rejected close_window|You'll not help a woman in need? You should be ashamed, {playername}... Please leave me, I have some important embroidery to catch up. dlga_lady_talk lady_restore_relation|I want to improve my relation with a lord. Can you help me? dlga_lady_restore_relation lady_pretalk|{playername}, I don't know you well enough to act on your behalf. I am sorry. dlga_lady_restore_relation lady_restore_relation_2|Hmm. I guess you got on the wrong side of somebody. Very well, who do you want to restore your relation with? dlga_lady_restore_relation_2 lady_restore_relation_2b|{s1} dlga_lady_restore_relation_2 lady_pretalk|Never mind. I get along with everyone well enough. dlga_lady_restore_relation_2b lady_restore_relation_3|Well I can try to help you there. I am sure a few expensive gifts will make {s10} look at you more favourably. dlga_lady_restore_relation_3 lady_restore_relation_4|You can improve your relation with {s10} by sending {reg4?her him} a gift worth {reg10} silver stags. But if you can afford spending {reg11} silver stags on the gift, it would make a good impression on {reg4?her him}. And if you can go up to {reg12} silver stags, that would really help smooth things out. dlga_lady_restore_relation_4 lady_restore_relation_5|I think a gift of {reg10} silver stags will do. dlga_lady_restore_relation_4 lady_restore_relation_5.1|Maybe I can afford {reg11} silver stags. dlga_lady_restore_relation_4 lady_restore_relation_5.2|In that case, I am ready to spend {reg12} silver stags. dlga_lady_restore_relation_4 lady_restore_relation_cant_afford|I don't think I can afford a gift at the moment. dlga_lady_restore_relation_5 lady_restore_relation_6|Excellent. Then I'll choose an appropriate gift for you and send it to {s10} with your compliments. I am sure {reg4?she he} will appreciate the gesture. dlga_lady_restore_relation_6 lady_pretalk|Thank you for your help, madame. dlga_lady_restore_relation_cant_afford lady_pretalk|I am afraid, I can't be of much help in that case, {playername}. I am sorry. dlga_lady_talk lady_leave|I must beg my leave. dlga_lady_leave close_window|{s12} dlga_convince_begin convince_options|I still don't see why I should accept what you're asking of me. dlga_convince_options convince_bribe|Then I'll make it worth your while. ({reg8} silver stags) dlga_convince_options convince_friendship|Please, do it for the sake of our friendship. (-{reg9} to relation) dlga_convince_options convince_persuade_begin|Let me try and convince you. (Persuasion) dlga_convince_options lord_pretalk|Never mind. dlga_convince_bribe convince_bribe_verify|Mmm, a generous gift to my coffers would certainly help matters... {reg8} silver stags should do it. If you agree, then I'll go with your suggestion. dlga_convince_bribe_verify convince_bribe_cant_afford|I'm afraid my finances will not allow for such a gift. dlga_convince_bribe_verify convince_bribe_goon|Very well, please accept these {reg8} silver stags as a token of my gratitude. dlga_convince_bribe_verify convince_begin|Let me think about this some more. dlga_convince_bribe_cant_afford convince_options|Ah. In that case, there is little I can do, unless you have some further argument to make. dlga_convince_bribe_goon convince_accept|My dear {playername}, your generous gift has led me to reconsider what you ask, and I have come to appreciate the wisdom of your proposal. dlga_convince_friendship convince_friendship_verify|You've done well by me in the past, {playername}, and for that I will go along with your request, but know that I do not like you using our relationship this way. dlga_convince_friendship_verify convince_friendship_go_on|I am sorry, my friend, but I need your help in this. dlga_convince_friendship_verify lord_pretalk|If it will not please you, then I'll try something else. dlga_convince_friendship_go_on convince_accept|All right then, {playername}, I will accept this for your sake. But remember, you owe me for this. dlga_convince_friendship lord_pretalk|I don't think I owe you such a favour {playername}. I see no reason to accept this for you. dlga_convince_friendship lord_pretalk.1|Is this a joke? You've some nerve asking me for favours, {playername}, and let me assure you you'll get none. dlga_convince_persuade_begin convince_persuade_begin_2|Very well. Make your case. dlga_convince_persuade_begin_2 convince_persuade|[Attempt to persuade] dlga_convince_persuade_begin_2 convince_begin|Wait, perhaps there is another way to convince you. dlga_convince_persuade_begin lord_pretalk|By God's grace, {playername}! Haven't we talked enough already? I am tired of listening to you, and I do not want to hear any more of it right now. dlga_convince_persuade convince_accept|All right, all right. You have persuaded me to it. I'll go ahead with what you suggest. dlga_convince_persuade convince_options|You've a point, {playername}, I'll admit that much. However I am not yet convinced I should do as you bid. dlga_convince_persuade convince_options.1|Enough, {playername}. You've a lot of arguments, but I find none of them truly convincing. I stand by what I said before. dlga_convince_persuade convince_options.2|Truthfully, {playername}, I fail to see the virtue of your reasoning. What you ask for makes even less sense now than it did before. dlga_start siege_won_seneschal_1|I must congratulate you on your victory, my {reg59?Lady Lord}. Welcome to {s1}. We, the housekeepers of this castle, are at your service. dlga_siege_won_seneschal_1 siege_won_seneschal_2|Are you the Seneschal? dlga_siege_won_seneschal_2 siege_won_seneschal_3|Indeed I am, my {reg59?Lady Lord}. I have always served the masters of {s1} to the best of my ability, whichever side they might be on. Thus you may count on my utmost loyalty for as long as you are the {reg59?Lady Lord} of this place. Now, do you intend to keep me on as the Seneschal? I promise you will not be disappointed. dlga_siege_won_seneschal_3 siege_won_seneschal_4|Very well, you may keep your post for the time being. dlga_siege_won_seneschal_3 siege_won_seneschal_4.1|You can stay, but I shall be keeping a close watch on you. dlga_siege_won_seneschal_4 siege_won_seneschal_5|Thank you, my {reg59?Lady Lord}. If you do not mind my impudence, may I inquire as to what you wish to do with the castle? dlga_siege_won_seneschal_5 siege_won_seneschal_6|I will sell it to another lord. dlga_siege_won_seneschal_5 siege_won_seneschal_6.1|I intend to claim it for myself. dlga_siege_won_seneschal_5 siege_won_seneschal_list_options|I haven't given it much thought. What are my options? dlga_siege_won_seneschal_list_options siege_won_seneschal_list_options_2|According to our laws and traditions, you can do one of several things. First, you could station a garrison here to protect the castle from any immediate counter-attacks, then request an audience with some wealthy lord and ask him to make you an offer. It would be worth a tidy sum, believe you me. If you do not wish to sell, then you will have to find yourself a liege lord and protector who would accept homage from you. Without a royal investiture and an army at your back, you would have a difficult time holding on to the castle. Both you and {s1} would become great big targets for any man with a few soldiers and a scrap of ambition. dlga_siege_won_seneschal_list_options_2 siege_won_seneschal_list_options_3|What do you mean, a liege lord and protector? I won this place by my own hand, I don't need anyone else! dlga_siege_won_seneschal_list_options_3 siege_won_seneschal_list_options_4|Of course you don't, my {reg59?Lady Lord}. However, no lord in the land will recognize your claim to the castle unless it is verified by royal decree. They would call {s1} an outlaw stronghold and take it from you at the earliest opportunity. Surely not even you could stand against a whole army. dlga_siege_won_seneschal_list_options_4 siege_won_seneschal_6|Hmm. I'll give it some thought. dlga_siege_won_seneschal_6 close_window|I am very pleased to hear it, my {reg59?Lady Lord}. I am only trying to serve you to the best of my ability. Now, if at any time you find you have further need of me, I will be in the great hall arranging a smooth handover of the castle to your forces. dlga_start seneschal_intro_1|Good day, {reg59?madam ser}. I do not believe I've seen you here before. Let me extend my welcome to you as the Seneschal of {s1}. dlga_seneschal_intro_1 seneschal_intro_1a|A pleasure to meet you, {s65}. dlga_seneschal_intro_1a seneschal_talk|How can I help you? dlga_seneschal_intro_1 seneschal_intro_1b|What exactly do you do here? dlga_seneschal_intro_1b seneschal_talk|Ah, a Seneschal's duties are many, good {sire/woman}. For example, I collect the rents from my lord's estates, I manage the castle's storerooms, I deal with the local peasantry, I take care of castle staff, I arrange supplies for the garrison... All mundane matters on this fief are my responsibility, on behalf of my lord. Everything except commanding the soldiers themselves. dlga_start seneschal_talk|Good day, {reg59?madam ser}. dlga_seneschal_pretalk seneschal_talk|Anything else? dlga_seneschal_talk seneschal_ask_something|I would like to ask you a question... dlga_seneschal_talk seneschal_ask_about_someone|I wish to know more about someone... dlga_seneschal_ask_about_someone seneschal_ask_about_someone_2|Perhaps I may be able to help. Whom did you have in mind? dlga_seneschal_ask_about_someone_2 seneschal_pretalk|Never mind. dlga_seneschal_talk close_window|I must take my leave of you now. Farewell. dlga_seneschal_ask_something seneschal_ask_something_2|I'll do what I can to help, of course. What did you wish to ask? dlga_seneschal_ask_something_2 seneschal_ask_location|Perhaps you know where to find someone... dlga_seneschal_ask_location seneschal_ask_location_2|Well, a man in my position does hear a lot of things. Of whom were you thinking? dlga_seneschal_ask_location_2 seneschal_ask_location_3|{s1} dlga_seneschal_ask_location_2 seneschal_pretalk|Never mind. dlga_seneschal_ask_location_3 seneschal_pretalk|{s1} dlga_start close_window.132|There! I can see the walls of {s3} in the distance. We've made it safely. Here, take this purse of {reg3} silver stags, as I promised. I hope we can travel together again someday. dlga_start talk_caravan_escort|We've made it this far... Is everything clear up ahead? dlga_talk_caravan_escort talk_caravan_escort_2a|There might be bandits nearby. Stay close. dlga_talk_caravan_escort_2a close_window|Trust me, {playername}, we're already staying as close to you as we can. Lead the way. dlga_talk_caravan_escort talk_caravan_escort_2b|No sign of trouble, we can breathe easy. dlga_talk_caravan_escort_2b close_window|I'll breathe easy when we reach {s1} and not a moment sooner. Let's keep moving. dlga_start merchant_talk|What do you want? We paid our toll to you less than three days ago. dlga_start merchant_talk.1|Hail, friend. dlga_start merchant_talk.2|What do you want? We are but simple merchants, we've no quarrel with you, so leave us alone. dlga_start merchant_talk.3|Be warned, knave! This caravan is under the protection of {s9}. Step out of our way or you will face his fury! dlga_start merchant_talk.4|Yes? What do you want? dlga_merchant_pretalk merchant_talk|Anything else? dlga_merchant_talk caravan_start_war_quest_1|You are trespassing in the territory of the {s17}. I am confiscating this caravan and all its goods! dlga_caravan_start_war_quest_1 caravan_start_war_quest_2|What? What nonsense is this? We are at peace with the {s17}, and are free to cross its lands! dlga_caravan_start_war_quest_2 merchant_attack|We'll see about that! Defend yourselves! dlga_caravan_start_war_quest_2 close_window|Hmm. Maybe this was all a misunderstanding. Farewell. dlga_merchant_talk merchant_talk_offer|I have an offer for you. dlga_merchant_talk_offer merchant_talk_offer_2|What is it? dlga_merchant_talk_offer_2 caravan_offer_protection|I can escort you to your destination for a price. dlga_merchant_talk_offer_2 merchant_pretalk|Nothing. Forget it dlga_merchant_talk merchant_bandit_information|I am hunting a group of bandits with the following description... Have you seen them? dlga_merchant_bandit_information merchant_pretalk|{s15} dlga_merchant_talk merchant_trip_explanation|Tell me about your journey dlga_merchant_trip_explanation merchant_pretalk|We are coming from {s11} and heading to {s12}.{s14} dlga_merchant_talk merchant_demand|I demand something from you! dlga_merchant_demand merchant_demand_2|What do you want? dlga_merchant_demand_2 merchant_demand_toll|There is a toll for free passage here! dlga_merchant_demand_toll merchant_demand_toll_2|Please, I don't want any trouble. I can give you {reg6} silver stags, just let us go. dlga_merchant_demand_toll merchant_demand_toll_2.1|I don't want any trouble. I can give you {reg6} silver stags if you'll let us go. dlga_merchant_demand_toll_2 merchant_demand_toll_accept|Agreed, hand it over and you may go in peace. dlga_merchant_demand_toll_accept close_window|Very well then. Here's {reg6} silver stags. dlga_merchant_demand_toll_2 merchant_pretalk|I changed my mind, I can't take your money. dlga_merchant_demand_toll_2 merchant_attack|No, I want everything you have! [Attack] dlga_merchant_demand_2 merchant_attack_begin|Hand over your gold and valuables now! dlga_merchant_demand_2 merchant_pretalk|Nothing. Forget it. dlga_merchant_attack_begin merchant_attack_verify|Are you robbing us?{s11} dlga_merchant_attack_verify merchant_attack_verify_norob|Robbing you? No, no! It was a joke. dlga_merchant_attack_verify_norob close_window|God, don't joke about that, {lad/lass}. For a moment I thought we were in real trouble. dlga_merchant_attack_verify merchant_attack|Of course I'm robbing you. Now hand over your goods. dlga_merchant_attack close_window|Damn you, you won't get anything from us without a fight! dlga_caravan_offer_protection caravan_offer_protection_2|These roads are dangerous indeed. One can never have enough protection. dlga_caravan_offer_protection_2 close_window|An escort? We're almost there already! Thank you for the offer, though. dlga_caravan_offer_protection_2 caravan_offer_protection_3|We are heading to {s1}. I will pay you {reg2} silver stags if you escort us there. dlga_caravan_offer_protection_3 caravan_offer_protection_4|Agreed. dlga_caravan_offer_protection_4 caravan_offer_protection_5|I want you to stay close to us along the way. We'll need your help if we get ambushed by bandits. dlga_caravan_offer_protection_5 caravan_offer_protection_6|Don't worry, you can trust me. dlga_caravan_offer_protection_6 close_window|Good. Come and collect your money when we're within sight of {s1}. For now, let's just get under-way. dlga_caravan_offer_protection_3 caravan_offer_protection_4b|Forget it. dlga_caravan_offer_protection_4b close_window|Perhaps another time, then. dlga_merchant_talk talk_caravan_enemy_2|Not so fast. First, hand over all your goods and money. dlga_talk_caravan_enemy_2 close_window|Never. It is our duty to protect these goods. You shall have to fight us, brigand! dlga_merchant_talk close_window|[Leave] dlga_start prison_guard_players|Good day, my {reg59?Lady Lord}. Will you be visiting the prison? dlga_prison_guard_players close_window|Yes. Unlock the door. dlga_prison_guard_players close_window.1|No, not now. dlga_start prison_guard_talk|Yes? What do you want? dlga_prison_guard_talk prison_guard_ask_prisoners|Who is imprisoned here? dlga_prison_guard_talk prison_guard_visit_prison|I want to speak with a prisoner. dlga_prison_guard_talk dplmc_prison_guard_talk_ask_prisoner|I want to release a prisoner. dlga_dplmc_prison_guard_talk_ask_prisoner dplmc_prison_guard_talk_prisoner_select|Alright, which prisoner shall I set free? dlga_dplmc_prison_guard_talk_prisoner_select dplmc_prison_guard_exchange_prisoner_ask_confirm|{s10} of {s11}. dlga_dplmc_prison_guard_talk_prisoner_select close_window|No one. dlga_dplmc_prison_guard_exchange_prisoner_ask_confirm dplmc_prison_guard_exchange_prisoner_confirm|As you wish, I will release {s10} of {s11}. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window|Very well. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window.1|No, I changed my mind. dlga_prison_guard_ask_prisoners prison_guard_talk|Currently, {s50} {reg1?are is} imprisoned here.{s49} dlga_prison_guard_visit_prison close_window|Of course, {reg59?madam ser}. Go in. dlga_prison_guard_visit_prison prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners. dlga_prison_guard_visit_prison prison_guard_visit_prison_nobody|There is nobody inside, therefore you can freely go inside and look around. dlga_prison_guard_visit_prison_nobody close_window|All right then. I'll take a look at the prison. dlga_prison_guard_visit_prison_nobody close_window.1|I have more important business to do. dlga_prison_guard_visit_prison_2 close_window|All right then. I'll try that. dlga_prison_guard_visit_prison_2 prison_guard_visit_prison_3|Come on now. I thought you were the boss here. dlga_prison_guard_visit_prison_3 prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison. dlga_prison_guard_visit_prison_4 close_window|All right then. I'll leave now. dlga_prison_guard_visit_prison_4 prison_guard_visit_prison_5|I found a purse containing 100 Silver Stags a few paces away. I reckon it belongs to you. dlga_prison_guard_visit_prison_5 close_window|Ah! I was looking for this all day. How good of you to bring it back {reg59?madam ser}. Well, now that I know what an honest {man/lady} you are, there can be no harm in letting you inside for a look. Go in.... Just so you know, though -- I'll be hanging onto the keys, in case you were thinking about undoing anyone's chains. dlga_prison_guard_visit_prison_4 prison_guard_visit_break|Give me the keys to the cells -- now! dlga_prison_guard_visit_break close_window|Help! Help! Prison break! dlga_prison_guard_talk close_window|Never mind. dlga_start castle_guard_players|Your orders, {reg59?Lady Lord}? dlga_castle_guard_players close_window|Open the door. I'll go in. dlga_castle_guard_players close_window.1|Never mind. dlga_start castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink! dlga_start close_window.133|Get lost before I lose my temper you vile beggar! dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_sneaked_intro_1 close_window|[Leave] dlga_castle_guard_sneaked_intro_2 close_window|Are you out of your mind, {man/woman}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody. dlga_start castle_guard_intro_new|What do you want? dlga_castle_guard_intro_new castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_new close_window|Never mind. dlga_start castle_guard_intro_1|What do you want? dlga_castle_guard_intro_1 castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_1 close_window|Never mind. dlga_castle_guard_intro_2 close_window|I'm afraid there is a feast in progress, and you are not invited. dlga_castle_guard_intro_2 castle_guard_intro_3|You can go in after leaving your weapons with me. No one is allowed to carry arms into the lord's hall. dlga_castle_guard_intro_3 close_window|Here, take my arms. I'll go in. dlga_castle_guard_intro_3 castle_guard_intro_2b|No, I give my arms to no one. dlga_castle_guard_intro_2b close_window|Then you can't go in. dlga_start castle_gate_guard_talk|What do you want? dlga_castle_gate_guard_pretalk castle_gate_guard_talk|Yes? dlga_castle_gate_guard_talk castle_gate_open|We need shelter for the night. Will you let us in? dlga_castle_gate_guard_talk request_meeting_castle_lord|I want to speak with the lord of the fort. dlga_castle_gate_guard_talk request_meeting_other|I want to speak with someone in the castle. dlga_castle_gate_guard_talk close_window|[Leave] dlga_request_meeting_castle_lord close_window|Wait here. {s2} will see you. dlga_request_meeting_castle_lord castle_gate_guard_pretalk|My lord is not here now. dlga_request_meeting_other request_meeting_3|Who is that? dlga_request_meeting_3 request_meeting_4|{s3} dlga_request_meeting_3 close_window|Never mind. dlga_request_meeting_4 request_meeting_5|Wait there. I'll send him your request. dlga_request_meeting_5 request_meeting_6|I'm waiting... dlga_request_meeting_6 close_window|All right. {s2} will talk to you now. dlga_request_meeting_6 close_window.1|{s2} says he will not see you. Begone now. dlga_castle_gate_open close_window|My lord {s2} will be happy to see you {reg59?madam ser}. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.1|My lord {s2} is not in the castle now. But I think he would approve of you taking shelter here. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.2|Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.3|Come on in. But make sure your men behave sensibly within the walls. My lord {s2} does not want trouble here. dlga_castle_gate_open close_window.4|My lord {s2} does not want you here. Begone now. dlga_start close_window.134|You have come just in time. Let us join our forces now and teach our enemy a lesson. dlga_start close_window.135|You are making a big mistake by fighting against us. dlga_start ally_thanks_skirmisher|I did not expect to see you here, my {reg59?Lady Lord}. Your aid was most welcome. dlga_start ally_thanks_meet|I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name... dlga_start ally_thanks_meet.1|Your help was most welcome stranger. My name is {s1}. Can I learn yours? dlga_start ally_thanks_meet.2|Thanks for your help, stranger. We haven't met properly yet, have we? What is your name? dlga_ally_thanks_meet ally_thanks_meet_2|My name is {playername}. dlga_ally_thanks_skirmisher close_window|Well done Ranger. Report to me after your men are taken care of. dlga_ally_thanks_meet_2 close_window|Well met indeed {playername}. My name is {s1} and I am forever in your debt. If there is ever anything I can help you with, just let me know... dlga_ally_thanks_meet_2 close_window.1|Well met {playername}. I am in your debt for what you just did. I hope one day I will find a way to repay it. dlga_ally_thanks_meet_2 close_window.2|Well met {playername}. I am {s1}. Thanks for your help and I hope we meet again. dlga_start close_window.136|Again you save our necks, {playername}! Truly, you are the best of friends. {s43} dlga_start close_window.137|You arrived just in the nick of time! {playername}. You have my deepest thanks! {s43} dlga_start close_window.138|You turned up just in time, {playername}. I will not forget your help. {s43} dlga_start close_window.139|Good to see you here, {playername}. {s43} dlga_start close_window.140|{s43} dlga_start close_window.141|Thank you for your help {reg59?madam ser}. You saved {reg1?our lives my life} out there. dlga_start close_window.142|Thank you for your help {reg59?madam ser}. Things didn't look very well for us but then you came up and everything changed. dlga_start close_window.143|Thank you for your help, {reg59?madam ser}. It was fortunate to have you nearby. dlga_start kidnapped_girl_liberated_battle|Oh {reg59?madam ser}. Thank you so much for rescuing me. Will you take me to my family now? dlga_start freed_hero_answer|I am in your debt for freeing me friend. dlga_freed_hero_answer freed_hero_answer_1|You're not going anywhere. You'll be my prisoner now! dlga_freed_hero_answer_1 close_window|Alas. Will my luck never change? dlga_freed_hero_answer freed_hero_answer_2|You're free to go, {s65}. dlga_freed_hero_answer_2 close_window|Thank you, good {sire/lady}. I never forget someone who's done me a good turn. dlga_freed_hero_answer freed_hero_answer_3|Would you like to join me? dlga_freed_hero_answer_3 close_window|All right I will join you. dlga_freed_hero_answer_3 close_window.1|No, I want to go on my own. dlga_start defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat. dlga_defeat_hero_answer defeat_hero_answer_1|You are my prisoner now. dlga_defeat_hero_answer_1 close_window|Damn you. You will regret this. dlga_defeat_hero_answer defeat_hero_answer_2|You're free to go this time, but don't cross my path again. dlga_defeat_hero_answer_2 close_window|We will meet again. dlga_combined_political_quests political_quest_suggested|{s9} dlga_political_quest_follow_on close_window|I think that is a wise move. Good luck to you. dlga_combined_political_quests political_quest_suggested.1|Your relations with {s4} are not all that they could be. As {reg4?she he} is my {s11}, I can mediate to attempt to mend your quarrel. Perhaps the best way for me to do this would be to send {reg4?her him} a gift -- a fur-trimmed fine cloth robe, perhaps. If you can provide me with a bolt of velvet and a length of furs, I can have one made and sent to {reg4?her him.} dlga_political_quest_follow_on close_window.1|Splendid. I shall await the materials. dlga_combined_political_quests political_quest_suggested.2|As you may realize, {s4} has many enemies among the lords of the {s5}. In particular, they feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to denounce {s4} to {reg4?her his} face, you may reap much popularity -- although, of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel. dlga_combined_political_quests political_quest_suggested.3|As you may realize, many of us in the peerage of the {s5} consider {s4} to be {s7}, and a liability to our cause. We worry that {reg4?she he} will {s8}. People know my views on {s4} already, but if you were to denounce {reg4?her him} to {reg4?her his} face, you would further erode his standing -- and discourage our liege from entrusting {reg4?her him} with any more power or responsibility. Of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel.{s9} dlga_political_quest_follow_on close_window.2|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}. dlga_political_quest_follow_on close_window.3|Very well. It is always risky to involve yourself in intrigues of this sort, but in this case, I think you will benefit. dlga_combined_political_quests political_quest_suggested.4|You and I have a common interest in seeking to curtail the rise of {s4}. I feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to tell our liege {s9} your opinion of {s4}, it might discourage {s9} from granting {s4} any further powers or responsibilities, at least for a while, and I would be much obliged to you. dlga_combined_political_quests political_quest_suggested.5|I cannot think of anything right now, but we will have some items of mutual interest in the future. dlga_political_quest_suggested political_quest_follow_on|I like that idea. dlga_political_quest_suggested combined_political_quests|Hmm.. Maybe you can think of something else? dlga_political_quest_suggested political_quests_end|Let us discuss another topic dlga_political_quests_end lord_pretalk|Very well. dlga_political_quests_end spouse_pretalk|Very well. dlga_political_quests_end minister_pretalk|Very well. dlga_political_quests_end close_window|Very well. dlga_start local_merchant_mercy|Mercy! Please don't kill me! dlga_local_merchant_mercy local_merchant_mercy_no|I have nothing against you man. But {s2} wants you dead. Sorry. dlga_local_merchant_mercy_no close_window|Damn you! May you burn in Hell! dlga_local_merchant_mercy local_merchant_mercy_yes|I'll let you live, if you promise me... dlga_local_merchant_mercy_yes local_merchant_mercy_yes_2|Of course, I promise, I'll do anything. Just spare my life... dlga_local_merchant_mercy_yes_2 local_merchant_mercy_yes_3|You are going to forget about {s2}'s debt to you. And you will sign a paper stating that he owes you nothing. dlga_local_merchant_mercy_yes_3 local_merchant_mercy_yes_4|Yes, of course. I'll do as you say. dlga_local_merchant_mercy_yes_4 local_merchant_mercy_yes_5|And if my lord hears so much of a hint of a complaint about this issue, then I'll come back for you, and it won't matter how much you scream for mercy then. Do you understand me? dlga_local_merchant_mercy_yes_5 local_merchant_mercy_yes_6|Yes {reg59?madam ser}. Don't worry. I won't make any complaint. dlga_local_merchant_mercy_yes_6 close_window|Good. Go now, before I change my mind. dlga_start fugitive_1|What do you want? dlga_fugitive_1 fugitive_2|I am looking for a murderer by the name of {s4}. You fit his description. dlga_fugitive_1 close_window|Nothing. Sorry to trouble you. dlga_fugitive_2 fugitive_3|I don't understand, {reg59?madam ser}. I never killed anyone. I think you've got the wrong man. dlga_fugitive_3 fugitive_4|Then drop your sword. If you are innocent, you have nothing to fear. We'll go now and talk to your neighbours, and if they verify your story, I'll go on my way. dlga_fugitive_4 fugitive_5|I'm not going anywhere, friend. You're going to have to fight for your silver, today. dlga_fugitive_5 fugitive_fight_start|No problem. I really just need your head, anyway. dlga_fugitive_5 fugitive_fight_start.1|I come not for money, but to execute the law! dlga_fugitive_5 fugitive_fight_start.2|Alas, that you cannot be made to see reason. dlga_fugitive_fight_start close_window|Die, dog! dlga_start bounty_1|Do I know you? Did my brother send you?! dlga_start bounty_1.1|Do I know you? Did my sister send you?! dlga_start bounty_1.2|Do I know you? Did my father send you?! dlga_start bounty_1.3|Do I know you? Did my uncle send you?! dlga_start bounty_1.4|Do I know you? Did my commander send you?! dlga_start bounty_1.5|Do I know you? Did my master send you?! dlga_bounty_1 bounty_2|I am looking for a fugitive by the name of {s4}. You fit the description. dlga_bounty_1 close_window|Nothing. Sorry to trouble you. dlga_bounty_2 bounty_3|How do I know you're not a bounty hunter?!! dlga_bounty_3 bounty_4|I can assure you I.... dlga_bounty_4 close_window|Alright so I made a mistake! ONE mistake!! Can't a man start over?!! Do I have to keep on paying?!! HUH?!?! Maybe I should make another mistake!!! dlga_member_chat sacrificed_messenger_1|Yes {reg59?madam ser}? dlga_sacrificed_messenger_1 sacrificed_messenger_2|Take this letter to {s1} and give it to {s2}. dlga_sacrificed_messenger_1 close_window|Nothing. Nothing at all. dlga_sacrificed_messenger_2 sacrificed_messenger_3|Yes {reg59?madam ser}. You can trust me. I will not fail you. dlga_sacrificed_messenger_3 close_window|Good. I will not forget your service. You will be rewarded when you return. dlga_sacrificed_messenger_3 sacrificed_messenger_cancel|Arggh! I can't do this. I can't send you to your own death! dlga_sacrificed_messenger_cancel sacrificed_messenger_cancel_2|What do you mean {reg59?madam ser} dlga_sacrificed_messenger_cancel_2 sacrificed_messenger_cancel_3|There's a trap set up for you in the town. {s3} ordered me to sacrifice one of my chosen warriors to fool the enemy, but he will just need to find another way. dlga_sacrificed_messenger_cancel_3 close_window|Thank you, {reg59?madam ser}. I will follow you to the gates of hell. But this would not be a good death. dlga_start close_window.144|Don't worry, {reg59?madam ser}, I'm on my way. dlga_start follow_spy_talk|Good day {reg59?madam ser}. Such fine weather don't you think? If you'll excuse me now I must go on my way. dlga_follow_spy_talk follow_spy_talk_2|In the name of {s1}, you are under arrest! dlga_follow_spy_talk_2 close_window|You won't get me alive! dlga_follow_spy_talk close_window|Never mind me. I was just passing by. dlga_start spy_partners_talk|Greetings. dlga_spy_partners_talk spy_partners_talk_2|In the name of {s1} You are under arrest! dlga_spy_partners_talk_2 close_window|You will have to fight us first! dlga_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start varys_follow_spy_talk|Are you following me {reg59?madam ser}? It sure looks like you are. dlga_varys_follow_spy_talk varys_follow_spy_talk_2|I have been asked by {s1} to attain you, hopefully alive! dlga_varys_follow_spy_talk_2 close_window|Never! dlga_varys_follow_spy_talk close_window|Of course no! I was just passing by. dlga_start varys_spy_partners_talk|Greetings. dlga_varys_spy_partners_talk varys_spy_partners_talk_2|In the name of {s1} I am to attain you! Hopefully alive. dlga_varys_spy_partners_talk_2 close_window|You will have to fight us first! dlga_varys_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start runaway_serf_intro_1|Good day {reg59?madam ser}. dlga_runaway_serf_intro_1 runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now. dlga_runaway_serf_intro_2 runaway_serf_intro_3|My good {reg59?madam ser}. Our lives at our village {s1} was unbearable. We worked all day long and still went to bed hungry. And now this swine, our lord, forced us to become soldiers! We are going to {s6} to start a new life, where we will be treated like humans. dlga_runaway_serf_intro_3 runaway_serf_go_back|You have gone against our laws by running from your bondage. You will go back to {s1} now! dlga_runaway_serf_intro_3 runaway_serf_let_go|Well, maybe you are right. All right then. If anyone asks, I haven't seen you. dlga_runaway_serf_go_back close_window|All right {reg59?madam ser}. As you wish. We'll head back to {s5} now. dlga_runaway_serf_let_go close_window|God bless you, {reg59?madam ser}. We will not forget your help. dlga_start runaway_serf_reconsider|Good day {reg59?madam ser}. Don't worry. If anyone asks, we haven't seen you. dlga_runaway_serf_reconsider runaway_serf_go_back|I have changed my mind. You must back to your village! dlga_runaway_serf_reconsider runaway_serf_let_go|Good. Go quickly now before I change my mind. dlga_start runaway_serf_talk_caught|Good day {reg59?madam ser}. We were heading back to {s5}, but I am afraid we lost our way. dlga_runaway_serf_talk_caught runaway_serf_go_back|Do not test my patience. You are going back now! dlga_runaway_serf_talk_caught runaway_serf_let_go|Well, if you are that eager to go, then go. dlga_start runaway_serf_talk_again_return|We are on our way back to {s5} {reg59?madam ser}. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2.1|Good. Keep going. dlga_runaway_serf_talk_again_return_2 close_window|Yes {reg59?madam ser}. As you wish. dlga_start troublesome_bandits_intro_1|This must be your unlucky day, mate. We're just about the worst people you could run into, in these parts. dlga_troublesome_bandits_intro_1 troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking money bags. A merchant in {s1} offered me good money for your heads. dlga_troublesome_bandits_intro_2 close_window|A bounty hunter! Kill {him/her}! Kill {him/her} now! dlga_start walker_1|........ dlga_walker_1 close_window|{s5} dlga_start walker_2|........ dlga_walker_2 close_window|{s5} dlga_start walker_3|........ dlga_walker_3 close_window|{s5} dlga_start walker_4|........ dlga_walker_4 close_window|{s5} dlga_start walker_5|........ dlga_walker_5 close_window|{s5} dlga_start walker_6|........ dlga_walker_6 close_window|{s5} dlga_start dagger_lake_pirates_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates_paid_talk dagger_lake_pirates_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates_paid_talk dagger_lake_pirates_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates_talk|It seems you have met men loyal to the one great Urho the Unwashed. The greatest of pirates in the known world. Now give us your gold or taste our steel. dlga_dagger_lake_pirates_talk close_window|I have a saying, 'The only good pirate is a dead pirate'. dlga_dagger_lake_pirates_talk dagger_lake_pirates_barter|Here, take your gold. dlga_dagger_lake_pirates_talk dagger_lake_pirates_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates_recruit dagger_lake_pirates_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates_recruit_2 dagger_lake_pirates_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates_recruit_2 dagger_lake_pirates_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates_barter dagger_lake_pirates_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates_barter_2 dagger_lake_pirates_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates_barter_2 dagger_lake_pirates_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start dagger_lake_pirates2_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates2_paid_talk dagger_lake_pirates2_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates2_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates2_paid_talk dagger_lake_pirates2_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates2_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates2_talk|These men serve Lady Korra and are in need of being paid. You look as though you have plenty of coin. Hand it over or we take it from ya. dlga_dagger_lake_pirates2_talk close_window|When I'm done with you, you'll regret ever leaving your hole. dlga_dagger_lake_pirates2_talk dagger_lake_pirates2_barter|There's no need to fight. I can pay for free passage. dlga_dagger_lake_pirates2_talk dagger_lake_pirates2_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates2_recruit dagger_lake_pirates2_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates2_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates2_recruit_2 dagger_lake_pirates2_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates2_recruit_2 dagger_lake_pirates2_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates2_barter dagger_lake_pirates2_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates2_barter_2 dagger_lake_pirates2_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates2_barter_2 dagger_lake_pirates2_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates2_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates2_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start dagger_lake_pirates3_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates3_paid_talk dagger_lake_pirates3_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates3_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates3_paid_talk dagger_lake_pirates3_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates3_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates3_talk|These men serve The Shrouded Lord His Grey Grace and the Prince of Sorrows. Not scared of a little greyscale are you? dlga_dagger_lake_pirates3_talk close_window|You should have stayed within the mists, now you must all die. dlga_dagger_lake_pirates3_talk dagger_lake_pirates3_barter|Greyscale? Uh, I have coin, take it. dlga_dagger_lake_pirates3_talk dagger_lake_pirates3_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates3_recruit dagger_lake_pirates3_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates3_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates3_recruit_2 dagger_lake_pirates3_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates3_recruit_2 dagger_lake_pirates3_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates3_barter dagger_lake_pirates3_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates3_barter_2 dagger_lake_pirates3_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates3_barter_2 dagger_lake_pirates3_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates3_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates3_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start deserter_paid_talk|What do you want? You want to pay us some more money? dlga_deserter_paid_talk deserter_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_deserter_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_deserter_paid_talk deserter_paid_talk_2b|No. It's your turn to pay me this time. dlga_deserter_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start deserter_talk|We are free brothers. We will fight only for ourselves from now on. Now give us your gold or taste our steel. dlga_deserter_talk close_window|When I'm done with you, you'll regret ever leaving your lord. dlga_deserter_talk deserter_barter|There's no need to fight. I am ready to pay for free passage. dlga_deserter_talk deserter_recruit|I will give you much money and good protection if you join my party. dlga_deserter_recruit deserter_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_deserter_recruit_3a close_window|OK, we are at your service from now on. dlga_deserter_recruit_2 deserter_recruit_3a|All right here's your {reg5} silver stags. dlga_deserter_recruit_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter deserter_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and then you can go. dlga_deserter_barter_2 deserter_barter_3a|All right here's your {reg5} silver stags. dlga_deserter_barter_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_deserter_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start tavernkeeper_talk|Good day dear {reg59?madam ser}. How can I help you? dlga_tavernkeeper_pretalk tavernkeeper_talk|Anything else? dlga_tavernkeeper_talk tavernkeeper_deliver_wine|I was told to deliver you {reg9} units of {s4}. dlga_tavernkeeper_deliver_wine tavernkeeper_pretalk|At last! My stock was almost depleted. I had paid the cost of the {s4} in advance. Here, take these {reg5} silver stags. That should cover your pay. And give {s9} my regards. I'll put in a good word for you next time I deal with him. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_incomplete|I was told to deliver you {reg9} units of {s4}, but I lost some of the cargo on the way. dlga_tavernkeeper_deliver_wine_incomplete tavernkeeper_pretalk|Attacked by bandits eh? You are lucky they left you alive. Anyway, I can pay you no more than {reg5} silver stags for this. And I will let {s1} know that my order was delivered less than completely, so you will probably be charged for this loss. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_lost|I was told to deliver you {reg9} units of {s4}, but I lost the cargo on the way. dlga_tavernkeeper_deliver_wine_lost tavernkeeper_pretalk|What? I was waiting for that {s4} for weeks! And now you are telling me that you lost it? You may rest assured that I will let {s1} know about this. dlga_tavernkeeper_talk tavernkeeper_coin|I'd like to flip a coin with you. dlga_tavernkeeper_coin tavernkeeper_coin2|Alright. How much money do you want to lose? dlga_tavernkeeper_coin2 tavernkeeper_coin3|50 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.1|100 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.2|200 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.3|500 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.4|1000 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.5|2000 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coinn|I can't afford it. dlga_tavernkeeper_coinn tavernkeeper_talk|Never mind. dlga_tavernkeeper_coin3 tavernkeeper_coin4|Okay. Head or tail? dlga_tavernkeeper_coin4 tavernkeeper_coin5|Head. dlga_tavernkeeper_coin4 tavernkeeper_coin5.1|Tail. dlga_tavernkeeper_coin5 tavernkeeper_coin6|Well, here we go... (He flips the coin.) dlga_tavernkeeper_coin6 tavernkeeper_coin6a|Look, it's {s3}! Bad luck for you. dlga_tavernkeeper_coin6 tavernkeeper_pretalk|Damn, it's {s2}... Here's your money. dlga_tavernkeeper_coin6a tavernkeeper_pretalk|Here are your {reg6} Stags. dlga_tavernkeeper_talk tavernkeeper_request_mission_ask|Are there any bounties posted? dlga_tavernkeeper_talk tavernkeeper_active_mission_1|About the bounty you gave me... dlga_tavernkeeper_active_mission_1 tavernkeeper_active_mission_2|Yes, have you made any progress on it? dlga_tavernkeeper_active_mission_2 tavernkeeper_hunt_down_fugitive_success|I found {s4} hiding at {s3} and I gave him his punishment. dlga_tavernkeeper_active_mission_2 tavernkeeper_hunt_down_fugitive_fail|I'm afraid they got away. dlga_tavernkeeper_active_mission_2 tavernkeeper_active_mission_3|I am still working on it. dlga_tavernkeeper_active_mission_2 tavernkeeper_mission_failed|I am afraid I won't be able to do this quest. dlga_tavernkeeper_active_mission_3 tavernkeeper_pretalk|I see. Well why are you still here? dlga_tavernkeeper_mission_failed tavernkeeper_pretalk|{s43} dlga_tavernkeeper_hunt_down_fugitive_success tavernkeeper_hunt_down_fugitive_success_2|Well done, {playername}! 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 silver stags and not a copper less! dlga_tavernkeeper_hunt_down_fugitive_success_2 tavernkeeper_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_tavernkeeper_hunt_down_fugitive_success_2 tavernkeeper_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_tavernkeeper_hunt_down_fugitive_reward_accept tavernkeeper_pretalk|Of course, {playername}. Here you are. dlga_tavernkeeper_hunt_down_fugitive_reward_reject tavernkeeper_pretalk|You are a {s25} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. dlga_tavernkeeper_hunt_down_fugitive_fail tavernkeeper_pretalk|It is a sad day when that {s44} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_tavernkeeper_request_mission_ask tavernkeeper_tell_mission|So you reckon yourself a bounty hunter, eh? dlga_tavernkeeper_tell_mission tavernkeeper_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He supposedly murdered someone, or stole something, or....whatever, and have been on the run from his judgement ever since. There is a bounty of 300 silver stags on his head. Associates of the murderer who, while he issue him no ill will...reckon that this outlaw may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what they deserve... ^and claim the bounty for yourself of course. dlga_tavernkeeper_tell_mission tavernkeeper_pretalk|I'm sorry, but I don't have any bounties for you right now. dlga_tavernkeeper_mission_hunt_down_fugitive_told tavernkeeper_mission_hunt_down_fugitive_accepted|I will claim this bounty. dlga_tavernkeeper_mission_hunt_down_fugitive_told tavernkeeper_mission_hunt_down_fugitive_rejected|I am too busy to go after them at the moment. dlga_tavernkeeper_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. His associates will be so grateful to have him....found. And of course the bounty on his head will be yours if you can get...err find him. Well, good hunting to you. dlga_tavernkeeper_mission_hunt_down_fugitive_rejected tavernkeeper_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_measter_menu tavernkeeper_messenger_system1|Do you have any ravens? I need to send a message. dlga_tavernkeeper_messenger_system1 tavernkeeper_messenger_system2|Of course. Who do you want to sent it to? I've heard the following are nearby dlga_tavernkeeper_messenger_system2 measter_menu|No, none of those. Later, perhaps. dlga_tavernkeeper_messenger_system3 tavernkeeper_messenger_system4|Very well. What is the message? dlga_tavernkeeper_messenger_system4 close_window|It is this... dlga_tavernkeeper_talk tavernkeeper_buy_drinks|I'd like to buy every man who comes in here tonight a jar of your best mead. dlga_tavernkeeper_buy_drinks tavernkeeper_buy_drinks_2|Of course, {reg59?my lady my lord}. I reckon {reg5} silver stags should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_2 tavernkeeper_buy_drinks_end|Let everyone know of the generosity of {playername} to the people of {s10}. dlga_tavernkeeper_buy_drinks_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_buy_drinks_end tavernkeeper_pretalk|Don't worry {reg59?madam ser}. Your name will be cheered and toasted here all night. dlga_tavernkeeper_talk tavernkeeper_buy_drinks_troops|I'd like to buy me and my men a barrel of your best ale. dlga_tavernkeeper_buy_drinks_troops tavernkeeper_buy_drinks_troops_2|Of course, {reg59?my lady my lord}. I reckon {reg5} silver stags should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_buy_drinks_troops_end|The price is fair enough, let my men have at it. dlga_tavernkeeper_buy_drinks_troops_end tavernkeeper_pretalk|Don't worry {reg59?madam ser}. Your men will enjoy their pints. dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_talk tavernkeeper_job_ask|Have you heard of anyone in this realm who might have a job for a {man/woman} like myself? dlga_tavernkeeper_job_ask tavernkeeper_job_search|Hmm... Well, {s10} is often looking for mercenaries to fight in his wars.{s9} dlga_tavernkeeper_talk tavernkeeper_herrero|I am looking for a Valyrian blade, maybe you can help? dlga_tavernkeeper_herrero tavernkeeper_herrero2|Hmm... Well, I do know of one such place where a Valyrian weapon could be reforged. But you must pay me 100 silver stags for more information. dlga_tavernkeeper_herrero2 tavernkeeper_herrero3|Sure. Talk! dlga_tavernkeeper_herrero2 close_window|I think I will take my chances without your greed thanks. Farewell! dlga_tavernkeeper_herrero3 tavernkeeper_herrero4|You must travel to Qohor in Essos, speak to the weapon smith there. He may be able to help you. dlga_tavernkeeper_herrero4 close_window|Thank you, farewell! dlga_tavernkeeper_job_search tavernkeeper_job_result|Let me think some more... dlga_tavernkeeper_job_result tavernkeeper_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her him}. dlga_tavernkeeper_job_result tavernkeeper_job_result_2|There may be other work, of course -- lords and guild masters often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard silver stags. dlga_tavernkeeper_job_result_2 close_window|I'll keep my ears open for other opportunities. You may want to ask again from time to time. dlga_tavernkeeper_talk close_window|I guess I should leave now. dlga_start wandering_crows_intro|Hello, {reg59?madam ser}. The troops on the wall are wearing thin, I'm here to try and recruit more. Ill take any prisoners you have. dlga_wandering_crows_intro wandering_crows_intro_2|..And what's in it for me? dlga_wandering_crows_intro_2 wandering_crows_talk1|The Night's Watch will be thankful for it. Plus you get to sleep well without fear of Free Folk knocking down your door dlga_wandering_crows_talk1 wandering_crows_pretalk|OK, ill think about it. dlga_start wandering_crows_talk|Maybe now you have some prisoners for me to take back to the wall?
https://w.atwiki.jp/warband/pages/520.html
pt_none|none pt_rescued_prisoners|Rescued Prisoners pt_enemy|Enemy pt_hero_party|Hero Party pt_village_defenders|Village Defenders pt_village_defenders_ironborn|Village Defenders pt_village_defenders_dothraki|Village Defenders pt_village_defenders_wildlings|Village Defenders pt_village_defenders_nights_watch|Village Defenders pt_village_defenders_essos|Village Defenders pt_village_defenders_north|Village Defenders pt_village_defenders_dorne|Village Defenders pt_cattle_herd|Cattle Herd pt_looters|Thieves pt_manhunters|Brotherhood without Banners pt_dothraki_raiders|Dothraki Raiders pt_exiled_knights|Exiled Knights pt_windblown|The Windblown pt_slavers|Slavers pt_essos_raiders|Raiders pt_second_sons|The Second Sons pt_stormcrows|The Stormcrows pt_golden_company|The Golden Company pt_gallant_men|Gallant Men pt_ragged_standard|Ragged Standard pt_dagger_lake_pirates_1|Urho the Unwashed pt_dagger_lake_pirates_2|Lady Korra pt_dagger_lake_pirates_3|The Shrouded Lord pt_black_ears|The Black Ears pt_sons_of_the_mist|Sons of the Mist pt_hill_tribesmans|The Moon Brothers pt_hill_tribes|Hill Tribesmen pt_robber_knights|Robber Knights pt_forest_bandits|Outlaws pt_northern_clansmen1|Northern Clansmen pt_northern_clansmen2|First Flints pt_northern_clansmen3|The Wulls pt_northern_clansmen4|The Norreys pt_northern_clansmen5|The Burleys pt_northern_clansmen6|The Harclays pt_northern_clansmen7|The Liddles pt_northern_clansmen8|The Knotts pt_westeros_raiders|Bandits pt_wild_hares|The Wild Hares pt_sea_raiders|Sea Raiders pt_ironborn_raiders|Ironborn Pirates pt_pirates|Pirates pt_deserters|Broken Men pt_whitewalkers_1|Night King pt_whitewalkers_2|White Walkers pt_whitewalkers_3|White Walkers pt_whitewalkers_4|White Walkers pt_whitewalkers_5|White Walkers pt_whitewalkers_6|White Walkers pt_bearded_priests|Bearded Priests pt_ruined_castle_bandits|Slavers pt_ruined_castle_bandits1|Pirates pt_ruined_castle_bandits2|Pirates pt_dagmers_party|Dagmer's Raiders pt_lannister_raiding_party|Lannister Raiding Party pt_cado_template|Good Master pt_sparrows|The Faith Militant pt_red_priests|The Fiery Hand pt_merchant_caravan|Merchant Caravan pt_troublesome_bandits|Troublesome Bandits pt_bandits_awaiting_ransom|Bandits Awaiting Ransom pt_kidnapped_girl|Kidnapped Girl pt_village_farmers|Village Farmers pt_lannister_men|Lannister men pt_lannister_camp|Lannister Camp pt_spy_partners|Travellers pt_runaway_serfs|Runaway Serfs pt_spy|Townsman pt_sacrificed_messenger|Sacrificed Messenger pt_varys_spy|Alfred pt_varys_spy_partners|Travellers pt_target_hedge_knights|Hedge Knights pt_bastards_and_broken_things|Poachers pt_forager_party|Foraging Party pt_scout_party|Scouts pt_patrol_party|Patrol pt_patrols_end|Patrol pt_messenger_party|Messenger pt_raider_party|Raiders pt_raider_captives|Raider Captives pt_kingdom_caravan_party|Caravan pt_prisoner_train_party|Prisoner Train pt_default_prisoners|Default Prisoners pt_routed_warriors|Routed Men pt_deer_herd|Deer Herd pt_boar_herd|Wild Boars pt_wolf_herd|Wolf Pack pt_coat_herd|Goat Herd pt_coatb_herd|Goat Herd pt_wilddonkey_herd|Wild Donkey Herd pt_center_reinforcements|Reinforcements pt_kingdom_hero_party|War Party pt_steppe_bandit_lair|Dothraki Camp pt_slavers_lair|Slaver Camp pt_robber_knight_lair|Robber Knights Camp pt_exiled_knight_lair|Exiled Knights Camp pt_hill_tribesman_lair|The Moon Brothers Camp pt_forest_bandit_lair|Bandit Camp pt_northern_clansmen_lair|Mountain Clans Camp pt_sea_raiders_lair|Sea Raider Landing Party pt_ironborn_raiders_lair|Ironborn Landed Raiding Party pt_pirates_lair|Pirates Landing Party pt_looter_lair|Kidnappers' Hideout pt_leaded_looters|Robbers pt_dplmc_spouse|Your spouse pt_dplmc_gift_caravan|Your Caravan pt_dplmc_recruiter|Recruiter pt_skirmish_party|Skirmishers pt_spy_party|Spy pt_escaped_companion|Exhausted Companion pt_funeral_pyre|Funeral Pyre pt_personal_messenger|Messenger pt_entrench|Entrenchment pt_ship_wreck|Ship Wreck pt_sacerdotes_party|Begging Brothers pt_paganos_party|Old Gods Worshippers pt_rhllor_party|Red Priests of R'hllor pt_drowned_men_party|Drowned Priests pt_chimney_smoke|Smoke pt_port|Port pt_ferry_port|Port pt_landet_ships|Your Ships pt_fisher_ship|Fishermen pt_jetty_port|port pt_ambushers|Ambushers pt_zamoshie_bandits|North Bandits pt_ship|Ship pt_nw_ranger_patrol|Ranger Patrol pt_ff_raiding_party|Wildling Raiding Party pt_ff_raiders1|Wildling Raiders pt_nw_recruiter|Wandering Crow pt_village_elder|Levy
https://w.atwiki.jp/warband/pages/548.html
dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected.1|That's too high a price, {s65}. I must decline. dlga_lord_ask_pardon_after_renounce_peace lord_pretalk|Excellent. Though you've strayed from us, {playername}, it gladdens all our hearts that you've found your way back to the right path. I hereby restore your homage to me. Rise once more as an honoured {man/warrior} in my service. dlga_lord_ask_pardon_terms_rejected close_window|Then get out of my sight, vile traitor! Begone with you, and don't come back, or I'll see to it that you're punished according to your foul deeds! dlga_lord_talk lord_ask_pardon|I wish to make peace with the {s4}. dlga_lord_ask_pardon lord_pretalk|Do you indeed, {playername}? Then go and trip on your sword. Give us all peace. dlga_lord_ask_pardon lord_pretalk.1|{playername}, you're a {reg59?Lady Lord} without a master, holding lands in your name, with only the barest scrap of a claim to legitimacy. No king in Westeros or Essos would accept a lasting peace with you. dlga_lord_ask_pardon lord_pretalk.2|Make peace when I've got you at an advantage? I don't think so, {ser/lady}. dlga_lord_ask_pardon lord_pretalk.3|I don't see it as being in my current interest to make peace. dlga_lord_ask_pardon lord_truce_offer|Yes... I'm weary of fighting you, {playername}. I could offer you a truce of twenty days. If you keep your word and don't molest my lands and subjects, we may talk again. dlga_lord_truce_offer close_window|I accept. Let's stop making war upon each other, for the time being anyway. dlga_lord_truce_offer lord_pretalk|On second thought, such an accord wouldn't be in my interests. dlga_lord_ask_pardon lord_ask_pardon_2|Hmm. I could use my considerable influence to arrange a pardon for you, {playername}, but there are some who see you as an enemy and will not be satisfied unless you pay tribute. All in all, you'd need to bring no less than {reg16} silver stags to make any friends in {s4}. dlga_lord_ask_pardon lord_pretalk.4|Unfortunately, I'm in no position to offer you anything. You must speak to {s7}. dlga_lord_ask_pardon lord_ask_pardon_2.1|Yes... I've got bigger worries than you or your followers. However, you've wronged my subjects, and wrongs demand proper compensation. For the sum of {reg16} silver stags, I suppose that I could agree to grant you a pardon. What do you say? dlga_lord_ask_pardon lord_pretalk.5|I'm sorry. I'm in no position to offer you a pardon. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_accept|I have the money here. {reg16} silver stags. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_deny|I fear I cannot pay that much. dlga_lord_ask_pardon_tribue_accept close_window|Excellent, {playername}. I'll use this to make amends to those poor souls you've wronged, and I'll let it be known that you're no longer an enemy of the {s4}. dlga_lord_ask_pardon_tribue_accept close_window.1|Excellent, {playername}. I'm going to use the coin to smooth the feathers of those that can oppose your pardon, and I'm sure that word will soon spread that you're no longer an enemy of {s4}. dlga_lord_ask_pardon_tribue_deny lord_pretalk|Then there's nothing I can do for you, {playername}. No silver, no pardon. dlga_lord_talk lord_active_mission_1|About the task you gave me... dlga_lord_talk lord_switch_to_spouse|Let's discuss matters related to our household. dlga_lord_switch_to_spouse lord_pretalk|Let's wait until we're in a hall, my wife, as it's difficult to deal with household inventories and such matters in the open field. dlga_lord_switch_to_spouse spouse_talk|Certainly, my wife. dlga_lord_talk lord_start_quest1|Good day your Grace, I have some important news you may be interested in hearing. dlga_lord_start_quest1 lord_start_quest_11|I'm listening. dlga_lord_start_quest_11 lord_start_quest_21|(You hand over the letter you found) dlga_lord_start_quest_21 close_window|Interesting indeed, although expected. {playername}, see yourself out. It seems I have work to do. dlga_lord_talk lord_start_quest2|My Lord, I have some.. sensitive news to bring to your attention. dlga_lord_start_quest2 lord_start_quest_12|Continue.. dlga_lord_start_quest_12 lord_start_quest_22|We captured a passing raven. The letter it carried bared the seal of the Kings hand. (You hand over the letter) dlga_lord_start_quest_22 close_window|Hmm. So this is what he thinks eh. {playername} I trust none of the words written here will ever pass your lips. Of course, a Lannister always pays his debts, here's a bag of coin for your trouble. dlga_lord_talk lord_start_quest|Your Grace, I have urgent news that needs your attention! dlga_lord_start_quest lord_start_quest_1|Please, continue. dlga_lord_start_quest_1 lord_start_quest_2|I've travelled from King's Landing with two of your loyal soldiers. I'm here to tell you that your Lord Father, Eddard Stark, has been taken into Lannister custody for reasons of high treason. dlga_lord_start_quest_2 lord_start_quest_3|I thank you for your loyalty in these desperate times, {playername}, though the news has already reached us. I hope you'll join us when we march south on King's Landing. We'll see if Lord Tywin really does shit gold. dlga_lord_start_quest_3 lord_start_quest_4|Now, {playername}. If I'm to go to war in the south, I've got a small problem that needs taken care of, of which I ask your help. dlga_lord_start_quest_4 lord_start_quest_yes|Sure, I'm willing and, I hope, able. What is it you need to be done, Your Grace? dlga_lord_start_quest_4 lord_start_quest_no|Sorry, I don't have the time to run errands for you, Your Grace. dlga_lord_start_quest_yes lord_start_quest_yes2|Some wildling scum have managed to pass the Wall, and my scouts report they've attacked a small farmstead just north of here. I need them dealt with quickly before they're able to wreak more havoc among my peasants. My bannermen need to prepare for our march south, so I'm counting on you, {playername}, to act on my behalf in this matter. dlga_lord_start_quest_yes2 close_window|I suggest you grab some sleep before heading out. It may also be wise for you to ride with a bodyguard or two Westeros is a dangerous place to be travelling alone. dlga_lord_start_quest_no close_window|Alright then. You suit yourself. dlga_lord_talk lord_starting_quest2_succeed|Your Grace, I've despatched of the wildling raiders and successfully protected the farmers. dlga_lord_starting_quest2_succeed lord_starting_quest2_succeed2|Excellent news. Here's some coin for your efforts. dlga_lord_starting_quest2_succeed2 lord_starting_quest2_succeed3|There is one other thing, Your Grace. I spoke to a wildling raider before he died. He was... terrified, as if running from something. He begged me to burn his body once he had passed. dlga_lord_starting_quest2_succeed3 lord_starting_quest2_succeed4|These wildlings are a superstitious folk. Was anything else mentioned? dlga_lord_starting_quest2_succeed4 lord_starting_quest2_succeed5|Only that winter is coming, and along with it death. He also murmured something about White Walkers. dlga_lord_starting_quest2_succeed5 lord_starting_quest2_succeed6|These sound more like Old Nans stories. Go to Castle Black, find the Lord Commander and see if he can shed any light on the situation. Oh, and give him this scroll. dlga_lord_starting_quest2_succeed6 lord_talk|Yes, Your Grace, I'll leave as soon as I'm ready. dlga_lord_talk lord_starting_quest2_fail|Your Grace, they were too many. The farmers, children, women... they're all dead. I'm afraid I've failed you. dlga_lord_starting_quest2_fail lord_starting_quest2_fail2|Then I was too quick to presume you were a capable leader. I've no more need for you and your failures, {playername}. dlga_lord_starting_quest2_fail2 lord_starting_quest2_fail3|I'm sorry, Your Grace. It won't happen again. Please allow me a chance to redeem myself and restore your faith in me. dlga_lord_starting_quest2_fail3 lord_starting_quest2_fail4|Very well, {playername}, but if you fail me again, we won't be talking on such favourable terms. I hope I've made that clear enough! dlga_lord_starting_quest2_fail4 lord_starting_quest2_fail5|Of course, Your Grace. I won't fail you again. dlga_lord_starting_quest2_fail5 lord_starting_quest2_fail6|We received a raven from the Wall yesterday. It seems the black brothers require more men for some reason or other. Go to the Wall and find the Lord Commander and see if he can shed some light on the situation. Oh, and give him this scroll. dlga_lord_starting_quest2_fail6 lord_talk|Yes Your Grace. I'll leave as soon as I'm ready. dlga_lord_talk lord_btb_quest|Your Grace, I have been ordered by the Lord Commander of the Night's Watch to request more men for the wall. dlga_lord_btb_quest lord_btb_quest2|I'm afraid we have no men to spare. We are at war and all of my men are accounted for. Tell the Lord Commander I humbly regret I cannot help. dlga_lord_btb_quest2 lord_btb_quest3|The situation seemed pretty dire my lord. Are you sure there is nothing you can do? dlga_lord_btb_quest3 lord_btb_quest4|As soon as the war is over I can send men to aid at the wall, but until then my men are otherwise engaged. dlga_lord_btb_quest4 close_window|Very well your grace, I shall regretfully pass on the message. dlga_lord_talk lord_10_bridge_of_skulls|My Lord, I have terrible news. We were unable to repel the attack at the bridge. dlga_lord_10_bridge_of_skulls lord_10_bridge_of_skulls1|Dammit {boy/girl}! You must return to the King of the North at once and tell him I need more men! dlga_lord_10_bridge_of_skulls1 close_window|Of course my Lord. I shall leave right away. dlga_lord_talk lord_10_bridge_of_skulls_s|My Lord, We have repelled the attack at the bridge. That should hold them for a while. dlga_lord_10_bridge_of_skulls_s lord_10_bridge_of_skulls_s1|Very good {playername}. Now you must get some rest, you must be exhausted. Once you're ready you must return to the King of the North and tell him I need more men. I fear the Wall will not hold much longer. dlga_lord_10_bridge_of_skulls_s1 close_window|Of course my Lord. I shall leave right away. dlga_lord_talk lord_10_starting_quest|My Lord, I have been sent on request of King Robb Stark. He's asked me to deliver this message. dlga_lord_10_starting_quest lord_10_starting_quest1|Hmm.. let me see. Well {boy/girl}, it seems you are to help the men of the Night's Watch. dlga_lord_10_starting_quest1 lord_10_starting_quest2|What?! It can't. He wouldn't.. would he? dlga_lord_10_starting_quest2 lord_10_starting_quest3|Heheh don't worry {boy/girl}, you will just return a message to the King of the North. Tell him we've been capturing wildlings, more every month. They're fleeing south. The ones we catch... say they've seen the White Walkers. dlga_lord_10_starting_quest3 lord_10_starting_quest4|The Night's Watch is the only thing standing between the realm and what lies beyond. And it has become an army of undisciplined boys and tired old men. There are less than a thousand of us now. We can't man the other castles on the Wall. We can't properly patrol the wilderness. We've barely enough resources to keep our lads armed and fed. dlga_lord_10_starting_quest4 lord_10_starting_quest5|You must insist King Robb Stark sends more men immediately. When winter does come, gods help us all if we're not ready. dlga_lord_10_starting_quest5 lord_10_starting_quest6|There is one other thing you could help us with {playername}. Our scouts have reported a wildling raiding party heading towards the Bridge of Skulls. You must liaise with our host and make sure they do not pass that bridge. To get there you must follow the wall West until you reach the waters edge. Good luck {playername}. dlga_lord_10_starting_quest6 close_window|Very well, I shall leave at once. dlga_lord_talk lord_10_lands_of_always_winter_s|My Lord, We have dire news. These creatures... the rumours you spoke of, it's all true. dlga_lord_10_lands_of_always_winter_s lord_10_lands_of_always_winter_s1|If they are indeed true then more will surely be coming. We must prepare {playername}! It's up to you how you proceed from here on in, but I beg you rally the realm and bring an army to the wall as soon as you can. It will only be a matter of time before these creatures show up again. dlga_lord_10_lands_of_always_winter_s1 close_window|Of course my Lord. I shall do as I must. dlga_lord_talk lord_10_btb_quest|My Lord, I have unfortunate news. I was unable to strike a deal for reinforcements. War is raging and I am told the men are needed elsewhere instead. dlga_lord_10_btb_quest lord_10_btb_quest1|Well, this is most unfortunate. I fear we will not last long if the Wildings decide to attack our walls and I have heard rumours of an even bigger threat stirring in the depths of the far north. dlga_lord_10_btb_quest1 lord_10_btb_quest2|I'm afraid it's up to you now {playername}. I shall need you to gather a small army and scout the lands of always winter and see what truth these rumours hold. dlga_lord_10_btb_quest2 lord_10_btb_quest3|Jon Snow will accompany you. He holds a Valyrian weapon and if the rumours are indeed true then mere mortal weapons will be useless against these creatures. He knows the lands north of the wall better than anyone and he can vouch for anything you witness whilst out there. dlga_lord_10_btb_quest3 lord_10_btb_quest4|Very well Lord Commander. dlga_lord_10_btb_quest4 close_window|I thank you again {playername} for your continued devotion to the realms of men. I pray the old gods and the new keep you safe. dlga_lord_talk lord_10_craster_keep|I received the raven you sent. dlga_lord_10_craster_keep lord_10_craster_keep1|Ah, {playername}. I was hoping you would come. I have unfortunate news about Commander Mormont. His party has been slain at Craster's keep including Commander Mormont himself. dlga_lord_10_craster_keep1 lord_10_craster_keep2|I need the men responsible dealt with swiftly. We don't have the numbers to organise an assault so instead I'm hoping you are able to take care of this matter for me. You have been invaluable to us in the past and this is why I look to rely on you again. dlga_lord_10_craster_keep2 close_window|Of course my Lord. These men will pay dearly for this. dlga_lord_talk lord_10_crasters_keep_complete|My Lord, The men at Craster's Keep have been dealt with. dlga_lord_10_crasters_keep_complete lord_10_crasters_keep_complete1|Very good {playername}. I knew you could be relied upon. As gratitude here is some Valyrian steel which the men had found beyond the wall. Use it to forge your own sword, you will surely need it for the battles ahead of us. You should go find someone who can re-forge it for you. Good luck. dlga_lord_10_crasters_keep_complete1 close_window|Thanks my Lord. dlga_lord_talk lord_request_mission_ask|Do you have any tasks for me? dlga_lord_talk combined_political_quests|Do you think we can work together to advance our standings in this realm? dlga_combined_political_quests lord_pretalk|I don't imagine that the both of us have many mutual interests. dlga_combined_political_quests lord_pretalk.1|Hmm... perhaps we can discuss this matter in a more private setting, at a later date. dlga_combined_political_quests lord_pretalk.2|Hmm... I do have an idea, but it would require you to be free of any controversy. If you were to wait some time without getting into any arguments with the other lords of our realm, perhaps we could proceed further. dlga_lord_talk lord_ask_resign_marshalship|I wish to resign the marshal ship. dlga_lord_ask_resign_marshalship lord_pretalk|So be it. I'll have to find someone else then. dlga_lord_request_enlistment nw_join_01|So you wish to join the Watch eh. dlga_nw_join_01 nw_join_03|Joining the Watch is no joke, boy. You are completely serious that you wish to aid us in our duties? dlga_nw_join_01 nw_join_02|Sorry to say, but we only accept men here in the Watch. You can't join us. dlga_nw_join_02 lord_pretalk|Damn, then I shall aid you in other ways. dlga_nw_join_03 nw_join_04|I am serious. dlga_nw_join_03 lord_pretalk|No, pardon me, I don't know what I was thinking. dlga_nw_join_04 nw_join_05|Very well. Tell me about yourself then. dlga_nw_join_05 nw_join_06|I've not got much, but I'm willing. dlga_nw_join_05 nw_join_07|I've seen my share of this world. I can help. dlga_nw_join_05 nw_join_08|I'm a respected person and wish to aid the land. dlga_nw_join_05 nw_join_09|No doubt you've heard of me. I'm {playername} the Great! dlga_nw_join_05 nw_join_10|I'm a lord among men and expect to join as an officer. dlga_nw_join_06 nw_join_11|Aye, much the same as most who join us nowadays. We'll start you off as a trainee. Get your bearings in the yard, and we'll see if we can make a brother out of you. dlga_nw_join_07 nw_join_11|We can use all the help we can get. Join us and take the oath, and when your vigil begins it shall be as a true brother of the Night's Watch. dlga_nw_join_08 nw_join_11|Well, that’s a fine thing to hear. The Night's Watch is always in need of able souls. Tell me, what takes your fancy? The bow or the blade? dlga_nw_join_09 nw_join_11|Aye, now that I think about it. Caused quite a bit of commotion in a short time, so you have. If you wish to become a brother of the Night's Watch then all the better. Lost a few of our finest in a skirmish just the other day, so you can take their gear. The Watch wastes nothing. dlga_nw_join_10 nw_join_11|Good, always a grand thing to see a mighty lord join the Watch. We'll welcome you into our ranks as no less than a senior officer – the Gods Old and New know that we need all that we can get. dlga_nw_join_11 close_window|Thank you my lord. dlga_lord_talk ff_join_q_01|I've destroyed the Night's Watch patrol and bring back their armour as proof. dlga_ff_join_q_01 ff_join_q_02|Indeed. I'm impressed, {playername}. You can keep the armour; I've no use for it. Best go and burn it somewhere. dlga_ff_join_q_02 lord_give_conclude|You've proven yourself worthy of my trust, {playername}. From this day forth may you be known as one of the Free Folk, and may your blade strike fear in the hearts of our enemies. dlga_lord_talk ff_join_01|{s66}, I wish to join your cause. dlga_ff_join_01 close_window|I see you haven't yet destroyed the crow patrol. dlga_ff_join_01 ff_join_02|Hmm? Is it so? Well, {lad/lassie}, we wouldn't deny you the right to fight for us if you're willing. dlga_ff_join_02 ff_join_03|However, I want to be certain that you're indeed willing to join us. Life here is harsh, and I need to be certain you're fit for the task of helping us. dlga_ff_join_03 ff_join_04|I want you to prove yourself first. Like a little challenge of sorts. What do you think? dlga_ff_join_04 ff_join_06|A challenge? dlga_ff_join_04 ff_join_05|Forget it. dlga_ff_join_05 lord_pretalk|As you wish. But I knew you weren't up to the task. dlga_ff_join_06 ff_join_07|Yes, exactly. I want you to hunt down and destroy a ranger patrol of the Night's Watch. They keep slaughtering our people, and I want you to prove yourself by taking your sword to our enemies. What do you think of it? dlga_ff_join_07 ff_join_08|As you command. dlga_ff_join_07 ff_join_05|Forget it. dlga_ff_join_08 lord_talk|Very well then, {lad/lassie}. You've got one week to destroy a Watch patrol. And after you're done with them, bring me one of their tunics as proof. Now go. dlga_lord_request_enlistment lord_request_enlistment_confirm|I've got room in my ranks for a {man/woman} of your disposition, {playername}. I can take you on as a {s1}, with a weekly pay of {s2} and food, of course. Plenty of room for promotion, and you'll be equipped as befits your rank. You'll have your take of what you can scavenge in battle as well. What do you say? dlga_lord_request_enlistment_confirm close_window|Seems a fair lot and steady work in these lands. I'm with you, my lord. dlga_lord_request_enlistment_confirm lord_pretalk|Well, on second thought, my lord, I might try my luck alone a bit longer. My gratitude. dlga_lord_request_enlistment lord_pretalk|I don't trust you enough to allow you to serve me. dlga_lord_request_retire lord_pretalk|Very well, {playername}. You're relieved of your duty. dlga_lord_request_vacation lord_pretalk|Very well {playername}. You shall take some time off from military duty. Return in two weeks. dlga_lord_request_vacation lord_pretalk.1|You want to break the oath you've sworn to the Night's Watch, {playername}? I'm afraid I can't let you do that. dlga_lord_request_vacation lord_pretalk.2|I see you cannot handle the pressures of battle and need a little rest, {playername}? No chance, now get back in line soldier. dlga_ask_return_from_leave lord_pretalk|Welcome back, {playername}. Your regiment has missed you I dare say. Now return to your post. dlga_lord_talk lord_ask_enter_service|{s66}, I've come to offer you my sword in vassalage! dlga_lord_talk lord_ask_enter_service.1|{s66}, I wish to become your sworn {man/woman} and fight for your honour. dlga_lord_talk lord_ask_leave_service|{s66}, I wish to be released from my oath to you. dlga_lord_talk lord_talk_preoffer|I've got an offer for you. dlga_lord_talk lord_give_troops|I want to give some troops to you. dlga_lord_give_troops lord_pretalk|Well, I could use some good soldiers. Thank you. dlga_lord_talk lord_give_order_ask|I have a new task for you. dlga_lord_talk lord_give_suggestion_ask|May I suggest a course of action? dlga_lord_give_order_ask lord_give_order|Yes? dlga_lord_give_suggestion_ask lord_give_order|I'll gladly follow your direction, {sire/your Highness}. If you intend to direct an extensive campaign, however, you may also wish to declare yourself marshal, so that there's no cause for confusion amongst your vassals. dlga_lord_give_suggestion_ask lord_pretalk|My apologies. I don't know you well enough to heed your advice. dlga_lord_give_suggestion_ask lord_give_order.1|What is it? dlga_lord_give_order lord_give_order_answer|Follow me. dlga_lord_give_order lord_give_order_answer.1|Will you follow me? I have a plan... dlga_lord_give_order lord_give_order_details_ask|Go to... dlga_lord_give_order lord_give_order_details_ask.1|Raid around the village of... dlga_lord_give_order lord_give_order_details_ask.2|Patrol around... dlga_lord_give_order lord_give_order_assault|Together you and I can take {s11}. You should assault immediately... dlga_lord_give_order lord_give_order_details_ask.3|We're under attack, but the enemy can be repulsed. You should ride towards... dlga_lord_give_order lord_give_order_details_ask.4|We're under attack, but the enemy can be repulsed. You should assemble the army and march to... dlga_lord_give_order_assault lord_pretalk|{s4} is directing this siege. I suggest you speak to {reg4?her him}. dlga_lord_give_order_assault lord_pretalk.1|Our preparations are not yet ready. We need another {s11} dlga_lord_give_order_assault close_window|Very well, to the walls! dlga_lord_give_order lord_give_order_details_ask.5|There's a fortress which can easily be taken. Go to... dlga_lord_give_order lord_give_order_details_ask.6|The enemy is coming in force. Flee in the direction of... dlga_lord_give_order lord_give_order_stop|I won't need you for some time. You're free to do as you like. dlga_lord_give_order lord_give_order_stop.1|You no longer need to accompany me. dlga_lord_give_order lord_pretalk|Never mind. dlga_lord_give_order_details_ask lord_pretalk|It's not my way to turn tail and run without even laying eyes on the enemy. dlga_lord_give_order_details_ask lord_pretalk.1|You want me to shed my blood outside a fortress while others stand by and watch? I don't think so. dlga_lord_give_order_details_ask lord_give_order_details|Where? dlga_lord_give_order_details lord_give_order_answer|{s1} dlga_lord_give_order_details lord_pretalk|Never mind. dlga_lord_give_order_stop lord_pretalk|All right. I'll stop here. dlga_lord_give_order_answer lord_give_order|That would hardly be proper. It would be more appropriate for you to follow me instead. Did you have any other ideas? dlga_lord_give_order_answer lord_pretalk|All right. I'll do that.{s12} dlga_lord_give_order_answer lord_pretalk.1|I'm sorry. I need to attend my own business at the moment. dlga_lord_start lord_talk.8|What is it? dlga_lord_talk lord_give_order_call_to_arms_verify|I want to start a new campaign. Let's assemble the army here. dlga_lord_give_order_call_to_arms_verify lord_give_order_call_to_arms_verify_2|Do you wish to summon all lords for a new campaign? dlga_lord_give_order_call_to_arms_verify_2 lord_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_lord_give_order_call_to_arms_verify_2 lord_pretalk|On second thought, it won't be necessary to summon everyone. dlga_lord_give_order_call_to_arms lord_pretalk|All right then. I'll send messengers and tell everyone to meet here. dlga_lord_talk lord_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_lord_give_order_disband_army_verify lord_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_lord_give_order_disband_army_2 lord_give_order_disband_army|Yes. We no longer need all our forces here. dlga_lord_give_order_disband_army_2 lord_pretalk|On second thought, it'll be better to stay together for now. dlga_lord_give_order_disband_army lord_pretalk|All right. I'll let everyone know that they're released from duty. dlga_lord_talk lord_talk_ask_something|I wish to ask you something. dlga_lord_talk_ask_something lord_talk_ask_something_2|Aye? What is it? dlga_lord_talk_ask_something_2 lord_talk_ask_skill|Have your skills increased since those days we travelled as companions? dlga_lord_talk_ask_skill lord_pretalk|Let me show you... dlga_lord_talk_ask_something_again lord_talk_ask_something_2|Is there anything else? dlga_lord_talk_ask_something_2 lord_talk_ask_location|I want to know the location of someone. dlga_lord_talk_ask_something_2 lord_tell_objective|What are you and your men doing? dlga_lord_talk_ask_something_2 lord_talk_ask_about_strategy|What's the realm doing? dlga_lord_talk_ask_about_strategy lord_pretalk|You should decide that, as you are the marshal. dlga_lord_talk_ask_something_2 lord_talk_ask_about_war|How goes the war? dlga_lord_talk_ask_something_2 lord_marriage_permission|{s19} dlga_lord_marriage_permission lord_pretalk|By the Seven, knave! If I haven't even given you the permission to see her, do you really think I'm going to allow you to marry her? dlga_lord_marriage_permission lord_pretalk.1|It is not my way to push my {s11} to marry against her will or her better judgement dlga_lord_marriage_permission lord_pretalk.2|Sorry, lad. I'm not going to make my {s11} marry you when I'd rather see her married to {s12} dlga_lord_marriage_permission lord_marriage_permission_endowment|Splendid news, my young friend! I'll be proud to have you in our family. Now, let us talk the terms of the marriage. As per our custom, the two of us must make sure that {s11} has sufficient finances to support herself in the event of any unforeseen circumstances. dlga_lord_marriage_permission_endowment lord_marriage_permission_endowment_answer|I would say that, taking into consideration the prestige of our two noble houses, you can provide a dower of {reg3} silver stags while I'll supply a dowry of {reg4} silver stags. This shall be her Ladyship's property, as a security, lest for any unfortunate reason you're unable to provide for her. What do you say to that? dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_engagement_date|Very well, so let it be. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_delay|I cannot afford that right now. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_no|That's too much to pay. dlga_lord_marriage_permission_endowment_answer_no close_window|Well. I cannot in all decency allow my daughter to marry without some security, can I? Let me know if you change your mind. dlga_lord_marriage_permission_engagement_date close_window|Splendid! You two may now consider yourselves officially betrothed. Very well, {playername}! I'll plan to hold a great feast in {s24} as soon as circumstances permit. We'll be sure to notify you when the day has come. dlga_lord_marriage_permission_engagement_date close_window.1|Unfortunately, there's one final complication. There's no safe place to hold the wedding ceremony. Let's hold off on finalizing this for the time being. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk|No matter, {playername}. Take the time you need to raise the money. I want her Ladyship to be well looked after. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk.1|That's a shame, but I would be remiss in my duty if I allowed her Ladyship to face an uncertain future. dlga_lord_talk_ask_something_2 lord_courtship_permission|{s10} I've the honour of visiting with {s14}{s12}? dlga_lord_courtship_permission lord_pretalk|{s12} dlga_lord_courtship_permission lord_pretalk.1|From what I hear, you've already spoken to her without my permission. Let me tell you this I'm her lord and guardian, and I have great plans for her. I won't be mocked behind my back as a man who cannot control the women of his household. I would ask you not to discuss this matter with me again, knave. dlga_lord_courtship_permission lord_pretalk.2|{s14} dlga_lord_talk_ask_something_2 lord_talk_ask_marriage_1|What would it take to cement a lasting alliance with your house? dlga_lord_talk_ask_something_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location lord_talk_ask_location_2|Very well, I may or may not have an answer for you. About whom do you wish to hear? dlga_lord_talk_ask_location_2 lord_talk_ask_location_3|{s1} dlga_lord_talk_ask_location_2 lord_talk_ask_location|{s1} dlga_lord_talk_ask_location_3 lady_pretalk|{s1} dlga_lord_talk_ask_location_3 lord_pretalk|{s1} dlga_lord_talk_ask_about_war lord_talk_ask_about_war_2|{s12} dlga_lord_talk_ask_about_war_2 lord_talk_ask_about_war_details|Tell me more about the war with {s1}. dlga_lord_talk_ask_about_war_2 lord_pretalk|That's all I wanted to know. Thank you. dlga_lord_talk_ask_about_war_details lord_talk_ask_about_war_2|{s9}. dlga_lord_talk_ask_about_strategy lord_strategy_follow_evaluation|{s7} {s9} {s14} dlga_lord_strategy_follow_evaluation lord_talk_ask_something_2|Do you have any other questions? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up|Our leader {s4} is far too cautious. {reg4?She He} should either use the army to attack the enemy or let the men return home to their wives and children. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.1|Our army sits here, doing nothing. Apparently too few vassals have answered the call to arms. Perhaps {s4} doesn't enjoy the confidence of the great lords of this realm. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.2|I disagree with this strategy. I would prefer to {s4}. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.3|I personally would prefer to attack {s8}, but our marshal {s10} believes that it {s9} dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.4|I personally would prefer to defend {s8} instead of {s9}. dlga_lord_strategy_follow_evaluation lord_talk|Is there anything else? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.5|This strategy seems reasonable to me. dlga_lord_strategy_follow_up lord_strategy_why_not|If you're attacking, why aren't you... dlga_lord_strategy_follow_up lord_talk_ask_something_again|I see... dlga_lord_strategy_follow_up lord_talk_replace_marshal|Would you say then that {s4} should no longer be marshal? dlga_lord_talk_replace_marshal lord_talk_ask_something_again|I believe that our realm should resolve the issue of {s4} before we begin to debate replacing the marshal. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.1|Yes. I've already made my position on this matter clear. I believe that {s4} should be marshal instead of {s5}. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.2|I'll make up my mind on this matter without your persuasion, {ser/my lady}. dlga_lord_talk_replace_marshal lord_talk_replace_marshal_decision|Hmm... dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again|Yes, I would say that. At this point, I would be tempted to state that I support {s15} instead. I'm glad that the both of us had this discussion, so that I know that we're of the same mind on this matter. dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again.1|Not necessarily. It's possible for {s4}, and I've to have an honest disagreement over strategy without my seeking to replace him. dlga_lord_strategy_why_not lord_strategy_why_not_select|Yes? dlga_lord_strategy_why_not_select lord_talk_ask_something_again|Never mind. dlga_lord_strategy_why_not_select lord_strategy_why_not_reason|... planning to continue with the attack on {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.1|... defending {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.2|... attacking {s4}? dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat|{s9} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.1|Our marshal {s11} believes that {s8} {s9}{s10} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.2|We could go there. {s7} However, {s5} {s3} {s4}. {s6} {s8}. dlga_lord_talk_why_not_repeat lord_strategy_why_not_select|Do you have any similar questions? Why aren't we... dlga_lord_talk_ask_marriage_1 lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity. dlga_lord_talk_ask_marriage_1 dplmc_claimant_marriage_proposal_pc_confirm|Are you proposing to rule the {s0} alongside me as my {husband/wife}? dlga_dplmc_claimant_marriage_proposal_pc_confirm dplmc_claimant_marriage_proposal_pc_reax|Yes. That is my proposal. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk|No, I think you have misunderstood me. Forget I brought it up. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk.1|No, you totally have the wrong idea... forget I said anything. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity worthy of the august event. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.1|Unfortunately this is impossible, since I am already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.2|Unfortunately this is impossible, since you are already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.3|Unfortunately this is impossible, since I am already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.4|Unfortunately this is impossible, since you are already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_marriage_proposal_female_pc_confirm_engagement|{s14} dlga_lord_talk_ask_marriage_1 lord_pretalk.1|It is our custom to seal any such alliances with marriage. You have made quite a few waves since your arrival, and I might be willing to consider such an arrangement, but unfortunately no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_pretalk.2|You will not take offence if I tell you that, as ruler, I have other plans for my children. dlga_lord_talk_ask_marriage_1 lord_pretalk.3|It is our custom to seal any such alliances with marriage. Unfortunately, no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_courtship_pre_permission|{s15} dlga_lord_talk_ask_marriage_1 lord_marriage_proposal_female_pc_confirm|Are you proposing that you and I marry? dlga_lord_courtship_pre_permission lord_courtship_permission|May I {s15}suggest that I be considered as a {groom/bride}? dlga_lord_courtship_pre_permission lord_marriage_permission_engagement_date|CHEAT - Start engagement. dlga_lord_courtship_pre_permission lord_pretalk|Never mind. dlga_lord_marriage_proposal_female_pc_confirm lord_marriage_proposal_female_pc_reax|Yes. That's my proposal. dlga_lord_marriage_proposal_female_pc_confirm lord_pretalk|No, I think you've misunderstood me. dlga_lord_marriage_proposal_female_pc_reax lord_pretalk|{s14} dlga_lord_marriage_proposal_female_pc_reax lord_marriage_proposal_female_pc_next_step|{s14} dlga_lord_marriage_proposal_female_pc_next_step lord_marriage_proposal_female_pc_next_step_4|I suppose the next step would be for me to send a message to your family, asking for their permission to marry you, but I suppose that you make your own decisions. dlga_lord_marriage_proposal_female_pc_next_step_4 lord_marriage_proposal_female_pc_next_step_5|You assume correctly. dlga_lord_marriage_proposal_female_pc_next_step_5 lord_marriage_proposal_female_pc_confirm_engagement|Very well then. As there are no obstacles to our marriage, should we then consider ourselves engaged? I'm going to organize a great feast, and we can exchange our vows before all the lords of the realm. If you are willing, that is... dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_yes|I'm willing. dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_no|Actually, I would like to reconsider. dlga_lord_marriage_proposal_female_pc_confirm_engagement_yes close_window|Very well. Hopefully, a little over a month from now, we shall be wed.{s12} dlga_lord_marriage_proposal_female_pc_confirm_engagement_no close_window|Take whatever time you need, my lady. dlga_lord_talk party_encounter_lord_hostile_ultimatum_surrender|I say this only once, {s4}! Surrender or die! dlga_party_encounter_lord_hostile_ultimatum_surrender close_window|{s43} dlga_lord_talk lord_predemand|I'm here to deliver you my demands! dlga_lord_predemand lord_demand|Eh? What do you want? dlga_lord_demand lord_ultimatum_surrender|I offer you one chance to surrender or die. dlga_lord_ultimatum_surrender lord_attack_verify|{s43} dlga_lord_attack_verify lord_attack_verify_cancel|Forgive me, ser. I don't know what I was thinking. dlga_lord_attack_verify_cancel close_window|Be gone then! dlga_lord_attack_verify lord_attack_verify_commit|That is none of your business. Prepare to fight! dlga_lord_ultimatum_surrender lord_attack_verify_b|{s43} dlga_lord_attack_verify_b lord_attack_verify_cancel|Forgive me, ser. I don't know what I was thinking. dlga_lord_attack_verify_b lord_attack_verify_commit|I stand my ground. Prepare to fight! dlga_lord_attack_verify_commit close_window|{s43} dlga_lord_demand lord_pretalk|Forgive me. It's nothing. dlga_lord_talk liege_defends_claim_1|I've met in my travels one who calls {reg3?herself himself} {s45}... dlga_liege_defends_claim_1 liege_defends_claim_2|Oh really? There aren't many who dare mention this name in my presence. I'm not sure whether to reward your bravery or punish you for your impudence. dlga_liege_defends_claim_2 liege_defends_claim_3|Very well. I'll indulge your curiosity. But listen closely because I don't wish to speak of this matter again. dlga_liege_defends_claim_3 liege_defends_claim_4|{s48} dlga_liege_defends_claim_4 lord_talk|{s48} dlga_lord_join_rebellion_suggest_cheat close_window|Cheat All right. dlga_lord_talk lord_prison_break_chains|I've come to break you out of here. dlga_lord_prison_break_chains close_window|Thank the Seven you came, {reg59?madam ser}! However, I'm not going anywhere with these chains on my legs. You'll need to get the key from the guard somehow. dlga_lord_tell_objective lord_pretalk|What am I doing? What does it look like I'm doing?! I'm a prisoner here, you fool! dlga_lord_tell_objective lord_pretalk.1|I'm not commanding any men at the moment. dlga_lord_tell_objective lord_pretalk.2|We're resting at {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.3|We're travelling to {s1}. {s14}{s15} dlga_lord_tell_objective_2 lord_pretalk|I'm heading to the vicinity of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.4|We're recruiting new soldiers from {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.5|We're scouting for the enemy around {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.6|We're laying waste to the village of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.7|We're retreating to {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.8|We're besieging {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.9|We're fighting against {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.10|I'm screening {s1}'s advance. {s14}{s15} dlga_lord_tell_objective lord_pretalk.11|We're accompanying {s1}. {s14}{s15} dlga_lord_tell_objective lord_talk_ask_about_strategy|I'm leading the combined armies of the realm. dlga_lord_tell_objective lord_pretalk.12|We're reconsidering our next objective. dlga_lord_tell_objective lord_pretalk.13|I don't know {reg1} {s1} (ERROR) dlga_lord_talk lord_ask_follow|Will you follow me? I have a plan. dlga_lord_ask_follow close_window|I enjoy your company, {playername}, but there are other things I must attend to. Perhaps in a few days I can ride with you again. dlga_lord_ask_follow close_window.1|That would hardly be proper, {playername}. Why don't you follow me instead? dlga_lord_ask_follow close_window.2|{s43} dlga_lord_ask_follow close_window.3|Lead the way, {playername}! Let us bring death and defeat to all our enemies. Let these filthy dogs whimper before the steel of our resolve! dlga_lord_talk_preoffer lord_talk_offer|Yes? dlga_lord_talk_offer knight_offer_join|I wish to ransom one of your prisoners. dlga_lord_talk_offer lord_pretalk|Never mind. dlga_knight_offer_join hero_pretalk|I fear I cannot join you at the moment, {playername}. I've important business to attend to, and it cannot wait. dlga_knight_offer_join hero_pretalk.1|You forget your place, {reg59?madam ser}. I don't take orders from the likes of you. dlga_knight_offer_join knight_offer_join_2|I would be glad to fight at your side, my friend, but there is a problem... The thing is, I've found myself in a bit of debt that I must repay very soon. {reg6} silver stags altogether, and I am honour-bound to return every coin. Unless you've got {reg6} silver stags with you that you can spare, I've to keep my mind on getting this weight off my neck. dlga_knight_offer_join close_window|Join you? I think not. dlga_knight_offer_join knight_offer_join_2.1|Aye, my friend. I'll be happy to join you. dlga_knight_offer_join_2 knight_offer_join_accept|Here, take it, all {reg6} silver stags you need. 'Tis only money. dlga_knight_offer_join_2 knight_offer_join_accept.1|Then let us ride together, my friend. dlga_knight_offer_join_2 close_window|That's good to know. I will think on it. dlga_knight_offer_join_2 hero_pretalk|That's good to know. I will think on it. dlga_knight_offer_join_accept knight_offer_join_accept_party|I've some trusted men in my band who could be of use to you. What do you wish to do with them? dlga_knight_offer_join_accept close_window|Ah, certainly, it might be fun! dlga_knight_offer_join_accept_party knight_join_party_disband|You may disband your men. I've no need for other troops. dlga_knight_offer_join_accept_party knight_join_party_join|Your men may join as well. We need every soldier we can muster. dlga_knight_offer_join_accept_party knight_join_party_lead_out|Lead your men out of the town. I'll catch up with you on the road. dlga_knight_offer_join_accept_party knight_join_party_lead_out.1|Keep doing what you were doing. I'll catch up with you later. dlga_knight_join_party_disband close_window|Ah... very well, {playername}. Much as I dislike losing good men, the decision is yours. I'll disband my troops and join you. dlga_knight_join_party_join close_window|Excellent, {reg59?madam ser}. Me and my lads will ride with you. dlga_knight_join_party_lead_out close_window|Very well then. I'll maintain a patrol of this area. Return if you have further orders for me. dlga_lord_enter_service_reject close_window|Indeed... did you offer vassalage just to buy time? Very well, {playername}. You'll have time to reconsider that, but if you're toying with me, it will do your reputation no credit. dlga_lord_give_oath_give_up close_window|Indeed... did you offer vassalage just to buy time? Very well, {playername}. You'll have time to reconsider that, but if you're toying with me, it will do your reputation no credit. dlga_lord_enter_service_reject close_window.1|What foul pigswill is this, you {knave/wench}?! And to think I would offer you a place among my nobles. Bah! Begone, beggar, before I lose my temper! dlga_lord_ask_enter_service lord_give_oath_under_oath_already|You're already bound by oath to serve {s5}, aren't you? dlga_lord_give_oath_under_oath_already lord_pretalk|Indeed I am, {s65}. Forgive my rambling. dlga_lord_ask_enter_service lord_pretalk|I accept oaths only from those I can trust to keep them, {playername}. dlga_lord_ask_enter_service lord_ask_enter_service_female_2|My lady, you seem to have the makings of a good war leader. For a woman to show such skill is an uncommon thing in Westeros as well as in Essos, but not completely without precedent. Noblewomen have often taken command of armies after their husbands or fathers were slain or captured, for example. dlga_lord_ask_enter_service_female_2 lord_ask_enter_service_female_response|However, I've never heard of a king who granted a fief to a woman, no matter how valorous, simply because he needed an extra vassal. Were I to do such a thing, I would raise quite a few eyebrows. Men would say that I was besotted or bewitched, or that I merely aimed to overturn the natural order of things. As much as I regret it, I cannot afford to grant you a fief. dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_capture|What if I were to take one of your enemy's castles by force? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_marriage|What if I were to marry one of your lords? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_competitor|Perhaps one of your competitors will prove to be more open-minded. dlga_lord_ask_enter_service_female_response lord_ask_enter_service|I would be willing to fight for you, even without the fief. dlga_lord_ask_enter_service_female_response lord_pretalk|Never mind. dlga_lord_ask_enter_service_female_solution_marriage lord_ask_enter_service_female_response|Well, I still would not be willing to grant you any fiefs. However, you would no doubt have the use of your {wife/husband}'s properties, which would allow you to act as one of my vassals in all but name. Did you have an other questions? dlga_lord_ask_enter_service_female_solution_competitor lord_ask_enter_service_female_response|Oh, perhaps you might find someone who was truly desperate - but then, I dare to say, he wouldn't have many fiefs to bestow. Do you have any other questions? dlga_lord_ask_enter_service_female_solution_capture lord_ask_enter_service_female_response|Well, in that case, depending on the circumstances, I might be inclined to let you keep it. Do you have any other questions? dlga_lord_ask_enter_service lord_give_oath_1|You're known as a brave {man-at-arms/warrior} and a fine leader of men, {playername}. I'll be pleased to accept your sword into my service and bestow vassalage upon you if you're ready to swear homage to me. dlga_lord_ask_enter_service lord_pretalk.1|You've yet to show yourself as a competent commander, {playername}. Take your sword to my enemies, and prove to me that you're worthy of becoming my sworn vassal. Then the two of us may speak more of this. dlga_lord_give_oath_1 lord_give_oath_2|I'm ready, {s65}. dlga_lord_give_oath_1 lord_give_oath_give_up|Forgive me, {s65}. I must give the matter more thought first. dlga_lord_give_oath_give_up lord_pretalk|Take whatever time you need, my lady. dlga_lord_give_oath_give_up close_window.1|What are you playing at, {playername}? Go and make up your mind, and stop wasting my time. dlga_lord_give_oath_2 lord_give_oath_3|Good. Then repeat the words of the oath with me I swear homage to you as lawful ruler of the {s41}. dlga_lord_give_oath_3 lord_give_oath_4|I pledge homage to you as lawful ruler of {s41}. dlga_lord_give_oath_3 lord_give_oath_give_up|Excuse me, {reg65?my lady ser}. But I feel I need to think about this. dlga_lord_give_oath_4 lord_give_oath_5|I'll remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_6|I'll remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_give_up|{reg65?My lady Ser}, may I ask for some time to think about this? dlga_lord_give_oath_6 lord_give_oath_7|...and I'll be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_8|...and I'll be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_give_up|{reg65?My lady My lord}, please give me more time to think about this. dlga_lord_give_oath_8 lord_give_oath_9|Finally, I'll uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_10|Finally, I'll uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_give_up|{reg65?My lady Ser}, I must have more time to consider this. dlga_lord_give_oath_10 lord_give_oath_go_on_2|Very well. You've given me your solemn oath, {playername}. May you uphold it always with proper courage and devotion. dlga_lord_give_oath_go_on_2 lord_give_oath_go_on_3|Let it be known that from this day forward, you're my sworn {man/follower} and vassal. I give you my protection and grant you the right to bear arms in my name. I pledge that I'll not deprive you of your life, liberty or properties except by the lawful judgement of your peers or by the law and custom of the land.{reg1? Furthermore, I give you the fief of {s1} with all its rents and revenues. } dlga_lord_give_oath_go_on_3 lord_give_conclude|You've done a wise thing, {playername}. Serve me well, and I promise you'll rise high. dlga_lord_give_conclude lord_give_conclude_2|{s41} dlga_lord_give_conclude_2 close_window.1|So be it, my wife. May all my vassals be as valiant and loyal as you. dlga_lord_give_conclude_2 close_window.2|I've got great hopes for you, {playername}. I'm sure you'll prove yourself worthy of the trust I've placed in you. dlga_lord_ask_enter_service lord_enter_service_swear|Heh, a wise move, {playername}. With loyal service, a {man/woman} in my service could become wealthy and powerful, and our enemies... well, our enemies would be as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds and swear to serve only the {s5}. dlga_lord_enter_service_swear lord_enter_service_swear_accepted|I do so swear, {s65}. dlga_lord_enter_service_swear lord_enter_service_swear_denied|I need some time to think about this. dlga_lord_enter_service_swear_denied close_window|Are you having me on? I've no time for games, {playername}. Make up your mind and stop wasting my time. dlga_lord_enter_service_swear_accepted lord_enter_service_swear_accepted_2|Then it's my pleasure to welcome you to the service of my house. From this day on, {playername}, you're a soldier of the {s5} with all the duties and privileges that come with it. dlga_lord_enter_service_swear_accepted_2 close_window|I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I'll have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight and honour your oaths. These things will take you far, if you've a mind for promotion. May the Seven grant us long lives and many victories! dlga_lord_ask_leave_service lord_ask_leave_service_verify|You do remember your oath upon joining the Night's Watch, {playername}? If you decide to leave, you'll be banished as a deserter. Is this something you really want? dlga_lord_ask_leave_service lord_ask_leave_service_verify.1|Um... has your oath become burdensome, {playername}? It's most unusual to request release from homage, but in respect of your fine service I won't hold you if you truly wish to end it though you would be sorely missed. dlga_lord_ask_leave_service lord_ask_leave_service_verify.2|Release from homage? Hmm, perhaps it would be for the best... However, {playername}, you must be sure that release is what you desire. This is not a thing done lightly. dlga_lord_ask_leave_service_verify lord_ask_leave_service_2|It is something I must do, {s65}. dlga_lord_ask_leave_service_verify lord_ask_leave_service_giveup|You are right, {s65}. My place is here. dlga_lord_ask_leave_service_giveup lord_pretalk|I am pleased to hear it, {playername}. I hope you'll banish such unworthy thoughts from your mind from now on. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again|Then you are sure? Once deserting you will not be able to rejoin us again. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again.1|Then you are sure? Also, be aware that if you leave my services, you will be surrendering to me all the fiefs which you hold in my name. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_3|Yes, I am sure {s65}. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup|Of course not, {s65}. I am a brother now. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup.1|Of course not, {s65}. I am ever your loyal vassal. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles within the Seven Kingdoms, and you are banished to spend the rest of your days in Essos. I strongly suggest you take the next ship across the Narrow Sea, {playername}. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end.1|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles in my name, and you are released from your duties to my house. You are free, {playername}. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2|Thank you, ser. It was an honour to serve you.. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2.1|My thanks. It feels good to be {a free man/free} once again. dlga_lord_ask_leave_service_end_2 close_window|Farewell then, {playername}, and good luck go with you. dlga_lord_active_mission_1 lord_lend_companion_end|Oh, you want your companion back? I see... dlga_lord_active_mission_1 lord_pretalk|{playername}, I must beg your patience, I still have need of your companion. Please return later when things have settled. dlga_lord_active_mission_1 lord_active_mission_2|Yes, have you made any progress on it? dlga_lord_active_mission_2 lord_generic_mission_thank|Indeed. I brought you {reg1} {s1} as prisoners. dlga_lord_active_mission_2 capture_enemy_hero_thank|Oh, indeed. I've captured a lord from {s13} for you. dlga_capture_enemy_hero_thank capture_enemy_hero_thank_2|Many thanks, my friend. He will serve very well for a bargain. You've done a fine work here. Please accept these {reg5} silver stags for your help. dlga_capture_enemy_hero_thank_2 lord_pretalk|Certainly, {s65}. dlga_capture_enemy_hero_thank_2 lord_pretalk.1|It was nothing. dlga_capture_enemy_hero_thank_2 lord_pretalk.2|Give me more of a challenge next time. dlga_lord_active_mission_2 lord_raise_troops_thank|Indeed. I have raised {reg1} {s13}. You can take them. dlga_lord_raise_troops_thank lord_raise_troops_thank_2|These men may well turn the tide in my plans, {playername}. I am confident you've trained them well. My thanks and my compliments to you. dlga_lord_raise_troops_thank_2 lord_pretalk|Well, the lads are at your command now, ser. I am sure you will take good care of them. dlga_lord_active_mission_2 lord_collect_taxes_success|Here are all the taxes from {s3}. It comes up to {reg19} silver stags. dlga_lord_active_mission_2 lord_collect_taxes_half_success|Here are the taxes from {s3}. It comes up to {reg19} silver stags. dlga_lord_active_mission_2 lord_collect_taxes_fail|Unfortunately, a revolt broke up while I was collecting the taxes. I could only collect {reg19} silver stags. dlga_lord_collect_taxes_success lord_pretalk|Well done, {playername}, very well done indeed! You were truly the right {man/person} for the job. I promised you a fifth of the taxes, so that amounts to {reg21} silver stags. If you give me {reg20} silver stags, you may keep the difference. A good result for everyone, eh? dlga_lord_collect_taxes_half_success lord_pretalk|What?! Is this some scheme of yours, {playername}? That's less than half the taxes I'm owed! You have let them get away with murder as well as my money. What a farce! You can forget the money I promised you, I'm taking {reg20} silver stags from what you collected, and you're lucky I'm leaving you a few coins for honour's sake. dlga_lord_collect_taxes_fail lord_pretalk|God, what a bloody mess you've gotten us into, {playername}.This could turn very ugly if I do not take immediate action.I certainly hope you're not here expecting to be paid for failure.Hand over my {reg19} silver stags, if you please, and end our business together. dlga_lord_active_mission_2 lord_hunt_down_fugitive_success|I found {s4} hiding at {s3} and gave him his punishment. dlga_lord_active_mission_2 lord_hunt_down_fugitive_fail|I'm afraid he got away. dlga_lord_hunt_down_fugitive_success lord_hunt_down_fugitive_success_2|And we'll all be a lot better off without him! Thank you, {playername}, for removing this long-festering thorn from my side. 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 silver stags and not a copper less! dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_lord_hunt_down_fugitive_reward_accept lord_pretalk|Of course, {playername}. Here you are. Once again, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_reward_reject lord_pretalk|You are a {man/woman} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. Regardless, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_fail lord_pretalk|It is a sad day when that {s43} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_lord_active_mission_2 lord_active_mission_3|I am still working on it. dlga_lord_active_mission_2 lord_mission_failed|I am afraid I won't be able to do this quest. dlga_lord_active_mission_3 lord_pretalk|Good. Remember, I am counting on you. dlga_lord_mission_failed lord_pretalk|{s43} dlga_lord_suggets_attack_enemy_castle3 lord_pretalk|That should be possible. Very well, we'll attack {s1}. dlga_lord_propose_mercenary lord_mercenary_service|As it happens, {playername}, I promised {s10} that I would hire a company of mercenaries for an upcoming campaign. dlga_lord_mercenary_service lord_mercenary_service_reject|I'm not interested, thank you. dlga_lord_mercenary_service lord_mercenary_service_accept|Aye, I'll join {s9}. dlga_lord_mercenary_service lord_mercenary_elaborate_pay|I'm interested. Please tell me more. dlga_lord_mercenary_service_accept lord_mercenary_service_verify|Perfect. Of course you shall have to make a formal declaration of allegiance, and give your oath that you and your company will remain in service to {s9} for a period of no less than one month. dlga_lord_mercenary_service_verify lord_mercenary_service_verify_2|As you wish. Your enemies are my enemies. dlga_lord_mercenary_service_verify lord_mercenary_service_reject|On second thought, forget it. dlga_lord_mercenary_service_verify_2 lord_mercenary_service_accept_3|That will do. You've made a wise choice, my friend. {s9} does well by its loyal fighters, you will receive many rewards for your service. dlga_lord_mercenary_service_accept_3 lord_pretalk|Now, I suggest you prepare for a serious campaign. Train and equip your soldiers as best you can in the meantime, and respond quickly when you are summoned for duty. dlga_lord_mercenary_service_reject lord_pretalk|I'm very sorry to hear that. You'll find no better place than {s9}, be sure of that. dlga_lord_mercenary_elaborate_pay lord_mercenary_elaborate_1|I can offer you a contract for one month. At the end of this period, it can be extended on a monthly basis. An initial sum of {reg12} silver stags will be paid to you to seal the contract. After that, you'll receive wages from {s10} each week, according to the number and quality of the soldiers in your company. You still have your rights to battlefield loot and salvage, as well as any prisoners you capture. War can be very profitable at times... dlga_lord_mercenary_service_elaborate_duty lord_mercenary_elaborate_1|Duties... There are only a few, none of them difficult. The very first thing is to declare your allegiance. An oath of loyalty to our cause. Once that's done, you shall be required to fulfil certain responsibilities. You'll participate in military campaigns, fulfil any duties given to you by your commanders, and most of all you shall attack the enemies of our kingdom wherever you might find them. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_elaborate_duty|And what about my duties as a mercenary? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_castle|Can I hold on to any castles I take? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_banner|Can I fly my own banner? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_pay|How much will you pay me for my service? dlga_lord_mercenary_elaborate_1 lord_mercenary_service_accept|Sounds good. I wish to enter your service as a mercenary. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_reject|Apologies, my sword is not for hire. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1|Only my loyal vassals can own lands and castles in my realm -- and all my vassals are men. I am not inclined to depart from this tradition without a very good reason. If you prove yourself in battle, you can swear an oath of homage to me and become my vassal. We may then discuss how you may obtain a castle. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.1|Hmm... Only loyal vassals of {s10} can own lands and castles. While kings will sometimes accept vassalage from men who prove themselves in battle, and grant them land, I have never heard of a king who gave fiefs to women. You had best discuss that issue with {s10} himself. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.2|Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.3|Only loyal vassals of {s10} can own lands and castles. You understand, a simple mercenary cannot be trusted with such responsibility. However, after serving for some time, you may earn the right to swear homage to {s10} and become his vassal. Then you would be rewarded with a fief. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1|Only my noble vassals have the honour of carrying their own banners. However, after some time in mercenary service, you may earn the opportunity to swear homage to me and become my vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1.1|Only noble vassals of {s10} have the honour of carrying their own banners. However, after some time of mercenary service, perhaps you can earn the opportunity to swear homage to {s10} and become his vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_request_mission_ask lord_pretalk|You still haven't finished the last job I gave you, {playername}. You should be working on that, not asking me for other things to do. dlga_lord_request_mission_ask lord_pretalk.1|I don't have any other jobs for you right now. dlga_lord_request_mission_ask lord_tell_mission|A task? dlga_lord_request_mission_ask lord_pretalk.2|My lady, by the traditions of courtship, I should be offering my services to you. Unfortunately, I have little time right now, so I beg you to take this declaration of my esteem in its place. dlga_lord_tell_mission lord_tell_mission_sworn_vassal|There are some minor errands which I need completed, but it would be more appropriate to give them to one of my own men, not to a sworn vassal of the realm. dlga_lord_tell_mission_sworn_vassal lord_pretalk|If you are looking for action against our foes, you may join our attack on {s4}. The enemy may come in force to oppose us, so it is good to have as many men as possible. dlga_lord_tell_mission_sworn_vassal lord_pretalk.1|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area, and I am going there myself. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.2|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area. I am not currently headed that way, but others may be. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.3|If a worthy task presents itself, however, I may have a favour to ask of you at a later date. dlga_lord_tell_mission destroy_lair_quest_brief|Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful. dlga_lord_tell_mission lord_mission_rescue_prisoner|My {s11}, {s13}, has been taken prisoner by {s14} of the {s15}. Normally, honourable nobles will grant prisoners of gentle blood the privilege of parole, and treat them as honoured guests so long as they give their word that they will not attempt to escape, until such time as a ransom can be paid. But {s14}, instead of granting {s13} parole, has consigned my {s11} to his dungeons -- no doubt in the hope that he can demand more from us. dlga_lord_mission_rescue_prisoner lord_mission_rescue_prisoner_confirm|We need you to get my {s11} out of prison. You may be able to pay a ransom -- in which case we could cover your expenses, up to 5000 silver stags. If you have connections within {s24}, you may be able to use them to sneak him out. Or, you may try a more direct approach -- walk up to the gaoler, take the keys by force, and then fight your way out. Can you do this for us? dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_accepted|I can try. dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_rejected|I don't think that I can help you. dlga_lord_mission_rescue_prisoner_rejected close_window|It would not have been an easy task. Perhaps we will find another way. dlga_lord_mission_rescue_prisoner_accepted lord_mission_rescue_prisoner_method|We are most grateful. Could I ask you how you were planning to proceed? dlga_lord_mission_rescue_other_ideas lord_mission_rescue_prisoner_method|Did you have any other ideas which you wished to discuss? dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_prisonbreak|I am thinking of breaking into the prison in {s24}, finding {s13}, and fighting my way out. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_siege|I am thinking of taking {s24} by storm. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_planning_end|I have done enough planning. Time to act! dlga_lord_mission_rescue_prisoner_planning_end close_window|May the heavens protect you. dlga_lord_mission_rescue_prisoner_method_prisonbreak lord_mission_rescue_prisoner_method_prisonbreak_2|I had discussed this idea with some of my men. One could enter {s24}, either in disguise or openly, then walk up to the prison guard and try to take the keys by force. However, getting out may be difficult. The garrison may be slow to react, but even so, you are likely to find yourself fighting a half dozen or more of the enemy at once, with limited space in which to manoeuvre. If you can fight your way past them, though, you can probably get out. dlga_lord_mission_rescue_prisoner_method_prisonbreak_2 lord_mission_rescue_other_ideas|You may find it useful to create a distraction, to divert the attention of some of the garrison. If you have any connections in the villages near {s24}, this may be a time to put them to use. dlga_lord_mission_rescue_prisoner_method_siege lord_mission_rescue_other_ideas|Well, that is certainly the most direct approach. dlga_lord_tell_mission lord_mission_deliver_message|I need to send a letter to {s13} who should be currently at {s4}. If you will be heading towards there, would you deliver it to him? The letter needs to be in his hands in 30 days. dlga_lord_mission_deliver_message lord_mission_deliver_message_accepted|Certainly, I intend to pass by {s4} and it would be no trouble. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected|I doubt I'll be seeing {s13} any time soon, {s65}. You'd best send it with someone else. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected_rudely|I am no errand boy, ser. Hire a courier for your trivialities. dlga_lord_mission_deliver_message_accepted close_window|I appreciate it, {playername}. Here's the letter, and a small sum to cover your travel expenses. Give my regards to {s13} when you see him. dlga_lord_mission_deliver_message_rejected lord_pretalk|Ah, all right then. Well, I am sure I will find someone else. dlga_lord_mission_deliver_message_rejected_rudely lord_mission_deliver_message_rejected_rudely_2|Hmm, is this how you respond to a polite request for a small favour? A poor show, {playername}. I didn't know you would take offence. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_rejected_rudely_3|Then you shall know better from now on. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_accepted|Forgive my temper, {s65}. I'll deliver your letter. dlga_lord_mission_deliver_message_rejected_rudely_3 close_window|All right. I will remember that. dlga_lord_tell_mission lord_mission_deliver_message.1|I need to deliver a letter to {s13} of {s15}, who must be at {s4} currently. If you are going towards there, would you deliver my letter to him? The letter needs to reach him in 40 days. dlga_lord_tell_mission lord_mission_told|There is a small thing... My {s17} {s13} is due for a visit to her relatives at {s14}. The visit has been postponed several times already with all the trouble on the roads, but this time she is adamant about going. So, I want to at least make sure she's well-guarded. I trust you well, {playername} so I would be very grateful if you could escort her to {s14} and make sure she arrives safe and sound. dlga_lord_tell_mission lord_mission_deal_with_bandits_told|A group of bandits have taken refuge in my village of {s15}. They are plundering nearby farms, and getting rich and fat stealing my taxes and feasting on my cattle.I'd like nothing better than to go out there and teach them a lesson, but I have my hands full at the moment, so I can't do anything about it. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_accepted|Worry not, I can go to {s15} and deal with these scum for you. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_rejected|You shall have to find help elsewhere, I am too busy. dlga_lord_mission_deal_with_bandits_accepted close_window|Will you do that? Know that, I will be grateful to you. Here is some money for the expenses of your campaign. Make an example of those {s43}s. dlga_lord_mission_deal_with_bandits_rejected lord_pretalk|Ah... Very well then, forget I brought it up. dlga_lord_tell_mission lord_tell_mission_raise_troops|No lord should have to admit this, {playername}, but I was inspecting my soldiers the other day and there are men here who don't know which end of a sword to hold. {s43} You are a warrior of renown, {playername}. Will you train some troops for me? I would be grateful to you. dlga_lord_tell_mission_raise_troops lord_tell_mission_raise_troops_2|How many men do you need? dlga_lord_tell_mission_raise_troops_2 lord_mission_raise_troops_told|If you can raise {reg1} {s14} and bring them to me, that will probably be enough. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_accepted|Of course, {s65}. Give me {reg1} fresh recruits and I'll train them to be {s14}. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_rejected|I am too busy these days to train anyone. dlga_lord_mission_raise_troops_accepted close_window|You've taken a weight off my shoulders, {playername}. I shall tell my sergeants to send you the recruits and attach them to your command. Also, I'll advance you some money to help with expenses. Here, this purse should do it. Thank you for your help. dlga_lord_mission_raise_troops_rejected lord_pretalk|Oh, of course. I had expected as much. Well, good luck to you then. dlga_lord_tell_mission lord_mission_collect_taxes_told|You probably know that I am the lord of the {reg9?town village} of {s3}. However, it has been months since {s3} has delivered the taxes and rents due me as its rightful lord. Apparently the populace there has grown unruly lately and I need someone to go there and remind them of their obligations. And to . . . persuade them if they won't listen. If you go there and raise the taxes they owe me, I will grant you one-fifth of everything you collect. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_accepted|A fair offer, {s65}. We have an agreement. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_rejected|Forgive me, I don't have the time. dlga_lord_mission_collect_taxes_accepted close_window|Welcome news, {playername}. I will entrust this matter to you. Remember, those {reg9?townsmen peasants} are foxy beasts, they will make every excuse not to pay me my rightful incomes. Do not let them fool you. dlga_lord_mission_collect_taxes_rejected lord_pretalk|Oh, yes. Well, good luck to you then. dlga_lord_tell_mission lord_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He murdered one of my men and has been on the run from his judgement ever since. I can't let him get away with avoiding justice, so I've put a bounty of 300 silver stags on his head. Friends of the murdered man reckon that this assassin may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what he deserves, and claim the bounty for yourself. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_accepted|Then I will hunt him down and execute the law. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_rejected|I am too busy to go after him at the moment. dlga_lord_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. I will be grateful to you and so will the family of the man he murdered. And of course the bounty on his head will be yours if you can apprehend him. Well, good hunting to you. dlga_lord_mission_hunt_down_fugitive_rejected lord_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_lord_tell_mission lord_mission_told_kill_local_merchant|The wretched truth is that I owe a considerable sum of money to one of the merchants here in {s3}. I've no intention of paying it back, of course, but that loud-mouthed fool is making a terrible fuss about it. He even had the audacity to come and threaten me -- me! -- with a public letter of complaint to others traders and stockers. Why, he'd ruin my good reputation! So I need a {man/woman} I can trust, someone who will guarantee the man's silence. For good. dlga_lord_mission_told_kill_local_merchant lord_mission_accepted_kill_local_merchant|Worry not, he shan't breathe a word. dlga_lord_mission_told_kill_local_merchant lord_mission_rejected|I'm no common murderer, ser. Find someone else for your dirty job. dlga_lord_mission_accepted_kill_local_merchant close_window|Very good. I trust in your skill and discretion, {playername}. Do not disappoint me. Go now and wait for my word, I'll send you a message telling when and where you can catch the merchant. Dispose of him for me and I shall reward you generously. dlga_lord_tell_mission lord_mission_told_meet_spy_in_enemy_town|I have a sensitive matter which needs tending to, {playername}, and no trustworthy retainers to take care of it. The fact is that I have a spy in {s13} to keep an eye on things for me, and report anything that might warrant my attention. Every week I send someone to collect the spy's reports and bring them back to me. The job's yours if you wish it. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_accepted|I don't mind a bit of skulduggery. Count me in. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_rejected|I must decline. This cloak-and-dagger work isn't fit for me. dlga_quest_meet_spy_in_enemy_town_accepted quest_meet_spy_in_enemy_town_accepted_response|Excellent! Make your way to {s13} as soon as you can, the spy will be waiting. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_2|{s13} is heavily defended. How can I get close without being noticed? dlga_quest_meet_spy_in_enemy_town_accepted_2 quest_meet_spy_in_enemy_town_accepted_response|You shall have to use stealth. Take care to avoid enemy strongholds, villages and patrols, and don't bring too many men with you. If you fail to sneak in the first time, give it a while for the garrison to lower its guard again, or you may have a difficult time infiltrating the town. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_3|How will I recognise the spy? dlga_quest_meet_spy_in_enemy_town_accepted_3 quest_meet_spy_in_enemy_town_accepted_response|Once you get to {s13} you must talk to the locals, the spy will be one of them. If you think you've found the spy, say the phrase '{s11}' The spy will respond with the phrase '{s12}' Thus you will know the other, and {reg7?she he} will give you any information {reg7?she he}'s gathered in my service. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_4|Will I be paid? dlga_quest_meet_spy_in_enemy_town_accepted_4 quest_meet_spy_in_enemy_town_accepted_response|Of course, I have plenty of silver in my coffers for loyal {men/women} like you. Do well by me, {playername}, and you'll rise high. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_end|I know what to do. Farewell, my lord. dlga_quest_meet_spy_in_enemy_town_accepted_end lord_pretalk|Good luck, {playername}. Remember, the secret phrase is '{s11}' The counter phrase is '{s12}' Bring any reports back to me, and I'll compensate you for your trouble. dlga_quest_meet_spy_in_enemy_town_rejected lord_pretalk|As you wish, {playername}, but I strongly advise you to forget anything I told you about any spies. They do not exist, have never existed, and no one will ever find them. Remember that. dlga_lord_tell_mission lord_mission_told_raid_caravan_to_start_war|This peace with {s13} ill suits me, {playername}. We've let those swine have their way for far too long. Now they get stronger with each passing and their arrogance knows no bounds. I say, we must wage war on them before it's too late! Unfortunately, some of the bleeding hearts among our realm's lords are blocking a possible declaration of war. Witless cowards with no stomach for blood. dlga_lord_mission_told_raid_caravan_to_start_war lord_mission_tell_raid_caravan_to_start_war_2|You are right, {s65}, but what can we do? dlga_lord_mission_told_raid_caravan_to_start_war quest_raid_caravan_to_start_war_rejected_1|I disagree, ser. It is better that there be peace. dlga_lord_mission_tell_raid_caravan_to_start_war_2 lord_mission_tell_raid_caravan_to_start_war_3|Ah, 'tis good to hear someone who understands! As a matter of fact, there is something we can do, {playername}. A little bit of provocation... If one of our war parties managed to enter their territory and pillage one of their caravans, or raided one of their villages, and perhaps left behind a little token or two of the {s14}, they would have ample cause to declare war on us. And then, well, even the cowards among us must rise to defend themselves. So what do you say? Are you interested? dlga_lord_mission_tell_raid_caravan_to_start_war_3 quest_raid_caravan_to_start_war_accepted|An excellent plan. Count me in. dlga_lord_mission_tell_raid_caravan_to_start_war_3 lord_mission_tell_raid_caravan_to_start_war_4|Why don't you do that yourself? dlga_lord_mission_tell_raid_caravan_to_start_war_4 lord_mission_tell_raid_caravan_to_start_war_5|Well, {playername}, some of the lords in our kingdom won't like the idea of someone inciting a war without their consent. They are already looking for an excuse to get at me, and if I did this they could make me pay for it dearly. You, on the other hand, are young and well-liked and daring, so you might just get away with it. And of course I will back you up and defend your actions against your opponents. All in all, a few lords might be upset at your endeavour, but I am sure you won't be bothered with that. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_accepted|That seems reasonable. I am willing to do this. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_rejected_2|I don't like this. Find yourself someone else to take the blame for your schemes. dlga_quest_raid_caravan_to_start_war_accepted close_window|Very good! A raid on a caravan, or, if you can't manage that, an attack on one of their villages, should do the trick. Now, good luck and good hunting. Go set the borders aflame! dlga_quest_raid_caravan_to_start_war_rejected_1 lord_pretalk|Ah, you think so? But how long will your precious peace last? Not long, believe me. dlga_quest_raid_caravan_to_start_war_rejected_2 lord_pretalk|Hmm. As you wish, {playername}. I thought you had some fire in you, but it seems I was wrong. dlga_lord_tell_mission lord_mission_told.1|Well, some of the serfs working my fields in {s4} have run away. The ungrateful swine, I let them plough my fields and rent my cottages, and this is how they repay me! From what I've been hearing, they're running to {s3} as fast as they can, and have split up into three groups to try and avoid capture. I want you to capture all three groups and fetch them back to {s4} by whatever means necessary. I should really have them hanged for attempting to escape, but we need hands for the upcoming harvest, so I'll let them go off this time with a good beating. dlga_lord_tell_mission lord_tell_mission_follow_spy|I have good information that a man in this very town is actually an enemy spy. He should be seized and hanged for his impudence, but we also believe that very soon he will leave town to meet with his master, the man to whom the spy feeds all his little whispers. The spy himself is of little import, but the master is a dangerous man, and could tell us a great deal if we could only get our hands on him... dlga_lord_tell_mission_follow_spy lord_tell_mission_follow_spy_2|I want you to wait here until the spy leaves town. Then you must follow him, stealthily, to the meeting place. You must take absolute care not to be seen by the spy on your way, else he may suspect foul play and turn back. When the master appears, you must ambush and arrest them and bring the pair back to me. Alive, if you please. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_accepted|I'll do it, {s65}. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_rejected|No, this skulking is not for me. dlga_lord_tell_mission_follow_spy_accepted close_window|Good, I'm sure you'll do a fine job of it. One of my men will point the spy out to you when he leaves, so you will know the man to follow. Remember, I want them both, and I want them alive. dlga_lord_tell_mission_follow_spy_rejected lord_pretalk|A shame. Well, carry on as you were, {playername}... dlga_lord_tell_mission lord_tell_mission_capture_enemy_hero|There is a difficult job I need done, {playername}, and you may be the {man/one} who can carry it off. I need someone to capture one of the noble lords of {s13} and bring him to me. Afterwards, I'll be able to exchange him in return for a relative of mine held by {s13}. It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers. Are you up for a fight? dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_accepted|Consider it done, {s65}. dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_rejected|I must refuse, {s65}. I am not a kidnapper. dlga_lord_tell_mission_capture_enemy_hero_accepted close_window|I like your spirit! Go and bring me one of our enemies, and I'll toast your name in my hall when you return! And reward you for your efforts, of course... dlga_lord_tell_mission_capture_enemy_hero_rejected lord_pretalk|Clearly you lack the mettle I had thought you possessed. Very well, {playername}, I will find someone else. dlga_lord_tell_mission lord_tell_mission_lend_companion|I don't have a job for you right now, but your companion {s3} is a skilled {reg3?lass fellow} and I need someone with {reg3?her his} talents. Will you lend {reg3?her him} to me for a while? dlga_lord_tell_mission_lend_companion lord_tell_mission_lend_companion_2|How long will you be needing {reg3?her him}? dlga_lord_tell_mission_lend_companion_2 lord_mission_lend_companion_told|Just a few days, a week at most. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_accepted|Then I will leave {s3} with you for one week. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_rejected|I am sorry, but I cannot do without {s3} for a whole week. dlga_lord_tell_mission_lend_companion_accepted close_window|I cannot thank you enough, {playername}. Worry not, your companion shall be returned to you with due haste. dlga_lord_tell_mission_lend_companion_rejected lord_pretalk|Well, that's damned unfortunate, but I suppose I cannot force you or {s3} to agree. I shall have to make do without. dlga_lord_tell_mission lord_tell_mission_collect_debt|Some time ago, I loaned out a considerable sum of money to {s3}. {reg4} silver stags, to be precise. He was supposed to pay it back within a month but I haven't received a copper from him since. That was months ago. If you could collect the debt from him on my behalf, I would be grateful indeed. I would even let you keep one fifth of the money for your trouble. What do you say? dlga_lord_tell_mission_collect_debt lord_tell_mission_collect_debt_2|Do you know where I can find {s3}, {s65}? dlga_lord_tell_mission_collect_debt_2 lord_tell_mission_collect_debt_3|If you leave now, you should be able to find him at {s4}. I've no doubt that he will be suitably embarrassed by his conduct and give you all the money he owes me. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_accepted|Then I will talk to {s3} on your behalf. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_rejected|Forgive me, {s65}, but I doubt I would be more successful than yourself. dlga_lord_tell_mission_collect_debt_accepted close_window|You made me very happy by accepting this {playername}. Please, talk to {s3} and don't leave him without my money. dlga_lord_tell_mission_collect_debt_rejected lord_pretalk|Perhaps not, {playername}. I suppose I'm never getting that money back... dlga_lord_tell_mission lord_tell_mission_incriminate_commander|I tell you, that blubbering fool {s13} is not fit to rule {s14}. God knows he would be divested of his lands in an instant were it not for one of his loyal vassals, {s15}. As long as he has his vassal aiding him, it will be a difficult job beating him. So I need to get {s15} out of the picture, and I have a plan just to do that... With your help, naturally. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_2|{s66}, I am all ears. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_rejected|I don't wish to involve myself in anything dishonourable against {s15}. dlga_lord_tell_mission_incriminate_commander_rejected lord_pretalk|Dishonourable? Bah! I was hoping I could count on you, {playername}, but you've shown me what a fool I was. I shall have to find someone whose loyalty I can trust. dlga_lord_tell_mission_incriminate_commander_2 lord_tell_mission_incriminate_commander_3|I have written a fake letter to {s15}, bearing my own seal, which implicates him in a conspiracy with us to stage a coup in {s14}, in my favour. If we can make {s13} believe the letter is genuine, he will deal with {s15} very swiftly. Of course, the challenge there is to convince {s13} that the letter is indeed real... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_4|Please continue, {s65}... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_rejected|No, I will not sully myself with this dishonourable scheme. dlga_lord_tell_mission_incriminate_commander_4 lord_tell_mission_incriminate_commander_5|This is where you come into play. You'll take the letter to {s14}, then give it to one of your soldiers and instruct him to take it to {s15}. I will have one of my spies inform the town garrison so that your man will be arrested on his way. The guards will then find the letter and take it to {s13}. They'll torture your man, of course, to try and get the truth out of him, but all he knows is that you ordered the letter to be delivered to {s15} under the utmost secrecy. {s13} knows you serve me, and the fool will certainly believe the whole charade. dlga_lord_tell_mission_incriminate_commander_5 lord_tell_mission_incriminate_commander_7|Is that all? dlga_lord_tell_mission_incriminate_commander_7 lord_tell_mission_incriminate_commander_8|There is one more thing... Your messenger must be someone trustworthy. If you sent the letter with a simple peasant, someone expendable, {s13} might suspect a plot. He may have the wits of a snail, but even a snail can see the obvious. Give the letter to someone of rank. One of your {s9}, perhaps. dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_9|What? I can't send one of my trusted {s9} to his death! dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_fin|Then a {s8} it will be. dlga_lord_tell_mission_incriminate_commander_9 lord_tell_mission_incriminate_commander_10|Come now, {playername}. There is a place for sentimentality, but this is not it. Believe me, you shall be generously compensated, and what is the purpose of soldiers if not to die at our say-so? dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_fin|A {s8} it is. dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_rejected|No, I'll not sacrifice one of my chosen men. dlga_lord_tell_mission_incriminate_commander_fin lord_pretalk|I can't tell you how pleased I am to hear that, {playername}. You are removing one of the greatest obstacles in my path. Here is the letter, as well as 300 silver stags for your expenses. Remember, there'll be more once you succeed. Much, much more... dlga_lord_tell_mission lord_mission_told.2|A group of my soldiers were captured in a recent skirmish with the enemy. Thankfully we have a mutual agreement of prisoner exchange, and they will release my men, but they want us to give them prisoners of equal rank and number. Prisoners I don't currently have. So, I need a good {man/warrior} to find me {reg1} {s3} as prisoners, that I may exchange them. dlga_lord_tell_mission lord_pretalk|No {playername}. I do not need your help at this time. dlga_lord_mission_told lord_mission_accepted|You can count on me, {s65}. dlga_lord_mission_told lord_mission_rejected|I fear I cannot accept such a mission at the moment. dlga_lord_mission_accepted close_window|Excellent, {playername}, excellent. I have every confidence in you. dlga_lord_mission_rejected close_window|Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle. dlga_lord_talk lord_request_enlistment|My Lord, I would like to enlist in your army. dlga_lord_talk lord_request_enlistment.1|My Lord, I wish to join the Watch. dlga_lord_talk lord_request_retire|My Lord, I would like to like to retire from service. dlga_lord_talk lord_request_vacation|My Lord, I would like to request some personal leave dlga_lord_talk ask_return_from_leave|My Lord, I am ready to return to your command. dlga_lord_talk lord_leave_prison|I must leave now. dlga_lord_talk prisoner_chat_let_go|You are free to go. dlga_prisoner_chat_let_go close_window|{s43} dlga_lord_talk lord_leave|This audience is over. I leave now. dlga_lord_talk lord_wall_prisoners|I have some prisoners you may want? dlga_lord_wall_prisoners lord_talk|Sure, we need all the help we can get maintaining the walls. dlga_lord_talk lord_leave.1|I must beg my leave. dlga_lord_leave lord_leave_give_quest|Before you go, {playername}, I have something to ask of you... We may be enemies in this war, but I pray that you believe, as I do, that we can still be civil towards each other. Thus I hoped that you would be kind enough to assist me in something important to me. dlga_lord_leave_give_quest enemy_lord_tell_mission|I am listening. dlga_enemy_lord_tell_mission lord_mission_told|I have a friend here, an old warrior, who is very sick. Pestilence has infected an old battle wound, and unless he is seen to by a surgeon soon, he will surely die. This man is dear to me, {playername}, but he's also stubborn as a hog and refuses to have anyone look at his injury because he doesn't trust the maesters here. I have heard that you've a capable surgeon with you. If you would let your surgeon come here and have a look, {reg3?she he} may be able to convince him to give his consent to an operation. Please, I will be deeply indebted to you if you grant me this request. dlga_lord_leave_prison close_window|We'll meet again. dlga_lord_leave close_window|Farewell, my lady. I shall remain your most ardent admirer. dlga_lord_leave close_window.1|Of course, {playername}. Farewell. dlga_lord_leave close_window.2|Good journeys to you, {playername}. dlga_lord_leave close_window.3|Yes, yes. Farewell. dlga_lord_leave close_window.4|We will meet again. dlga_member_chat lady_journey_1|Are you enjoying the journey, {s65}? dlga_lady_journey_1 close_window|I am doing quite fine, {playername}. Thank you for your concern. dlga_start spouse_talk|Yes, my husband? dlga_spouse_talk minister_issues|As you are my chief minister, I wish to speak to about affairs of state dlga_spouse_talk offer_gift_quest_complete|I have the materials for {s4}'s gift. dlga_offer_gift_quest_complete close_window.1|Ah, let me take those. Hopefully this will mend the quarrel between you two. You may wish to speak to {reg4?her him}, and see if I had any success. dlga_spouse_talk spouse_cancel_political_quest|Let's abandon our plan to {s10}. dlga_spouse_cancel_political_quest spouse_cancel_political_quest_confirm|Are you sure you want to drop that idea? dlga_spouse_cancel_political_quest_confirm spouse_pretalk|Yes, I am sure. Let's abandon that idea. dlga_spouse_cancel_political_quest_confirm spouse_pretalk.1|Actually, never mind. dlga_spouse_talk combined_political_quests|Let us think of a way to improve our standing in this realm dlga_spouse_talk spouse_organize_feast|I was thinking that perhaps we could host a feast dlga_spouse_talk spouse_household_possessions|Let us take inventory of our household possessions dlga_spouse_household_possessions spouse_pretalk|Anyway, that is the content of our larder. dlga_spouse_talk spouse_show_son2|Finally. Our child is born. dlga_spouse_show_son2 spouse_child_name|{s4} dlga_spouse_child_name close_window|The child should stay with his mother. What will you name him? dlga_spouse_child_name close_window.1|The child should stay with her mother. What will you name her? dlga_spouse_talk spouse_show_son|My love. How does the mother of my child fare? dlga_spouse_show_son close_window|{s4} dlga_spouse_talk spouse_show_love|Let us celebrate our love together. dlga_spouse_show_love spouse_show_love_ans1|Of course dear {playername}, what did you have in mind? dlga_spouse_show_love_ans1 spouse_spree1|I will have the servants bring us the finest foods and wine, then afterwards.. well, who knows what may happen. (1,000 stags) dlga_spouse_show_love_ans1 spouse_regalocasual|Today I will shower you, my precious wife, with the most exquisite gifts from throughout the known world. (2,000 stags) dlga_spouse_show_love_ans1 close_window|Actually, I've changed my mind dlga_spouse_regalocasual close_window|Oh {playername}. You are as generous as you are handsome. dlga_spouse_spree1 spouse_nocheloca|Oh {playername}, how wonderful. dlga_spouse_spree1 close_window|Maybe another time. I have too much to attend to. dlga_spouse_nocheloca close_window|... ... ... dlga_spouse_show_love spouse_show_love_ans2|Of course my love, what did you have in mind? dlga_spouse_show_love_ans2 spouse_spree2|I shall have the servants bring us some wine. (500 stags) dlga_spouse_show_love_ans2 close_window|Actually, I've changed my mind. dlga_spouse_spree2 close_window|I would like that very much. May I request some Arbor red? dlga_spouse_show_love spouse_show_love_ans3|Our love? As if such thing exists {playername}. Just hand me some stags to allow me to peruse the markets. dlga_spouse_show_love_ans3 spouse_spree3|Of course, here's 100 stags. dlga_spouse_show_love_ans3 close_window|Actually, I've changed my mind dlga_spouse_spree3 close_window|Don't wait up for me. dlga_spouse_show_love spouse_show_love_ans4|Love?! So you be a jester now? Or is it that you think love is for sale? dlga_spouse_show_love_ans4 spouse_spree4|I know fine things fit for court for sale. (500 stags). dlga_spouse_show_love_ans4 close_window|Actually, I've changed my mind dlga_spouse_spree4 spouse_spree44|Are you to insinuate that I'm insufficient for your court? dlga_spouse_spree44 spouse_spree4a|{s67}, just enjoy the gift and give me no grief. dlga_spouse_spree44 spouse_spree4b|Yes. {s67}, you are a burden to my court. dlga_spouse_spree4a close_window|Very well {playername}. I'll put this to good use. dlga_spouse_spree4b close_window|Pah! What an ass you are {playername},^take your gift and shove it! dlga_spouse_talk spouse_mate|My dear, maybe we should make our way to our bed chambers. I have a somewhat stiff surprise for you. dlga_spouse_mate close_window|{playername} stop, your making me blush! dlga_spouse_mate close_window.1|As you wish my love dlga_spouse_mate close_window.2|If there is no alternative {husband/wife}. dlga_spouse_mate close_window.3|Sorry {playername}, I have a headache. Perhaps something at dinner affects my constitution. Try going to sleep. dlga_spouse_mate close_window.4|I'm tired. Do you not have enemies to kill or something?? dlga_spouse_talk close_window|We shall speak later, my {wife/husband} dlga_wedding_ceremony_bride_vow wedding_ceremony_player_vow|My husband, I hear by pledge to be your wife, to stand with you in good times and bad. May the heavens smile upon us and bless us with children, livestock, and land. dlga_wedding_ceremony_player_vow wedding_ceremony_vows_complete|I pledge the same. Let us be husband and wife. dlga_wedding_ceremony_player_vow close_window|Wait -- hold on... I'm not quite ready for this. dlga_wedding_ceremony_vows_complete close_window|I now declare you and {s3} to be husband and wife. Go now to the chamber prepared for you, and we shall make arrangements for your bride to join you in your hall in {s11}. dlga_spouse_pretalk spouse_talk|Is there anything else, my {husband/wife}? dlga_spouse_organize_feast spouse_pretalk|A splendid idea, my {husband/wife}. However, let us wait for the current feast here to conclude, before organizing another. dlga_spouse_organize_feast spouse_pretalk.1|A splendid idea, my {husband/wife}. However, we must establish a court before hosting a feast. dlga_spouse_organize_feast spouse_pretalk.2|A splendid idea, my {husband/wife}. However, our realm has recently had a feast. Perhaps we should wait another {reg3} days before we organize another one. dlga_spouse_organize_feast spouse_evaluate_larder_for_feast|A splendid idea, my {husband/wife}. However, to not insult our guests, we must make sure that we can provide a large and varied repast, for the lords, their families, and their retinues. All told, we should count on a couple of hundred mouths to feed, over several days. Let us take an inventory of our household possessions... dlga_spouse_evaluate_larder_for_feast spouse_feast_confirm|{s9} dlga_spouse_feast_confirm spouse_feast_added_items|Let me add more items to our storehouses dlga_spouse_feast_added_items spouse_evaluate_larder_for_feast|All right -- let me re-evaluate what is there... dlga_spouse_feast_confirm spouse_feast_confirm_yes|Let us dispatch the invitations dlga_spouse_feast_confirm spouse_pretalk|Let us wait, then dlga_spouse_feast_confirm_yes spouse_pretalk|I shall send word, then, that we will host a feast as soon as conditions in the realm permit. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. dlga_spouse_feast_confirm_yes spouse_pretalk.1|Very well, then. Let the feast begin immediately at our court {reg4?here } in {s9}. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. You may declare the feast to be concluded at any time, either by beginning a campaign or by letting it be known that the vassals can return to their homes. dlga_start close_window.97|How wonderful it is... In a short while we shall be married! However, I should point out that, in the remaining few days, it is not customary for us to speak too much together. dlga_start close_window.98|Em, {playername}, you might not be used to our wedding customs, but I had hoped that someone would tell you... Speak first to my {s11}, {s4}. dlga_start close_window.99|I do not know where to find my {s11} {s10}, who by tradition should preside over our wedding. Perhaps we should wait until he can be found... dlga_start close_window.100|The honourable {s12} has agreed to allow us to return home to our families. We shall be departing shortly. dlga_start kingdom_lady_captive|So great is my loneliness! How I miss my family! dlga_start kingdom_lady_captive.1|You are a cad, {reg59?madam ser}, to hold a lady like this... dlga_start kingdom_lady_captive.2|It is strange. On occasion you have shown me such kindness, and yet you continue to hold me here against my will. dlga_start kingdom_lady_captive.3|Why haven't my family paid my ransom? You may hold me as prisoner, but it seems that you care for me more than they do! dlga_lady_stranded_next close_window|Greetings, {ser/my lady}. The tides of war have left me stranded here in this fortress, but I will shortly be departing. dlga_start lady_talk_refugee|{playername} -- I assume that you, as a {man/lady} of honour, will accord gentle-born ladies such as ourselves the right to return to our families, and not demand a ransom. dlga_start lady_escort_lady_succeeded|Thank you for escorting me here, {playername}. Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future. dlga_lady_escort_lady_succeeded close_window|It was an honour to serve you, {s65}. dlga_start close_window.101|We will shortly depart{s5}. It is good to know that some people in this world retain a sense of honour. dlga_lady_talk_refugee close_window|Of course, my lady dlga_lady_talk_refugee lady_captive_talk|You assume wrong, my lady! dlga_lady_captive_talk lady_captive_confirm|What?! What infamy is this? dlga_lady_captive_confirm close_window|My apologies - you must have misunderstood me. Of course you may leave. dlga_lady_captive_confirm close_window.1|Contact your family to arrange for a ransom, my lady. dlga_kingdom_lady_captive close_window|Then write to your family, and ask them to hurry up with the ransom! dlga_kingdom_lady_captive close_window.1|I have changed my mind -- you are free to go dlga_start close_window.102|Well, {playername} -- you fought a duel with {s10}, and lost. According to our custom and tradition, I should no longer receive you. Farewell, {playername}. dlga_start lady_duel_lost|Oh {playername} -- I heard of your duel with {s10}. I wish now that you had never fought him, for our honour and tradition demand that, having lost to him, you now break off your suit with me. Farewell, {playername}. dlga_lady_duel_lost close_window|Very well - we must do as tradition demands... Farewell, my lady dlga_lady_duel_lost lady_duel_lost_flaunt_conventions|Let honour and tradition hang! dlga_lady_duel_lost_flaunt_conventions close_window|Oh, {playername}! Although people will talk, it would so break my heart to no longer be able to see you. We shall ignore this silly, cruel tradition. dlga_lady_duel_lost_flaunt_conventions close_window.1|No, {playername} -- I cannot afford to fritter away my good name, and neither can you. dlga_start lady_start|Oh, {playername} -- I have heard that you won your duel with {s10}. I'm grateful that you have delivered me from that man's attentions! dlga_start lady_start.1|Well, {playername} -- you won your duel with {s10}. Clearly, he was not worthy of my affections. dlga_lady_duel_rep_1 lady_start|Well, {playername} -- you won your duel with {s10}. Oh, such foolishness, that men should fight over me! Sigh... But it is a bit romantic, I suppose. dlga_lady_duel_rep_2 lady_start|Well, {playername} -- you won your duel with {s10}. Honour now demands that he and I no longer meet... I was fond of him, you know. You did me no service by fighting him, ser. dlga_start lady_qst_duel_for_lady_succeeded_1|My dear {playername}, how joyous to see you again! I heard you gave that vile {s13} a well-deserved lesson. I hope he never forgets his humiliation. I've a reward for you, but I fear it's little compared to what you've done for me. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2|Oh, it will just have to do. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.1|{s66}, this is far too much! dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.2|Please, {s65}, no reward is necessary. dlga_lady_qst_duel_for_lady_succeeded_2 lady_pretalk|{s10} dlga_start lady_qst_duel_for_lady_failed|I was told that you sought satisfaction from {s13} to prove my innocence, {playername}. It was a fine gesture, and I thank you for your efforts. dlga_lady_qst_duel_for_lady_failed lady_qst_duel_for_lady_failed_2|I beg your forgiveness for my defeat, {s65}... dlga_lady_qst_duel_for_lady_failed_2 lady_pretalk|It matters not, dear {playername}. You tried. The truth cannot be proven at the point of a sword, but you willingly put your life at stake for my honour. That alone will convince many of my innocence. dlga_start lady_start.2|Ah {playername} - you must have received my message. How happy I am that you could come! dlga_start lady_proposal_pending|{playername} - is there any word from my family? dlga_start lady_betrothed|I hear that my {s11} has refused your request to marry me. Does that mean that we must part? dlga_start lady_generic_mission_succeeded|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_start rescue_prisoner_succeed_1|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_rescue_prisoner_succeed_1 lady_pretalk|Always an honour to serve, {s65}. dlga_start lady_meet_end|You must be {playername}. We have just had the honour of watching you distinguish yourself in the recent tournament{s8}. dlga_start lady_meet_end.1|You must be {playername}. My {s15} {s16} has spoken most highly of you. I am delighted to make your acquaintance. dlga_start lady_premeet|I say, you don't look familiar... dlga_start close_window.103|Ah, {playername}. How good it is to see you again. However, I believe that I am required elsewhere. dlga_start lady_start.3|{playername} -- how good it is to see you. (Whispers ) I still remember your visits fondly. dlga_start lady_meet_end.2|Ah, {playername}. How splendid it was to see you distinguish yourself in the recent tournament. dlga_start lady_start.4|{s12} dlga_lady_start lady_betrothed|I have sad news. I have become betrothed to {s5} -- against my will, I should say! Oh {playername} - I would so much rather be wed to you! dlga_lady_start lady_betrothed.1|Good {playername} -- I have become betrothed to {s5}. It is now no longer seemly for us to see each other like this. dlga_lady_start lady_other_suitor|I must tell you -- there is another lord who has been paying me attentions, although I cannot abide him. I fear he has designs on me, and may try to force me to wed against my will. dlga_lady_start lady_talk|{s11}It is probably not suitable for us to tarry too long here in conversation, but I would hope to see you again soon. dlga_lady_start lady_talk.1|{s11} dlga_lady_start lady_talk.2|I was planning to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_start lady_talk.3|It is so delightful to have a chance to spend some time together.{s12} dlga_lady_start lady_talk.4|What brings you here today? dlga_lady_proposal_pending close_window|No word so far... dlga_lady_proposal_pending lady_proposal_pending_end|On second thought, now is not the time for us to marry dlga_lady_proposal_pending_end close_window|{s11} dlga_lady_betrothed lady_suggest_elope|Never! We must elope together at once! dlga_lady_betrothed lady_pretalk|Perhaps I may still be able to change your {s11}'s mind dlga_lady_betrothed lady_conclude_relationship|So be it -- let us then part dlga_lady_suggest_elope lady_conclude_relationship|Good {playername} -- you are a good and kind man, but a lady cannot defy her family. Such things are not done! dlga_lady_suggest_elope lady_other_suitor|Ser -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_suggest_elope lady_conclude_relationship.1|Ah {playername}, you must realize. You are still finding your way in the world. I have great affection for you, {playername}, but I will not consign myself to obscurity. dlga_lady_suggest_elope lady_conclude_relationship.2|Ah {playername}, although you are kind to me, I am not certain enough of your moral fibre to risk such a thing. Although I bare little affection for my husband, it would be a weighty thing to go against my family's wishes, and I am not certain enough of you to take that step. dlga_lady_suggest_elope lady_conclude_relationship.3|Good {playername} -- to elope would be to throw away my ties with my family, which are everything to me! I have a considerable affection for you, but I am not sure that I am prepared to risk that. dlga_lady_suggest_elope lady_conclude_relationship.4|Good {playername} -- I am not used to the hardships of campaigning as you are. I want a home to call my own. If you were lord of a castle or town with a great hall, I would gladly go there as your wife, to be mistress of the household. But I do not wish to live like a hunted animal. dlga_lady_suggest_elope lady_elope_agree|Elope with you? Yes -- we could do that. It is a great step to defy my family -- but a loveless marriage, and life without you, might be a far worse thing! But be warned -- this will be a terrible blow to my {s11}'s prestige, and he will do everything in his power to bring you down. dlga_lady_elope_agree lady_elope_agree_nurse|Quickly, then! There is no time to lose. dlga_lady_elope_agree close_window|Everything in his power, you say? Em... Let me think about this... dlga_lady_elope_agree_nurse lady_elope_agree_lady_vows|Your Lordship... Your Ladyship... Would you like me to witness your exchange of vows? dlga_lady_elope_agree_lady_vows lady_elope_agree_nurse_2|Yes, do that. For my part, I make the following vow I, {s4}, do swear that I accept {playername} as my husband, according to the ancient law and custom of our land... dlga_lady_elope_agree_nurse_2 lady_elope_agree_player_vows|Very good. Do you, {playername}, swear similarly to accept {s4} as your wife? dlga_lady_elope_agree_player_vows close_window|I do. dlga_lady_elope_agree_player_vows close_window.1|Eh, what? This is all moving too fast... dlga_lady_elope_agree lady_conclude_relationship|Oh, really? My dear -- I could never separate a lady from her family like that... dlga_lady_conclude_relationship lady_conclude_relationship_confirm|So I suppose our time together must come to an end... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_yes|Yes -- it must be... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_no|Wait -- perhaps there is still a chance for us! dlga_lady_conclude_relationship_confirm_yes close_window|Farewell, {playername}. We will see each other, in the courts and castles of this realm, but we must keep our distance from each other. I will remember these days fondly, nonetheless. dlga_lady_conclude_relationship_confirm_no close_window|In that case, we shall see what the future brings. dlga_lady_generic_mission_succeeded lady_pretalk|Always an honour to serve, {s65}. dlga_lady_premeet lady_meet|I am {playername}. dlga_lady_premeet lady_meet.1|My name is {playername}. At your service. dlga_lady_meet lady_meet_end|Of course. How splendid to finally make your acquaintance. dlga_lady_meet lady_meet_end.1|{playername}? I do not believe I've heard of you before. dlga_lady_meet_end lady_talk|I am about to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_meet_end lady_talk.1|Now, if you will excuse me... dlga_lady_meet_end lady_talk.2|Can I help you with anything? dlga_lady_talk lord_talk_ask_location|I want to know the location of someone. dlga_lady_pretalk lady_talk|Now, if you will excuse me... dlga_lady_pretalk lady_talk.1|Is there anything else? dlga_lady_talk dplmc_lady_relations2|I wished to ask about one of your relatives. dlga_dplmc_lady_relations2 dplmc_lady_info_relative_select|About which lord do you want information? dlga_dplmc_lady_info_relative_select dplmc_lady_info_relative_1|You're {s11} {s18} dlga_dplmc_lady_info_relative_select lady_pretalk|Never mind. dlga_dplmc_lady_info_relative_1 lady_pretalk|Pardon, but I do not feel comfortable discussing such personal matters with you. dlga_dplmc_lady_info_relative_1 dplmc_lady_info_relative_2|{s47} dlga_dplmc_lady_info_relative_1 lady_pretalk.1|{12} dlga_dplmc_lady_info_relative_2 lady_pretalk|{s12} dlga_dplmc_lady_info_relative_2 lady_pretalk.1|{s1} dlga_lady_talk dplmc_lady_feasts|Do you know of any ongoing feasts? dlga_dplmc_lady_feasts lady_pretalk|{s12} dlga_lady_talk lady_relations|May I have the honour of knowing more about you, my lady? dlga_lady_relations lady_pretalk|{s12} dlga_lady_talk lady_profess_admiration|My lady, I would like to profess myself your most ardent admirer dlga_lady_talk lady_tournament_dedication_reaction|My lady, I would like to dedicate my successes in this recent tournament to you dlga_lady_tournament_dedication_reaction lady_pretalk|{s9} dlga_lady_profess_admiration close_window|{s11}I would like it very much if we could see more of each other. dlga_lady_profess_admiration lady_pretalk|Ah... You are too kind... My, the hour is getting rather late, isn't it? I really must be going. dlga_lady_talk lady_recite_poetry|Do you like poetry, my lady? dlga_lady_recite_poetry lady_recite_poetry|That would depend on the poem. Did you intend to recite a verse? dlga_lady_recite_poetry lady_recite_poetry_response|The Dornishman's wife was as fair as the sun... dlga_lady_recite_poetry lady_recite_poetry_response.1|The lord he came a-riding upon a rainy day... dlga_lady_recite_poetry lady_recite_poetry_response.2|I loved a maid as fair as summer... dlga_lady_recite_poetry lady_recite_poetry_response.3|And there he stood with sword in hand... dlga_lady_recite_poetry lady_recite_poetry_response.4|A bear there was a bear, a bear... dlga_lady_recite_poetry lady_pretalk|Actually, I can't think of any that I would care to recite... dlga_lady_recite_poetry_response lady_private_conversation_end|{s11} dlga_lady_private_conversation_end lady_pretalk|Time is passing quickly, and we cannot linger here too long. dlga_lady_talk lady_marriage_discussion|Do you think that we may have a future together, my lady? dlga_lady_marriage_discussion lady_other_suitor|Ser -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_marriage_discussion lady_proposal_refused|It is good to hear that you are thinking seriously about the future. However, I would like to see you rise a little further in the world before I am ready to commit to marry you. dlga_lady_marriage_discussion lady_proposal_refused.1|It is good to hear that your intentions are honourable. However, I have resolved only to marry a man of the strongest moral fibre. I would like you to prove yourself more in that regard. dlga_lady_marriage_discussion lady_proposal_refused.2|Ser -- it is comforting to hear that your intentions towards me are honourable. But perhaps we should take the time to get to allow our affections for each other to grow a little stronger, before making any such decision. dlga_lady_marriage_discussion lady_betrothed|Oh {playername}, how happy that would make me! But my {s11} {s4} would never allow it... Perhaps it is best that we part... dlga_lady_marriage_discussion close_window|Oh {playername}, how happy that would make me! Go ask my {s11} {s4} for permission! dlga_lady_proposal_refused lady_proposal_refused_persuade_check|Perhaps I can persuade you to delay no further. dlga_lady_proposal_refused_persuade_check lady_proposal_refused_persuade_player_response|What do you have to say? dlga_lady_proposal_refused_persuade_player_response lady_proposal_refused_persuade_result|Love is as a rose, my lady. Left un-plucked, it may wither. dlga_lady_proposal_refused_persuade_player_response lady_pretalk|Oh, never mind. dlga_lady_proposal_refused_persuade_result close_window|Enough, ser! I shall not be rushed into marriage, with you or with anyone else! You have made me very cross. Please, leave me alone for a while. I shall let you know when I am ready to speak to you again. dlga_lady_proposal_refused_persuade_result lady_betrothed|Oh {playername}, I could never allow that to happen! Oh, if only we could be wed! But my {s11} {s4} would never give his permission... Perhaps it is best that we part... dlga_lady_proposal_refused_persuade_result close_window.1|Oh {playername}, I could never allow that to happen! Go ask my {s11} {s4} his permission for us to be wed! dlga_lady_proposal_refused close_window|Very well -- I shall continue to strive to be worthy of your esteem! dlga_lady_proposal_refused lady_player_threatens_compel|I am tired of these games! I will speak to your family about arranging a wedding immediately.. dlga_lady_player_threatens_compel lady_player_threatens_compel_2|What? Do you mean that? dlga_lady_player_threatens_compel_2 lady_private_conversation_end|No, of course not. Please forgive my burst of temper dlga_lady_player_threatens_compel_2 close_window|Yes -- you clearly do not know what is in your best interests. dlga_lady_other_suitor lady_pretalk|It grieves me to hear that, my lady, but such things must be dlga_lady_other_suitor lady_other_suitor_challenge|Who is the miscreant! Tell me his name! dlga_lady_other_suitor lady_player_threatens_compel|I am tired of these games! I will demand that your family compel you to marry me.. dlga_lady_other_suitor_challenge lady_pretalk|I would be so grateful! But from what I understand, you already have a duel on your hands. He is not honour-bound to fight you, if you are committed to another combat. Please, conclude your other business in a hurry, to rescue me from that man's attentions!. dlga_lady_other_suitor_challenge lady_pretalk.1|Ah! Such talk. But from what I hear, you already have a duel on your hands. Finish one before you start another! Sigh... You men can be so silly... dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm|It is {s5}. Please, rescue me from that man's attentions! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.1|Will you now? This should be interesting. Very well. Your rival is {s5}. Let us see which of you has the greater mettle. dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.2|Oh, fie! I wish that this were not a matter of honour, so I could refuse such a request. But alas, I feel compelled to tell you that your rival is {s5}. I wish that heaven had not granted me such a fair visage, so that I would not inspire such passions in men! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.3|I will have none of such talk! It is nonsense for you and {s5} to fight over -- whoops! I beg of you, ser, forget the name that just escaped my lips... dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_yes|So be it! I shall challenge him to a trial of arms! dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_no|On second thought, I let my passions run away with me there. Never mind. dlga_lady_other_suitor_challenge_confirm_yes lady_pretalk|{s15} dlga_lady_other_suitor_challenge_confirm_no lady_private_conversation_end|Good. You are wise not to let your temper guide you. dlga_lady_talk lady_ask_for_quest|Is there anything I can do to win your favour? dlga_lady_ask_for_quest lady_pretalk|I don't have anything else for you to do right now. dlga_lady_ask_for_quest lady_mission_told|Oh, I fear I may never see my {s17}, {s13}, again... He is a prisoner in the dungeon of {s14}. We have tried to negotiate his ransom, but it has been set too high. We can never hope to raise that much money without selling everything we own, and God knows {s13} would rather spend his life in prison than make us destitute. Instead I came up with a plan to get him out of there, but it requires someone to make a great sacrifice, and so far my pleas have fallen on deaf ears... dlga_lady_ask_for_quest lady_mission_told.1|My poor {s11}, {s13}, is a prisoner in the {s14} dungeons. The only way we can talk to each other is by exchanging letters whenever we can, but the journey is so dangerous that we get little chance to do so. Please, would you deliver one for me? dlga_lady_ask_for_quest lady_quest_duel_for_lady|Dear {playername}, you are kind to ask, but you know little of my troubles and I can't possibly ask you to throw yourself into danger on my behalf. dlga_lady_quest_duel_for_lady lady_quest_duel_for_lady_2|Tell me what the problem is, and I can make my own decision. dlga_lady_quest_duel_for_lady_2 lady_quest_duel_for_lady_3|Very well, as you wish it... My husband has made certain enemies in his life, {playername}. One of the most insidious is {s13}. He is going around making terrible accusations against me, impugning my honour at every turn! Because he cannot harm my husband directly, he is using me as a target to try and stain our name. You should hear the awful things he's said! I only wish there was someone brave enough to make him recant his slander, but {s13} is a very fine swordsman, and he's widely feared... dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_accepted|I fear him not, {s65}. I will make him take back his lies. dlga_lady_quest_duel_for_lady_3_accepted close_window|Oh! I can't ask that of you, {playername}, but... I would be forever indebted to you, and you are so sure. It would mean so much if you would defend my honour. Thank you a thousand times, all my prayers and my favour go with you. dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_rejected|If he's that dangerous, perhaps maybe it would be better to ignore him... dlga_lady_quest_duel_for_lady_3_rejected close_window|Oh... Perhaps you're right, {playername}. I should let go of these silly childhood ideas of chivalry and courage. {Men/People} are not like that, not any-more. Good day to you. dlga_lady_ask_for_quest lady_pretalk.1|No, {playername}, I've no need for a champion right now. dlga_lady_mission_told lady_mission_accepted|As you wish it, {s65}, it shall be done. dlga_lady_mission_told lady_mission_rejected|{s66}, I fear I cannot help you right now. dlga_lady_mission_accepted close_window|You are a true {gentleman/lady}, {playername}. Thank you so much for helping me dlga_lady_mission_rejected close_window|You'll not help a woman in need? You should be ashamed, {playername}... Please leave me, I have some important embroidery to catch up. dlga_lady_talk lady_restore_relation|I want to improve my relation with a lord. Can you help me? dlga_lady_restore_relation lady_pretalk|{playername}, I don't know you well enough to act on your behalf. I am sorry. dlga_lady_restore_relation lady_restore_relation_2|Hmm. I guess you got on the wrong side of somebody. Very well, who do you want to restore your relation with? dlga_lady_restore_relation_2 lady_restore_relation_2b|{s1} dlga_lady_restore_relation_2 lady_pretalk|Never mind. I get along with everyone well enough. dlga_lady_restore_relation_2b lady_restore_relation_3|Well I can try to help you there. I am sure a few expensive gifts will make {s10} look at you more favourably. dlga_lady_restore_relation_3 lady_restore_relation_4|You can improve your relation with {s10} by sending {reg4?her him} a gift worth {reg10} silver stags. But if you can afford spending {reg11} silver stags on the gift, it would make a good impression on {reg4?her him}. And if you can go up to {reg12} silver stags, that would really help smooth things out. dlga_lady_restore_relation_4 lady_restore_relation_5|I think a gift of {reg10} silver stags will do. dlga_lady_restore_relation_4 lady_restore_relation_5.1|Maybe I can afford {reg11} silver stags. dlga_lady_restore_relation_4 lady_restore_relation_5.2|In that case, I am ready to spend {reg12} silver stags. dlga_lady_restore_relation_4 lady_restore_relation_cant_afford|I don't think I can afford a gift at the moment. dlga_lady_restore_relation_5 lady_restore_relation_6|Excellent. Then I'll choose an appropriate gift for you and send it to {s10} with your compliments. I am sure {reg4?she he} will appreciate the gesture. dlga_lady_restore_relation_6 lady_pretalk|Thank you for your help, madame. dlga_lady_restore_relation_cant_afford lady_pretalk|I am afraid, I can't be of much help in that case, {playername}. I am sorry. dlga_lady_talk lady_leave|I must beg my leave. dlga_lady_leave close_window|{s12} dlga_convince_begin convince_options|I still don't see why I should accept what you're asking of me. dlga_convince_options convince_bribe|Then I'll make it worth your while. ({reg8} silver stags) dlga_convince_options convince_friendship|Please, do it for the sake of our friendship. (-{reg9} to relation) dlga_convince_options convince_persuade_begin|Let me try and convince you. (Persuasion) dlga_convince_options lord_pretalk|Never mind. dlga_convince_bribe convince_bribe_verify|Mmm, a generous gift to my coffers would certainly help matters... {reg8} silver stags should do it. If you agree, then I'll go with your suggestion. dlga_convince_bribe_verify convince_bribe_cant_afford|I'm afraid my finances will not allow for such a gift. dlga_convince_bribe_verify convince_bribe_goon|Very well, please accept these {reg8} silver stags as a token of my gratitude. dlga_convince_bribe_verify convince_begin|Let me think about this some more. dlga_convince_bribe_cant_afford convince_options|Ah. In that case, there is little I can do, unless you have some further argument to make. dlga_convince_bribe_goon convince_accept|My dear {playername}, your generous gift has led me to reconsider what you ask, and I have come to appreciate the wisdom of your proposal. dlga_convince_friendship convince_friendship_verify|You've done well by me in the past, {playername}, and for that I will go along with your request, but know that I do not like you using our relationship this way. dlga_convince_friendship_verify convince_friendship_go_on|I am sorry, my friend, but I need your help in this. dlga_convince_friendship_verify lord_pretalk|If it will not please you, then I'll try something else. dlga_convince_friendship_go_on convince_accept|All right then, {playername}, I will accept this for your sake. But remember, you owe me for this. dlga_convince_friendship lord_pretalk|I don't think I owe you such a favour {playername}. I see no reason to accept this for you. dlga_convince_friendship lord_pretalk.1|Is this a joke? You've some nerve asking me for favours, {playername}, and let me assure you you'll get none. dlga_convince_persuade_begin convince_persuade_begin_2|Very well. Make your case. dlga_convince_persuade_begin_2 convince_persuade|[Attempt to persuade] dlga_convince_persuade_begin_2 convince_begin|Wait, perhaps there is another way to convince you. dlga_convince_persuade_begin lord_pretalk|By God's grace, {playername}! Haven't we talked enough already? I am tired of listening to you, and I do not want to hear any more of it right now. dlga_convince_persuade convince_accept|All right, all right. You have persuaded me to it. I'll go ahead with what you suggest. dlga_convince_persuade convince_options|You've a point, {playername}, I'll admit that much. However I am not yet convinced I should do as you bid. dlga_convince_persuade convince_options.1|Enough, {playername}. You've a lot of arguments, but I find none of them truly convincing. I stand by what I said before. dlga_convince_persuade convince_options.2|Truthfully, {playername}, I fail to see the virtue of your reasoning. What you ask for makes even less sense now than it did before. dlga_start siege_won_seneschal_1|I must congratulate you on your victory, my {reg59?Lady Lord}. Welcome to {s1}. We, the housekeepers of this castle, are at your service. dlga_siege_won_seneschal_1 siege_won_seneschal_2|Are you the Seneschal? dlga_siege_won_seneschal_2 siege_won_seneschal_3|Indeed I am, my {reg59?Lady Lord}. I have always served the masters of {s1} to the best of my ability, whichever side they might be on. Thus you may count on my utmost loyalty for as long as you are the {reg59?Lady Lord} of this place. Now, do you intend to keep me on as the Seneschal? I promise you will not be disappointed. dlga_siege_won_seneschal_3 siege_won_seneschal_4|Very well, you may keep your post for the time being. dlga_siege_won_seneschal_3 siege_won_seneschal_4.1|You can stay, but I shall be keeping a close watch on you. dlga_siege_won_seneschal_4 siege_won_seneschal_5|Thank you, my {reg59?Lady Lord}. If you do not mind my impudence, may I inquire as to what you wish to do with the castle? dlga_siege_won_seneschal_5 siege_won_seneschal_6|I will sell it to another lord. dlga_siege_won_seneschal_5 siege_won_seneschal_6.1|I intend to claim it for myself. dlga_siege_won_seneschal_5 siege_won_seneschal_list_options|I haven't given it much thought. What are my options? dlga_siege_won_seneschal_list_options siege_won_seneschal_list_options_2|According to our laws and traditions, you can do one of several things. First, you could station a garrison here to protect the castle from any immediate counter-attacks, then request an audience with some wealthy lord and ask him to make you an offer. It would be worth a tidy sum, believe you me. If you do not wish to sell, then you will have to find yourself a liege lord and protector who would accept homage from you. Without a royal investiture and an army at your back, you would have a difficult time holding on to the castle. Both you and {s1} would become great big targets for any man with a few soldiers and a scrap of ambition. dlga_siege_won_seneschal_list_options_2 siege_won_seneschal_list_options_3|What do you mean, a liege lord and protector? I won this place by my own hand, I don't need anyone else! dlga_siege_won_seneschal_list_options_3 siege_won_seneschal_list_options_4|Of course you don't, my {reg59?Lady Lord}. However, no lord in the land will recognize your claim to the castle unless it is verified by royal decree. They would call {s1} an outlaw stronghold and take it from you at the earliest opportunity. Surely not even you could stand against a whole army. dlga_siege_won_seneschal_list_options_4 siege_won_seneschal_6|Hmm. I'll give it some thought. dlga_siege_won_seneschal_6 close_window|I am very pleased to hear it, my {reg59?Lady Lord}. I am only trying to serve you to the best of my ability. Now, if at any time you find you have further need of me, I will be in the great hall arranging a smooth handover of the castle to your forces. dlga_start seneschal_intro_1|Good day, {reg59?madam ser}. I do not believe I've seen you here before. Let me extend my welcome to you as the Seneschal of {s1}. dlga_seneschal_intro_1 seneschal_intro_1a|A pleasure to meet you, {s65}. dlga_seneschal_intro_1a seneschal_talk|How can I help you? dlga_seneschal_intro_1 seneschal_intro_1b|What exactly do you do here? dlga_seneschal_intro_1b seneschal_talk|Ah, a Seneschal's duties are many, good {sire/woman}. For example, I collect the rents from my lord's estates, I manage the castle's storerooms, I deal with the local peasantry, I take care of castle staff, I arrange supplies for the garrison... All mundane matters on this fief are my responsibility, on behalf of my lord. Everything except commanding the soldiers themselves. dlga_start seneschal_talk|Good day, {reg59?madam ser}. dlga_seneschal_pretalk seneschal_talk|Anything else? dlga_seneschal_talk seneschal_ask_something|I would like to ask you a question... dlga_seneschal_talk seneschal_ask_about_someone|I wish to know more about someone... dlga_seneschal_ask_about_someone seneschal_ask_about_someone_2|Perhaps I may be able to help. Whom did you have in mind? dlga_seneschal_ask_about_someone_2 seneschal_pretalk|Never mind. dlga_seneschal_talk close_window|I must take my leave of you now. Farewell. dlga_seneschal_ask_something seneschal_ask_something_2|I'll do what I can to help, of course. What did you wish to ask? dlga_seneschal_ask_something_2 seneschal_ask_location|Perhaps you know where to find someone... dlga_seneschal_ask_location seneschal_ask_location_2|Well, a man in my position does hear a lot of things. Of whom were you thinking? dlga_seneschal_ask_location_2 seneschal_ask_location_3|{s1} dlga_seneschal_ask_location_2 seneschal_pretalk|Never mind. dlga_seneschal_ask_location_3 seneschal_pretalk|{s1} dlga_start close_window.104|There! I can see the walls of {s3} in the distance. We've made it safely. Here, take this purse of {reg3} silver stags, as I promised. I hope we can travel together again someday. dlga_start talk_caravan_escort|We've made it this far... Is everything clear up ahead? dlga_talk_caravan_escort talk_caravan_escort_2a|There might be bandits nearby. Stay close. dlga_talk_caravan_escort_2a close_window|Trust me, {playername}, we're already staying as close to you as we can. Lead the way. dlga_talk_caravan_escort talk_caravan_escort_2b|No sign of trouble, we can breathe easy. dlga_talk_caravan_escort_2b close_window|I'll breathe easy when we reach {s1} and not a moment sooner. Let's keep moving. dlga_start merchant_talk|What do you want? We paid our toll to you less than three days ago. dlga_start merchant_talk.1|Hail, friend. dlga_start merchant_talk.2|What do you want? We are but simple merchants, we've no quarrel with you, so leave us alone. dlga_start merchant_talk.3|Be warned, knave! This caravan is under the protection of {s9}. Step out of our way or you will face his fury! dlga_start merchant_talk.4|Yes? What do you want? dlga_merchant_pretalk merchant_talk|Anything else? dlga_merchant_talk caravan_start_war_quest_1|You are trespassing in the territory of the {s17}. I am confiscating this caravan and all its goods! dlga_caravan_start_war_quest_1 caravan_start_war_quest_2|What? What nonsense is this? We are at peace with the {s17}, and are free to cross its lands! dlga_caravan_start_war_quest_2 merchant_attack|We'll see about that! Defend yourselves! dlga_caravan_start_war_quest_2 close_window|Hmm. Maybe this was all a misunderstanding. Farewell. dlga_merchant_talk merchant_talk_offer|I have an offer for you. dlga_merchant_talk_offer merchant_talk_offer_2|What is it? dlga_merchant_talk_offer_2 caravan_offer_protection|I can escort you to your destination for a price. dlga_merchant_talk_offer_2 merchant_pretalk|Nothing. Forget it dlga_merchant_talk merchant_bandit_information|I am hunting a group of bandits with the following description... Have you seen them? dlga_merchant_bandit_information merchant_pretalk|{s15} dlga_merchant_talk merchant_trip_explanation|Tell me about your journey dlga_merchant_trip_explanation merchant_pretalk|We are coming from {s11} and heading to {s12}.{s14} dlga_merchant_talk merchant_demand|I demand something from you! dlga_merchant_demand merchant_demand_2|What do you want? dlga_merchant_demand_2 merchant_demand_toll|There is a toll for free passage here! dlga_merchant_demand_toll merchant_demand_toll_2|Please, I don't want any trouble. I can give you {reg6} silver stags, just let us go. dlga_merchant_demand_toll merchant_demand_toll_2.1|I don't want any trouble. I can give you {reg6} silver stags if you'll let us go. dlga_merchant_demand_toll_2 merchant_demand_toll_accept|Agreed, hand it over and you may go in peace. dlga_merchant_demand_toll_accept close_window|Very well then. Here's {reg6} silver stags. dlga_merchant_demand_toll_2 merchant_pretalk|I changed my mind, I can't take your money. dlga_merchant_demand_toll_2 merchant_attack|No, I want everything you have! [Attack] dlga_merchant_demand_2 merchant_attack_begin|Hand over your gold and valuables now! dlga_merchant_demand_2 merchant_pretalk|Nothing. Forget it. dlga_merchant_attack_begin merchant_attack_verify|Are you robbing us?{s11} dlga_merchant_attack_verify merchant_attack_verify_norob|Robbing you? No, no! It was a joke. dlga_merchant_attack_verify_norob close_window|God, don't joke about that, {lad/lass}. For a moment I thought we were in real trouble. dlga_merchant_attack_verify merchant_attack|Of course I'm robbing you. Now hand over your goods. dlga_merchant_attack close_window|Damn you, you won't get anything from us without a fight! dlga_caravan_offer_protection caravan_offer_protection_2|These roads are dangerous indeed. One can never have enough protection. dlga_caravan_offer_protection_2 close_window|An escort? We're almost there already! Thank you for the offer, though. dlga_caravan_offer_protection_2 caravan_offer_protection_3|We are heading to {s1}. I will pay you {reg2} silver stags if you escort us there. dlga_caravan_offer_protection_3 caravan_offer_protection_4|Agreed. dlga_caravan_offer_protection_4 caravan_offer_protection_5|I want you to stay close to us along the way. We'll need your help if we get ambushed by bandits. dlga_caravan_offer_protection_5 caravan_offer_protection_6|Don't worry, you can trust me. dlga_caravan_offer_protection_6 close_window|Good. Come and collect your money when we're within sight of {s1}. For now, let's just get under-way. dlga_caravan_offer_protection_3 caravan_offer_protection_4b|Forget it. dlga_caravan_offer_protection_4b close_window|Perhaps another time, then. dlga_merchant_talk talk_caravan_enemy_2|Not so fast. First, hand over all your goods and money. dlga_talk_caravan_enemy_2 close_window|Never. It is our duty to protect these goods. You shall have to fight us, brigand! dlga_merchant_talk close_window|[Leave] dlga_start prison_guard_players|Good day, my {reg59?Lady Lord}. Will you be visiting the prison? dlga_prison_guard_players close_window|Yes. Unlock the door. dlga_prison_guard_players close_window.1|No, not now. dlga_start prison_guard_talk|Yes? What do you want? dlga_prison_guard_talk prison_guard_ask_prisoners|Who is imprisoned here? dlga_prison_guard_talk prison_guard_visit_prison|I want to speak with a prisoner. dlga_prison_guard_talk dplmc_prison_guard_talk_ask_prisoner|I want to release a prisoner. dlga_dplmc_prison_guard_talk_ask_prisoner dplmc_prison_guard_talk_prisoner_select|Alright, which prisoner shall I set free? dlga_dplmc_prison_guard_talk_prisoner_select dplmc_prison_guard_exchange_prisoner_ask_confirm|{s10} of {s11}. dlga_dplmc_prison_guard_talk_prisoner_select close_window|No one. dlga_dplmc_prison_guard_exchange_prisoner_ask_confirm dplmc_prison_guard_exchange_prisoner_confirm|As you wish, I will release {s10} of {s11}. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window|Very well. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window.1|No, I changed my mind. dlga_prison_guard_ask_prisoners prison_guard_talk|Currently, {s50} {reg1?are is} imprisoned here.{s49} dlga_prison_guard_visit_prison close_window|Of course, {reg59?madam ser}. Go in. dlga_prison_guard_visit_prison prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners. dlga_prison_guard_visit_prison prison_guard_visit_prison_nobody|There is nobody inside, therefore you can freely go inside and look around. dlga_prison_guard_visit_prison_nobody close_window|All right then. I'll take a look at the prison. dlga_prison_guard_visit_prison_nobody close_window.1|I have more important business to do. dlga_prison_guard_visit_prison_2 close_window|All right then. I'll try that. dlga_prison_guard_visit_prison_2 prison_guard_visit_prison_3|Come on now. I thought you were the boss here. dlga_prison_guard_visit_prison_3 prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison. dlga_prison_guard_visit_prison_4 close_window|All right then. I'll leave now. dlga_prison_guard_visit_prison_4 prison_guard_visit_prison_5|I found a purse containing 100 Silver Stags a few paces away. I reckon it belongs to you. dlga_prison_guard_visit_prison_5 close_window|Ah! I was looking for this all day. How good of you to bring it back {reg59?madam ser}. Well, now that I know what an honest {man/lady} you are, there can be no harm in letting you inside for a look. Go in.... Just so you know, though -- I'll be hanging onto the keys, in case you were thinking about undoing anyone's chains. dlga_prison_guard_visit_prison_4 prison_guard_visit_break|Give me the keys to the cells -- now! dlga_prison_guard_visit_break close_window|Help! Help! Prison break! dlga_prison_guard_talk close_window|Never mind. dlga_start castle_guard_players|Your orders, {reg59?Lady Lord}? dlga_castle_guard_players close_window|Open the door. I'll go in. dlga_castle_guard_players close_window.1|Never mind. dlga_start castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink! dlga_start close_window.105|Get lost before I lose my temper you vile beggar! dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_sneaked_intro_1 close_window|[Leave] dlga_castle_guard_sneaked_intro_2 close_window|Are you out of your mind, {man/woman}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody. dlga_start castle_guard_intro_new|What do you want? dlga_castle_guard_intro_new castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_new close_window|Never mind. dlga_start castle_guard_intro_1|What do you want? dlga_castle_guard_intro_1 castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_1 close_window|Never mind. dlga_castle_guard_intro_2 close_window|I'm afraid there is a feast in progress, and you are not invited. dlga_castle_guard_intro_2 castle_guard_intro_3|You can go in after leaving your weapons with me. No one is allowed to carry arms into the lord's hall. dlga_castle_guard_intro_3 close_window|Here, take my arms. I'll go in. dlga_castle_guard_intro_3 castle_guard_intro_2b|No, I give my arms to no one. dlga_castle_guard_intro_2b close_window|Then you can't go in. dlga_start castle_gate_guard_talk|What do you want? dlga_castle_gate_guard_pretalk castle_gate_guard_talk|Yes? dlga_castle_gate_guard_talk castle_gate_open|We need shelter for the night. Will you let us in? dlga_castle_gate_guard_talk request_meeting_castle_lord|I want to speak with the lord of the fort. dlga_castle_gate_guard_talk request_meeting_other|I want to speak with someone in the castle. dlga_castle_gate_guard_talk close_window|[Leave] dlga_request_meeting_castle_lord close_window|Wait here. {s2} will see you. dlga_request_meeting_castle_lord castle_gate_guard_pretalk|My lord is not here now. dlga_request_meeting_other request_meeting_3|Who is that? dlga_request_meeting_3 request_meeting_4|{s3} dlga_request_meeting_3 close_window|Never mind. dlga_request_meeting_4 request_meeting_5|Wait there. I'll send him your request. dlga_request_meeting_5 request_meeting_6|I'm waiting... dlga_request_meeting_6 close_window|All right. {s2} will talk to you now. dlga_request_meeting_6 close_window.1|{s2} says he will not see you. Begone now. dlga_castle_gate_open close_window|My lord {s2} will be happy to see you {reg59?madam ser}. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.1|My lord {s2} is not in the castle now. But I think he would approve of you taking shelter here. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.2|Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.3|Come on in. But make sure your men behave sensibly within the walls. My lord {s2} does not want trouble here. dlga_castle_gate_open close_window.4|My lord {s2} does not want you here. Begone now. dlga_start close_window.106|You have come just in time. Let us join our forces now and teach our enemy a lesson. dlga_start close_window.107|You are making a big mistake by fighting against us. dlga_start ally_thanks_skirmisher|I did not expect to see you here, my {reg59?Lady Lord}. Your aid was most welcome. dlga_start ally_thanks_meet|I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name... dlga_start ally_thanks_meet.1|Your help was most welcome stranger. My name is {s1}. Can I learn yours? dlga_start ally_thanks_meet.2|Thanks for your help, stranger. We haven't met properly yet, have we? What is your name? dlga_ally_thanks_meet ally_thanks_meet_2|My name is {playername}. dlga_ally_thanks_skirmisher close_window|Well done Ranger. Report to me after your men are taken care of. dlga_ally_thanks_meet_2 close_window|Well met indeed {playername}. My name is {s1} and I am forever in your debt. If there is ever anything I can help you with, just let me know... dlga_ally_thanks_meet_2 close_window.1|Well met {playername}. I am in your debt for what you just did. I hope one day I will find a way to repay it. dlga_ally_thanks_meet_2 close_window.2|Well met {playername}. I am {s1}. Thanks for your help and I hope we meet again. dlga_start close_window.108|Again you save our necks, {playername}! Truly, you are the best of friends. {s43} dlga_start close_window.109|You arrived just in the nick of time! {playername}. You have my deepest thanks! {s43} dlga_start close_window.110|You turned up just in time, {playername}. I will not forget your help. {s43} dlga_start close_window.111|Good to see you here, {playername}. {s43} dlga_start close_window.112|{s43} dlga_start close_window.113|Thank you for your help {reg59?madam ser}. You saved {reg1?our lives my life} out there. dlga_start close_window.114|Thank you for your help {reg59?madam ser}. Things didn't look very well for us but then you came up and everything changed. dlga_start close_window.115|Thank you for your help, {reg59?madam ser}. It was fortunate to have you nearby. dlga_start kidnapped_girl_liberated_battle|Oh {reg59?madam ser}. Thank you so much for rescuing me. Will you take me to my family now? dlga_start freed_hero_answer|I am in your debt for freeing me friend. dlga_freed_hero_answer freed_hero_answer_1|You're not going anywhere. You'll be my prisoner now! dlga_freed_hero_answer_1 close_window|Alas. Will my luck never change? dlga_freed_hero_answer freed_hero_answer_2|You're free to go, {s65}. dlga_freed_hero_answer_2 close_window|Thank you, good {sire/lady}. I never forget someone who's done me a good turn. dlga_freed_hero_answer freed_hero_answer_3|Would you like to join me? dlga_freed_hero_answer_3 close_window|All right I will join you. dlga_freed_hero_answer_3 close_window.1|No, I want to go on my own. dlga_start defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat. dlga_defeat_hero_answer defeat_hero_answer_1|You are my prisoner now. dlga_defeat_hero_answer_1 close_window|Damn you. You will regret this. dlga_defeat_hero_answer defeat_hero_answer_2|You're free to go this time, but don't cross my path again. dlga_defeat_hero_answer_2 close_window|We will meet again. dlga_combined_political_quests political_quest_suggested|{s9} dlga_political_quest_follow_on close_window|I think that is a wise move. Good luck to you. dlga_combined_political_quests political_quest_suggested.1|Your relations with {s4} are not all that they could be. As {reg4?she he} is my {s11}, I can mediate to attempt to mend your quarrel. Perhaps the best way for me to do this would be to send {reg4?her him} a gift -- a fur-trimmed fine cloth robe, perhaps. If you can provide me with a bolt of velvet and a length of furs, I can have one made and sent to {reg4?her him.} dlga_political_quest_follow_on close_window.1|Splendid. I shall await the materials. dlga_combined_political_quests political_quest_suggested.2|As you may realize, {s4} has many enemies among the lords of the {s5}. In particular, they feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to denounce {s4} to {reg4?her his} face, you may reap much popularity -- although, of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel. dlga_combined_political_quests political_quest_suggested.3|As you may realize, many of us in the peerage of the {s5} consider {s4} to be {s7}, and a liability to our cause. We worry that {reg4?she he} will {s8}. People know my views on {s4} already, but if you were to denounce {reg4?her him} to {reg4?her his} face, you would further erode his standing -- and discourage our liege from entrusting {reg4?her him} with any more power or responsibility. Of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel.{s9} dlga_political_quest_follow_on close_window.2|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}. dlga_political_quest_follow_on close_window.3|Very well. It is always risky to involve yourself in intrigues of this sort, but in this case, I think you will benefit. dlga_combined_political_quests political_quest_suggested.4|You and I have a common interest in seeking to curtail the rise of {s4}. I feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to tell our liege {s9} your opinion of {s4}, it might discourage {s9} from granting {s4} any further powers or responsibilities, at least for a while, and I would be much obliged to you. dlga_combined_political_quests political_quest_suggested.5|I cannot think of anything right now, but we will have some items of mutual interest in the future. dlga_political_quest_suggested political_quest_follow_on|I like that idea. dlga_political_quest_suggested combined_political_quests|Hmm.. Maybe you can think of something else? dlga_political_quest_suggested political_quests_end|Let us discuss another topic dlga_political_quests_end lord_pretalk|Very well. dlga_political_quests_end spouse_pretalk|Very well. dlga_political_quests_end minister_pretalk|Very well. dlga_political_quests_end close_window|Very well. dlga_start local_merchant_mercy|Mercy! Please don't kill me! dlga_local_merchant_mercy local_merchant_mercy_no|I have nothing against you man. But {s2} wants you dead. Sorry. dlga_local_merchant_mercy_no close_window|Damn you! May you burn in Hell! dlga_local_merchant_mercy local_merchant_mercy_yes|I'll let you live, if you promise me... dlga_local_merchant_mercy_yes local_merchant_mercy_yes_2|Of course, I promise, I'll do anything. Just spare my life... dlga_local_merchant_mercy_yes_2 local_merchant_mercy_yes_3|You are going to forget about {s2}'s debt to you. And you will sign a paper stating that he owes you nothing. dlga_local_merchant_mercy_yes_3 local_merchant_mercy_yes_4|Yes, of course. I'll do as you say. dlga_local_merchant_mercy_yes_4 local_merchant_mercy_yes_5|And if my lord hears so much of a hint of a complaint about this issue, then I'll come back for you, and it won't matter how much you scream for mercy then. Do you understand me? dlga_local_merchant_mercy_yes_5 local_merchant_mercy_yes_6|Yes {reg59?madam ser}. Don't worry. I won't make any complaint. dlga_local_merchant_mercy_yes_6 close_window|Good. Go now, before I change my mind. dlga_start fugitive_1|What do you want? dlga_fugitive_1 fugitive_2|I am looking for a murderer by the name of {s4}. You fit his description. dlga_fugitive_1 close_window|Nothing. Sorry to trouble you. dlga_fugitive_2 fugitive_3|I don't understand, {reg59?madam ser}. I never killed anyone. I think you've got the wrong man. dlga_fugitive_3 fugitive_4|Then drop your sword. If you are innocent, you have nothing to fear. We'll go now and talk to your neighbours, and if they verify your story, I'll go on my way. dlga_fugitive_4 fugitive_5|I'm not going anywhere, friend. You're going to have to fight for your silver, today. dlga_fugitive_5 fugitive_fight_start|No problem. I really just need your head, anyway. dlga_fugitive_5 fugitive_fight_start.1|I come not for money, but to execute the law! dlga_fugitive_5 fugitive_fight_start.2|Alas, that you cannot be made to see reason. dlga_fugitive_fight_start close_window|Die, dog! dlga_start bounty_1|Do I know you? Did my brother send you?! dlga_start bounty_1.1|Do I know you? Did my sister send you?! dlga_start bounty_1.2|Do I know you? Did my father send you?! dlga_start bounty_1.3|Do I know you? Did my uncle send you?! dlga_start bounty_1.4|Do I know you? Did my commander send you?! dlga_start bounty_1.5|Do I know you? Did my master send you?! dlga_bounty_1 bounty_2|I am looking for a fugitive by the name of {s4}. You fit the description. dlga_bounty_1 close_window|Nothing. Sorry to trouble you. dlga_bounty_2 bounty_3|How do I know you're not a bounty hunter?!! dlga_bounty_3 bounty_4|I can assure you I.... dlga_bounty_4 close_window|Alright so I made a mistake! ONE mistake!! Can't a man start over?!! Do I have to keep on paying?!! HUH?!?! Maybe I should make another mistake!!! dlga_member_chat sacrificed_messenger_1|Yes {reg59?madam ser}? dlga_sacrificed_messenger_1 sacrificed_messenger_2|Take this letter to {s1} and give it to {s2}. dlga_sacrificed_messenger_1 close_window|Nothing. Nothing at all. dlga_sacrificed_messenger_2 sacrificed_messenger_3|Yes {reg59?madam ser}. You can trust me. I will not fail you. dlga_sacrificed_messenger_3 close_window|Good. I will not forget your service. You will be rewarded when you return. dlga_sacrificed_messenger_3 sacrificed_messenger_cancel|Arggh! I can't do this. I can't send you to your own death! dlga_sacrificed_messenger_cancel sacrificed_messenger_cancel_2|What do you mean {reg59?madam ser} dlga_sacrificed_messenger_cancel_2 sacrificed_messenger_cancel_3|There's a trap set up for you in the town. {s3} ordered me to sacrifice one of my chosen warriors to fool the enemy, but he will just need to find another way. dlga_sacrificed_messenger_cancel_3 close_window|Thank you, {reg59?madam ser}. I will follow you to the gates of hell. But this would not be a good death. dlga_start close_window.116|Don't worry, {reg59?madam ser}, I'm on my way. dlga_start follow_spy_talk|Good day {reg59?madam ser}. Such fine weather don't you think? If you'll excuse me now I must go on my way. dlga_follow_spy_talk follow_spy_talk_2|In the name of {s1}, you are under arrest! dlga_follow_spy_talk_2 close_window|You won't get me alive! dlga_follow_spy_talk close_window|Never mind me. I was just passing by. dlga_start spy_partners_talk|Greetings. dlga_spy_partners_talk spy_partners_talk_2|In the name of {s1} You are under arrest! dlga_spy_partners_talk_2 close_window|You will have to fight us first! dlga_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start varys_follow_spy_talk|Are you following me {reg59?madam ser}? It sure looks like you are. dlga_varys_follow_spy_talk varys_follow_spy_talk_2|I have been asked by {s1} to attain you, hopefully alive! dlga_varys_follow_spy_talk_2 close_window|Never! dlga_varys_follow_spy_talk close_window|Of course no! I was just passing by. dlga_start varys_spy_partners_talk|Greetings. dlga_varys_spy_partners_talk varys_spy_partners_talk_2|In the name of {s1} I am to attain you! Hopefully alive. dlga_varys_spy_partners_talk_2 close_window|You will have to fight us first! dlga_varys_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start runaway_serf_intro_1|Good day {reg59?madam ser}. dlga_runaway_serf_intro_1 runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now. dlga_runaway_serf_intro_2 runaway_serf_intro_3|My good {reg59?madam ser}. Our lives at our village {s1} was unbearable. We worked all day long and still went to bed hungry. And now this swine, our lord, forced us to become soldiers! We are going to {s6} to start a new life, where we will be treated like humans. dlga_runaway_serf_intro_3 runaway_serf_go_back|You have gone against our laws by running from your bondage. You will go back to {s1} now! dlga_runaway_serf_intro_3 runaway_serf_let_go|Well, maybe you are right. All right then. If anyone asks, I haven't seen you. dlga_runaway_serf_go_back close_window|All right {reg59?madam ser}. As you wish. We'll head back to {s5} now. dlga_runaway_serf_let_go close_window|God bless you, {reg59?madam ser}. We will not forget your help. dlga_start runaway_serf_reconsider|Good day {reg59?madam ser}. Don't worry. If anyone asks, we haven't seen you. dlga_runaway_serf_reconsider runaway_serf_go_back|I have changed my mind. You must back to your village! dlga_runaway_serf_reconsider runaway_serf_let_go|Good. Go quickly now before I change my mind. dlga_start runaway_serf_talk_caught|Good day {reg59?madam ser}. We were heading back to {s5}, but I am afraid we lost our way. dlga_runaway_serf_talk_caught runaway_serf_go_back|Do not test my patience. You are going back now! dlga_runaway_serf_talk_caught runaway_serf_let_go|Well, if you are that eager to go, then go. dlga_start runaway_serf_talk_again_return|We are on our way back to {s5} {reg59?madam ser}. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2.1|Good. Keep going. dlga_runaway_serf_talk_again_return_2 close_window|Yes {reg59?madam ser}. As you wish. dlga_start troublesome_bandits_intro_1|This must be your unlucky day, mate. We're just about the worst people you could run into, in these parts. dlga_troublesome_bandits_intro_1 troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking money bags. A merchant in {s1} offered me good money for your heads. dlga_troublesome_bandits_intro_2 close_window|A bounty hunter! Kill {him/her}! Kill {him/her} now! dlga_start walker_1|........ dlga_walker_1 close_window|{s5} dlga_start walker_2|........ dlga_walker_2 close_window|{s5} dlga_start walker_3|........ dlga_walker_3 close_window|{s5} dlga_start walker_4|........ dlga_walker_4 close_window|{s5} dlga_start walker_5|........ dlga_walker_5 close_window|{s5} dlga_start walker_6|........ dlga_walker_6 close_window|{s5} dlga_start dagger_lake_pirates_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates_paid_talk dagger_lake_pirates_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates_paid_talk dagger_lake_pirates_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates_talk|It seems you have met men loyal to the one great Urho the Unwashed. The greatest of pirates in the known world. Now give us your gold or taste our steel. dlga_dagger_lake_pirates_talk close_window|I have a saying, 'The only good pirate is a dead pirate'. dlga_dagger_lake_pirates_talk dagger_lake_pirates_barter|Here, take your gold. dlga_dagger_lake_pirates_talk dagger_lake_pirates_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates_recruit dagger_lake_pirates_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates_recruit_2 dagger_lake_pirates_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates_recruit_2 dagger_lake_pirates_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates_barter dagger_lake_pirates_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates_barter_2 dagger_lake_pirates_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates_barter_2 dagger_lake_pirates_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start dagger_lake_pirates2_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates2_paid_talk dagger_lake_pirates2_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates2_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates2_paid_talk dagger_lake_pirates2_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates2_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates2_talk|These men serve Lady Korra and are in need of being paid. You look as though you have plenty of coin. Hand it over or we take it from ya. dlga_dagger_lake_pirates2_talk close_window|When I'm done with you, you'll regret ever leaving your hole. dlga_dagger_lake_pirates2_talk dagger_lake_pirates2_barter|There's no need to fight. I can pay for free passage. dlga_dagger_lake_pirates2_talk dagger_lake_pirates2_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates2_recruit dagger_lake_pirates2_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates2_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates2_recruit_2 dagger_lake_pirates2_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates2_recruit_2 dagger_lake_pirates2_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates2_barter dagger_lake_pirates2_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates2_barter_2 dagger_lake_pirates2_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates2_barter_2 dagger_lake_pirates2_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates2_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates2_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start dagger_lake_pirates3_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates3_paid_talk dagger_lake_pirates3_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates3_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates3_paid_talk dagger_lake_pirates3_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates3_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates3_talk|These men serve The Shrouded Lord His Grey Grace and the Prince of Sorrows. Not scared of a little greyscale are you? dlga_dagger_lake_pirates3_talk close_window|You should have stayed within the mists, now you must all die. dlga_dagger_lake_pirates3_talk dagger_lake_pirates3_barter|Greyscale? Uh, I have coin, take it. dlga_dagger_lake_pirates3_talk dagger_lake_pirates3_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates3_recruit dagger_lake_pirates3_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates3_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates3_recruit_2 dagger_lake_pirates3_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates3_recruit_2 dagger_lake_pirates3_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates3_barter dagger_lake_pirates3_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates3_barter_2 dagger_lake_pirates3_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates3_barter_2 dagger_lake_pirates3_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates3_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates3_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start deserter_paid_talk|What do you want? You want to pay us some more money? dlga_deserter_paid_talk deserter_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_deserter_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_deserter_paid_talk deserter_paid_talk_2b|No. It's your turn to pay me this time. dlga_deserter_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start deserter_talk|We are free brothers. We will fight only for ourselves from now on. Now give us your gold or taste our steel. dlga_deserter_talk close_window|When I'm done with you, you'll regret ever leaving your lord. dlga_deserter_talk deserter_barter|There's no need to fight. I am ready to pay for free passage. dlga_deserter_talk deserter_recruit|I will give you much money and good protection if you join my party. dlga_deserter_recruit deserter_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_deserter_recruit_3a close_window|OK, we are at your service from now on. dlga_deserter_recruit_2 deserter_recruit_3a|All right here's your {reg5} silver stags. dlga_deserter_recruit_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter deserter_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and then you can go. dlga_deserter_barter_2 deserter_barter_3a|All right here's your {reg5} silver stags. dlga_deserter_barter_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_deserter_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start tavernkeeper_talk|Good day dear {reg59?madam ser}. How can I help you? dlga_tavernkeeper_pretalk tavernkeeper_talk|Anything else? dlga_tavernkeeper_talk tavernkeeper_deliver_wine|I was told to deliver you {reg9} units of {s4}. dlga_tavernkeeper_deliver_wine tavernkeeper_pretalk|At last! My stock was almost depleted. I had paid the cost of the {s4} in advance. Here, take these {reg5} silver stags. That should cover your pay. And give {s9} my regards. I'll put in a good word for you next time I deal with him. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_incomplete|I was told to deliver you {reg9} units of {s4}, but I lost some of the cargo on the way. dlga_tavernkeeper_deliver_wine_incomplete tavernkeeper_pretalk|Attacked by bandits eh? You are lucky they left you alive. Anyway, I can pay you no more than {reg5} silver stags for this. And I will let {s1} know that my order was delivered less than completely, so you will probably be charged for this loss. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_lost|I was told to deliver you {reg9} units of {s4}, but I lost the cargo on the way. dlga_tavernkeeper_deliver_wine_lost tavernkeeper_pretalk|What? I was waiting for that {s4} for weeks! And now you are telling me that you lost it? You may rest assured that I will let {s1} know about this. dlga_tavernkeeper_talk tavernkeeper_coin|I'd like to flip a coin with you. dlga_tavernkeeper_coin tavernkeeper_coin2|Alright. How much money do you want to lose? dlga_tavernkeeper_coin2 tavernkeeper_coin3|50 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.1|100 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.2|200 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.3|500 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.4|1000 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.5|2000 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coinn|I can't afford it. dlga_tavernkeeper_coinn tavernkeeper_talk|Never mind. dlga_tavernkeeper_coin3 tavernkeeper_coin4|Okay. Head or tail? dlga_tavernkeeper_coin4 tavernkeeper_coin5|Head. dlga_tavernkeeper_coin4 tavernkeeper_coin5.1|Tail. dlga_tavernkeeper_coin5 tavernkeeper_coin6|Well, here we go... (He flips the coin.) dlga_tavernkeeper_coin6 tavernkeeper_coin6a|Look, it's {s3}! Bad luck for you. dlga_tavernkeeper_coin6 tavernkeeper_pretalk|Damn, it's {s2}... Here's your money. dlga_tavernkeeper_coin6a tavernkeeper_pretalk|Here are your {reg6} Stags. dlga_tavernkeeper_talk tavernkeeper_request_mission_ask|Are there any bounties posted? dlga_tavernkeeper_talk tavernkeeper_active_mission_1|About the bounty you gave me... dlga_tavernkeeper_active_mission_1 tavernkeeper_active_mission_2|Yes, have you made any progress on it? dlga_tavernkeeper_active_mission_2 tavernkeeper_hunt_down_fugitive_success|I found {s4} hiding at {s3} and I gave him his punishment. dlga_tavernkeeper_active_mission_2 tavernkeeper_hunt_down_fugitive_fail|I'm afraid they got away. dlga_tavernkeeper_active_mission_2 tavernkeeper_active_mission_3|I am still working on it. dlga_tavernkeeper_active_mission_2 tavernkeeper_mission_failed|I am afraid I won't be able to do this quest. dlga_tavernkeeper_active_mission_3 tavernkeeper_pretalk|I see. Well why are you still here? dlga_tavernkeeper_mission_failed tavernkeeper_pretalk|{s43} dlga_tavernkeeper_hunt_down_fugitive_success tavernkeeper_hunt_down_fugitive_success_2|Well done, {playername}! 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 silver stags and not a copper less! dlga_tavernkeeper_hunt_down_fugitive_success_2 tavernkeeper_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_tavernkeeper_hunt_down_fugitive_success_2 tavernkeeper_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_tavernkeeper_hunt_down_fugitive_reward_accept tavernkeeper_pretalk|Of course, {playername}. Here you are. dlga_tavernkeeper_hunt_down_fugitive_reward_reject tavernkeeper_pretalk|You are a {s25} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. dlga_tavernkeeper_hunt_down_fugitive_fail tavernkeeper_pretalk|It is a sad day when that {s44} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_tavernkeeper_request_mission_ask tavernkeeper_tell_mission|So you reckon yourself a bounty hunter, eh? dlga_tavernkeeper_tell_mission tavernkeeper_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He supposedly murdered someone, or stole something, or....whatever, and have been on the run from his judgement ever since. There is a bounty of 300 silver stags on his head. Associates of the murderer who, while he issue him no ill will...reckon that this outlaw may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what they deserve... ^and claim the bounty for yourself of course. dlga_tavernkeeper_tell_mission tavernkeeper_pretalk|I'm sorry, but I don't have any bounties for you right now. dlga_tavernkeeper_mission_hunt_down_fugitive_told tavernkeeper_mission_hunt_down_fugitive_accepted|I will claim this bounty. dlga_tavernkeeper_mission_hunt_down_fugitive_told tavernkeeper_mission_hunt_down_fugitive_rejected|I am too busy to go after them at the moment. dlga_tavernkeeper_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. His associates will be so grateful to have him....found. And of course the bounty on his head will be yours if you can get...err find him. Well, good hunting to you. dlga_tavernkeeper_mission_hunt_down_fugitive_rejected tavernkeeper_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_measter_menu tavernkeeper_messenger_system1|Do you have any ravens? I need to send a message. dlga_tavernkeeper_messenger_system1 tavernkeeper_messenger_system2|Of course. Who do you want to sent it to? I've heard the following are nearby dlga_tavernkeeper_messenger_system2 measter_menu|No, none of those. Later, perhaps. dlga_tavernkeeper_messenger_system3 tavernkeeper_messenger_system4|Very well. What is the message? dlga_tavernkeeper_messenger_system4 close_window|It is this... dlga_tavernkeeper_talk tavernkeeper_buy_drinks|I'd like to buy every man who comes in here tonight a jar of your best mead. dlga_tavernkeeper_buy_drinks tavernkeeper_buy_drinks_2|Of course, {reg59?my lady my lord}. I reckon {reg5} silver stags should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_2 tavernkeeper_buy_drinks_end|Let everyone know of the generosity of {playername} to the people of {s10}. dlga_tavernkeeper_buy_drinks_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_buy_drinks_end tavernkeeper_pretalk|Don't worry {reg59?madam ser}. Your name will be cheered and toasted here all night. dlga_tavernkeeper_talk tavernkeeper_buy_drinks_troops|I'd like to buy me and my men a barrel of your best ale. dlga_tavernkeeper_buy_drinks_troops tavernkeeper_buy_drinks_troops_2|Of course, {reg59?my lady my lord}. I reckon {reg5} silver stags should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_buy_drinks_troops_end|The price is fair enough, let my men have at it. dlga_tavernkeeper_buy_drinks_troops_end tavernkeeper_pretalk|Don't worry {reg59?madam ser}. Your men will enjoy their pints. dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_talk tavernkeeper_job_ask|Have you heard of anyone in this realm who might have a job for a {man/woman} like myself? dlga_tavernkeeper_job_ask tavernkeeper_job_search|Hmm... Well, {s10} is often looking for mercenaries to fight in his wars.{s9} dlga_tavernkeeper_talk tavernkeeper_herrero|I am looking for a Valyrian blade, maybe you can help? dlga_tavernkeeper_herrero tavernkeeper_herrero2|Hmm... Well, I do know of one such place where a Valyrian weapon could be reforged. But you must pay me 100 silver stags for more information. dlga_tavernkeeper_herrero2 tavernkeeper_herrero3|Sure. Talk! dlga_tavernkeeper_herrero2 close_window|I think I will take my chances without your greed thanks. Farewell! dlga_tavernkeeper_herrero3 tavernkeeper_herrero4|You must travel to Qohor in Essos, speak to the weapon smith there. He may be able to help you. dlga_tavernkeeper_herrero4 close_window|Thank you, farewell! dlga_tavernkeeper_job_search tavernkeeper_job_result|Let me think some more... dlga_tavernkeeper_job_result tavernkeeper_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her him}. dlga_tavernkeeper_job_result tavernkeeper_job_result_2|There may be other work, of course -- lords and guild masters often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard silver stags. dlga_tavernkeeper_job_result_2 close_window|I'll keep my ears open for other opportunities. You may want to ask again from time to time. dlga_tavernkeeper_talk close_window|I guess I should leave now. dlga_start wandering_crows_intro|Hello, {reg59?madam ser}. The troops on the wall are wearing thin, I'm here to try and recruit more. Ill take any prisoners you have. dlga_wandering_crows_intro wandering_crows_intro_2|..And what's in it for me? dlga_wandering_crows_intro_2 wandering_crows_talk1|The Night's Watch will be thankful for it. Plus you get to sleep well without fear of Free Folk knocking down your door dlga_wandering_crows_talk1 wandering_crows_pretalk|OK, ill think about it. dlga_start wandering_crows_talk|Maybe now you have some prisoners for me to take back to the wall? dlga_wandering_crows_pretalk wandering_crows_talk|You can find us wandering around Westeros, whenever you have some prisoners just let one of us know and well take them off your hands. dlga_wandering_crows_talk wandering_crows_sell_prisoners_all|OK, you can take the prisoners I have. dlga_wandering_crows_sell_prisoners_all wandering_crows_sell_prisoners_all_2|Are you sure?
https://w.atwiki.jp/mtgflavortext/pages/3070.html
"My power is as vast as the plains; my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." ――Dakkon Blackblade, Memoirs レジェンド 我が威は果てなき平原のごとく、我が力は峻嶺の力。岸に砕ける波濤の叫びは、我が身を騒がす血潮なるべし。 ――黒き剣のダッコン「回想録」 "My power is as vast as the plains; my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." ――Dakkon Blackblade, Memoirs クロニクル 【M TG Wiki】 名前
https://w.atwiki.jp/warband/pages/444.html
qstr_Oh_don_t_fear_my_ser|Oh don't fear my servants, they may kill you, but then - you wouldn't be worth my time anyway. qstr___Someone_visits_anc|''Someone visits ancient ruins? Someone is brave, no one else dares visit them - fearing ghosts...and me.'' qstr_The_voice_echoes_off|The voice echoes off the walls and seems to float on the wind... qstr___Who_are_you_and_w|''Who are you, and why are you here? You came to visit me, me good Queen Mab?'' qstr__The_complex_is_mass|'The complex is massive and seems to go on for ever, out of the distance a voice calls out'' qstr_You_enter_the_ancien|You enter the ancient structure, although you've seen large roman buildings before, nothing can prepare you for this..' qstr_As_Mab_s_body_disapp|As Mab's body disappears, you realize you've made a powerful enemy, you should seek out Merlin for advice. qstr_As_Mab_s_body_disappe|As Mab's body disappears, you realize you have now made enemies on both sides of good and evil.' qstr_Witch|Witch qstr_The_riot_seems_to_be|The riot seems to be at its peak, black smoke fills the streets, and the guards do there best to maintain order... Try not to draw attention.' qstr_You_ve_been_seen!|You've been seen! qstr_An_angry_cry_erupts_|An angry cry erupts at the sight of you the town's lord - rotten fruit flies at you from all directions' qstr_The_situation_is_qui|The situation is quickly getting out hand as more peasants attack you!' qstr_As_your_guards_start|As your guards start falling back, reinforcements arrive and begin killing the towns people, before long the streets are red with blood!' qstr_The_people_have_seen|The people have seen you siding with the guards! qstr_You_ve_been_mistaken|You've been mistaken for a rebel! qstr_The_place_is_finally|The place is finally deserted - the stones rest in peace' qstr___Someone_visits_me?|''Someone visits me? The lady of the lake''. qstr_Just_when_you_think_|Just when you think she won't appear a voice answers from the lake. qstr_Your_voice_carries_a|Your voice carries across the water... qstr_The_lady_must_be_hid|The lady must be hiding from you... you call out to her gently ''my lady...'' qstr__You_ve_heard_storie|'You've heard stories about this place...they say it is full of magic'' qstr_You_walk_towards_the|You walk towards the lake holding your breath..' qstr_You_ve_killed_the_la|You've killed the lady of the lake! Talk to Queen Mab to claim your reward. qstr_You_walk_towards_the_|You walk towards the nearest clearing with a strange feeling about this place' qstr_Something_is_wrong_|Something is wrong, the grave looks freshly unburied! qstr_In_the_nearby_bushes|In the nearby bushes you hear rustling...you're not alone! qstr_You_ve_killed_the_gr|You've killed the grave robbers, searching their bodies you find a small rusted key. qstr_You_open_the_chest_|You open the chest, inside you find a faded note mostly destroyed by time, yet somehow you understand the symbols remaining... qstr_It_mentions__water_o|It mentions 'water of healing changed by the blood of Christ' - You should look around some more. qstr_Searching_the_well_y|Searching the well you find the holy grail resting at the bottom! You grab it and leave quickly. qstr_You_ve_found_the_Gra|You've found the Grail! Return it to Merlin as soon as you can. qstr_You_walk_towards_the_t|You walk towards the tower, the smell of death is in the air...' qstr_You_ve_found_the_her|You've found the hero Llawfrodedd, his quest for the Grail must have ended here qstr_The_old_hero_s_knife|The old hero's knife falls to the ground at your feet. (You'll need a free inventory slot to pick this up) qstr_You_re_trapped!!_The|You're trapped!! The falling debris has blocked your only exit... these old walls shall be your tomb.' qstr_You_ve_found_the_Kni|You've found the Knife! Return it to Merlin as soon as you can. qstr_Maybe_it_was_the_sme|Maybe it was the smell of blood in the air, or maybe you were too close to her lair, however one thing is for sure, you aren't leaving without a fight! qstr_Received_{reg0}_dama|Received {reg0} damage. qstr_You_ve_killed_the_be|You've killed the bear and made it to safety, you will dine on bear meat this night. qstr_Kill_the_Giant_befor|Kill the Giant before he crushes you!' qstr_You_ve_killed_the_Gi|You've killed the Giant and taken his cauldron. qstr_Queen_Mab|Queen Mab qstr_You_near_the_top_of_|You near the top of the hill nearly out of breath...' qstr_In_the_distance_you_|In the distance you see a camp fire burning, could this be Rhygenydd's camp? qstr_In_the_bushes_near_t|In the bushes near the tent you hear rustling...someone is still here! qstr_Fire_Witch|Fire Witch qstr_You_ve_killed_the_Qu|You've killed the Queen's men, however Mab herself managed to escape your blade. qstr_You_open_the_chest_i|You open the chest, inside you find the Crock and Dish of Rhygenydd! qstr_You_ve_found_the_Cro|You've found the Crock and Dish, return it to Merlin when you can. qstr_The_village_looks_al|The village looks almost deserted qstr_What_s_happened_here|What's happened here? The blood looks fresh, you see large animal tracks leading away from the village. qstr_You_should_find_out_|You should find out what's happened to this village. qstr_You_ve_agreed_to_hel|You've agreed to help this village by killing the wolves...find their lair. qstr_You_ve_killed_the_wo|You've killed the wolves! Talk to the farmer about your reward. qstr_The_Gates_are_indeed|The Gates are indeed locked, you'll have to break them down. qstr_The_place_is_a_tomb.|The place is a tomb. It seems these men died with drinks in their hands - you wonder if it was murder, or suicide qstr_You_ve_killed_the_Que|You've killed the Queen's summoned demon's, however Mab herself escaped your blade. qstr_You_found_Rhydderch_|You found Rhydderch Hael and his wife, they chose death over capture. qstr_Inside_the_chest_you_|Inside the chest you find Rhydderch's famous sword, 'white-hilt' qstr_Mab_s_attack_on_the_|Mab's attack on the ceremony took your forces by surprise and cut a wedge between you and your main army. You've rallied what men you could find and stand ready to defeat Mab in this final battle. qstr_You_have_killed_all_|You have killed all of Mab's forces. This will give you fame and reputation. qstr_Mab|Mab qstr_Kill_Mab_once_and_fo|Kill Mab once and for all!!' qstr_Mab_s_magic_has_froz|Mab's magic has frozen you! qstr_You_can_move_again.|You can move again. qstr_You_ve_killed_Queen_|You've killed Queen Mab! qstr_Advanced_Witch|Advanced Witch qstr_Quickly_click___T___|Quickly click ' T ' to toggle creeping. qstr_Your_sneaking_skills|Your sneaking skills are poor! (improve with agility). qstr_You_ve_stolen_the_Ri|You've stolen the Ring! Return it to Mab as soon as you can. qstr_Merlin_s_magic_has_f|Merlin's magic has frozen you! qstr_You_ve_knocked_out_M|You've knocked out Merlin! qstr_Klethi_has_received_|Klethi has received too many blows to continue fighting. qstr_The_smith_spots_you|The smith spots you, shakes his head, and calls out... qstr_You_can_t_leave_the_|You can't leave the cave while there still enemies! qstr_You_have_just_killed|You have just killed the smiths main bodyguard. Rummaging through their things, you find some treasures. You still need to defeat the other bandits before you can collect your reward. qstr_You_have_just_killed_|You have just killed the bandits main bodyguard. Rummaging through their things, you find some treasures. You still need to defeat the other bandits before you can collect your reward. qstr_You_have_killed_the_|You have killed the guards captain, an ugly guy, big and crooked and smelling like a rat. Picking through the remains, you find a few useful things. You still need to defeat the other bandits before you can collect your reward. qstr_Rising_victorious_ov|Rising victorious over the body of the smith, your steel stained with blood, you put an end to the fool that refused your Queen; suddenly you realize 'this man won't be the last'. Among the remains of the once proud smith you find qstr_As_you_advance_you_|As you advance, you find there is a light inside. It seems the smith will be well guarded. qstr_As_you_advance_you_f|As you advance, you find there is a light inside. It seems this cave is home to someone. qstr_You_feel_the_tension|You feel the tension with every step that you take. qstr_The_mouth_of_a_rock_|The mouth of a rock opens before you. All around is cold stone, and you behold graven marks in a language you do not know. What surprises and treasures are hidden here? qstr_You_look_out_across_|You look out across the field to see Merlin's forces gathered, you know this will be a fierce battle. qstr_You_have_killed_all_o|You have killed all of Merlin's forces. This will give you fame and reputation. qstr_Chaos_and_war!_It_se|Chaos and war! It seems the brother-in-law has assembled a large force protecting the farm from Matheld's return. This will be a fierce battle and death hovers near. If you somehow survive, Matheld will have much to thank you for! qstr_Many_of_your_men_die|Many of your men die in the fray, but victory is yours... seeing all was lost the brother-in-law ran into the main building, slamming the door behind him - yet there will be no escape. You follow close behind and enter the building. qstr_{s2}|{s2} qstr_Fire_consumes_the_ha|Fire consumes the hall, and smoke enters your body with every breath you take. You must kill the brother-in-law then find a weak spot in the burned walls!' qstr_You_take_5_damage_fr|You take 5 damage from smoke. qstr_The_fire_is_growing!|The fire is growing! Hurry up.' qstr_You_need_to_get_out_|You need to get out NOW!' qstr_The_fire_burns_you!_|The fire burns you! Step back. qstr_You_ve_killed_the_br|You've killed the brother-in-law, not get out of here, quickly search for a weakness in the walls! qstr_You_find_a_small_hol|You find a small hole in one wall and open it using your hands and weapons, looking to escape the hell of fire that consumes the room. qstr_You_are_currently_on|You are currently on the great hunt. Today you'll be hunting wild deer or boars, although not the most dangerous animals they can still defend themselves when threatened.Be careful. You'll be rewarded with points for every animal you take down. Get the most points and be rewarded with the title of hunter master. qstr_Great_Hunt|Great Hunt qstr_You_are_currently_on_|You are currently on the great hunt. Today you'll be hunting dangerous animals, be careful! They will attack you.You'll be rewarded with points for every animal you take down. Get the most points and be rewarded with the title of hunter master. qstr_Do_you_want_to_leave|Do you want to leave the hunt early? qstr_Do_you_want_to_run_f|Do you want to run from the wolves? qstr_Do_you_want_to_run_fr|Do you want to run from the bear? qstr_From_the_boat_you_s|From the boat, you see that men fight on the hill. This will decide the invasion... qstr__near_{s10}| near {s10} qstr_Your_recruiter_who_wa|Your recruiter who was commissioned to recruit {reg10} recruits to {s13} has been defeated{s10}! qstr_Your_caravan_sending|Your caravan sending {s12} to {s13} has been defeated{s10}! qstr_Your_messenger_on_th|Your messenger on the way to {s13} has been defeated{s10}! qstr_Your_soldiers_patroll|Your soldiers patrolling {s13} have been defeated{s10}! qstr_A_scout_trying_to_ga|A scout trying to gather information about {s13} has been slain{s10}! qstr_{s1}_of_the_{s3}_has_|{s1} of the {s3} has been killed in battle! qstr_{s1}_of_the_{s3}_was|{s1} of the {s3} was defeated in battle but managed to escape. qstr_{s1}_is_now_a_prison|{s1} is now a prisoner of {s2}. qstr_lost_parents|lost parents qstr_Age {reg1}_^^{s54}_i|Age {reg1} ^^{s54} is a child of {s6} in the {s56}. qstr_{s54}_is_a_claimant_|{s54} is a claimant to the throne of the {s56}. qstr_A_forgotten_warlord_|A forgotten warlord qstr_nowhere|nowhere qstr_{s57}_and_{s58}|{s57} and {s58} qstr_{reg3?She He}|{reg3?She He} qstr_This_is_you|This is you qstr_The_town_of_{s50}|The town of {s50} qstr_The_village_of_{s50}|The village of {s50} near {s52} qstr_With_the_death_of_th|With the death of their faction, {s50} currently belongs to no one, and the elders are currently deciding which faction the settlement will join. qstr_{s51}^^{s2}|{s51}^^{s2} qstr_{s50}_currently_has_|{s50} currently has no lord assigned to it. qstr_The_independent_vill|The independent village of {s50} qstr_{s51}_belongs_to_{s1|{s51} belongs to {s1} of the {s2}, and is where you make your court. qstr_{s51}_belongs_to_{s1}|{s51} belongs to {s1} of the {s2}, and is where {reg0?she he} makes {reg0?her his} court. qstr_{s51}_belongs_to_{s1}_|{s51} belongs to {s1} of the {s2}, and is where {reg0?she he} makes {reg0?her his} home. qstr_{s51}_belongs_to_{s1}_o|{s51} belongs to {s1} of the {s2}. qstr_{s2}It_has_no_villag|{s2}It has no villages. qstr_{s2}{reg0?Its_villag|{s2}{reg0?Its villages are Its village is} {s8}.^ qstr_{s2}Its_prosperity_i|{s2}Its prosperity is {s50} qstr_Religion _unknown|Religion unknown qstr_Partition_Laws _unkn|Partition Laws unknown qstr_Religion _Christian|Religion Christian qstr_Religion _Pagan|Religion Pagan qstr_Partition_Laws _Conf|Partition Laws Confederate Partition (all heirs can inherit) qstr_Partition_Laws _Regu|Partition Laws Regular Partition (all children can inherit) qstr_Partition_Laws _High|Partition Laws High Partition (only two eldest can inherit) qstr_Partition_Laws _Sing|Partition Laws Single Partition (only single oldest can inherit) qstr_{s9}_and_{s10}|{s9} and {s10} qstr_{s12}{s14}|{s12}{s14} qstr_{s12}_{s14}|{s12}, {s14} qstr_{s11}{s14}|{s11}{s14} qstr_{s11}_{s14}|{s11}, {s14} qstr_{s13}{s14}|{s13}{s14} qstr_{s13}_{s14}|{s13}, {s14} qstr_{s21}._The_{s8}_decl|{s21}. The {s8} declared war to fulfil an alliance. qstr_No_wars!|No wars! qstr_At_war_with__{reg1}_|At war with ({reg1}) {s12} qstr_No_allies!|No allies! qstr_Alliances__{reg2}_ _|Alliances ({reg2}) {s11} qstr_No_casus_belli!|No casus belli! qstr_Casus_belli____{reg3|Casus belli ({reg3}) {s13} qstr_{s12}^{s11}^{s13}^^{|{s12}^{s11}^{s13}^^{s21} qstr_^___________________|^-------------------------------------------------------------------------------^{s1}^{s21} qstr_The_{s5}_has_been_de|The {s5} has been defeated! qstr_{s7}_opened_the_gate|{s7} opened the gate qstr_{s7}_closed_the_gate|{s7} closed the gate qstr_Grants_+{reg1}_to_pa|Grants +{reg1} to party morale qstr_Increases_morale_dur|Increases morale during battle qstr_Heavy_Armour _you_su|Heavy Armour you suffer penalties for certain skills. qstr_Quest_Item|Quest Item qstr_Can_be_read_at_Camp|Can be read at Camp qstr_Improves_leadership_|Improves leadership and persuasion. qstr_Protect_them_they_w|Protect them, they will grow to serve you. qstr_Your_{s7}_they_will|Your {s7}, they will grow to serve in {reg1} days. qstr_Requires_{reg1}_inte|Requires {reg1} intelligence to read qstr_Reading_Progress _{r|Reading Progress {reg1}% qstr_wound_treatment|wound treatment qstr_trainer|trainer qstr_surgery|surgery qstr_spotting|spotting qstr_first_aid|first aid qstr_path_finding|path finding qstr_Gives_+1_to_{s1}_whi|Gives +1 to {s1} while in inventory qstr_Population {reg3}|Population {reg3} qstr_Population _unknown|Population unknown qstr_Owned_slaves _{reg6}|Owned slaves {reg6} qstr_Move_here|Move here qstr_View_notes|View notes qstr_Send_spy|Send spy qstr_Send_assasin|Send assasin qstr_Accompany|Accompany qstr_You_don_t_have_any_s|You don't have any spies in your army qstr_killed|killed qstr_wounded|wounded qstr_{s0}^TOTAL _{reg3}__|{s0}^TOTAL {reg3} ({s2}) qstr_None|None qstr_^None|^None qstr_nothing|nothing qstr_{reg0}_village{reg1?|{reg0} village{reg1?s } qstr_{reg0}_castle{reg1?s|{reg0} castle{reg1?s } qstr_{reg0}_castle{reg1?s |{reg0} castle{reg1?s } and {s0} qstr_{reg0}_town{reg1?s }|{reg0} town{reg1?s } qstr_{reg0}_town{reg1?s }_|{reg0} town{reg1?s } and {s0} qstr_{reg0}_town{reg1?s }_{|{reg0} town{reg1?s }, {s0} qstr_Your_opponents_are_r|Your opponents are ready for the fight. qstr_Try_to_destroy_as_ma|Try to destroy as many targets as you can. You have two and a half minutes to clear the track. qstr_Stay_behind_the_line|Stay behind the line on the ground and shoot the targets. Try not to waste any shots. qstr_Saxon_Forces|Saxon Forces qstr_Battle_Advantage_=_{|Battle Advantage = {reg0}. qstr_{s9}_wants_you_to_re|{s9} wants you to resume following his army until further notice. qstr__Being_Raided_|(Being Raided) qstr__Looted_|(Looted) qstr__Under_Siege_|(Under Siege) qstr_The_village_of_{s1}_|The village of {s1} has been looted by {s2}. qstr_{s3}_is_no_longer_un|{s3} is no longer under siege. qstr_Small_bands_of_enemi|Small bands of enemies spotted near {s1}. qstr_Enemy_patrols_spotte|Enemy patrols spotted near {s1}. qstr_Medium_sized_group_o|Medium-sized group of enemies spotted near {s1}. qstr_Significant_group_of|Significant group of enemies spotted near {s1}. qstr_Army_of_enemies_spot|Army of enemies spotted near {s1}. qstr_Large_army_of_enemie|Large army of enemies spotted near {s1}. qstr_Great_host_of_enemie|Great host of enemies spotted near {s1}. qstr_{s1}_has_been_besieg|{s1} has been besieged by {s2} of the {s3}. qstr__{s1}__{s11} _{s14}|({s1}) {s11} {s14} qstr_{s14}__{s21}_|{s14} ({s21}) qstr_Feast_concludes|Feast concludes qstr_Debug___faction_lead|Debug - faction leader keeps his position as marshall qstr_{s1}_is_the_new_mars|{s1} is the new marshal of the {s2}. qstr_You_gained_{reg12}_r|You gained {reg12} renown. qstr_You_lose_{reg12}_ren|You lose {reg12} renown. qstr_Your_relation_with_{|Your relation with {s1} has improved. qstr_Your_relation_with_{s|Your relation with {s1} has deteriorated. qstr_You_have_angered_the|You have angered them. qstr_You_have_appeased_th|You have appeased them. qstr_They_say_{s6}_has_pl|They say {s6} has placed a bounty on your head! qstr_Other_rulers_have_ta|Other rulers have taken note of your banditness, {s6} has placed a bounty on you head! qstr_You_gain_honour.|You gain honour. qstr_You_lose_honour.|You lose honour. qstr_The_{s1}_has_declare|The {s1} has declared war against the {s2}. qstr_The_{s15}_complies_wi|The {s15} complies with its alliance with the {s17} by attacking the {s16}. qstr_By_order_of_{s6}_yo|By order of {s6}, your lands in {s7} have been seized by the crown! qstr_{s1}_and_{s2}_have_m|{s1} and {s2} have made peace with each other. qstr_As_the_{s7}_is_at_pe|As the {s7} is at peace, they have disbanded their kingdom levy. qstr_{s2}_{reg3?was is_cu|{s2} {reg3?was is currently} at {s3}. qstr_{s2}_{reg3?was is}_t|{s2} {reg3?was is} travelling to {s3} and {reg4?she he} {reg3?was should be} close to {s4}{reg3? at the moment}. qstr_{s2}_{reg3?was is}_i|{s2} {reg3?was is} in the field and {reg4?she he} {reg3?was should be} close to {s3}{reg3? at the moment}. qstr_{s2}_{reg3?was is}_b|{s2} {reg3?was is} being held captive at {s3}. qstr_{s2}_{reg3?was has_b|{s2} {reg3?was has been} taken captive by {reg4?her his} enemies. qstr_{reg3?{s2}_s_locatio|{reg3?{s2}'s location was unknown I don't know where {s2} is}. qstr_You_now_owe_{reg2}_d|You now owe {reg2} denars to {s1}. qstr_Renown_value_for_thi|Renown value for this battle is {reg8}. qstr_You_have_run_into_a_|You have run into a trap! qstr_You_are_attacked_by_|You are attacked by a group of bandits! qstr_Holding|Holding qstr_Following|Following qstr_Charging|Charging qstr_Advancing|Advancing qstr_Falling_Back|Falling Back qstr_Standing_Closer|Standing Closer qstr_Spreading_Out|Spreading Out qstr_Standing|Standing qstr_N/A|N/A qstr_Free|Free qstr_Mount|Mount qstr_Dismount|Dismount qstr_Any_Weapon|Any Weapon qstr_Blunt_Weapons|Blunt Weapons qstr_Given_by _{s62}|Given by {s62} qstr_This_quest_has_been_|This quest has been concluded. Talk to {s59} to finish it. qstr_This_quest_has_been_s|This quest has been successfully completed. Talk to {s59} to claim your reward. qstr_This_quest_has_faile|This quest has failed. Talk to {s59} to explain the situation. qstr_You_have_run_out_of_|You have run out of decrees and were unable to convince anyone to join Rome. qstr_At_the_time_quest_wa|At the time quest was given ^{s1} qstr_{s5}_has_a_strength_|{s5} has a strength of {reg1} men in total. qstr_The_last_time_you_sa|The last time you saw {reg1?her him}, {s1} qstr_The_last_time_you_he|The last time you heard about {reg1?her him}, {s1} qstr_Current_garrison_con|Current garrison consists of {reg5} men.^Has food stock for {reg6} days. qstr_Very_Poor|Very Poor qstr_Poor|Poor qstr_Average|Average qstr_Rich|Rich qstr_Very_Rich|Very Rich qstr_Manor|Manor qstr_A_manor_lets_you_res|A manor lets you rest at the village and pay your troops half wages while you rest. qstr_Gold_mine|Gold mine qstr_A_gold_mine_increase|A gold mine increases village prosperity by 4% every month. Income 100-1000 coins per week. qstr_Iron_mine|Iron mine qstr_An_iron_mine_increas|An iron mine increases village prosperity by 1% every month and allows iron to be purchased from the village. qstr_Mill|Mill qstr_A_mill_increases_vil|A mill increases village prosperity by 5%. qstr_Watch_Tower|Watch Tower qstr_A_watch_tower_lets_t|A watch tower lets the villagers raise alarm earlier. The time it takes for enemies to loot the village increases by 50%. qstr_Monument_to_Your_Glo|Monument to Your Glory qstr_A_monument_increases|A monument increases the loyalty of the villagers to you by +1 every month. qstr_Messenger_Post|Messenger Post qstr_A_messenger_post_let|A messenger post lets the inhabitants send you a message whenever enemies are nearby, it also creates a kingdom messenger if built in a village. qstr_Prison_Tower|Prison Tower qstr_A_prison_tower_reduc|A prison tower reduces the chance that captives here will run away. It includes a torturer. qstr_Christian_Monastery|Christian Monastery qstr_A_monastery_promotes|A monastery promotes Christianity. qstr_Shrin_to_old_gods|Shrin to old gods qstr_A_Shrin_promotes_pag|A Shrin promotes pagan practices. qstr_Christian_Church|Christian Church qstr_A_church_promotes_Ch|A church promotes Christianity. qstr_Temple_to_old_Gods|Temple to old Gods qstr_A_temple_promotes_pa|A temple promotes pagan practices. qstr_Blacksmith|Blacksmith qstr_A_blacksmith_manufac|A blacksmith manufactures and sells tools and weapons. qstr_Merchants__Rest_Hall|Merchants' Rest Hall qstr_A_rest_hall_supports|A rest hall supports the merchant community, adding prosperity. qstr_Scriptorium|Scriptorium qstr_A_scriptorium_increa|A scriptorium increases your renown as a patron of knowledge. qstr_Slave_Market|Slave Market qstr_A_slave_market_incre|A slave market increases the prosperity and tariffs of the port town, but reduces your reputation. qstr_Brewery|Brewery qstr_A_brewery_increases_|A brewery increases the prosperity and loyalty of the fort. qstr_Barracks|Barracks qstr_A_Barracks_helps_to_|A Barracks helps to train better troops. qstr_Town_Port|Town Port qstr_A_port_allows_us_to_|A port allows us to build and launch ships. qstr_Prosperity_of_{s2}_h|Prosperity of {s2} has changed from {s3} to {s4}. qstr_{s4}_looks_upset.|{s4} looks upset. qstr_your_party|your party qstr_{reg0?One_of_your_pr|{reg0?One of your prisoners, }{s1} of the {s3} has escaped from captivity! qstr_You_brought_{reg3}_h|You brought {reg3} heads of cattle to {s1}. qstr_I_heard_that_there_w|I heard that there will be a tournament in {s62} soon. qstr_I_heard_some_people_|I heard some people say they don't believe {s6} is really dead. qstr_I_heard_a_traveler_s|I heard a traveler say that he came across {s6} while journeying outside these lands. qstr_a_forgotten_lord|a forgotten lord qstr_I_ve_heard_that_{s7}|I've heard that {s7}'s {reg4?girl boy} {s6} is growing {reg4?closer to womanhood stronger} by the day. qstr_I_heard_that_{s6}_in|I heard that {s6} intends to raise an army and seize the throne from {s61}. qstr_I_heard_that_one_can|I heard that one can buy {s62} very cheap at {s63}. qstr_I_heard_that_they_pa|I heard that they pay a very high price for {s62} at {s63}. qstr_I_heard_the_Pope_in_|I heard the Pope in Rome is sending missionaries to check on Britain's condition qstr_I_think_the_wife_of_|I think the wife of my friend is cheating on him with a bard. qstr_I_hate_bandits!_Some|I hate bandits! Somebody should kill them all. qstr_I_wish_I_knew_more_a|I wish I knew more about the Roman times. qstr_I_wish_the_Romans_ha|I wish the Romans hadn't left us, my grandfather says times were better then. qstr_I_wonder_sometimes_a|I wonder sometimes about the Roman's that lived here before us. qstr_I_hear_many_of_the_l|I hear many of the lords of Hibernia were impressed by St Peter. So impressed they have converted to his religious leanings! qstr_A_traveler_told_me_t|A traveler told me the Franks are recruiting men for attacking the Frisians. qstr_The_Saxons_have_brou|The Saxons have brought all kinds of foreigners with them. It's like the whole world has come to old Englaland. qstr_They_say_the_Mercena|They say the Mercenary's of Deywr are refusing to follow orders. Perhaps they're inspired by their brothers in Cent? qstr_I_wish_the_world_wer|I wish the world were less dangerous. Too few grow old. qstr_The_Saxons_have_take|The Saxons have taken so much from us... I only hope Arthur can drive them back. qstr_The_Saxons_have_taken|The Saxons have taken so much from us, and now with Arthur dead, I fear no one can stop them. qstr_The_Saxons_have_near|The Saxons have nearly wiped us out! I prey a hero can save us. qstr_Our_brothers_have_ta|Our brothers have taken much from the cowardly Britons, but there is still much to conquer. qstr_I_ve_heard_the_Saxon|I've heard the Saxons have taken much from our brothers in the south, I just hope they don't come this far north. qstr_I_ve_heard_the_Saxons|I've heard the Saxons have taken much from our enemies in the south, pathetic their own mercenaries can't be tamed. qstr_I_ve_heard_the_Saxons_|I've heard the Saxons have taken much from those across the sea, pathetic even their own mercenaries won't follow them. qstr_I_ve_been_told_the_a|I've been told the army of the Ui Neill maintains strict discipline and training. For that reason, they are the most powerful in Hibernia! qstr_I_ve_heard_King_Clov|I've heard King Clovis has murdered many of his own family! Truly a man to be feared. qstr_So_many_died_in_the_|So many died in the flooding, the rest packed up and left town, I should leave here too, but where do I go? qstr_HA_I_heard_the_othe|HA, I heard the other day Cear Ebrauc was under water - Surly the work of Odin to drown our enemies. qstr_They_say_Cear_Ebrauc|They say Cear Ebrauc is under water. Those poor people, everything seems to be going wrong for Britons these days. qstr_I_ve_heard_Merlin_is|I've heard Merlin is seeking out the 13 treasures of Britannia, Surly the man has lost his mind. qstr_I_heard_that_the_Sax|I heard that the Saxons of Sussex promise to conquer Camelot before next spring. qstr_Currently_the_most_|Currently, the most requested song the bards perform is the one about the night of the long knives, the time the Saxons fell upon the Britons during their peace summit and slaughtered them. Perhaps it is popular because of the recent new wave of Saxons invading each day? qstr_I_met_the_strangest_|I met the strangest lady at the tavern last night. I think she said her name was 'Ashwood'? After a few drinks she told me she'd created this whole world! Can you imagine? How crazy could one person be? qstr_I_ve_heard_stories_t|I've heard stories there is a crazy old witch that lives in an abandoned Roman fort somewhere, remind me not to go exploring anytime soon. qstr_I_ve_heard_ever_sinc|I've heard ever since the {s6} kidnaped a bride from one of our villages there has been much talk of war and revenge. qstr_I_ve_heard_ever_since|I've heard ever since villagers in our relm kidnaped a bride from the {s6} there has been much talk of war. I do hope the bride was worth all this trouble qstr_I_ve_heard_ever_since_|I've heard ever since men in {s6} crossed the border and stole cattle from one of our villages there has been much talk of war and revenge. qstr_I_ve_heard_ever_since_v|I've heard ever since villagers in our relm crossed the border and stole cattle from the {s6} there has been much talk of war. Hard to believe a few heads of cattle would be worth all that. qstr_I_ve_heard_ever_since_m|I've heard ever since men in {s6} fought our boys over the diversion of a stream there is a gorwing call for war. qstr_I_ve_heard_ever_since_{|I've heard ever since {s6} ignored some recent provocations there have been talk about their ability to lead us, not from me of course, but I've heard the whispers. qstr_I_ve_heard_{s6}_has_|I've heard {s6} has issued a few questionable indictments recenly, it seems our ruler has become very paranoid and is seeing enemies everywhere they go. qstr_They_say_{s6}_of_the|They say {s6} of the {s5} died bravely cursing their enemies right up until the end. qstr_I_ve_heard_your_brot|I've heard your brothers have taken much from the cowardly Britons...good, just don't get any ideas about Hibernia or we'll slaughter you like cattle. qstr_Hmmmm_a_Saxon?_They_|Hmmmm a Saxon? They say your people make good warriors {playername} - I could use someone like you in a future campaign. qstr_Tell_me...Why_have_y|Tell me...Why have you come to Hibernia? surely there is enough lands in Britannia to keep you happy. qstr_Tell_me...do_your_pe|Tell me...do your people enjoy raiding these lands as much as mine? qstr_If_you_ve_come_to_Hi|If you've come to Hibernia to raid I suggest you head back to Britannia before your heads on a pike. qstr_Stand_aside_Brit_we|Stand aside Brit, we haven't come to these lands for conversation. qstr_You_dare_disturb_me_|You dare disturb me while I'm resting? What business do you have here Brit? qstr_Tell_me...Why_has_a_|Tell me...Why has a foreigner come to Hibernia? qstr_Oh_no...Another_thie|Oh no...Another thieving, raping, no good foreigner! This Island is ours - go back to where you came from savage. qstr_Welcome_traveller_t|Welcome traveller, this island is called Hibernia. It is not often we get visitors from beyond our shores. qstr_Stand_aside_{reg59?g|Stand aside {reg59?girl boy}, we haven't come to these lands to talk. qstr_It_is_good_to_meet_a|It is good to meet a {reg59?sister fellow warrior} of our people {playername}... qstr_You_re_disturbing_me|You're disturbing me {reg59?girl boy}, What business do you have here? qstr_Well_{playername}_I_w|Well {playername}, I will try and contain my contempt for your people, why have you come before me? qstr_Well_{playername}_c|Well {playername}, come to watch the last of my Kingdom turn to dust? qstr_Well_if_it_isn_t_my_|Well if it isn't my oldfriend {playername}, I'm much more sober now and have been hoping one day our swords would cross paths again - what do you want?. qstr_Greetings_{s6}___Er|Greetings {s6} - Er, {playername}... qstr_It_is_good_to_meet_a_|It is good to meet a {s6} of our people {playername}... qstr_two_days_ago|two days ago qstr_{s24}_increased_reno|{s24} increased renown by attending a feast at {s25} qstr_Lady_found_at_feast_|Lady found at feast to meet lords {s7} qstr_{s24}_met_with_{s25}|{s24} met with {s25} at the feast and found them charming qstr_You_are_now_allied_t|You are now allied to the {s2} qstr_You_asked_me_to_come|You asked me to come and meet you here at {s33}. So, here I am, waiting for you to show up. qstr_You_asked_me_to_come_|You asked me to come and patrol around {s33}. So, here I am, looking for enemies. qstr_Marshal_has_chosen_{|Marshal has chosen {s13} to levy troops. qstr_Marshal_Levying_Troo|Marshal Levying Troops qstr_The_marshal_is_levyi|The marshal is levying {reg0} troops from your center {s10}. qstr_{s35}_of_the_{s34}|{s35} of the {s34} qstr_{s37}_of_the_{s36}|{s37} of the {s36} qstr_This_person_will_nev|This person will never marry you! qstr_The_brewery_in_{s1}_|The brewery in {s1} adds to its prosperity. qstr_You_gain_right_to_ru|You gain right to rule. qstr_You_lose_right_to_ru|You lose right to rule. qstr_Added_money_for_your|Added money for your old horse qstr_The_{s1}_and_the_{s2|The {s1} and the {s2} have entered into an alliance with each other. qstr_The_{s15}_complies_wit|The {s15} complies with the new alliance by attacking the {s16}. qstr_{s1}_and_{s2}_have_c|{s1} and {s2} have concluded a trade agreement with each other. qstr_Trade_agreement_has_|Trade agreement has fostered new trade between kingdoms! qstr_You_hear_an_enemy_sp|You hear an enemy spy has targeted your faction qstr_You_hear_{s5}_convin|You hear {s5} convinced {s6} to give up thier old alliances to join their faction! qstr_You_hear_an_enemy_spy|You hear an enemy spy has targeted your factions stability qstr_father|father qstr_mother|mother qstr_{s6}|{s6} qstr_{s3}|{s3} qstr_{s3}_s_old_party|{s3}'s old party qstr_{s6}_s_funeral|{s6}'s funeral qstr_You_receive_word_you|You receive word your {s8}'s funeral is being prepared near {s9}. You have 4 days to attend before its over. qstr_You_receive_word_your|You receive word your {s8}'s funeral is being prepared. You have 4 days to attend before its over. qstr_With_their_{reg4?mot|With their {reg4?mother's father's} death, {s7} has inherited their families lands and titles giving them to the {s8}! qstr_Your_child|Your child qstr_{s6}_has_become_an_o|{s6} has become an orphan, and disappears. qstr_Your_{s11}_{s6}_has|Your {s11} {s6}, has become an orphan, and joined your faction. qstr_Your_enlisted_lord_h|Your enlisted lord has died, you are released from service. qstr_Arthur_is_dead._Brin|Arthur is dead. Bring the news to the jarl. qstr_Arthur_has_been_kill|Arthur has been killed by another, your quest has canceled. qstr_As_{s6}_has_died_bef|As {s6} has died before your vows could be carried out, your engagement is cancelled! qstr_Hearing_of_your_riva|Hearing of your rival {s6}'s death has reduced some stress! qstr_New_lord _{s6}_a_Bas|New lord {s6} a Bastard of {s8} from the {s7} has risen! They're only mission - bring {playername} to justice! qstr_{s6}_II|{s6} II qstr_{s6}_III|{s6} III qstr_{s6}_IV|{s6} IV qstr_{s6}_V|{s6} V qstr_{s6}_VI|{s6} VI qstr_{s6}_VII|{s6} VII qstr_{s6}_VIII|{s6} VIII qstr_{s6}_the_Many|{s6} the Many qstr_Your_wife_{s7}_is_de|Your wife {s7} is dead! qstr_As_{s6}_has_inherite|As {s6} has inherited a crown before your vows could be carried out, they have cancelled your engagement! qstr_Principality_of_New_|Principality of New Powys qstr_Duchy_of_Glywyssing|Duchy of Glywyssing qstr_Duchy_of_Brycheiniog|Duchy of Brycheinioging qstr_Kingdom_of_Dorset|Kingdom of Dorset qstr_Kingdom_of_Badon|Kingdom of Badon qstr_Petty_Kingdom_of_Dev|Petty Kingdom of Devon qstr_de_jure_county_of_Ca|de jure county of Cam qstr_Second_Duchy_of_Glyw|Second Duchy of Glywyssing qstr_Kingdom_of_Aven|Kingdom of Aven qstr_Petty_Kingdom_of_Wye|Petty Kingdom of Wye qstr_de_jure_county_of_Gw|de jure county of Gwened qstr_Duchy_of_Centi|Duchy of Centi qstr_Duchy_of_Elmetis|Duchy of Elmetis qstr_Duchy_of_Ebrauca|Duchy of Ebrauca qstr_Petty_Kingdom_of_Sou|Petty Kingdom of South Linnuis qstr_de_jure_county_of_Li|de jure county of Linnuis qstr_Duchy_of_Kent|Duchy of Kent qstr_Duchy_of_Gewissae|Duchy of Gewissae qstr_Kingdom_of_Middil_Sa|Kingdom of Middil Saxe qstr_Petty_Kingdom_of_Hae|Petty Kingdom of Haestingsas qstr_de_jure_county_of_Su|de jure county of Sussex qstr_Kingdom_of_Cear_Cele|Kingdom of Cear Celemion qstr_County_of_Cynwidion|County of Cynwidion qstr_Duchy_of_Mincip|Duchy of Mincip qstr_Petty_Kingdom_of_Sal|Petty Kingdom of Sallog qstr_de_jure_county_of_Br|de jure county of Britons qstr_Duchy_of_Gwynedd|Duchy of Gwynedd qstr_Duchy_of_Ceredigion|Duchy of Ceredigion qstr_Duchy_of_Dyfed|Duchy of Dyfed qstr_Petty_Kingdom_of_Tey|Petty Kingdom of Teyrnllwg qstr_Kingdom_of_Powys_Fad|Kingdom of Powys Fadog qstr_de_jure_county_of_Po|de jure county of Powys qstr_Principality_of_Powy|Principality of Powys qstr_Petty_Kingdom_of_Rho|Petty Kingdom of Rhos qstr_Kingdom_of_Dunoding|Kingdom of Dunoding qstr_de_jure_county_of_Gwy|de jure county of Gwynedd qstr_Kingdom_of_Sallog|Kingdom of Sallog qstr_County_of_Guinntguic|County of Guinntguic qstr_Petty_Kingdom_of_Tra|Petty Kingdom of Tramera qstr_de_jure_county_of_Du|de jure county of Dumnonia qstr_County_of_Brycheinio|County of Brycheiniog qstr_Petty_Kingdom_of_Alu|Petty Kingdom of Alun qstr_de_jure_county_of_Dy|de jure county of Dyfed qstr_County_of_Gwent|County of Gwent qstr_Petty_Kingdom_of_Pow|Petty Kingdom of Pows qstr_de_jure_county_of_Gl|de jure county of Glywyssing qstr_County_of_Lyoness|County of Lyoness qstr_Petty_Kingdom_of_Dor|Petty Kingdom of Dore qstr_de_jure_county_of_Co|de jure county of Cornubia qstr_Duchy_of_Sussex|Duchy of Sussex qstr_Duchy_of_Middil_Land|Duchy of Middil Lands qstr_Duchy_of_Norlands|Duchy of Norlands qstr_County_of_Celmsford|County of Celmsford qstr_Petty_Kingdom_of_Gew|Petty Kingdom of Gewissae qstr_County_of_Middil_Lan|County of Middil Lands qstr_Duchy_of_Hwice|Duchy of Hwice qstr_Duchy_of_Somerset|Duchy of Somerset qstr_Sherborn|Sherborn qstr_de_jure_county_of_Ge|de jure county of Gewissae qstr_County_of_Egel|County of Egel qstr_Petty_Kingdom_of_Eli|Petty Kingdom of Elia qstr_Northern_Cynwidion|Northern Cynwidion qstr_de_jure_county_of_Cy|de jure county of Cynwidion qstr_Duchy_of_Lincoln|Duchy of Lincoln qstr_Duchy_of_Ebrauc|Duchy of Ebrauc qstr_County_of_Arnemet|County of Arnemet qstr_Petty_Kingdom_of_Dan|Petty Kingdom of Danum qstr_Kingdom_of_Deas_Rheg|Kingdom of Deas Rheged qstr_Duchie_of_Elmet|Duchie of Elmet qstr_Duchie_of_Ebrauc|Duchie of Ebrauc qstr_Kingdom_of_Dunaut|Kingdom of Dunaut qstr_Kingdom_of_Deas_Argo|Kingdom of Deas Argoed qstr_Duchy_of_Elmet|Duchy of Elmet qstr_Duchy_of_Ebraucus|Duchy of Ebraucus qstr_Petty_Kingdom_of_Pen|Petty Kingdom of Pennines qstr_County_of_Llwyfenydd|County of Llwyfenydd qstr_Kingdom_of_Pow_Fadog|Kingdom of Pow Fadogs qstr_de_jure_county_of_Rh|de jure county of Rheged qstr_Kingdom_of_Arfderydd|Kingdom of Arfderydd qstr_County_of_Catraeth|County of Catraeth qstr_Duchy_of_Middil_Angl|Duchy of Middil Angle qstr_Duchy_of_Lincolnshir|Duchy of Lincolnshire qstr_Second_Duchy_of_Kent|Second Duchy of Kent qstr_County_of_Sussex|County of Sussex qstr_Ynys_Manau|Ynys Manau qstr_Kingdom_of_Gallowayi|Kingdom of Gallowayious qstr_de_jure_county_of_Ga|de jure county of Galwyddel qstr_Sub_Kingdom_of_Godod|Sub-Kingdom of Gododdin qstr_County_of_Hapitan|County of Hapitan qstr_Kingdom_of_Galloway|Kingdom of Galloway qstr_Kingdom_of_Lothian|Kingdom of Lothian qstr_Kingdom_of_Carlsie|Kingdom of Carlsie qstr_Kingdom_of_Gododdin|Kingdom of Gododdin qstr_County_of_Kyle|County of Kyle qstr_de_jure_county_of_Cu|de jure county of Cumbria qstr_Kingdom_of_Kintyre|Kingdom of Kintyre qstr_Kingdom_of_Islay|Kingdom of Islay qstr_Kingdom_of_Lorne|Kingdom of Lorne qstr_Kingdom_of_Cowal|Kingdom of Cowal qstr_de_jure_county_of_Da|de jure county of Dalriada qstr_Kingdom_of_Alba|Kingdom of Alba qstr_Sub_Kingdom_of_Lothi|Sub-Kingdom of Lothian qstr_New_County_of_Cumbri|New County of Cumbria qstr_de_jure_county_of_Pi|de jure county of Pictland qstr_County_of_Laigin|County of Laigin qstr_County_of_Ulaid|County of Ulaid qstr_County_of_Ailech|County of Ailech qstr_County_of_Connacht|County of Connacht qstr_New_County_of_Arth|New County of Arth qstr_de_jure_county_of_Mu|de jure county of Mumain qstr_County_of_Mumain|County of Mumain qstr_County_of_Arth|County of Arth qstr_de_jure_county_of_Con|de jure county of Connacht qstr_County_Arth|County Arth qstr_de_jure_county_of_Ai|de jure county of Ailech qstr_Lands_of_Arth|Lands of Arth qstr_de_jure_county_of_Ul|de jure county of Ulaid qstr_Home_of_Arth|Home of Arth qstr_de_jure_county_of_La|de jure county of Laigin qstr_Kingdom_of_Vannetais|Kingdom of Vannetais qstr_Kingdom_of_Rennais|Kingdom of Rennais qstr_Kingdom_of_Nantais|Kingdom of Nantais qstr_Kingdom_of_Leon|Kingdom of Leon qstr_de_jure_county_of_Cor|de jure county of Cornouaille qstr_Sub_Kingdom_of_Franc|Sub-Kingdom of Francia qstr_Sub_Kingdom_of_Frisi|Sub-Kingdom of Frisian qstr_New_Germanic_Franks|New Germanic Franks qstr_Petty_Kingdom_of_Doo|Petty Kingdom of Doornik qstr_de_jure_county_of_Sa|de jure county of Salian qstr_Kingdom_of_Aquitaine|Kingdom of Aquitaine qstr_Kingdom_of_Burgundy|Kingdom of Burgundy qstr_Kingdom_of_Neustria|Kingdom of Neustria qstr_Kingdom_of_Swabia|Kingdom of Swabia qstr_Duchy_of_Britony|Duchy of Britony qstr_Duchy_of_Saxony|Duchy of Saxony qstr_Kingdom_of_Neustrias|Kingdom of Neustrias qstr_Duchy_of_Neustria|Duchy of Neustria qstr_County_of_Ripuarian|County of Ripuarian qstr_Kingdom_of_Austrasia|Kingdom of Austrasia qstr_de_jure_county_of_Fr|de jure county of Francia qstr_Duchy_of_Francia|Duchy of Francia qstr_Duchy_of_Burgundy|Duchy of Burgundy qstr_Duchy_of_Neustriaz|Duchy of Neustriaz qstr_Duchy_of_Britonly|Duchy of Britonly qstr_Duchy_of_Poitiers|Duchy of Poitiers qstr_de_jure_county_of_Vi|de jure county of Visigoths qstr_Duchy_of_Remi|Duchy of Remi qstr_Duchy_of_New_Swabia|Duchy of New Swabia qstr_Duchy_of_Saxonys|Duchy of Saxonys qstr_Petty_Kingdom_of_Tre|Petty Kingdom of Trever qstr_de_jure_county_of_Ri|de jure county of Ripuarians qstr_County_of_Swabia|County of Swabia qstr_Duchy_of_Remi_Land|Duchy of Remi Land qstr_Kingdom_of_Valentia_|Kingdom of Valentia Julia qstr_Kingdom_of_Genava|Kingdom of Genava qstr_de_jure_county_of_Bu|de jure county of Burgundians qstr_Sub_Duchy_of_Kent|Sub-Duchy of Kent qstr_Duchy_of_Wessex|Duchy of Wessex qstr_Kingdom_of_Essex|Kingdom of Essex qstr_Kingdom_of_North_Ess|Kingdom of North Essex qstr_Sub_Kingdom_of_Susse|Sub-Kingdom of Sussex qstr_Petty_Kingdom_of_Hwi|Petty Kingdom of Hwicce qstr_Kingdom_of_Mercia|Kingdom of Mercia qstr_Southern_{s6}|Southern {s6} qstr_Eastern_{s6}|Eastern {s6} qstr_Northern_{s6}|Northern {s6} qstr_{s6}_1st_Duchy|{s6} 1st Duchy qstr_{s6}_2nd_Duchy|{s6} 2nd Duchy qstr_{s6}_3rd_Duchy|{s6} 3rd Duchy qstr_Noi_{s6}|Noi {s6} qstr_{s6}_4th_Duchy|{s6} 4th Duchy qstr_Last_{s6}|Last {s6} qstr_New_{s6}_Lands|New {s6} Lands qstr_de_jure_county_of_{s|de jure county of {s6} qstr_New_Duchy_of_Cent|New Duchy of Cent qstr_New_Lands_of_South_S|New Lands of South-Saxe qstr_Lands_of_Essex|Lands of Essex qstr_de_jure_land_of_{s6}|de jure land of {s6} qstr_Land_of_Powys_Fadog|Land of Powys Fadog qstr_Land_of_Gododdin|Land of Gododdin qstr_Lands_of_Badon|Lands of Badon qstr_Lands_of_Lincoln|Lands of Lincoln qstr_Land_of_The_Glywyssi|Land of The Glywyssing qstr_Town_of_Brycheiniogi|Town of Brycheinioging qstr_Land_of_Dorset|Land of Dorset qstr_The_{s6}_s_lands_wer|The {s6}'s lands were partitioned through inheritance. qstr_You_hear_the_{s6}_s_|You hear the {s6}'s lands were partitioned through inheritance; a new kingdom has risen. qstr_New_Kingdom_Created|New Kingdom Created qstr_You_hear_the_{s6}_s_l|You hear the {s6}'s lands were partitioned through inheritance; a new de jur county has risen. qstr_New_County_Created|New County Created qstr_You_hear_{s7}_chose_|You hear {s7} chose to leave rather then join your kingdom! qstr_As_you_were_married_|As you were married to {s6} the new queen of {s7}, you have transferred factions with your wife to become co-ruler of the {s7} qstr_You_need_to_talk_to_|You need to talk to your ruler about granting your child a fief qstr_{s6}_the_Bastard|{s6} the Bastard qstr_{s6}_ap_{s5}|{s6} ap {s5} qstr_{s6}_ez_{s5}|{s6} ez {s5} qstr_{s6}_de_{s5}|{s6} de {s5} qstr_{s6}_mac_{s5}|{s6} mac {s5} qstr_{s6}_of_{s5}|{s6} of {s5} qstr_{s6}_verch_{s5}|{s6} verch {s5} qstr_{s6}_hija_{s5}|{s6} hija {s5} qstr_{s6}_des_{s5}|{s6} des {s5} qstr_{s6}_Ingen_{s5}|{s6} Ingen {s5} qstr_{s6}_from_{s5}|{s6} from {s5} qstr__{s5}_s_boy_{s7}_ha| {s5}'s boy, {s7} has grown old enough to take a place at court, in a few more years they will be an adult. qstr__{s5}_s_girl_{s7}_h| {s5}'s girl, {s7} has grown old enough to take her place at court, in a few more years they will be an adult. qstr_{s5}_the_Bastard|{s5} the Bastard qstr_Apparently_{s6}_has_|Apparently {s6} has not survived her child's birth. qstr_{s40}_has_became_a_n|{s40} has became a new adventurer qstr_Rumors_say_{s6}_is_a|Rumors say {s6} is a new lady in {s7}. qstr_New_lord _{s6}_has_t|New lord {s6} has traveled from abroad and joined {s7}. qstr_New_lord _{s6}_a_lo|New lord {s6}, a lower noble of {s7} has been promoted by their liege. qstr_You_hear_{s6}_has_pa|You hear {s6} has passed peacefully in the night...death comes for us all qstr_You_are_getting_old|You are getting old, make sure you have an heir ready to continue as for when you die. qstr_You_hear_the_fleet_w|You hear the fleet will soon reach the shores qstr_{s5}_rebels|{s5} rebels qstr_{s5}_Rebels|{s5} Rebels qstr_{s5}_s_supporters|{s5}'s supporters qstr_With_their_faction_l|With their faction leaders recent conversion the {s7} is now considered a christian kingdom. qstr_With_their_faction_le|With their faction leaders conversion the {s7} is now considered a pagan kingdom once more. qstr_{s6}_Nobles|{s6} Nobles qstr_rioters_have_destroy|rioters have destroyed a barracks in {s6}. qstr_rioters_have_destroye|rioters have destroyed a monastery in {s6}. qstr_rioters_have_destroyed|rioters have destroyed a shrin in {s6}. qstr_rioters_have_destroyed_|rioters have destroyed a church in {s6}. qstr_rioters_have_destroyed_a|rioters have destroyed a Pagan temple in {s6}. qstr_rioters_have_destroyed_a_|rioters have destroyed a prison tower in {s6}. qstr_rioters_have_your_bu|rioters have your business in {s6}. qstr_rioters_have_destroyed_a_b|rioters have destroyed a brewery in {s6}. qstr_rioters_have_destroyed_a_bl|rioters have destroyed a blacksmith shop in {s6}. qstr_rioters_have_destroyed_s|rioters have destroyed shops in {s6}. qstr_rioters_have_destroyed_a_p|rioters have destroyed a place of learning {s6}. qstr_rioters_have_destroyed_a_m|rioters have destroyed a messenger post in {s6}. qstr_rioters_have_destroyed_a_mi|rioters have destroyed a mill in {s6}. qstr_rioters_have_destroyed_a_w|rioters have destroyed a watchtower in {s6}. qstr_rioters_have_destroyed_a_g|rioters have destroyed a goldmine in {s6}. qstr_Enemy_troops_have_bu|Enemy troops have burned a building in {s6}. qstr_Rioters_have_burned_|Rioters have burned your business in {s6}. qstr_Only_allowed_on_land|Only allowed on land qstr_You_have_founded_a_n|You have founded a new village near {s26} qstr_You_have_founded_a_ne|You have founded a new village not bound to any other faction qstr_You_need_at_least_30|You need at least 300 people to upgrade this village, current population is {reg8} qstr_Your_Village|Your Village qstr_You_can_t_have_more_|You can't have more than two active troop quarters. qstr_Bet _{reg51}Coin|Bet {reg51}Coin qstr_Money _{reg1}Coin|Money {reg1}Coin qstr_0000|00,00 qstr_{reg1}{reg2}|{reg1},{reg2} qstr_{s5}_s_killer|{s5}'s killer qstr_{s5}_s_Royal_Caravan|{s5}'s Royal Caravan qstr_The_moon|The moon qstr_Sight|Sight qstr_A_Shadow|A Shadow qstr_Sunshine|Sunshine qstr_The_Witch_of_the_Wea|The Witch of the Weald qstr_Your_mother!|Your mother! qstr_An_Owl|An Owl qstr_A_River|A River qstr_The_Plague|The Plague qstr_Fire|Fire qstr_Lungs|Lungs qstr_My_blade|My blade qstr_58|58 qstr_42|42 qstr_59|59 qstr_51|51 qstr_Moonbeams|Moonbeams qstr_The_Wind|The Wind qstr_Rain|Rain qstr_Paper|Paper qstr_News|News qstr_Lies|Lies qstr_Words|Words qstr_Steel|Steel qstr_Advice|Advice qstr_Promises|Promises qstr_Your_Breath|Your Breath qstr_A_Key|A Key qstr_The_dead|The dead qstr_Locks|Locks qstr_A_window|A window qstr_A_Knock|A Knock qstr_God|God qstr_Twins|Twins qstr_A_Book|A Book qstr_Thunder_and_Lighteni|Thunder and Lightening qstr_Is_it_this_game?|Is it this game? qstr_Swords|Swords qstr_Truth|Truth qstr_Husband_and_Wife|Husband and Wife qstr_Brothers|Brothers qstr_Aunt_and_Uncle|Aunt and Uncle qstr_An_insect|An insect qstr_Snow|Snow qstr_The_Ocean|The Ocean qstr_An_Hourglass|An Hourglass qstr_A_Spider|A Spider qstr_Waves|Waves qstr_Religion|Religion qstr_Six|Six qstr_Four|Four qstr_Five|Five qstr_Nine|Nine qstr_Poison|Poison qstr_Hunger|Hunger qstr_Nothing|Nothing qstr_The_Earth|The Earth qstr_A_Sphinx|A Sphinx qstr_Man|Man qstr_A_Dragon|A Dragon qstr_A_Fish|A Fish qstr_Celtic_Mail|Celtic Mail qstr_My_Blade|My Blade qstr_An_old_women|An old women qstr_A_Priest|A Priest qstr_Eyesight|Eyesight qstr_A_Mountain|A Mountain qstr_The_Sky|The Sky qstr_The_Sunrise|The Sunrise qstr_My_patience|My patience qstr_Finger_nails|Finger nails qstr_A_glove|A glove qstr_Stars|Stars qstr_A_shadow|A shadow qstr_A_spear|A spear qstr_Leaves|Leaves qstr_A_coffin|A coffin qstr_A_Turtle|A Turtle qstr_Jewelry|Jewelry qstr_Your_Hair|Your Hair qstr_Strength|Strength qstr_A_cowardly_Briton_st|A cowardly Briton stands before me? Hah, come to offer your peoples surrender {reg59?girl boy}? qstr_You_should_count_you|You should count yourself lucky {reg59?girl sir}, it is not often one of your breed is allowed to come before me. Who are you? qstr_Whats_this___A_Saxon|Whats this - A Saxon dares come before me? I'm not dead yet {reg59?girl boy}, and I will keep fighting your people till my dieing breath! qstr_A_bastard_Saxon_{reg|A bastard Saxon {reg59?girl boy} wants to talk? Who are you? qstr_A_Saxon_{reg59?lady |A Saxon {reg59?lady noble} wants to talk? I see you carry a banner, but that means nothing to me when the holder is my sworn enemy. Who are you? qstr_You_should_count_your|You should count yourself lucky Saxon. It is not often a {reg59?girl man} of your breeding is allowed to join our ranks. qstr_Greetings_{reg59?my_|Greetings {reg59?my lady countrymen}, have we met? qstr_It_s_strange_to_see_|It's strange to see a Pict this far south, I'm sure we haven't met before... qstr_Picts_don_t_often_tr|Picts don't often travel far from their lands, who are you? qstr_Why_does_a_Roman_com|Why does a Roman come before me? I thought I'd seen the last of your people at the battle of soissons. qstr_How_can_a_Roman_dare|How can a Roman dare come before me?... who are you? qstr_A_Roman_has_come_bac|A Roman has come back to Britannia? You're along way from home {reg59?my lady sir}. qstr_Whats_this?_A_Gaelic|Whats this? A Gaelic outside {reg59?her his} village - get separated from your raiding party little {reg59?girl boy}? qstr_Its_not_often_I_see_|Its not often I see a Briton not running from my waraxe, who are you? qstr_A_Briton?_One_of_us_|A Briton? One of us is along way from home {reg59?my lady sir}. qstr_A_Frank?_One_of_us_i|A Frank? One of us is along way from home {reg59?my lady sir}. qstr_Do_I_know_you?|Do I know you? qstr_{reg59?Holy_Sister H|{reg59?Holy Sister Holy Father} qstr_{reg59?Mother Father|{reg59?Mother Father} qstr_{reg59?Sister Brothe|{reg59?Sister Brother} qstr_Pict|Pict qstr_Roman|Roman qstr_Gaelic|Gaelic qstr_Scottmen|Scottmen qstr_Frank|Frank qstr_Laeti_Mercenary_s|Laeti Mercenary's qstr_{s5}_s_Mercenaries|{s5}'s Mercenaries qstr_{s8}_has_chosen_to_j|{s8} has chosen to join {s7}. qstr_{reg0}_denars_added_|{reg0} denars added to treasury. qstr_{reg0}_denars_remove|{reg0} denars removed from treasury. qstr_{s4}_has_returned_fr|{s4} has returned from exile, seeking refuge with {s6} of the {s5}. qstr_{s4}_has_been_grante|{s4} has been granted a pardon by {s6} of the {s5} and has returned from exile. qstr_axe|axe qstr_spear|spear qstr_bow|bow qstr_sword|sword qstr_axes|axes qstr_spears|spears qstr_bows|bows qstr_swords|swords qstr_swing_my_axe|swing my axe qstr_lift_my_spear|lift my spear qstr_loose_my_arrows|loose my arrows qstr_swing_my_sword|swing my sword qstr_Rex|Rex qstr_Dux|Dux qstr_Brude|Brude qstr_Cyning|Cyning qstr_brenins|brenins qstr_Rexs|Rexs qstr_Duxs|Duxs qstr_Ris|Ris qstr_Brudes|Brudes qstr_Cynings|Cynings qstr_kings|kings qstr_arglwydd|arglwydd qstr_general|general qstr_magistrate|magistrate qstr_tighearna|tighearna qstr_hlafweard|hlafweard qstr_lord|lord qstr_arglwydds|arglwydds qstr_generals|generals qstr_magistrates|magistrates qstr_tighearnas|tighearnas qstr_hlafweards|hlafweards qstr_lords|lords qstr_goatherd|goatherd qstr_swineherd|swineherd qstr_stable_{boy/girl}|stable {boy/girl} qstr_shepherd_{boy/girl}|shepherd {boy/girl} qstr_ale|ale qstr_Error_outside_troop|Error, outside troop range cf troop is female qstr_{s5}_scout|{s5} scout qstr_Transfer_to_{s5}|Transfer to {s5} qstr_{s50}{s31}_upgrades_|{s50}{s31} upgrades {reg31?her his} helmet with {s32}.^ qstr_{s50}{s31}_upgrades_{|{s50}{s31} upgrades {reg31?her his} armor with {s32}.^ qstr_{s50}{s31}_upgrades_{r|{s50}{s31} upgrades {reg31?her his} boots with {s32}.^ qstr_{s50}{s31}_upgrades_{re|{s50}{s31} upgrades {reg31?her his} gloves with {s32}.^ qstr_{s50}{s31}_upgrades_{reg|{s50}{s31} upgrades {reg31?her his} horse with {s32}.^ qstr_{s50}{s31}_upgrades_{reg3|{s50}{s31} upgrades {reg31?her his} weapon with {s32}.^ qstr_Messenger_{s65}|Messenger {s65} qstr_Envoy_{s65}|Envoy {s65} qstr_Consul_{s65}|Consul {s65} qstr_Legate_{s65}|Legate {s65} qstr_Missi_Dominici_{s65}|Missi Dominici {s65} qstr_{s65}|{s65} qstr_{reg0?Y y}ou|{reg0?Y y}ou qstr_{reg0?M m}yself|{reg0?M m}yself qstr_{reg0?O o}ur_{s1}_{s|{reg0?O o}ur {s1} {s0} qstr_{reg0?M m}y_{s1}_{s0|{reg0?M m}y {s1} {s0} qstr_{reg0?Y y}our_{s1}_{|{reg0?Y y}our {s1} {s0} qstr_{reg6?M m}y_poppet|{reg6?M m}y poppet qstr_{reg6?M m}y_precious|{reg6?M m}y precious qstr_{reg6?D d}arling|{reg6?D d}arling qstr_{reg6?M m}y_pudding|{reg6?M m}y pudding qstr_{reg6?M m}y_sweet|{reg6?M m}y sweet qstr_Woad_{s0}|Woad {s0} qstr_Given_the_way_things|Given the way things stand between us at the moment, {playername}, I would not consider it prudent to enter into such an arrangement. qstr_{playername}_I_am_g|{playername}, I am grateful to you, but in the eyes of the people you do not have sufficient legitimacy as a potential co-ruler. Marrying you would undermine my own claim to the throne. qstr_{playername}_I_know|{playername}, I know that if it were not for you I would not sit on this throne, but your name is little renowned in these lands. Marrying you would be perceived as an uneven match and would call into question my own claim to the throne. qstr_{playername}_I_am_gr|{playername}, I am grateful for your assistance in regaining my rightful throne, but you do not have sufficient personal holdings to be a suitable match for me. It would be an uneven partnership. qstr_{playername}_I_am_gra|{playername}, I am grateful to you, but if I were to accept at this time I would risk offending powerful lords such as {s15}, who may consider themselves to have honor equal to or greater than your own. qstr_{playername}_I_am_grat|{playername}, I am grateful to you, but if I were to accept at this time I would risk offending great lords such as {s15}, who may consider themselves to have honor equal to or greater than your own. qstr_{playername}_while_|{playername}, while I am grateful to you, I must confess I am fond of {s15}. qstr_Our_realm_has_too_fe|Our realm has too few vassals. In the current precarious state of the affairs I must use the lure of a potential political alliance to attract new vassals, and cannot yet be seen to commit to any single {reg65?suitor candidate}. qstr_Because_I_have_insuf|Because I have insufficient personal holdings compared to {s15}, if I entered into such an arrangement I would risk appearing to be a puppet, throwing the stability of the realm into jeopardy. qstr_Because_my_personal_|Because my personal holdings are insufficiently large compared to other lords of the {s14}, if I entered into such an arrangement I would risk appearing to be a puppet, throwing the stability of the realm into jeopardy. qstr_I_am_grateful_to_you|I am grateful to you, {playername}, but you have too many enemies among the lords of the {s14} for your proposal to be politically viable. If I were to accept, there might be a revolt. qstr_You_have_engendered_|You have engendered too much controversy recently, {playername} . If I were to accept at this time, there might be a revolt among the lords of the {s14}. Let us speak of this later when the furor has died down. qstr_If_you_desire_to_lea|If you desire to lead the {s14} alongside me, gather support among my vassals to become marshall, and demonstrate to them your abilities as a war leader. qstr_Our_realm_has_lost_t|Our realm has lost too much territory. We once held {s1} but now only hold {s0}. In the current precarious state of affairs I must retain the possibility of a political alliance to use as a bargaining chip with the other sovereigns, so I yet be seen to commit to any single {reg65?suitor candidate}. Restore the {s14} to its former glory, and I will gladly have you rule beside me as my {husband/wife}. qstr_{s0}_{reg0?have has}|{s0} {reg0?have has} been lost to foreign hands. Restore the {s14} to its rightful boundaries, and I will gladly have you rule beside me as my {husband/wife}. qstr_You_have_only_been_m|You have only been marshall for {reg0} {reg1?days day}. Let us speak of this after you have held the post for at least two weeks. qstr_If_not_for_you_I_wou|If not for you I would not sit on this throne, {playername}. When we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and with God's help, we prevailed. I will gladly accept you as both my {husband/wife} and co-ruler of the {s14}. qstr_The_trainer_{s11}.|The trainer {s11}. qstr_You_need_five_tool_k|You need five tool kits to improve your refuge! qstr_You_need_five_timber|You need five timber pallets to improve your refuge! qstr_Your_spell_has_chang|Your spell has changed the weather to slow your enemies! qstr_Some_of_your_men_have|Some of your men have entered a fighting trance! qstr_{s1}_has_entered_tra|{s1} has entered trance! qstr_{s1}_has_become_unco|{s1} has become uncontrollable! qstr_{s1}_is_getting_exha|{s1} is getting exhausted after the rage. qstr_{s1}_back_to_normal!|{s1} back to normal! qstr_Player_bonus_for_dec|Player bonus for decap {reg1} qstr_INFO ___Changing_mov|INFO Changing movement speed to {reg1}% qstr_Lame|Lame qstr_Swaybacked|Swaybacked qstr_Timid|Timid qstr_Meek|Meek qstr_Stubborn|Stubborn qstr_Heavy|Heavy qstr_Spirited|Spirited qstr_Champion|Champion qstr_Cracked|Cracked qstr_Battered|Battered qstr_Thick|Thick qstr_Reinforced|Reinforced qstr_Rusty|Rusty qstr_Tattered|Tattered qstr_Ragged|Ragged qstr_Crude|Crude qstr_Sturdy|Sturdy qstr_Hardened|Hardened qstr_Lordly|Lordly qstr_Broken|Broken qstr_Bent|Bent qstr_Chipped|Chipped qstr_Strong|Strong qstr_Balanced|Balanced qstr_Tempered|Tempered qstr_Masterwork|Masterwork qstr_Large_Bag_of|Large Bag of qstr_Ruthless|Ruthless qstr_Vile|Vile qstr_Notorious|Notorious qstr_Unkind|Unkind qstr_Unknown|Unknown qstr_Kind|Kind qstr_Admirable|Admirable qstr_Noble|Noble qstr_Heroic|Heroic qstr_{s0}|{s0} qstr_Inventory|Inventory qstr_Show_stats|Show stats qstr_Show_item_details__|Show item details qstr_Troop_detail|Troop detail qstr_{s1}^|{s1}^ qstr_{s1}Level _{reg1}^|{s1}Level {reg1}^ qstr_{s1}Hit_Points _{reg|{s1}Hit Points {reg1} qstr_{s1}Atributes _^___S|{s1}Atributes ^ Strength ^ qstr_{s2}^{reg1}^|{s2}^{reg1}^ qstr_{s1}___Agility |{s1} Agility qstr_{s2}{reg1}|{s2}{reg1} qstr_{s1}Main_skills _^|{s1}Main skills ^ qstr_{s1}___Power_Strike |{s1} Power Strike ^ qstr_{s2}{reg1}^|{s2}{reg1}^ qstr_{s1}___Athletics ^|{s1} Athletics ^ qstr_{s1}___Riding ^|{s1} Riding ^ qstr_{s2}_^|{s2}-^ qstr_{s1}___Power_Throw ^|{s1} Power Throw ^ qstr_{s1}___Power_Draw ^^|{s1} Power Draw ^^ qstr_{s2}{reg1}^^|{s2}{reg1}^^ qstr_{s2}_^^|{s2}-^^ qstr_{s1}Weapons ^|{s1}Weapons ^ qstr_{s1}___One_Handed ^|{s1} One Handed ^ qstr_{s1}___Two_Handed ^|{s1} Two Handed ^ qstr_{s1}___Polearms ^|{s1} Polearms ^ qstr_{s1}___Archery ^|{s1} Archery ^ qstr_{s1}___Crossbow ^|{s1} Crossbow ^ qstr_{s1}___Throwing ^|{s1} Throwing ^ qstr_{s1}___Slings |{s1} Slings qstr_{s2}_|{s2}- qstr__Click_on_the_troop_|(Click on the troop to rotate it)^^Click on pieces of gear ^(helmet, armor, gloves and boots)^ to display them. qstr__Symbel_|(Symbel) qstr_Join_the_competition|Join the competitions. qstr_Join_the_Feast|Join the Feast qstr_Visit_the_Hall|Visit the Hall qstr_Stroll_through_town.|Stroll through town. qstr_Tavern__hire_men_.|Tavern (hire men). qstr_Visit_the_Tavern.|Visit the Tavern. qstr_Speak_with_the_merch|Speak with the merchant. qstr_Visit_the_training_g|Visit the training grounds. qstr_Never _Enter_the_pri|Never Enter the prison. qstr_Tour_the_grounds.|Tour the grounds. qstr_Visit_your_enterpris|Visit your enterprise. qstr_Attempt_to_visit_a_l|Attempt to visit a lady. qstr_Trade_with_locals.|Trade with locals. qstr_Travel_to_another_Po|Travel to another Port. qstr_Manage_this_{reg0?to|Manage this {reg0?town fort}. qstr_Move_your_court_here|Move your court here. qstr_Manage_the_garrison.|Manage the garrison. qstr___{reg1}_coins_per_n| ({reg1} coins per night) qstr___1_coin_per_night_| (1 coin per night) qstr_Wait_here_for_some_t|Wait here for some time. qstr_Ask_for_potential_re|Ask for potential recruits. qstr_Visit_town_Port.|Visit town Port. qstr_{reg5?Continue_colle|{reg5?Continue collecting taxes Collect taxes}. qstr_Break_into_Merlin_s_|Break into Merlin's home. qstr_Visit_money_lenders.|Visit money lenders. qstr_Take_a_hostile_actio|Take a hostile action. qstr_Visit_the_mayor.|Visit the mayor. qstr_Recruit_Camelot_Knig|Recruit Camelot Knights. qstr_Recruit_Romano_Auxil|Recruit Romano Auxiliary. qstr_Recruit_Brigante_Biz|Recruit Brigante Bizarker. qstr_Recruit_Hearthwerus.|Recruit Hearthwerus. qstr_Recruit_Bizarkers.|Recruit Bizarkers. qstr_Recruit_Red_Brothers|Recruit Red Brothers. qstr_Recruit_Franciscas.|Recruit Franciscas. qstr_Re_name_Settlement.|Re-name Settlement. qstr_Leave...|Leave... qstr_Bran_Galad|Bran Galad qstr_You_need_to_friend_a|You need to friend a ship captain, no one is letting you on board qstr_There_is_no_one_wish|There is no one wishing to follow you today. qstr_You_need_permission_|You need permission from the town lord to recruit here. qstr_You_re_not_welcomed_|You're not welcomed here, no one is joining you today. qstr_You_need_more_men_fo|You need more men for this. qstr_Visit_Your_Court.|Visit Your Court. qstr_Manage_this_village.|Manage this village. qstr_Recruit_volunteers.|Recruit volunteers. qstr_Go_to_the_village_ce|Go to the village center. qstr_Meet_the_leader.|Meet the leader. qstr_Buy_supplies.|Buy supplies. qstr_Attack_the_bandits.|Attack the bandits. qstr_Train_the_peasants.|Train the peasants. qstr_Give_Serfs_to_Villag|Give Serfs to Village. qstr_Sell_Slaves_to_Villa|Sell Slaves to Village. qstr_Take_an_action.|Take an action. qstr_Upgrade_Village_to_T|Upgrade Village to Town. qstr_You_need_to_have_a_m|You need to have a manor, a watch tower, and a religious building before upgrading this village. qstr_You_need_at_least_50|You need at least 5000 coins. qstr_You_need_a_populatio|You need a population of least 300 people here. qstr_Cavalry_formation_di|Cavalry formation disassembled. qstr_ranks|ranks qstr_shield_wall|shield wall qstr_wedge|wedge qstr_square|square qstr_up|up qstr_Division_{reg1}_{s2}_fo|Division {reg1} {s2} forming {s1}. qstr_Not_enough_troops_in|Not enough troops in division {reg1} {s2} to form {s1}. qstr_Division_{reg1}_{s2}_i|Division {reg1} {s2} is an {s3} division and cannot form {s1}. qstr_The_placement_of_{s1|The placement of {s1} division {reg0} memorized. qstr_The_placement_of_{s1}|The placement of {s1} division {reg0} set to default. qstr_{s2} _returning_afte|{s2} returning after destroying enemy {s1} division. qstr_{s1} _cavalry_format|{s1} cavalry formation disassembled. qstr_{s1} _infantry_forma|{s1} infantry formation disassembled. qstr_{s1} _archer_formati|{s1} archer formation disassembled. qstr_{s1} _skirmisher_for|{s1} skirmisher formation disassembled. qstr_{s1} _formation_disa|{s1} formation disassembled. qstr_infantry|infantry qstr_archer|archer qstr_cavalry|cavalry qstr_polearm|polearm qstr_skirmisher|skirmisher qstr_mounted_archer|mounted archer qstr_support|support qstr_bodyguard|bodyguard qstr_undetermined_type_of|undetermined type of qstr_Your_party_s_tactica|Your party's tactical skill limits how far away you can deploy your troops! qstr_...and_attack_enemy_|...and attack enemy {s1} division! qstr_Your_{s2}_{s20}_died|Your {s2} {s20} died an elder just as you, and both count many years towards your life experiences. You can also feel your bones arch in the mornings and your skin begins to sage. qstr_Your_{s2}_{s20}_died_|Your {s2} {s20} died as an adult, and time marches on. You are now also an adult. You may not be as strong and agile as before, but certainly you are wiser. qstr_Your_{s2}_{s20}_died_y|Your {s2} {s20} died young while you yourself were only a youth. You are full of energy, and eager to change the world around you. qstr_Your_{s2}_{s20}_died_yo|Your {s2} {s20} died young yet you yourself are now an adult. You may not be as strong and agile as before, but certainly you are wiser. qstr_Your_{s2}_{s20}_died_you|Your {s2} {s20} died young yet you yourself have long surpassed their age. You can feel your bones arch in the mornings and your skin begins to sage. qstr_Your_{s2}_{s20}_died_a|Your {s2} {s20} died as an adult while you were still a youth. You are full of energy, and eager to change the world around you. qstr_Your_{s2}_{s20}_died_as|Your {s2} {s20} died as an adult while you yourself are now an elder. You can feel your bones arch in the mornings and your skin begins to sage. qstr_Your_{s2}_{s20}_died_an|Your {s2} {s20} died an adult just as you yourself are now. You may not be as strong and agile as before, but certainly you are wiser. qstr_Your_{s2}_{s20}_died_an_|Your {s2} {s20} died an elder while you yourself are still a youth. You are full of energy, and eager to change the world around you. qstr_Your_{s2}_{s20}_died_an_e|Your {s2} {s20} died an elder while you yourself are an adult. You may not be as strong and agile as a youth, but certainly you are wiser. qstr_Your_{s2}_{s20}_died_at|Your {s2} {s20} died at an unknown age while you yourself are an adult. You may not be as strong and agile as a youth, but certainly you are wiser. qstr_You_are_an_elder._Yo|You are an elder. You can count many years toward your life experiences. You may not be as strong and agile as before, but certainly you are wiser. qstr_Although_you_were_on|Although you were once considered a young elder, time stops for no-one and you can count many more years towards your life experiences. You can also feel your bones arch in the mornings and your skin begins to sage. qstr_You_are_an_adult._Yo|You are an adult. You are at an age where a reasonable amount of experience and health meet. qstr_Although_you_started|Although you started this journey as an adult, time marches on. You are now considered an elder. You may not be as strong and agile as before, but certainly you are wiser qstr_You_are_a_youth._You|You are a youth. You are full of energy, and eager to change the world around you. qstr_Although_you_started_|Although you started this journey as a youth, time passes quickly and you are now at an age where a reasonable amount of experience and health meet. qstr_According_the_four_c|According the four cardinal virtues recognized in the writings of classical antiquity, you most often exhibit qstr_Wisdom._Also_called_|Wisdom. Also called Prudence, it governs actions according to the dictate of reason in order to choose the right response to any situation. Wisdom implies the ability to judge in advance the probable consequences of one's actions. qstr_Fortitude._Also_call|Fortitude. Also called Courage, it ensures firmness during difficulties and constancy in the pursuit of goals. It is the strength to make a decision based on moral convictions, whatever the consequences. qstr_Temperance._Also_cal|Temperance. Also called Self-Control, it resists the attraction of pleasures in order to render the body governable. Temperance represents restraint and control over passions and desires. qstr_Justice._It_symboliz|Justice. It symbolizes respect for law and promotes rewarding good and punishing evil. qstr_{s1}^^{s2}._{s3}|{s1}^^{s2}. {s3} qstr_You_are_a_Roman.|You are a Roman. qstr_You_come_from_far_aw|You come from far away, wanting to see first hand the former roman provinces. A world now dotted with dozens of smaller kingdoms, all supposedly crumbling under a lack of roman authority. qstr_You_are_a_Pict|You are a Pict, qstr_a_descendant_of_an_a|a descendant of an ancient untamed people of uncertain origin who inhabit parts of the very most tip of northern Britain. qstr_You_are_a_Scoto|You are a Scoto, qstr_a_descendant_of_an_an|a descendant of an ancient people with uncertain origins and who inhabit parts of northern Britain. qstr_You_are_Briton|You are Briton, qstr_a_member_of_the_Celt|a member of the Celtic people who inhabited Britain since before the Roman invasion. qstr_You_are_Romano_Brito|You are Romano-Briton, qstr_one_of_the_few_remai|one of the few remaining Britons who can trace their lineage right back to Rome itself, your family settled after the Roman invasion, and like many struggle to keep their culture alive in a country becoming more fiercely opposed to them every day. qstr_You_are_a_Northern_B|You are a Northern Briton, qstr_originally_a_member_|originally a member of the Celtic peoples of the Brigantes tribe. Your people have inhabited northern Britain since before the Roman invasion, and now rule over the recently split kingdom of Northern Briton qstr_You_are_Goidel|You are Goidel, qstr_a_member_of_Celtic_p|a member of Celtic people inhabiting the island of Eriu, which the Romans called Hibernia. qstr_You_are_Frisian.|You are Frisian. qstr_You_come_from_the_di|You come from the dike country of Friese on the north edge of continental Europe. qstr_You_are_a_Frank.|You are a Frank. qstr_Your_people_started_|Your people started as a Germanic tribe living near the river Rein. Being granted lands in northern Gaul by a declining Roman empire in exchange for peace and mercenary work. Recently your people have rebelled, destroying the last roman army north of the alps, and claiming the former Roman province of Gaul for yourselves. qstr_You_are_a_Jute|You are a Jute, qstr_a_member_of_the_paga|a member of the pagan peoples native to Juteland who raid the coast of Europe. Your people arrived in Britain as mercenaries, helping to defend these lands against the Picts to the north. Forty years ago however your people rebelled, starting their own kingdom of Kent qstr_You_are_a_Saxon|You are a Saxon, qstr_a_descendant_of_a_Ge|a descendant of a Germanic people who dwelt in Sleswick, near the mouth of the river Elbe. Having only recently landed on the coast of Britain to begin its conquest qstr_You_are_a_Anglo|You are a Anglo, qstr_a_descendant_of_a_Ger|a descendant of a Germanic people who dwelt in Sleswick, north of the river Elbe. Originally settled as mercenaries, your people are now inserting their independence and have broke free of Briton authority qstr_{s1}^^{s2}_{s3}|{s1}^^{s2} {s3} qstr_the_{reg59?daughter |the {reg59?daughter son} of {s20} qstr_You_came_into_this_w|You came into this world being born as the {reg59?daughter son} of {s20}. Only truly beginning your own journey shortly after their tragic death. Despite your hardships, {s20} gave you a good education and trained you in the arts of war, preparing you from childhood for the chance to become a companion to royalty. qstr_an_impoverished_nobl|an impoverished nobleman qstr_You_came_into_this_wo|You came into this world as {reg59?daughter son} of a declining family of influence. By now, the vast estates were gone and only the house in which you lived remained as a possession. However, despite your hardships, your parents gave you a good education, preparing you from childhood for the chance to become a companion to royalty. qstr_a_knight_of_the_roun|a knight of the round table qstr_You_came_into_this_wor|You came into this world as {reg59?daughter son} of one of Arthur's knights. You grew up hearing of the great battles your father fought for his king, and sadly of his brave death against Saxon invaders. However, despite your mothers hardships, she still gave you a good education, preparing you from childhood for the chance to take your fathers place on the round table. qstr_a_traveling_merchant|a traveling merchant qstr_You_were_always_movi|You were always moving from one place to another seeking to make a profit. Although your parents were wealthier than most and gave you the best education they could, you found few chances to make friends on the road. When you did succeed to make a friend, you were always glad for the chance to sell them something. qstr_a_craftsman|a craftsman qstr_Your_father_s_abilit|Your father's ability to make beautiful and useful things were always highly valued by the community. You grew accustomed to live with some comfort and luxuries -- and you can tell a hammer from a mallet. qstr_a_priest|a priest qstr_You_were_placed_in_t|You were placed in the care of a monastery when but an infant. The brothers were not true parents, but provided care and camaraderie. Your mother visited you sometimes, but you have never heard from your father. Your life has been easier than most, as you always enjoyed a full dish at table after a long day of hard work. qstr_a_peasant|a peasant qstr_You_were_born_into_a|You were born into a small community directed by a nearby lord. Your childhood was happy enough, but there was little time to play. Practically from the time you could walk, you were put to work harvesting cabbages with your frozen fingers. qstr_an_outlaw|an outlaw qstr_Your_education_was_r|Your education was rather informal. Living in abandoned huts or even along the road, you were put to work begging until you became more useful for cutting purses. Some may say your childhood was a waste, but nobody knows the shadowy back streets and secrets of the towns like you do. qstr_a_minor_King|a minor King qstr_You_came_into_this_worl|You came into this world as a {reg59?daughter son} of a declining royal family. Though never a land of vast estates, your kingdom barly large enough to warrent mention; your father was a great warlord who founded these lands through sheer will and imagination; preparing you from childhood for the chance to become a companion to royalty. Being your fathers only heir, the crown passes to you. His final wish was you develope these lands, making what he started worthy to the annals of history. qstr_of_{s6}_and_his_roya|of {s6} and his royal family. qstr_of_a_major_royal_fam|of a major royal family. qstr_a_major_king|a major king qstr_You_came_into_this_world|You came into this world the adopted {reg59?daughter son} {s7}. A land of vast estates and a proud history, your kingdom is considered a major power of the age. Thou you were adopted, your father was a great warlord who still prepared you from childhood for the chance to become a companion to royalty. Although you were not in the direct line of succession, your father seemed to favour you above all others. So much so that upon his death, the crown passes to you. His final wish that you develope these lands and make what he started worthy to the annals of history. qstr_{s1}^^You_were_born_|{s1}^^You were born years ago to {s2}. {s3} qstr_Your_family_baptized|Your family baptized you into Roman Christianity, qstr_and_you_were_fascina|and you were fascinated by the stories that the priest told when he visited your village. Since those days, you remain devoted to that religion. Christianity is based on the Scriptures, the testimony of the Jesus' life and the teachings of His Apostles. qstr_Your_family_believed|Your family believed in the old gods. qstr_You_soaked_up_all_of|You soaked up all of the stories, told far into the night with everyone gathered around the fireplace. You are a staunch believer of the old ways. Your worship gives all the deities their due Zeus, the chief god; the god of the sky and thunder; Minerva, the goddess of wisdom; Venus the goddess of love, and all the rest required to oversee all the disparate processes of the world. qstr_You_soaked_up_all_of_|You soaked up all of the stories, told far into the night with everyone gathered around the fireplace. You are a staunch believer of the old ways. Your worship gives all the deities their due Anu, the mother goddess; the birther of all gods; Dagda , the god of fertility, agriculture and weather; Oingus the god of love, and all the rest required to oversee all the disparate processes of the world. qstr_You_soaked_up_all_of_t|You soaked up all of the stories, told far into the night with everyone gathered around the fireplace. You are a staunch believer of the old ways. Your worship gives all the deities their due Taranis, the god of thunder, fire and bringer of the wheel; Belenos, the god of the sun, sky and horse, master of the fire chariot; Toutates the god of man, and all the rest required to oversee all the disparate processes of the world. qstr_You_soaked_up_all_of_th|You soaked up all of the stories, told far into the night with everyone gathered around the fireplace. You are a staunch believer of the old ways. Your worship gives all the deities their due Wodan, the chief god; Punor, the god of the sky and thunder; Frige, the goddess of wisdom, and all the rest required to oversee all the disparate processes of the world. qstr_a_noble_at_{s20}_s_h|a noble at {s20}'s hall qstr_Being_the_{reg59?dau|Being the {reg59?daughter son} of {s20} you were given a place at their court. Serving the more senior members of the household, your first lessons were in humility. In compensation, there were all sorts of entertainments chess games, gossip, bards visiting to recite the poems of great deeds and loves.You played rough games with other children, batting each other with sticks as swords and once you remember {s20} taking you onto the field of battle - a reminder how men fight with steel and pay with blood. qstr_a_page_at_a_nobleman|a page at a nobleman's hall qstr_You_were_chosen_to_b|You were chosen to be a companion to one of the wealthiest nobleman of the kingdom, so were given a place at the hall. Serving the more senior members of the household, your first lessons were in humility. In compensation, there were all sorts of entertainments chess games, gossip, bards visiting to recite the poems of great deeds and loves. You were drawn most by the world of conflict and competition. You played rough games with other children, batting each other with sticks as swords. Such games provided you invaluable lessons for your current life. qstr_a_craftsman_s_appren|a craftsman's apprentice qstr_Your_parents_sent_yo|Your parents sent you to learn a trade. After years of hard work and study under your new master, he promoted you first to journeyman and finally to fully paid craftsman for as long as you wished to stay. You became adept with tools and crafting. qstr_a_shop_assistant|a shop assistant qstr_In_the_employ_of_a_s|In the employ of a shopkeeper, you learned to attract people's interest and convince them with words. Traveling from one place to another in caravans to trade, you learned the customs of very different peoples and proper behavior in each culture. qstr_a_street_urchin|a street urchin qstr_You_ended_up_in_the_|You ended up in the streets, doing whatever you must to survive. Begging and thieving to earn your bread, daily involved in this violent world, always one step ahead of the law and others who wished to catch you. qstr_a_farmer_child|a farmer child qstr_You_put_your_strong_|You put your strong back to help with farm work. You learned the land and the livestock that grazed on it. Some years you enjoyed good harvests but others you survived on an empty stomach. You became unflappable and adept at adapting to every circumstance. qstr_{s1}^^You_spent_your|{s1}^^You spent your youth as {s2}. {s3} qstr_You_morn_the_death_o|You morn the death of {s20} each day, qstr_but_now_is_the_time_|but now is the time for {playername}'s greatness. qstr_Formerly_being_a_sl|Formerly, being a slave, qstr_your_adult_life_was_|your adult life was full of misery. Forced to do all the hard menial tasks for your owners, you grew to be thick-skinned, fast, and strong. Sometimes your masters gave you no food, and so you had to learn to forage in the wild in order to satisfy your hunger. Your world was small and monotonous. The days seemed to be always the same. Rain and sun punished your body during these endless working days. From sunrise to sunset, with your back aching all the time, your only reward was to see another day, although some of your fellow sufferers were not so lucky. When you got some free time -- something that rarely happened -- you practiced hurling stones with a simple sling. You can hit a dried gourd some paces distant and cause it to explode with a satisfying CRACK. qstr_Formerly_you_were_a|Formerly, you were a priest. qstr_When_you_were_not_wo|When you were not working or studying at the monastery, you traveled around spreading the word of God. Anyone who listened to you was greatly impressed with the passion of your sermons. Though you had kept the vow of poverty through all those itinerant years, you never lacked for food, drink or shelter, as the hospitality of the peasants was particularly generous toward a rising {reg59?woman man} of God. Now and then, the villagers came to the monastery to purchase the unique products that you made. ^^Healing is another of your abilities. Your skill mended many a broken bone and kept many a soul in its body instead of venturing into God's hands. Full of faith, you feel safe outside the thick monastery walls. You are armed with nothing more than a rod or a staff, symbols of the divine ones that comfort you. qstr_Formerly_you_were_a_|Formerly, you were a traveler. qstr_Responding_to_the_ca|Responding to the call of the road, you traveled from one village to another, trading whatever you could find, and sometimes even singing for your supper. This is not a wealthy life, but you have become a master at getting a good price from even the most miserly of spinsters. Soon, you will be able to create your own trading empire. qstr_Formerly_you_were_a_p|Formerly, you were a poacher. qstr_Unsatisfied_with_com|Unsatisfied with common men's desperate desire of wealth, you took to your local lord's own forests and helped yourself to their bounty, laws be damned. You hunted stags, boars and geese and sold their meat under the table. You cut down trees right under the watchman's noses and turned them into firewood to warm many a freezing home during harsh winters. You found that honor is easy enough to barter away for a few hard-to-find silvers. When the hard times came, you foraged for food and became an expert at finding edible plants in the wild. qstr__in_{s6}| in {s6} qstr_Formerly_you_were_a_f|Formerly, you were a free {reg59?woman man}, and moreover a {reg59?mistress master} over a bit of land{s7}. qstr_{reg59?Being_wife_to|{reg59?Being wife to a free man meant that you at least had it easier than did the wives of the servants. You owned some servants who helped you with the hard work, but since your husband didn't own a lot of land, you still had to do a variety of tasks that peasant wives have to do. Your husband had to pay rent to his overlord and owed him labour services for the land. When the lord was involved in a war, your husband had to answer his call for foot soldiers. In those times, he had to rely on his shield and spear in the thick of battle. It was during such a fight your husband fell and you became a widow. Yet before his death he would often taach you how to fight properly in case he wouldn't be available to defend your home. Being a free man meant that you at least had it easier than did the servants. In fact you owned some servants of your own who helped with the hard work, yet you still had to do your share. You had to pay rent to your overlord and owed him labour services for the land. When your lord was involved in a war, you had to answer his call for foot soldiers. In those times, you had to rely on your shield and spear in the thick of battle.} qstr_{s4}^^{s2}^Relation |{s4}^^{s2}^Relation {s3}^Prosperity {s50}^Rents {reg0}^Tariffs {reg1} qstr_{s5}^^{s2}^Relation |{s5}^^{s2}^Relation {s3}^Prosperity {s50}^Rents {reg0} qstr_{s2}^No_information.|{s2}^No information. This village is occupied by bandits. qstr_{s6}^^{s2}|{s6}^^{s2} qstr_{s6}^^{s2}^Relation |{s6}^^{s2}^Relation {s3}^Prosperity {s50}^Rents {reg0} qstr_Kingdom_Centers_Repo|Kingdom Centers Report ^^^--Towns-- {s4}^^^^--Forts-- {s5}^^^^--Villages--{s6}^^ qstr_Appoint_next_marshal|Appoint next marshal qstr_Award_{s12}_as_fief|Award {s12} as fief qstr_Kingdom_Global_Info |Kingdom Global Info ^^{s10}^^{s9} qstr_From_this_area_you_|From this area, you can give the following kingdom orders qstr_ _Order_the_army_to_| Order the army to gather.^^ Order all resources to be focused on the defense of the kingdom.^^ Order the landed levy to be called out. This is done only in situations of common peril or high campaign, as the levy requires all free and most capable men of fighting age to join. qstr_ _Kingdom_Strategy| Kingdom Strategy qstr_You_have_given_the_o|You have given the order that all the household armies of your kingdom lords come to you. qstr_You_have_given_the_or|You have given the order to make every effort to defend the kingdom. qstr_The_landed_levy_of_t|The landed levy of the entire kingdom will be called out. Practically every man capable of fighting will be raised. This will cause not only a drop in population, but a major hit to our economy and settlement relation. It should only be done in dire situations. qstr_^^^^^^^^{s2}^^{s3}|^^^^^^^^{s2}^^{s3} qstr_...Anno_Domini_498..|...Anno Domini 498... qstr_My_name_is_Contra_th|My name is Contra the Old, and if you delve into this world, I recommend you listen carefully...^^Britain. The Britons call her Ynys Prydein, the Goidels call her Alba while the Angles and Saxons gave the name Englaland to the lands they conquered. These lands are large, rich and beautiful... and are coveted. ^^80 years ago Roman authority, and (more importantly) Roman legions officially left this land to fend for itself. Since then new kingdoms have risen, with the strongest of their Kings being given the title 'High King' of the entire island...^^ It was the first high king, King Vortigern who invited the Saxons and angles to settle his shores and defend these lands from the fierce Picts in the North, but it wasn't long before Vortigern was betrayed, seeing weakness the Saxons turned on their masters and put many a lord to death. ^^ So the land is currently at war and respects only the law of the sword or spear. Realms are born and killed off, and kings die on the battlefield. Women are widowed, and horses carry arms instead of hay. The shouts of warriors fill the air and the earth lies barren from the trampling of armies. Mortal enemies rise, equipped in armour... While ravens are calling, wolves are howling, spears are clashing and shields are answering.^^In the north, two new kingdoms of the Angles rise out of former mercenary camps. The sons of notorious leaders from mid Juteland, the new lords of these lands, now rule over Deira and Linnuis, fighting hard to push back Britons from their natural homeland. The Kingdom of Northern Briton lies divided since the death of Old King Cole, his decedents now ruling over the kingdoms of Ebrec, Elmet, Bryneich, Pennines and Rheged . ^^In the south, the Saxons of South Seaxe have landed. Led by Brytenwalda Elle - they have pushed back many of the Romano-Briton Kingdoms that rose after Romes departure, conquering the southern shore and slaughtering their defenders. At first held by Dux Ambrosius Aurelianus, the former high king of Briton is now old and losing ground quickly. ^^ The Briton kingdom of Cent lies in ruin, conquered by Jute mercenaries who have founded their own kingdom of Kent. ^^To the southwest treachery and betrayal are the order of the day. The former Romano-Briton magistrate Cerdic has led a rebellion against the declining British authority, and with an army of Saxon mercenaries has established himself as warlord over the new Kingdom of Gewissae; inviting more Saxons to cross the ocean in search of fame and wealth. ^^Pushed from their native land by the new invaders, the native Britons are now also threatened by Irish raiders on their coasts. They fight desperately not to lose what little they have left, and can still turn the tide if only a king were to unify them and lead to final victory -- King Arthur has attempted this feat, fighting long and costly wars to unify his countrymen. In reality though, even after being granted the title of 'High King' by his uncle Ambrosius Aurelianus, the lands are still divided with many of the Briton kings jealous of his position. ^^In the lands of the far north, competing Gaelic and Pict aristocracies battle for dominance. With the Gaelic strongman Fergus Mテウr Dingat forging a new kingdom of Dal Riada, seizing Pict territories while the Pict King Drest Gurthinmoch battles a Pagan rebellion on his lands. ^^Across the sea, in Ireland, Eochaid mac テ兎ngusa of Munster fights his main rival Muirchertach macErcae for the title of high king even if it is nothing more than a prestigious title. His claim is never accepted by the other half of the Ui Neill, and the fighting for land, women and cattle, in the sort of fratricidal wars endemic to that land, continues unabated. ^^Meanwhile, in Gaul, the Franks have established their own Kingdom under King Clovis, a man who won't stop short of murdering his own family for wealth and power. Although currently busy unifying his lands, eventually his attentions will turn to the Briton colony of Bro Erech, or perhaps... even Britain herself. ^^^The world is chaos, and chaos is war. qstr_CHRONICLE^^{s2}^^_{s|CHRONICLE^^{s2}^^ {s3} qstr_Those_familiar_with_|Those familiar with my journal know me as Contra the old, though I am not prone to exaggeration there are those who will read this and call me a lier, yet know I speak the truth...^^ It was recently in the year of our lord that a great battle was fought near Dozmary Pool. A battle between good and evil the likes of which these lands have ever seen. And it was on that day an unnamed hero drove back the forces of evil and killed the witch known as Mab. ^^ Although Merlin died this day, we can all be thankful this hero was able to carry the field. ^^ qstr_Those_familiar_with_m|Those familiar with my journal know me as Contra the old, though I am not prone to exaggeration there are those who will read this and say I'm a lier, yet know I speak the truth...^^ It was recently in the year of our lord that a great battle was fought between Arthur and Mordred. A battle between good and evil the likes of which these lands have ever seen. And it was on that day the forces of evil carried the field and killed the King known as Arthur. ^^ Although Merlin tried to average this horrible loss, he too fell to an unknown villain serving the witch called Mab. ^^ qstr_Some_may_ask_how_I_k|Some may ask how I know this, that it was {playername} behind these actions, and I will tell you... I was there. ^^I still dream of the final battle when I close my eyes. No man of God should allow such dreams -- it was as if the devil had escaped from prison and taken over the world. ^^I remember sailing into battle and vomiting several times. My hands were shaking and a painful chill overlaid my spine. I was no warrior, but my fate lay with God. If we were defeated, we would die with the rest. Fortunately, by some miracle, I survived to write this. Thou many did not, including Merlin, who I watched fall, and with his death the world changed...^^ qstr_Some_may_ask_how_I_kn|Some may ask how I know this, that it was {s10} behind these actions, and I will tell you... I was there. ^^.I still dream of the final battle when I close my eyes. No man of God should allow such dreams -- it was as if the devil had escaped from prison and taken over the world. ^^I remember sailing into battle and vomiting several times. My hands were shaking and a painful chill overlaid my spine. I was no warrior, but my fate lay with God. If we were defeated, we would die with the rest. Fortunately, by some miracle, I survived to write this. Though many did not, including Merlin who I watched fall, and with his death the world changed...^^ qstr_Jute|Jute qstr_Frisian|Frisian qstr_Scotti|Scotti qstr__Yet_love_them_or_h| Yet love them, or hate them, one thing is now true, {s10} is dead. While their {reg59?daughter son} {playername} continues on the family legacy. ^^ qstr__And_what_do_we_know| And what do we know about this family? Few know, but what I've learned is this {s10} the founding patriarch came to these lands a {s11} from {s13}. They started with little, yet somehow forged a dynasty that could now span a thousand years. qstr__But_who_is_this_{pl| But who is this {playername}? ^^ qstr__Few_know_but_what_| Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history. qstr__They_haven_t_been_a| They haven't been alone... ^^ qstr_Little_news_has_reac|Little news has reached me about Carannog ap Corun that is not already known. Being the coward prince of Ceredigion. They seem to have redeemed themselves and fight bravely under {s10}'s banner qstr_^^Syagrius_son_of_S|^^Syagrius, son of Syagrius, is with {s10}. No doubt they fight to avenge the injustice done to their Roman family. qstr_^^Ymira_the_daughte|^^Ymira, the daughter of a merchant who ran from home is there. Though she still travels the roads with {s10} she is also a happy mother with three children. qstr_^^Gailar_or_as_some|^^Gailar, or as some call him, the mad - still rides with {s10}. Though there is a price on his head, and he may not live very long. qstr_^^Sigibert_the_frank|^^Sigibert the frank, did leave {s10} for a short time, trying to unite the clans and recover the territory of the old Kingdom, but was unsuccessful. Many were simply abandoning their homeland for new lands in Francia, which amazingly enough failed to reduce the many rivalries. In the end, he gave up and returned to {s10}, where he fights to this day. qstr_^^Deshavi_despite_a|^^Deshavi, despite all her troubled past, she seems to have made a new home in {s10}'s company. qstr_^^Matheld_the_forme|^^Matheld, the former Pict - one of the few who truly connected to {s10}, and I know she loves him despite all that has happened. qstr_^^Matheld_the_former|^^Matheld, the former Pict still travels with {s10}, hoping to one day take back the lands that were stolen from her. qstr_^^Lamhcalad_rides_w|^^Lamhcalad, rides with {s10}. Although disgraced from his family, I've heard he still hopes to one day join a round table. qstr_^^Bunduk_the_trainer|^^Bunduk the trainer, has joined {s10}. I hear that every day they train their troops to become fearsome warriors. qstr_^^The_witch_Katrin_h|^^The witch Katrin has joined {s10}'s travels. She will no doubt teach them the back arts if they allow her. qstr_^^Aaron_of_Aleth_th|^^Aaron of Aleth, the monk from Brittany travels with {s10}, although I've heard he dreams of eventually leaving to found his own Monastery. qstr_^^Athanagild_the_Vis|^^Athanagild the Visigoth appears very fond of {s10}, despite all the past, he loves her still. qstr_^^Athanagild_the_Visi|^^Athanagild the Visigoth rides with {s10}. Little is known of him, or his past. qstr_^^The_former_prince|^^The former prince, the poet, Aaron has joined {s10}, He puts his quill to paper writing epic poems of {s10}'s adventurers, all for just a few coins. His fame runs throughout the north, and people worship him like a saint. qstr_^^And_that_is_all_wh|^^And that is all what I know about the people who serve under {s10}. qstr_^^_As_many_have_no_d|^^ As many have no doubt heard, {s10} has also been appointed governor of both Britannia and Gaul! Though many refuse to accept them as their leader, The fact that {s10} was able to bring back the Roman empire is an unbelievable feet. Their enemies fear them and Roman armies once again march across our lands. qstr_^^Those_familiar_wit|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^As many of you have no doubt heard, a {reg59?women man} called {playername} has been appointed governor of both Britannia and Gaul! ^^But who is this {playername} you ask?^^Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history.The fact that {s10} was able to bring back the Roman empire is an unbelievable feet. Their enemies fear them, and Roman armies once again march across our lands. qstr_^^_I_ve_also_learned|^^ I've also learned from a fellow chronicler that {s10} has not only been crowned Roi of the Franks, but Vrenhin Lloegr of the Britons, Ard Ruire of Hibernia, and Brytenwalda of the Saxons! Surly an impossible feat worthy of song. Their enemies will fear the name {s10} and all their descendants for generations to come. qstr_^^_I_ve_also_learned_|^^ I've also learned from a fellow chronicler that {s10} has not only been crowned Roi of the Franks, but Vrenhin Lloegr of the Britons, and Ard Ruire of Hibernia! Surly an impossible feat and worthy of song. Their enemies will fear the name {s10} and all their descendants. qstr_^^_I_ve_also_learned_f|^^ I've also learned from a fellow chronicler that {s10} has not only been crowned Roi of the Franks, but Vrenhin Lloegr of the Britons! Surly an impossible feat and worthy of song. Their enemies will fear the name {s10} for many years. qstr_^^_I_ve_also_learned_fr|^^ I've also learned from a fellow chronicler that {s10} has been crowned Roi of the Franks! Surly a difficult feat and worthy of song. Their enemies fear the name {s10} and have already began plotting their downfall. qstr_^^_I_ve_also_learned_fro|^^ I've also learned from a fellow chronicler that {s10} has been crowned Vrenhin Lloegr of the Britons! Surly a difficult feat and worthy of song. Their enemies fear the name {s10} and have already began plotting their downfall. qstr_^^_I_ve_also_learned_from|^^ I've also learned from a fellow chronicler that {s10} has been crowned Ard Ruire of Hibernia! Surly a difficult feat and worthy of song. Their enemies fear the name {s10} and have already began plotting their downfall. qstr_^^_I_ve_also_learned_from_|^^ I've also learned from a fellow chronicler that {s10} has been crowned Brytenwalda of the Saxons! Surly a difficult feat and worthy of song. Their enemies fear the name {s10} and have already began plotting their downfall. qstr_^^Those_familiar_with|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I've learned from a number of fellow chroniclers that {s10} has been crowned Roi of the Franks, Vrenhin Lloegr of the Britons, Ard Ruire of Hibernia, and Brytenwalda of the Saxons! Surly an impossible feat and worthy of song. Their enemies no doubt fear the name {s10} and all of their descendants. qstr_^^Those_familiar_with_|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I've learned from a number of fellow chroniclers that {s10} has been crowned Roi of the Franks, Vrenhin Lloegr of the Britons, and Ard Ruire of Hibernia! Surly an impossible feat, worthy of song. Their enemies fear the name {s10} and all of their descendants. qstr_^^Those_familiar_with_m|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I've learned from a number of fellow chroniclers that {s10} has been crowned both Roi of the Franks, and Vrenhin Lloegr of the Britons! A difficult feat, worthy of song. Yet I've heard that already plots are forming against {s10} and their descendants. qstr_^^Those_familiar_with_my|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I've learned from a fellow chronicler that a {reg59?women man} called {playername} has been crowned Roi of the Franks! ^^But who is this {playername}?^^Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history.A difficult feat, worthy of song, and plots are forming against them for their new power. qstr_^^Those_familiar_with_my_|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I have learned from a fellow chronicler that a {reg59?women man} called {playername} has been crowned Vrenhin Lloegr of the Britons! ^^But who is this {playername} you ask?^^Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history.A difficult feat, worthy of song, and plots are already forming against them. qstr_^^Those_familiar_with_my_j|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I have learned from a fellow chronicler that a {reg59?women man} called {playername} has been crowned Ard Ruire of Hibernia! ^^But who is this {playername} you ask?^^Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history.A difficult feat, worthy of song, and plots are already forming against them. qstr_^^Those_familiar_with_my_jo|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I have learned from a fellow chronicler that a {reg59?women man} called {playername} has been crowned Brytenwalda of the Saxons! ^^But who is this {playername} you ask?^^Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history.A difficult feat, worthy of song, and plots are already forming against them. qstr_^^Those_familiar_with_my_jou|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^First it is with some saddness I report of {s37}'s sudden death from unknown causes. Their life was one of epic tail and deservs far more then this simple chronicle can do justice. ^ They have passed the crown to a previously unwritten of {reg59?women man} called {playername}; {s37}'s adopted {reg59?daughter son}. So the {s36} have a new {reg59?queen king} and will no doubt be in grave danger as the kingdom adjusts to the change in leadership. ^^But who is this {playername} you ask?^^Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history.A difficult feat, worthy of song, however the new {reg59?queen king} will have many enemies and I fully expect them to be dead in a year. qstr_^^Those_familiar_with_my_jour|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I have learned that a previously unknown {reg59?women man} called {playername} has somehow managed to found a new kingdom called {s36}! These new lands will no doubt be in grave danger and only time will tell if the new kingdom can survive. ^^But who is this {playername} you ask?^^Few know, but what I've learned is this {playername} came to these lands a {s11} from {s13}. {reg59?She He} started with little, yet somehow is changing history.A difficult feat, worthy of song, however the new {reg59?queen king} will have many enemies and I fully expect them to be dead in a year. qstr_^^_Many_who_read_my_|^^ Many who read my chronicle may also remember this is the same {playername} who inherited the {s36} from {s37}! This from nothing adopted {reg59?daughter son} is certainly making waves. qstr_^^_Yet_there_story_d|^^ Yet there story doesn't end there, for {playername} has also founded a new kingdom of {s36}! These new lands will no doubt be in grave danger and only time will tell if the new kingdom can survive long. qstr_^^_Of_course_{player|^^ Of course {playername} continues to manage the kingdom of {s36} after their {s10}'s untimely death... qstr_^^Those_familiar_with_my_journ|^^Those familiar with my journal know me as Contra the old, and this is an update on what is happening to the lands we call home. ^^I have learned that the kingdom of {s36} is in mourning. Following the death of {s10}, {playername} has been crowned the new {reg59?queen king}! ^^But who is this {playername} you ask?^^Few know, but what I've learned is this {playername} came to these lands the child of {s10} from {s13}. {reg59?She He} started as a {reg59?lady lord}, and has now been thrust into history.A difficult challenge awaits them and I fully expect to hear of their death in a years time. qstr_^^I_also_hear_this_n|^^I also hear this new {reg59?queen king} has found time to grow {reg59?her his} family, with the birth of their eldest son {s31}, their dynasty is all but secured. qstr__Though_{playername}| Though {playername} has no children of their own, {reg59?her his} family is strong with {reg2} siblings. qstr__And_{playername}_s_| And {playername}'s dynasty continues to grow, with children of their own, and siblings. qstr__And_{playername}_s_d| And {playername}'s dynasty continues to grow, with children of their own. qstr__Though_{playername}_| Though {playername} has no children of their own, {reg59?her his} family has one sibling. qstr__Yet_{playername}_s_| Yet {playername}'s dynasty may soon die out with no children to carry on the family legacy. qstr_^^But_enough_of_{s10|^^But enough of {s10}, for there is more happening to these lands we call home. ^^ In the year of our lord, {s28}, a date that will live on in history - a great Saxon fleet touched our shores, they bring with them an army the likes of which these lands have not seen since the coming of Rome. Chaos and blood follow them wherever they go. qstr_^^Those_familiar_with_my_journa|^^Those familiar with my journal know me as Contra the old,, and this is an update on what is happening to the lands we call home. ^^ In the year of our lord, {s28}, a date that will live on in history - a great Saxon fleet touched our shores, they bring with them an army the likes of which these lands has ever seen. Chaos and blood follow them wherever they go. Although I am no warrior, and can not bring myself to venture close to these forces, from what I've heard, it will take all Britons united to defeat them. ^^ Let this be not just my chronicle, but my call to arms. And with this, my humble contribution to the Briton cause. qstr_^^But_enough_of_{s10}|^^But enough of {s10}, for there is more happening to these lands we call home. ^^ In the year of our lord, {s28}, a date that will live on in history - a great Saxon fleet was destroyed near the shore I hear {s10} was there, and that Chaos and blood follow them into battle. I suppose we owe them and all Briton heroes there that day a debt of thanks. qstr_^^Those_familiar_with_my_journal|^^Those familiar with my journal know me as Contra the old,, and this is an update on what is happening to the lands we call home. ^^ In the year of our lord, {s28}, a date that will live on in history - a great Saxon fleet touched our shores, they brought with them an army the likes of which these lands has ever seen. Yet there is great news to report, for a formally unknown hero {playername} joined the defense force and has stopped the Saxons dead in their tracks! Although I am no warrior, from what I've heard, it was a great battle where all Britons united to defeat it. ^^ Let this be not just my chronicle, but my call to arms to keep fighting. And with this, my humble contribution to the Briton cause.^^^ And in other news... qstr_^^But_enough_of_{s10}_|^^But enough of {s10}, for there is more happening to these lands we call home. ^^ qstr_^^Although_we_still_|^^Although we still morn the loss of our brave King Arthur. It gives me some plesure to announce our brothers have defeated Brytenwalda Elle's Saxon's in a great battle, and their kingdom is no more! Though they are not the only invaders of our lands, at least now we stand a chance of victory. qstr_^^Alas_it_is_with_g|^^Alas, it is with great pain to mention yet again of the loss of our Briton hero, Arthur. Though he is gone and his lands are in chaos, it is my hope our brothers and sisters will keep fighting the Saxon tide. Already though, many in Briton curse Arthurs name for not completting his mission, and there is already an active campaign to remove this towering figure from our history books. qstr_^^It_is_with_great_p|^^It is with great pleasure I write of Brytenwalda Elle's swift defeat at the hands of his enemies. His former lands are in chaos and I call on my brothers and sisters to keep fighting the Saxon tide. qstr_^^So_as_before_and_a|^^So as before and as again, the lands of the Britons is currently at war and respects only the law of the sword or spear. Realms are born and killed off, and kings die on the battlefield. Women are widowed, and horses carry arms instead of hay. The shouts of warriors fill the air and the earth lies barren from the trampling of armies. Mortal enemies rise, equipped in armour... While ravens are calling, wolves are howling, spears are clashing and shields are answering. qstr_^^Meanwhile_across_|^^Meanwhile, across the channel, the murdering King known as Clovis has been defeated. The Franks may morn the loss of this towering figure. but here in Britannia we sleep easier. qstr_^^Meanwhile_across_t|^^Meanwhile, across the channel, the kingdom of the Visigoths is no more. No doubt the work of the other frank kingdoms including {playername} who continues to unite the lands of the Franks. those in Brittany now sleep less easy. qstr_^^Meanwhile_across_th|^^Meanwhile, across the channel, the kingdom of the Francia is no more. No doubt the work of the other Frankish kingdoms and the Visgoths under {playername} who continues to unite their lands. those in Brittany now sleep less easy. qstr_^^Meanwhile_across_the|^^Meanwhile, across the channel, the kingdom of the Visigoths is no more. No doubt the work of Clovis' kingdom of Francia as they continue to unite the lands of the Franks. those in Brittany now sleep less easy. qstr_^^Meanwhile_across_the_|^^Meanwhile, across the channel, the kingdom of the Salian's is no more. No doubt the work of Clovis' kingdom of Francia as they continues to unite the lands of the Franks. Those in Brittany now sleep less easy. qstr_^^Meanwhile_across_the_c|^^Meanwhile, across the channel, the lands of the franks is in turmoil as the main kingdoms of Francia, Salian, and the Visgoths have been conquered by outside threats. Those in Brittany are unsure if this united threat will soon turn on them as well. qstr_^^Meanwhile_in_Gaul|^^Meanwhile, in Gaul, the Franks continue to establish their Kingdoms and fight bitterly for control. qstr_^^And_in_Hibernia_t|^^And in Hibernia, the {s36} reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk of this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_th|^^And in Hibernia, the kingdom of Laigin reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk of this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_o|^^And in Hibernia, only the {s36} and Ulaid remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_on|^^And in Hibernia, only the kingdoms of Laigin and Ulaid remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_onl|^^And in Hibernia, only the kingdoms of Laigin and {s36} remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only|^^And in Hibernia, only the {s36} and Ailech remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_|^^And in Hibernia, only the kingdoms of Laigin and Ailech remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_t|^^And in Hibernia, only the {s36} and Connacht remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_th|^^And in Hibernia, only the kingdoms of Laigin and Connacht remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the|^^And in Hibernia, only the {s36} and Mumain remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_|^^And in Hibernia, only the kingdoms of Laigin and Mumain remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_{|^^And in Hibernia, only the {s36} and Dal Riada remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_k|^^And in Hibernia, only the kingdoms of Laigin and Dal Riada remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_ki|^^And in Hibernia, only the kingdoms of Mumain and {s36} remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_kin|^^And in Hibernia, only the kingdoms of Mumain and Dal Riada remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_king|^^And in Hibernia, only the kingdoms of Ailech and Mumain remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_kingd|^^And in Hibernia, only the kingdoms of Mumain and Connacht remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_kingdo|^^And in Hibernia, only the kingdoms of Connacht and {s36} remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_only_the_kingdom|^^And in Hibernia, only the kingdoms of Connacht and Ulaid remain. Being the last two remaining Gaelic kingdoms, they fight more bitterly for the crown of Tara then ever before. All Briton kingdoms are now at risk of these new threats.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the|^^And in Hibernia, the {s36} reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the_|^^And in Hibernia, the kingdom of Ulaid reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the_k|^^And in Hibernia, the kingdom of Tyrone reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the_ki|^^And in Hibernia, the kingdom of Ailech reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the_kin|^^And in Hibernia, the kingdom of {s36} reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the_king|^^And in Hibernia, the kingdom of Connacht reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the_kingd|^^And in Hibernia, the kingdom of Mumain reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_in_Hibernia_the_kingdo|^^And in Hibernia, the kingdom of Dal Riada reins supreme. Being the last remaining Gaelic kingdom, they have taken the crown of Tara by default. All Briton kingdoms are now at risk to this new threat.^^^The world is chaos, and chaos is war. qstr_^^And_across_the_sea|^^And across the sea, in Hibernia, the Gaelic clans are no more! Defeated and conquered by an outside force.^^^The world is chaos, and chaos is war. qstr_^^And_across_the_sea_|^^And across the sea, in Hibernia, the Gaelic clans continue to fight for the title of high king, even if nothing more than a prestigious title. The fighting for land, women and cattle, in the sort of fratricidal wars endemic to that land, continues unabated.^^^The world is chaos, and chaos is war. qstr_...Anno_Domini_{s12}|...Anno Domini {s12}... qstr_...Anno_Domini_{s4}.|...Anno Domini {s4}... qstr_{s5}{s6}{s7}{s8}{s9}|{s5}{s6}{s7}{s8}{s9}{s15}{s14}{s16}{s17}{s18}{s19}{s20}{s21}{s22}{s23}{s24}{s25}{s26}{s27}{s35}{s30}{s29}{s32}{s33}{s34} qstr_No_staff_have_been_h|No staff have been hired. qstr_To_hire_workers_you|To hire workers, you need to select them from the list. If the list is empty, you may need to increase your renown or improve your refuge for them to come and offer their services. qstr_Name _Marcus.|Name Marcus. qstr_Occupation _This_cap|Occupation This captain is already working for you. qstr_Occupation _Captain^|Occupation Captain^Initial Cost 500^Weekly cost 55^Notes helps manage your refuge and develop the improvements you need. qstr_Name _Father_Beda.|Name Father Beda. qstr_Occupation _This_pri|Occupation This priest is already working for you. qstr_Occupation _Priest^I|Occupation Priest^Initial Cost 250^Weekly cost 30^Notes encourages the practice of Christianity among your troops. qstr_Name _Godi_Olafr.|Name Godi Olafr. qstr_Occupation _Godi^Ini|Occupation Godi^Initial Cost 250 ^Weekly cost 30^Notes encourages the practice of paganism among your troops. qstr_Name _Skald_Bragi.|Name Skald Bragi. qstr_Occupation _This_bar|Occupation This bard is already working for you. qstr_Occupation _Skald^In|Occupation Skald^Initial Cost 200^Weekly cost 40^Notes fills your halls with inspiring Saxon music. qstr_Name _Bard_Siwi.|Name Bard Siwi. qstr_Occupation _Bard^Ini|Occupation Bard^Initial Cost 200 ^Weekly cost 40^Notes fills your halls with inspiring Britannic music. qstr_Name _Casius.|Name Casius. qstr_Occupation _This_man|Occupation This man is already working for you. qstr_Occupation _Bottler^|Occupation Bottler^Initial Cost 100^Weekly cost 10^Notes necessary complement for your mead hall. qstr_Name _Suaibsech.|Name Suaibsech. qstr_Occupation _This_wom|Occupation This woman is already serving you. qstr_Occupation _Happy_Wi|Occupation Happy Widow^Initial Cost 300^Weekly cost 25^Notes The best way to make your men happy. qstr_Name _Tancoystl.|Name Tancoystl. qstr_Name _Gulla.|Name Gulla. qstr_Occupation _Happy_Wid|Occupation Happy Widow^Initial Cost 150^Weekly cost 15^Notes The best way to make your men happy. qstr_Name _Eadgyd.|Name Eadgyd. qstr_Name _Harald.|Name Harald. qstr_Occupation _This_tra|Occupation This trainer is already working for you. qstr_Occupation _Trainer^|Occupation Trainer^Initial Cost 450^Weekly cost 45^Notes trains your troops. qstr_Name _Ulfberht.|Name Ulfberht. qstr_Occupation _This_smi|Occupation This smith is already working for you. qstr_Occupation _Smith^In|Occupation Smith^Initial Cost 400^Weekly cost 40^Notes makes new weapons for your refuge. qstr_Name _The_Hungry_Ham|Name The Hungry Hammer. qstr_Occupation _This_arm|Occupation This armorer is already working for you. qstr_Occupation _Armorer^|Occupation Armorer^Initial Cost 400^Weekly cost 40^Notes His nickname comes from his voracious appetite for iron, manufacturing all kinds of things. qstr_Name _Aurelius.|Name Aurelius. qstr_Occupation _This_phy|Occupation This physician is already working for you. qstr_Occupation _Physicia|Occupation Physician^Initial Cost 250^Weekly cost 15^Notes patches light wounds. qstr_Name _Morgan.|Name Morgan. qstr_Name _Alexander.|Name Alexander. qstr_Occupation _Physician|Occupation Physician^Initial Cost 350^Weekly cost 30^Notes a highly trained barber who patches light and heavy wounds. qstr_Name _Aillil.|Name Aillil. qstr_Occupation _Physician^|Occupation Physician^Initial Cost 250^Weekly cost 30^Notes patches light wounds. qstr_Name _Wamba.|Name Wamba. qstr_Occupation _This_coo|Occupation This cook is already working for you. qstr_Occupation _Cook^Ini|Occupation Cook^Initial Cost 350^Weekly cost 30^Notes makes feasts for you and your men. qstr_{s2}^^{s3}|{s2}^^{s3} qstr_{s1}On_head.___{reg2|{s1}On head. (-{reg2} intelligence)^{s2}^^ qstr_{s1}On_face.___{reg2|{s1}On face. (-{reg2} charisma)^{s2}^^ qstr_{s1}On_body.___{reg2|{s1}On body. (-{reg2} strength)^{s2}^^ qstr_{s1}On_limbs.___{reg|{s1}On limbs. (-{reg2} agility)^{s2}^^ qstr_Accumulated_Injuries|Accumulated Injuries ^^none qstr_Accumulated_Injuries |Accumulated Injuries ^^{s1}A physician in a larger town can treat these injuries. qstr_Healing_wounds ^^non|Healing wounds ^^none qstr_Healing_wounds ^^{s1|Healing wounds ^^{s1}These wounds have been treated. They will heal on their own. qstr_{s1}On_head.___{reg1|{s1}On head. (-{reg1} intelligence)^^ qstr_{s1}On_face.___{reg1|{s1}On face. (-{reg1} charisma)^^ qstr_{s1}On_body.___{reg1|{s1}On body. (-{reg1} strength)^^ qstr_{s1}On_limbs.___{reg1|{s1}On limbs. (-{reg1} agility)^^ qstr_Scars ^^none|Scars ^^none qstr_Scars ^^{s1}These_in|Scars ^^{s1}These injuries have become permanent. They now can't be cured. qstr_Lifetime_wounds _{re|Lifetime wounds {reg1} so far. qstr_Current_party_size_l|Current party size limit {reg0}.^^Renown {reg34}^Combined leadership {s2}{reg32}^Charisma {s3}{reg33}^Fiefs {s6}{reg35}^Ships (only in sea) {s7}{reg2}^^{playername} can completely manage {reg0} troops.^{reg59?She He} currently has {reg37}. qstr_^Religious_Differenc|^Religious Differences -{reg7} qstr_^No_food ___{reg7}|^No food -{reg7} qstr_^Wage_debt ___{reg7}|^Wage debt -{reg7} qstr_Recent_Victory_+{reg|Recent Victory +{reg10} qstr_Recent_Defeats__{reg|Recent Defeats -{reg10} qstr_Currently_falling_fr|Currently falling from + qstr_Currently_rising_fro|Currently rising from qstr_{s11}{s10}{s12}|{s11}{s10}{s12} qstr_^^These_pagan_troops|^^These pagan troops cause trouble {s11} qstr_^^These_Christian_tr|^^These Christian troops cause trouble {s11} qstr_^^Player_currently_h|^^Player currently has more troops than can be completely managed. qstr_Current_party_morale|Current party morale {reg5}.^^Base morale +{reg8}^Party size penalty {s2}{reg1}{s14}^Lack of rest {s3}{reg2}^Recent Events {s15}{reg10}^Food variety {s4}{reg3}{s5}{s6}^{s7}{reg4} {s8}{s13}^^{s19} qstr_{s18}^^_____________|{s18}^^----------------^^{s20} qstr_{s17}_^_{s18}|{s17} ^ {s18} qstr_{s15}_^_{s16}|{s15} ^ {s16} qstr_{s22}^^Friends _^{s8|{s22}^^Friends ^{s8} ^^Enemies ^{s6}^{s19} qstr_^^Your_estates_are _|^^Your estates are ^{s18}^{s19} qstr_Mercenary_employed_b|Mercenary employed by the {s18}.^{s19} qstr_Report _^^_{s19}|Report ^^ {s19} qstr_Trying_to_persuade_{|Trying to persuade {s44} to join us. qstr_Offering_a_non_aggre|Offering a non-aggression pact to {s44}. qstr_Offering_a_trade_tre|Offering a trade treaty with {s44}. qstr_Delivering_fine_hors|Delivering fine horses to {s44}. qstr_Offering_a_fief_to_{|Offering a fief to {s44}. qstr_Offering_an_alliance|Offering an alliance to {s44}. qstr_Threatening_the_{s44|Threatening the {s44} with war if they don't pay tribut. qstr_Offering_a_prisoner_|Offering a prisoner exgange to the {s44}. qstr_Trying_to_convince_t|Trying to convince the {s44} to join a war against the {s9}. qstr_Trying_to_improve_yo|Trying to improve your relations with {s44} qstr_Is_imprisoned_in_the|Is imprisoned in the dungeon of {s44} qstr_On_loan|On loan, qstr_is_{s16}_your_choice|is {s16} your choice of companions, {s17} your style of leadership, and {s18} the general state of affairs. Morale is {reg0} Personal connection is {reg9} qstr_Companions_Info ^^_{|Companions Info ^^ {s19} ^^-----------^^ Currently ^^ {s7}{s1} qstr_Loyal|Loyal qstr_Devoted|Devoted qstr_Fond|Fond qstr_Gracious|Gracious qstr_Friendly|Friendly qstr_Supportive|Supportive qstr_Favorable|Favorable qstr_Cooperative|Cooperative qstr_Accepting|Accepting qstr_Indifferent|Indifferent qstr_Suspicious|Suspicious qstr_Unhappy|Unhappy qstr_Resentful|Resentful qstr_Angry|Angry qstr_Hostile|Hostile qstr_Hateful|Hateful qstr_Vengeful|Vengeful qstr_Sworn_Enmity|Sworn Enmity qstr_Your_relations_with_|Your relations with the kingdoms are ^^{s2} qstr_Build_your_personal_|Build your personal refuge. qstr_You_already_have_a_r|You already have a refuge built. Destroy, or upgrade your current refuge to a fort if you want to move it here. qstr_You_don_t_have_enoug|You don't have enough money! The workers who would build a refuge for you demand 1000 coins. qstr_You_need_to_have_mor|You need to have more than thirty men to start this job. qstr_Your_men_await_your_|Your men await your orders to start building the refuge. There is enough material collected so far, and what may be missing can be purchased in nearby villages.^^Total Cost 1000 coins.^Time need 6 hours. qstr_{s2}^^_{s3}|{s2}^^ {s3} qstr_Build_a_new_village.|Build a new village. qstr_You_already_have_fou|You already have four villages built. Upgrade some of them to towns if you want to build another. qstr_You_don_t_have_enough|You don't have enough money! The workers who would build this village demand 1000 coins. qstr_You_need_to_have_more|You need to have more than one hundred men to start this village. Also note that your party will loss a hundred members in order to populate this village once built qstr_You_need_to_have_at_|You need to have at least three pieces of timber and three sets of tools to get started qstr_Your_men_await_your_o|Your men await your orders to start building the village. There is enough material collected so far, and what may be missing can be purchased in nearby villages.^^Total Cost 1000 coins.^Time need 6 hours. qstr_Camping_allows_your_|Camping allows your men to rest for a while and recover from the hard life of travels. It also allows you to forage, increasing your food supplies. This is particularly helpful when campaigning in enemy territory, where it is difficult to buy supplies. qstr_Traveling_by_sea_exh|Traveling by sea exhausts men completely. Allowing your warriors some rest time will help make the trip more bearable. It also allows you to fish, and the chance of increasing your food supplies.
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Blacksmithy [+]や画像・アイテム名を押すと詳しいデータが表示されます。 [+][-] Craftable Artifacts Rune Carving Knife マナリーチ:40% スタミナ回復:2 マナコスト:-10% 速度:+35% 武器ダメージ:+30% 物理:100% ダメージ:10~12 速度:50 装備体力:15 片手武器(Fencing) 耐久性:60(固定) 重量:4 Primary Infecting Secondary Shadow strike Recipe ingot 9 dread horn mane 1 putrefaction 10 muculent 10 Cold Forged Blade Harm:40% 詠唱可 Night Sight 速度:+25% 武器ダメージ:+50% 冷気:100% ダメージ:12~14 速度:44 装備体力:35 両手武器(Fencing) 耐久性:60(固定) 重量:5 Primary Bleed attack Secondary Psychic attack Recipe ingot 18 grizzled bones 1 taint 10 blight 10 Overseer Sundered Blade スタミナ回復:2 命中:+10% 速度:+35% 武器ダメージ:+45% 炎:100% ダメージ:12~14 速度:43 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:9 Primary Whirlwind attack Secondary Bladeweave Recipe ingot 15 grizzled bones 1 blight 10 scourge 10 Luminous Rune Blade Lightning:40% 自己修復:5 Night Sight 速度:+25% 武器ダメージ:+55% エネルギー:100% ダメージ:15~17 速度:35 装備体力:30 両手武器(Swords) 耐久性:60(固定) 重量:7 Primary Disarm Secondary Bladeweave Recipe ingot 15 grizzled bones 1 corruption 10 putrefaction 10 Shard Thrasher 物理エリア:30% スタミナ:+8 命中:+10% 速度:+35% 武器ダメージ:+40% 物理:100% ダメージ:14~17 速度:37 装備体力:35 片手武器(Mace) 耐久性:60(固定) 重量:10 Primary Concussion blow Secondary Crushing blow Recipe ingot 20 eye of the travesty 1 muculent 10 corruption 10 Magic Items (素材ボーナス・Runic併用可) true spellblade 詠唱可 ファストキャスト-1 物理:100% ダメージ:12~14 速度:44 装備体力:35 両手武器(Fencing) 耐久性:60(固定) 重量:5 Primary Bleed attack Secondary Psychic attack Recipe ingot 14 blue diamond 1 icy spellblade 冷気抵抗+5% 物理:100% ダメージ:12~14 速度:44 装備体力:35 両手武器(Fencing) 耐久性:60(固定) 重量:5 Primary Bleed attack Secondary Psychic attack Recipe ingot 14 turquoise 1 fiery spellblade 炎抵抗+5% 物理:100% ダメージ:12~14 速度:44 装備体力:35 両手武器(Fencing) 耐久性:60(固定) 重量:5 Primary Bleed attack Secondary Psychic attack Recipe ingot 14 fire ruby 1 spellblade of defense 回避+5% 物理:100% ダメージ:12~14 速度:44 装備体力:35 両手武器(Fencing) 耐久性:60(固定) 重量:5 Primary Bleed attack Secondary Psychic attack Recipe ingot 14 white pearl 1 true assassin spike 命中+4% 武器ダメージ+4% 物理:100% ダメージ:10~12 速度:50 装備体力:15 片手武器(Fencing) 耐久性:60 重量:4 Primary Infecting Secondary Shadow strike Recipe ingot 9 dark sapphire 1 charged assassin spike Lightning10% 物理:100% ダメージ:10~12 速度:50 装備体力:15 片手武器(Fencing) 耐久性:60 重量:4 Primary Infecting Secondary Shadow strike Recipe ingot 9 ecru citrine 1 magekiller assassin spike マナリーチ16% 物理:100% ダメージ:10~12 速度:50 装備体力:15 片手武器(Fencing) 耐久性:60 重量:4 Primary Infecting Secondary Shadow strike Recipe ingot 9 brilliant amber 1 wounding assassin spike Harm15% 物理:100% ダメージ:10~12 速度:50 装備体力:15 片手武器(Fencing) 耐久性:60 重量:4 Primary Infecting Secondary Shadow strike Recipe ingot 9 perfect emerald 1 true leafblade 毒抵抗+5% 物理:100% ダメージ:13~15 速度:42 装備体力:20 片手武器(Fencing) 耐久性:60(固定) 重量:8 Primary Feint Secondary Armor ignore Recipe ingot 12 blue diamond 1 luckblade 幸運 20 物理:100% ダメージ:13~15 速度:42 装備体力:20 片手武器(Fencing) 耐久性:60(固定) 重量:8 Primary Feint Secondary Armor ignore Recipe ingot 12 white pearl 1 magekiller leafblade マナリーチ16% 物理:100% ダメージ:13~15 速度:42 装備体力:20 片手武器(Fencing) 耐久性:60(固定) 重量:8 Primary Feint Secondary Armor ignore Recipe ingot 12 fire ruby 1 leafblade of ease ベストウェポンスキル 物理:100% ダメージ:13~15 速度:42 装備体力:20 片手武器(Fencing) 耐久性:60(固定) 重量:8 Primary Feint Secondary Armor ignore Recipe ingot 12 perfect emerald 1 knight s war cleaver ヒットポイント回復3 物理:100% ダメージ:9~11 速度:48 装備体力:15 両手武器(Fencing) 耐久性:60 重量:10 Primary Disarm Secondary Bladeweave Recipe ingot 18 perfect emerald 1 butcher s war cleaver 特効:ヴォーバイン 物理:100% ダメージ:9~11 速度:48 装備体力:15 両手武器(Fencing) 耐久性:60 重量:10 Primary Disarm Secondary Bladeweave Recipe ingot 18 turquoise 1 serrated war cleaver 武器ダメージ+7% 物理:100% ダメージ:9~11 速度:48 装備体力:15 両手武器(Fencing) 耐久性:60 重量:10 Primary Disarm Secondary Bladeweave Recipe ingot 18 ecru citrine 1 true war cleaver ヒットポイント回復2 武器ダメージ+4% 物理:100% ダメージ:9~11 速度:48 装備体力:15 両手武器(Fencing) 耐久性:60 重量:10 Primary Disarm Secondary Bladeweave Recipe ingot 18 brilliant amber 1 adventurer s machete 幸運 20 物理:100% ダメージ:13~15 速度:41 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:6 Primary Defense Mastery Secondary Bladeweave Recipe ingot 14 white pearl 1 Orcish Machete INT-5 武器ダメージ+10% 物理:100% ダメージ:13~15 速度:41 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:6 Primary Defense Mastery Secondary Bladeweave Recipe ingot 14 scourge 1 machete of defense 回避+5% 物理:100% ダメージ:13~15 速度:41 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:6 Primary Defense Mastery Secondary Bladeweave Recipe ingot 14 brilliant amber 1 Diseased Machete 毒エリア25% 物理:100% ダメージ:13~15 速度:41 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:6 Primary Defense Mastery Secondary Bladeweave Recipe ingot 14 blight 1 runesabre Resistance+5 魔道武器-29 物理:100% ダメージ:15~17 速度:35 装備体力:30 両手武器(Swords) 耐久性:60(固定) 重量:7 Primary Disarm Secondary Bladeweave Recipe ingot 15 turquoise 1 rune blade of knowledge 魔法ダメージ+5% 物理:100% ダメージ:15~17 速度:35 装備体力:30 両手武器(Swords) 耐久性:60(固定) 重量:7 Primary Disarm Secondary Bladeweave Recipe ingot 15 ecru citrine 1 mage s rune blade ファストキャスト1 物理:100% ダメージ:15~17 速度:35 装備体力:30 両手武器(Swords) 耐久性:60(固定) 重量:7 Primary Disarm Secondary Bladeweave Recipe ingot 15 blue diamond 1 Corrupted Rune Blade 物理抵抗-5% 毒抵抗+12% 物理:100% ダメージ:15~17 速度:35 装備体力:30 両手武器(Swords) 耐久性:60(固定) 重量:7 Primary Disarm Secondary Bladeweave Recipe ingot 15 corruption 1 true radient scimitar Night sight 物理:100% ダメージ:12~14 速度:43 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:9 Primary Whirlwind attack Secondary Bladeweave Recipe ingot 15 brilliant amber 1 darkglow scimitar Dispel 10% 物理:100% ダメージ:12~14 速度:43 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:9 Primary Whirlwind attack Secondary Bladeweave Recipe ingot 15 dark sapphire 1 icy scimitar Harm15% 物理:100% ダメージ:12~14 速度:43 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:9 Primary Whirlwind attack Secondary Bladeweave Recipe ingot 15 dark sapphire 1 twinkling scimitar 回避+6% 物理:100% ダメージ:12~14 速度:43 装備体力:20 片手武器(Swords) 耐久性:60(固定) 重量:9 Primary Whirlwind attack Secondary Bladeweave Recipe ingot 15 dark sapphire 1 guardian axe ヒットポイント+4 ヒットポイント回復1 物理:100% ダメージ:18~20 速度:31 装備体力:45 両手武器(Swords) 耐久性:60 重量:12 Primary Disarm Secondary Crushing blow Recipe ingot 18 blue diamond 1 singing axe Musicianship+5 物理:100% ダメージ:18~20 速度:31 装備体力:45 両手武器(Swords) 耐久性:60 重量:12 Primary Disarm Secondary Crushing blow Recipe ingot 18 brilliant amber 1 thundering axe Lightning10% 物理:100% ダメージ:18~20 速度:31 装備体力:45 両手武器(Swords) 耐久性:60 重量:12 Primary Disarm Secondary Crushing blow Recipe ingot 18 ecru citrine 1 heavy ornate axe 武器ダメージ+8% 物理:100% ダメージ:18~20 速度:31 装備体力:45 両手武器(Swords) 耐久性:60 重量:12 Primary Disarm Secondary Crushing blow Recipe ingot 18 turquoise 1 ruby mace 武器ダメージ+5% 物理:100% ダメージ:14~17 速度:37 装備体力:35 片手武器(Mace) 耐久性:60 重量:10 Primary Concussion blow Secondary Crushing blow Recipe ingot 20 fire ruby 1 emerald mace 毒抵抗+5% 物理:100% ダメージ:14~17 速度:37 装備体力:35 片手武器(Mace) 耐久性:60 重量:10 Primary Concussion blow Secondary Crushing blow Recipe ingot 20 perfect emerald 1 sapphire mace エネルギー抵抗+5% 物理:100% ダメージ:14~17 速度:37 装備体力:35 片手武器(Mace) 耐久性:60 重量:10 Primary Concussion blow Secondary Crushing blow Recipe ingot 20 dark sapphire 1 silver-etched mace 特効:アンデッド族 物理:100% ダメージ:14~17 速度:37 装備体力:35 片手武器(Mace) 耐久性:60 重量:10 Primary Concussion blow Secondary Crushing blow Recipe ingot 20 blue diamond 1
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